Pejon 88 (X) vs. Karl7 (Allies +6), BM3

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Guam
                    ANZAC roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Guam
                Japanese win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1.33
    Japanese : 2.00
    

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Archangel
            1 infantry moved from Smolensk to Vologda
            2 bombers moved from Eastern Poland to Vologda
            1 infantry moved from Tambov to Samara
                  Germans take Samara from Russians
            9 armour and 4 mech_infantrys moved from Bryansk to Volgograd
            1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/15 hits, 6,33 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 9 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Belarus to Bryansk
            3 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
            1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
            8 mech_infantrys moved from Ukraine to Caucasus
            15 mech_infantrys moved from Bryansk to Caucasus
            3 aaGuns, 13 artilleries and 29 infantry moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 armour and 5 mech_infantrys moved from Romania to Ukraine
            6 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Greece to Romania
            3 mech_infantrys moved from Germany to Western Germany
            7 mech_infantrys moved from Germany to Eastern Poland
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
            1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
            1 bomber moved from Vologda to Eastern Poland
            1 bomber moved from Vologda to Eastern Poland
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 bomber and 1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Ukraine
            8 mech_infantrys placed in Germany
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,1,2,6,1,3
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Russians : -0,33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            2 artilleries moved from Russia to Vologda
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Tambov
            8 artilleries moved from Russia to Samara
            6 infantry moved from Russia to Samara
            1 armour moved from Russia to Vologda
            2 mech_infantrys moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                 retreated to Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Russians attack with 8 artilleries, 6 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 8 artilleries, 6 infantry and 2 mech_infantrys in Samara, round 2 : 4/16 hits, 5.33 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 8 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 armour, 2 artilleries and 5 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Vologda, round 2 : 2/8 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Samara
            8 artilleries moved from Russia to Samara
            7 infantry moved from Russia to Samara
            4 infantry moved from Russia to Samara
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Tambov to Russia
            9 infantry moved from Russia to Samara
            6 infantry moved from Yenisey to Timguska
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.67
    Russians : -1.33
    

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 bomber and 2 fighters moved from Japan to Amur
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            4 fighters and 2 tactical_bombers moved from 17 Sea Zone to Amur
            1 cruiser moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 bomber moved from Kiangsi to Amur
            2 bombers moved from French Indo China to Amur
            1 destroyer moved from 17 Sea Zone to 21 Sea Zone
            1 fighter moved from French Indo China to 21 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 4 bombers, 7 fighters, 7 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Amur : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 4 bombers, 7 fighters, 7 infantry and 3 tactical_bombers in Amur, round 2 : 10/21 hits, 9,33 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits, 4,00 expected hits
                    4 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 4 bombers, 7 fighters, 3 infantry and 3 tactical_bombers in Amur, round 3 : 11/17 hits, 8,67 expected hits
                    Russians roll dice for 3 infantry in Amur, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 4 bombers, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Japanese: 6 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Kansu
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 carriers moved from 17 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Amur to Manchuria
            1 bomber moved from Amur to Japan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Jehol
            1 armour and 1 mech_infantry moved from Kweichow to Anhwe
            1 infantry moved from Malaya to Shan State
            1 armour and 1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Szechwan
            2 aaGuns, 5 artilleries and 14 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
            1 bomber moved from Amur to Jehol
            1 bomber moved from Amur to Jehol
            1 bomber moved from Amur to Jehol
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1,00
    Americans : -0,17
    ANZAC : 0,67
    Chinese : -1,00
    Russians : 1,00
    Japanese : 4,50
    

    Savegame

  • 23 22

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 2 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 bomber and 2 fighters moved from Japan to Amur
            1 battleship moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
            4 fighters and 2 tactical_bombers moved from 17 Sea Zone to Amur
            1 cruiser moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            2 infantry moved from Shantung to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Amur
            1 bomber moved from Kiangsi to Amur
            2 bombers moved from French Indo China to Amur
            1 destroyer moved from 17 Sea Zone to 21 Sea Zone
            1 fighter moved from French Indo China to 21 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Hopei to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 4 bombers, 7 fighters, 7 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Amur : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 4 bombers, 7 fighters, 7 infantry and 3 tactical_bombers in Amur, round 2 : 10/21 hits, 9,33 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits, 4,00 expected hits
                    4 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 4 bombers, 7 fighters, 3 infantry and 3 tactical_bombers in Amur, round 3 : 11/17 hits, 8,67 expected hits
                    Russians roll dice for 3 infantry in Amur, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 4 bombers, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Japanese: 6 infantry
                Casualties for Russians: 2 aaGuns and 12 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Kansu
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 carriers moved from 17 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
            4 fighters and 2 tactical_bombers moved from Amur to Manchuria
            1 bomber moved from Amur to Japan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Jehol
            1 armour and 1 mech_infantry moved from Kweichow to Anhwe
            1 infantry moved from Malaya to Shan State
            1 armour and 1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Szechwan
            2 aaGuns, 5 artilleries and 14 infantry moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
            1 bomber moved from Amur to Jehol
            1 bomber moved from Amur to Jehol
            1 bomber moved from Amur to Jehol
            1 fighter moved from 21 Sea Zone to 6 Sea Zone
            2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -1,00
    Americans : -0,17
    ANZAC : 0,67
    Chinese : -1,00
    Russians : 1,00
    Japanese : 4,50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Caroline Islands to 21 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iwo Jima
            Battle in 21 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 21 Sea Zone to Queensland
            1 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            1 carrier, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Gibraltar to 91 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 91 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to United Kingdom
            1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from Morocco to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 mech_infantry moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Shensi
            1 fighter moved from Tsinghai to Shensi
            2 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs; 
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Yunnan
            1 armour, 6 artilleries and 28 infantry moved from Burma to Shan State
            1 bomber moved from Russia to Volgograd
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Yunnan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 armour, 6 artilleries and 28 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 6 artilleries and 28 infantry in Shan State, round 2 : 9/35 hits, 8.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour, 6 artilleries and 28 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns moved from Burma to Shan State
            2 armour and 2 mech_infantrys moved from West India to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
            1 mech_infantry moved from Iraq to Persia
            2 fighters moved from India to Persia
            1 fighter moved from Egypt to Persia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Russia to Persia
            1 bomber moved from Volgograd to Persia
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 2 battleships, 2 carriers, 4 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 transport placed in 110 Sea Zone
            3 infantry placed in Iraq
            2 armour and 1 artillery placed in Persia
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    British : 0.33
    AA fire in Volgograd : : -0.17
    Americans : 0.33
    Chinese : 0.83
    Japanese : -1.67
    

    Savegame

  • 23 22

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Rostov to Tambov
            1 bomber moved from Ukraine to Tambov
            1 fighter moved from Rostov to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            4 aaGuns and 8 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from Ukraine to Southern Italy
            1 artillery, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            1 mech_infantry moved from Caucasus to Rostov
            3 mech_infantrys moved from Rostov to Tambov
            1 infantry moved from Rostov to Tambov
            1 fighter moved from Tambov to Eastern Poland
            1 bomber moved from Tambov to Eastern Poland
            2 mech_infantrys moved from Yugoslavia to Northern Italy
            2 fighters moved from Normandy Bordeaux to Western Germany
            2 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4,4,2,1,2
            Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : 0,67
    Russians : -0,33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from Persia: 1 infantry
            EDIT: Adding units owned by French to Northwest Persia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Holland Belgium
            1 fighter moved from 112 Sea Zone to Holland Belgium
            2 bombers and 1 fighter moved from Western Germany to Holland Belgium
            1 artillery and 2 infantry moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 bombers, 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bryansk
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
            2 infantry moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Archangel to Belarus
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Novgorod to Belarus
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Romania to Ukraine
            9 armour and 3 mech_infantrys moved from Volgograd to Tambov
            16 artilleries and 29 infantry moved from Rostov to Tambov
            1 armour and 11 mech_infantrys moved from Ukraine to Tambov
            5 mech_infantrys moved from Caucasus to Tambov
            18 mech_infantrys moved from Caucasus to Rostov
            2 bombers moved from Eastern Poland to Western Germany
            1 aaGun moved from Rostov to Bryansk
            2 aaGuns moved from Rostov to Tambov
            2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Western Germany to Novgorod
            2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 fighter moved from Holland Belgium to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            5 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            1 fighter placed in Western Germany
            1 fighter placed in Novgorod
            1 artillery and 8 infantry placed in Western Germany
            Germans undo move 4.
            10 infantry placed in Germany
            1 artillery and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,5,6,2,5
            Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Americans : 0,67
    Russians : -0,33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 23 22

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 bombers moved from Jehol to Shan State
            5 artilleries and 20 infantry moved from French Indo China to Shan State
            5 infantry moved from Malaya to Shan State
            2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Shan State
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
            1 bomber moved from Japan to Shan State
            1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
                Japanese attack with 5 artilleries, 4 bombers, 2 fighters, 25 infantry and 3 tactical_bombers
                British defend with 3 aaGuns, 1 armour, 6 artilleries and 28 infantry
                    AA fire in Shan State : 0/9 hits, 1,50 expected hits
                    Japanese roll dice for 5 artilleries, 4 bombers, 2 fighters, 25 infantry and 3 tactical_bombers in Shan State, round 2 : 16/39 hits, 12,17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries and 28 infantry in Shan State, round 2 : 13/35 hits, 11,83 expected hits
                    13 infantry owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in Shan State
                    Japanese roll dice for 5 artilleries, 4 bombers, 2 fighters, 12 infantry and 3 tactical_bombers in Shan State, round 3 : 9/26 hits, 10,00 expected hits
                    UK_Pacific roll dice for 1 armour, 6 artilleries and 15 infantry in Shan State, round 3 : 7/22 hits, 7,50 expected hits
                    7 infantry owned by the Japanese and 9 infantry owned by the British lost in Shan State
                    Japanese roll dice for 5 artilleries, 4 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Shan State, round 4 : 5/19 hits, 8,83 expected hits
                    UK_Pacific roll dice for 1 armour, 6 artilleries and 6 infantry in Shan State, round 4 : 4/13 hits, 4,50 expected hits
                    4 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State
                    Japanese roll dice for 5 artilleries, 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 5 : 9/15 hits, 7,50 expected hits
                    UK_Pacific roll dice for 1 armour, 6 artilleries and 1 infantry in Shan State, round 5 : 2/8 hits, 2,83 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 6 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50
                Casualties for Japanese: 1 artillery and 25 infantry
                Casualties for British: 3 aaGuns, 1 armour, 6 artilleries and 28 infantry
            Battle in Philippines
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Hopei to Kweichow
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Jehol
            3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from 17 Sea Zone to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to 35 Sea Zone
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
            1 battleship, 1 cruiser and 4 transports moved from 5 Sea Zone to 6 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            4 bombers moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 submarines moved from 42 Sea Zone to 37 Sea Zone
            2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            3 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from Jehol to Manchuria
            1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
            2 fighters moved from Manchuria to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            8 infantry placed in Japan
            3 mech_infantrys placed in Shantung
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Malaya
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2
            Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : 2,67
    UK_Pacific : -0,67
    AA fire in Shan State : : -1,50
    Japanese : 2,00
    

    Savegame

  • 23 22

    @Pejon_88 I apologize for my extreme luck vs. AA guns. Think I am 0/15 hits or something.

  • 22 20 19 18 17 16 15 14 12

    @Pejon_88 said in Pejon 88 (X) vs. Karl7 (Allies +6), BM3:

    @Pejon_88 I apologize for my extreme luck vs. AA guns. Think I am 0/15 hits or something.

    Yeah, that’s game. Pushing south was my only gambit.

    GG

  • 23 22

    @Karl7 Alright! GG and nice playing you!

  • 22 20 19 18 17 16 15 14 12

    [6]

    (6)

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    [6@6]

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    :6@6:

  • 15 14

    I thought forum dice have never been installed?

  • 22 20 19 18 17 16 15 14 12

    @JDOW

    apparently is has:

    [dice 1d6]


  • 1d6: 4

Suggested Topics

  • 10
  • 173
  • 41
  • 155
  • 177
  • 123
  • 131
  • 107
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

18.0k

Users

40.8k

Topics

1.8m

Posts