Setup appears correct
L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 1 harbour, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 118 Sea Zone to 108 Sea Zone 2 fighters moved from 124 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 108 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone 1 fighter moved from Greece to 98 Sea Zone 1 bomber and 2 tactical_bombers moved from Western Germany to 98 Sea Zone
Combat Hit Differential Summary :
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sz 98 scramble?
sz 108 sub fights or submerges?
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@Amon-Sul no scramble and I won’t submerge this first round (but likely after)
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@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
@Amon-Sul no scramble and I won’t submerge this first round (but likely after)
so u can submerge after each round? cool
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ur sub killed mine
bad luck
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@Amon-Sul believe so
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@Amon-Sul because of the destroyer, my sub had a free first strike which made this worth it. I’m pretty sure if I had missed and your sub had hit, I could have taken the destroyer as a casualty before your air rolled (although not a 100% sure on that)
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hey i forgot to take empty ireland
is that ok i do it now?thanks
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@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
@Amon-Sul because of the destroyer, my sub had a free first strike which made this worth it. I’m pretty sure if I had missed and your sub had hit, I could have taken the destroyer as a casualty before your air rolled (although not a 100% sure on that)
yes its tricky who knows what the rule is
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@Amon-Sul for sure
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@farmboy If it is a walkin combat I’d usually be fine with it being done as an edit.
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u ve somehow been able to prevent my taking a foothold in the Isles
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 1 harbour, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 118 Sea Zone to 108 Sea Zone 2 fighters moved from 124 Sea Zone to 108 Sea Zone 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 108 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone 1 fighter moved from Greece to 98 Sea Zone 1 bomber and 2 tactical_bombers moved from Western Germany to 98 Sea Zone Combat - Germans Battle in 108 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Germans roll dice for 3 fighters and 1 tactical_bomber in 108 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 108 Sea Zone retreated to 108 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in 98 Sea Zone Germans attack with 2 bombers, 2 fighters and 4 tactical_bombers British defend with 1 destroyer and 1 transport Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 98 Sea Zone Germans win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Changing ownership of Eire from Neutral_Allies to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Eire: 1 infantry EDIT: Turning off Edit Mode 1 bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Greece 2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Greece 2 tactical_bombers moved from 98 Sea Zone to Syria 1 submarine moved from 113 Sea Zone to 125 Sea Zone 3 fighters and 1 tactical_bomber moved from 108 Sea Zone to 109 Sea Zone 1 carrier moved from 124 Sea Zone to 109 Sea Zone 1 carrier and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone 2 transports moved from 113 Sea Zone to 109 Sea Zone 1 transport moved from 111 Sea Zone to 109 Sea Zone 9 artilleries and 1 infantry moved from Germany to Poland 1 aaGun moved from Eastern Poland to Poland 1 artillery and 1 infantry moved from Western Germany to Germany 1 armour and 10 artilleries moved from Poland to Eastern Poland 3 armour moved from Romania to Eastern Poland 4 infantry moved from Bulgaria to Romania 3 aaGuns, 9 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine EDIT: Germans undo move 13. 1 artillery moved from Western Germany to Germany Place Units - Germans 1 artillery, 1 marine and 1 mech_infantry placed in France 1 destroyer and 1 submarine placed in 110 Sea Zone 3 artilleries placed in Germany 1 harbour placed in Greece Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -0.33 Americans : 0.50
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@Amon-Sul the 92 stack UK1 is a good setup to deny pressure on London and still pressure Italy in the med.
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@farmboy said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
@Amon-Sul the 92 stack UK1 is a good setup to deny pressure on London and still pressure Italy in the med.
yeah, i dislike it severely xd
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interesting game
and weird in some kind
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 1 infantry moved from Baltic States to Belarus Russians take Belarus from Italians 1 fighter moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia Combat - Russians Battle in Karelia Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Karelia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 1 fighter moved from Karelia to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun and 5 artilleries moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 7 infantry moved from Novgorod to Belarus 5 artilleries moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 5 infantry moved from Bryansk to Belarus 2 artilleries and 2 infantry moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus 2 infantry moved from Bryansk to Russia 6 artilleries moved from Bryansk to Russia 2 aaGuns and 17 infantry moved from Amur to Manchuria 3 armour and 2 mech_infantrys moved from Russia to Belarus 1 artillery and 1 infantry moved from Bryansk to Russia Place Units - Russians 1 mech_infantry placed in Novgorod 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.50 Russians : -1.17
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@Amon-Sul said in L20 #1 Amon-Sul (X) vs farmboy (A+12) BM3:
interesting game
and weird in some kind
I’m not used to having this much pressure on the Med and London a the expense of Moscow.
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and i am not used to such pressure on jap
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 armour moved from Anhwe to Yunnan 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 13 Casualties for ANZAC: 1 submarine and 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 4/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 21 Sea Zone Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 2 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 aaGun and 1 infantry moved from Shan State to Yunnan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kweichow to Hunan 1 artillery and 3 infantry moved from Hopei to Kweichow 1 infantry moved from Kweichow to Hopei 1 marine moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 battleship and 1 marine moved from 41 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 2 carriers, 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 aaGun moved from Kweichow to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from French Indo China to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone 1 factory_minor placed in Kwangtung 2 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1 Japanese collect 57 PUs (2 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
British : 0.67 ANZAC : -0.17 Chinese : 0.00 Japanese : 2.33