@donutgold hey there, all ok?
Kamikaze_pilot (Axis) vs Akreider2 (Allies+6) Take three, BM3
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Novgorod to Finland 4 bombers moved from Western Germany to Finland 4 bombers moved from Romania to Finland 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Ukraine to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 14 armour, 9 artilleries, 16 infantry and 11 mech_infantrys moved from Ukraine to Rostov 1 submarine moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Battle in Finland Germans attack with 3 armour and 8 bombers Americans defend with 3 artilleries Germans roll dice for 3 armour and 8 bombers in Finland, round 2 : 4/11 hits, 6,83 expected hits Americans roll dice for 3 artilleries in Finland, round 2 : 1/3 hits, 1,00 expected hits 1 armour owned by the Germans and 3 artilleries owned by the Americans lost in Finland Germans win, taking Finland from Americans with 2 armour and 8 bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Americans: 3 artilleries Battle in Rostov Germans attack with 14 armour, 9 artilleries, 16 infantry and 11 mech_infantrys Russians defend with 1 infantry and 2 mech_infantrys Germans roll dice for 14 armour, 9 artilleries, 16 infantry and 11 mech_infantrys in Rostov, round 2 : 19/50 hits, 16,00 expected hits Russians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 3/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 14 armour, 9 artilleries, 13 infantry and 11 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry and 2 mech_infantrys Battle in Smolensk Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 4/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 mech_infantrys moved from Poland to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 4 bombers moved from Finland to Germany 4 bombers moved from Finland to Vyborg 1 fighter moved from Smolensk to Novgorod 1 tactical_bomber moved from Smolensk to Ukraine 4 bombers moved from Vyborg to Novgorod 1 fighter moved from Smolensk to Ukraine Place Units - Germans 3 armour placed in Novgorod 3 artilleries placed in Ukraine 1 destroyer and 1 transport placed in 112 Sea Zone 1 fighter placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 2,17 Americans : 0,00 Russians : 1,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 24 PUs; Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 2 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 3 fighters and 2 infantry moved from Russia to Smolensk 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Tambov Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 artillery moved from Vologda to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 3 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 harbour and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Chahar to Suiyuyan 1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar 2 mech_infantrys moved from Anhwe to Manchuria 1 infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to Szechwan 2 fighters moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Kiangsi to 21 Sea Zone 1 bomber, 3 fighters and 3 tactical_bombers moved from Kiangsi to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 transports moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer and 1 transport Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport Battle in Suiyuyan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits, 2,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 2/4 hits, 1,00 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar 2 tactical_bombers moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 3 fighters and 1 tactical_bomber moved from Szechwan to Anhwe 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 1 harbour placed in Hainan 1 artillery and 1 mech_infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : 1,17 ANZAC : 0,33 Chinese : 0,33 Japanese : -0,00
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Iwo Jima to Manchuria 1 artillery and 1 infantry moved from Korea to Manchuria 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 tactical_bomber moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone Combat - Americans
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Scramble orders for SZ112 and SZ6?
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Max scramble sz 6. No scramble sz 112.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Iwo Jima to Manchuria 1 artillery and 1 infantry moved from Korea to Manchuria 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 tactical_bomber moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Manchuria Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in 112 Sea Zone Americans attack with 4 bombers and 2 fighters Germans defend with 3 destroyers and 1 transport Americans roll dice for 4 bombers and 2 fighters in 112 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits Germans roll dice for 3 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 3 destroyers owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 1 fighter Casualties for Germans: 3 destroyers and 1 transport Battle in 6 Sea Zone Americans attack with 2 bombers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans Submerged Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 3 fighters and 2 submarines Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers Non Combat Move - Americans 1 bomber moved from Manchuria to Korea 2 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 4 bombers moved from 112 Sea Zone to United Kingdom 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Tunisia to Tobruk 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 3 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 1.00 Japanese : -1.50
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Manchuria 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber moved from Iwo Jima to Manchuria 1 artillery and 1 infantry moved from Korea to Manchuria 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 tactical_bomber moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 fighter moved from Midway to 6 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Manchuria Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 mech_infantrys in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria Americans roll dice for 1 artillery and 1 bomber in Manchuria, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 2 mech_infantrys Battle in 112 Sea Zone Americans attack with 4 bombers and 2 fighters Germans defend with 3 destroyers and 1 transport Americans roll dice for 4 bombers and 2 fighters in 112 Sea Zone, round 2 : 5/6 hits, 3.67 expected hits Germans roll dice for 3 destroyers and 1 transport in 112 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits 3 destroyers owned by the Germans, 1 fighter owned by the Americans and 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 21 Casualties for Americans: 1 fighter Casualties for Germans: 3 destroyers and 1 transport Battle in 6 Sea Zone Americans attack with 2 bombers, 5 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 carrier owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone 1 submarine owned by the Americans Submerged Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits Japanese roll dice for 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Americans: 3 fighters and 2 submarines Casualties for Japanese: 1 carrier, 2 destroyers, 3 fighters and 2 tactical_bombers Non Combat Move - Americans 1 bomber moved from Manchuria to Korea 2 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 112 Sea Zone to Norway 4 bombers moved from 112 Sea Zone to United Kingdom 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Tunisia to Tobruk 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States 3 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Manchuria 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to France 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 bomber moved from Tunisia to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Non Combat Move - British 1 bomber moved from France to Tunisia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 mech_infantry moved from Egypt to 81 Sea Zone 1 carrier, 2 cruisers, 2 mech_infantrys and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 carrier, 2 cruisers, 2 infantry, 2 mech_infantrys and 2 transports moved from 80 Sea Zone to 79 Sea Zone 2 infantry and 2 mech_infantrys moved from 79 Sea Zone to West India 1 fighter moved from Persia to 79 Sea Zone 1 fighter moved from Persia to 79 Sea Zone 1 mech_infantry moved from Persia to West India 4 mech_infantrys moved from Iraq to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 3 aaGuns, 7 artilleries and 17 infantry moved from India to Burma Place Units - British 1 bomber placed in United Kingdom 3 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00 AA fire in France : : -0.17 Americans : 1.00 Chinese : -0.17 AA fire in Northern Italy : : 0.83 Japanese : -1.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Ukraine to Russia Combat - Italians Air Battle in Russia Italians attacks with 1 units heading to Russia Russians launches 4 interceptors out of Russia Attackers Fire, : 0/1 hits, 0,17 expected hits Defenders Fire, : 1/4 hits, 1,33 expected hits 1 bomber owned by the Italians lost in Russia Air Battle is over, the attackers have all died Cleaning up after air battles Non Combat Move - Italians Place Units - Italians 2 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Defenders Fire, : : -0,33 Attackers Fire, : : -0,17
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 61 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 cruiser and 3 submarines moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 carrier moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 6 submarines and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the ANZAC 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 6 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Caroline Islands to Korea 1 fighter moved from Caroline Islands to Korea Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : 1.33
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans
Combat Hit Differential Summary :
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I posted at the end of the French turn. I didn’t start the German turn (of course!).
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 armour moved from Finland to Norway 4 bombers moved from Germany to Norway 1 mech_infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 2 bombers moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk 2 bombers and 1 fighter moved from Novgorod to Smolensk 1 fighter moved from Western Germany to Norway 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk Combat - Germans Battle in Norway Germans attack with 2 armour, 4 bombers and 1 fighter Americans defend with 1 fighter Germans roll dice for 2 armour, 4 bombers and 1 fighter in Norway, round 2 : 4/7 hits, 4,17 expected hits Americans roll dice for 1 fighter in Norway, round 2 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour, 4 bombers and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Americans: 1 fighter Battle in Archangel Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 3 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Western Ukraine to Rostov 3 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 4 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Smolensk to Ukraine 1 fighter moved from Smolensk to Ukraine 2 bombers moved from Archangel to Ukraine 4 bombers moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 armour moved from Novgorod to Eastern Poland 2 armour moved from Novgorod to Finland Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : 0,33 Russians : 1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 31 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Tambov to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 fighter moved from Volgograd to Russia 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 3 fighters and 1 tactical_bomber moved from Anhwe to Manchuria Combat - Japanese Battle in Manchuria Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers Americans defend with 1 artillery; Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in Manchuria, round 2 : 5/7 hits, 4,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Chinese lost in Manchuria Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber, 4 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 2 infantry moved from Anhwe to Hunan 1 aaGun, 4 armour, 7 artilleries and 1 infantry moved from Yunnan to Hunan 1 artillery and 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 4 transports moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 3 infantry placed in Kiangsu 1 bomber, 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Japanese collect 44 PUs (3 lost to blockades); end with 46 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : 1,00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to 97 Sea Zone 2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber moved from Korea to Kiangsu 2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas
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Scramble orders for Japan (SBR) and SZ97?
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@akreider2 Max scramble sz97. No intercepters for Japan.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from United Kingdom to 97 Sea Zone 2 destroyers and 2 submarines moved from 92 Sea Zone to 97 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber moved from Korea to Kiangsu 2 bombers, 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from 22 Sea Zone to Marianas Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Air Battle in Japan Americans attacks with 5 units heading to Japan Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Kiangsu AA fire in Kiangsu : 0/1 hits, 0.17 expected hits Bombing raid in Kiangsu rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Kiangsu causes 4 damage total. Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits AA fire in Japan : 0/1 hits, 0.17 expected hits Bombing raid in Japan rolls: 4,6 and causes: 10 damage to unit: factory_major Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Japan causes 15 damage total. Damaged units is as follows: factory_major = 10, airfield = 5 Battle in Marianas Battle in 97 Sea Zone Americans attack with 4 bombers, 2 destroyers and 2 submarines Italians defend with 3 destroyers, 3 fighters and 1 submarine Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 bombers and 2 destroyers in 97 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 97 Sea Zone Americans roll dice for 4 bombers and 1 destroyer in 97 Sea Zone, round 3 : 4/5 hits, 3.00 expected hits Italians roll dice for 2 destroyers and 3 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 2 destroyers owned by the Italians, 1 destroyer owned by the Americans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 fighter owned by the Italians lost in 97 Sea Zone Americans win, taking Marianas from Japanese with 1 bomber remaining. Battle score for attacker is -4 Casualties for Americans: 3 bombers, 2 destroyers and 2 submarines Casualties for Italians: 3 destroyers, 3 fighters and 1 submarine Cleaning up after air battles Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Malta 1 armour moved from Tobruk to Egypt 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 106 Sea Zone to 88 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Korea 1 bomber moved from Kiangsu to Korea 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 factory_minor placed in Korea 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : 0.50 AA fire in Japan : : -0.50 Americans : -0.33 AA fire in Kiangsu : : -0.17