German subs missed. 3 hits - OOL please
88a4308c-1d0a-4b3e-8794-8bb4e92a956f-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Russia to Tambov
7 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Tambov
Russians attack with 7 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 3 artilleries; Italians defend with 1 infantry
AA fire in Tambov : 0/3 hits, 0.50 expected hits
Russians roll dice for 7 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 7/11 hits, 4.67 expected hits
Italians roll dice for 1 aaGun, 3 artilleries and 1 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 artilleries owned by the Germans and 1 infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 7 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 3 artilleries
Casualties for Italians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
7 fighters and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns moved from Amur to Korea
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4,3,1,4,2,4,5,6,2,3,1,6,2,3,4,3,6,2,4,4,2,2,2,6,5,5,2,4,3,6,1,1,1
Russians collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.33
AA fire in Tambov : : -0.50
Russians : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
2 marines moved from Manchuria to 19 Sea Zone
2 cruisers and 2 marines moved from 19 Sea Zone to 6 Sea Zone
2 marines moved from 6 Sea Zone to Korea
14 infantry and 2 mech_infantrys moved from Manchuria to Korea
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Japanese attack with 7 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Korea
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 5 fighters, 14 infantry, 2 marines, 2 mech_infantrys and 3 tactical_bombers in Korea, round 2 : 9/26 hits, 7.83 expected hits
Russians roll dice for 2 aaGuns and 18 infantry in Korea, round 2 : 5/18 hits, 6.00 expected hits
5 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 5 fighters, 9 infantry, 2 marines, 2 mech_infantrys and 3 tactical_bombers in Korea, round 3 : 5/21 hits, 7.00 expected hits
Russians roll dice for 10 infantry in Korea, round 3 : 3/10 hits, 3.33 expected hits
3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
Japanese roll dice for 5 fighters, 6 infantry, 2 marines, 2 mech_infantrys and 3 tactical_bombers in Korea, round 4 : 6/18 hits, 6.50 expected hits
Russians roll dice for 5 infantry in Korea, round 4 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 5 fighters, 2 infantry, 2 marines, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 fighters and 12 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 aaGun, 1 armour, 4 artilleries, 4 infantry and 5 mech_infantrys moved from Kweichow to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Hopei
3 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 armour and 2 infantry placed in Manchuria
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,6,2,1,4,6,5,6,5,2,6,1,4,1,3,1,5,1,2,2,4,4,2,3,1,3,6,6,1,6,4,3,1,6,6,2,6,3,3,2,5,2,1,4,3,5,2,2,3,1,3,1,6,1,4,2,1,2,3,2,5,4,2,5,1,6,6,5
Japanese collect 31 PUs (1 lost to blockades); end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 1.00
Americans : -0.17
Russians : 1.00
Japanese : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Southeast Mexico to 89 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Caroline Islands to Iwo Jima
1 bomber moved from Caroline Islands to 18 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Szechwan
1 battleship, 1 carrier, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 10 Sea Zone to 89 Sea Zone
5 fighters moved from 20 Sea Zone to Szechwan
1 carrier moved from 109 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 18 Sea Zone to Wake Island
2 fighters moved from Western United States to Wake Island
6 fighters moved from Western United States to Wake Island
1 bomber moved from Iwo Jima to Marianas
1 bomber moved from 19 Sea Zone to Marianas
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Hawaiian Islands to 17 Sea Zone
2 fighters moved from Caroline Islands to 17 Sea Zone
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 marine moved from 101 Sea Zone to Eastern United States
Place Units - Americans
1 infantry placed in Eastern United States
4 fighters and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : 1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 fighters, 1 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Southeast Mexico to 89 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Caroline Islands to Iwo Jima
1 bomber moved from Caroline Islands to 18 Sea Zone
1 bomber moved from Caroline Islands to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Szechwan
1 battleship, 1 carrier, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 10 Sea Zone to 89 Sea Zone
5 fighters moved from 20 Sea Zone to Szechwan
1 carrier moved from 109 Sea Zone to 106 Sea Zone
Combat - Americans
Battle in 18 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 19 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 18 Sea Zone to Wake Island
2 fighters moved from Western United States to Wake Island
6 fighters moved from Western United States to Wake Island
1 bomber moved from Iwo Jima to Marianas
1 bomber moved from 19 Sea Zone to Marianas
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 submarine moved from 15 Sea Zone to 17 Sea Zone
1 battleship, 9 carriers, 3 cruisers, 9 destroyers, 11 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Hawaiian Islands to 17 Sea Zone
2 fighters moved from Caroline Islands to 17 Sea Zone
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 marine moved from 101 Sea Zone to Eastern United States
Place Units - Americans
1 infantry placed in Eastern United States
4 fighters and 4 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Kansu to Shensi
1 fighter moved from Suiyuyan to Kweichow
2 artilleries and 18 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 artilleries and 18 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 18 infantry in Chahar, round 2 : 3/20 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 infantry placed in Szechwan
1 artillery placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer and 1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour, 3 artilleries and 2 mech_infantrys moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
9 artilleries and 5 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
15 infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
5 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 fighter moved from India to Hunan
1 bomber moved from India to Hunan
3 artilleries and 30 infantry moved from Burma to Yunnan
1 battleship, 2 destroyers and 2 submarines moved from 21 Sea Zone to 17 Sea Zone
UK_Pacific take 22 Sea Zone from Japanese
UK_Pacific take 17 Sea Zone from Japanese
1 mech_infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Russia to Samara
8 fighters moved from Russia to Samara
Combat - British
Battle in Samara
British attack with 8 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 8 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 7/10 hits, 4.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Samara
British win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Hunan
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Hunan to Yunnan
3 aaGuns moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
8 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - British
1 artillery and 1 fighter placed in Persia
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour, 3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : 3.67
Italians : 0.33
Americans : 1.33
Chinese : 0.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
9 infantry moved from Syria to Iraq
2 armour, 2 artilleries, 20 infantry, 3 marines and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Caucasus to Novosibirsk
Italians take Novosibirsk from Russians
3 infantry moved from Bryansk to Tambov
1 bomber moved from Egypt to Tambov
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Tambov
Italians attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Italians roll dice for 1 bomber and 3 infantry in Tambov, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
Italians roll dice for 1 bomber and 3 infantry in Tambov, round 3 : 2/4 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking 99 Sea Zone from British, taking Tambov from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Italians attack with 2 armour, 2 artilleries, 29 infantry, 3 marines and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 29 infantry, 3 marines and 1 mech_infantry in Iraq, round 2 : 8/37 hits, 7.50 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 2 armour, 2 artilleries, 29 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun and 1 infantry moved from Caucasus to Rostov
1 bomber moved from Tambov to Bryansk
1 mech_infantry moved from Rostov to Samara
1 artillery moved from Kazakhstan to Volgograd
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
10 infantry and 5 transports moved from 97 Sea Zone to 99 Sea Zone
10 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
2 cruisers moved from 99 Sea Zone to 95 Sea Zone
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Rostov
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 35 PUs (2 lost to blockades); end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 50 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : -0.33
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Formosa to 20 Sea Zone
1 carrier, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 20 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Kwangtung to 17 Sea Zone
1 fighter moved from Queensland to Philippines
Non Combat Move - ANZAC
1 fighter moved from 17 Sea Zone to Iwo Jima
Place Units - ANZAC
1 battleship placed in 54 Sea Zone
1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour and 9 mech_infantrys moved from Volgograd to Russia
1 armour, 30 artilleries, 11 fighters, 46 infantry, 28 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 fighters moved from Novgorod to Russia
6 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 17 armour, 30 artilleries, 6 bombers, 14 fighters, 46 infantry, 37 mech_infantrys and 6 tactical_bombers
British defend with 3 armour, 8 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 6 armour, 17 artilleries, 1 factory_major, 7 fighters, 81 infantry, 7 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 2/12 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
Germans roll dice for 17 armour, 30 artilleries, 6 bombers, 12 fighters, 46 infantry, 37 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 58/154 hits, 51.33 expected hits
Russians roll dice for 4 aaGuns, 9 armour, 17 artilleries, 15 fighters, 81 infantry, 7 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 62/131 hits, 50.50 expected hits
54 infantry owned by the Russians, 4 artilleries owned by the Germans, 46 infantry owned by the Germans, 4 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 26 artilleries, 6 bombers, 12 fighters, 25 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 39/92 hits, 39.50 expected hits
Russians roll dice for 9 armour, 17 artilleries, 15 fighters, 27 infantry, 7 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 33/77 hits, 32.50 expected hits
7 mech_infantrys owned by the Russians, 27 infantry owned by the Russians, 5 artilleries owned by the Russians, 8 artilleries owned by the Germans and 25 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 17 armour, 18 artilleries, 6 bombers, 12 fighters and 6 tactical_bombers in Russia, round 4 : 34/59 hits, 28.50 expected hits
Russians roll dice for 9 armour, 12 artilleries, 15 fighters and 2 tactical_bombers in Russia, round 4 : 23/38 hits, 19.50 expected hits
1 tactical_bomber owned by the Russians, 7 fighters owned by the Russians, 6 armour owned by the Russians, 1 tactical_bomber owned by the British, 12 artilleries owned by the Russians, 18 artilleries owned by the Germans, 5 armour owned by the Germans, 4 fighters owned by the British and 3 armour owned by the British lost in Russia
Germans roll dice for 12 armour, 6 bombers, 12 fighters and 6 tactical_bombers in Russia, round 5 : 17/36 hits, 20.00 expected hits
Russians roll dice for 4 fighters in Russia, round 5 : 2/4 hits, 2.67 expected hits
2 armour owned by the Germans and 4 fighters owned by the British lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 10 armour, 6 bombers, 12 fighters and 6 tactical_bombers remaining. Battle score for attacker is 117
Casualties for Germans: 7 armour, 30 artilleries, 2 fighters, 46 infantry and 37 mech_infantrys
Casualties for Russians: 4 aaGuns, 6 armour, 17 artilleries, 7 fighters, 81 infantry, 7 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 armour, 8 fighters and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
12 fighters and 6 tactical_bombers moved from Russia to Volgograd
6 bombers moved from Russia to Tambov
3 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in France
2 fighters and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.00
Germans : 8.67
Russians : 14.83
Another good game Samuel, I’m clearly not ready yet but… I’m going to keep trying. See you next time!
@LennardF Yes another good game. DO you want to go for another one?
Soon but not right now, I’ve got a couple on the go ATM. Hope things are going well.