BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech


  • TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Italians
            Rocket attack in Gibraltar does 2 damage to harbour owned by British
                Rockets in France roll: 2
            Rocket attack in Gibraltar does 4 damage to harbour owned by British
                Rockets in Southern Italy roll: 5
            2 armour and 3 fighters moved from Southern Italy to Northern Italy
    
        Airborne Attack Move - Italians
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Italians
            Rocket attack in Gibraltar does 2 damage to harbour owned by British
                Rockets in France roll: 2
            Rocket attack in Gibraltar does 4 damage to harbour owned by British
                Rockets in Southern Italy roll: 5
            2 armour and 3 fighters moved from Southern Italy to Northern Italy
    
        Airborne Attack Move - Italians
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 armour and 3 fighters
                Americans defend with 4 armour and 1 factory_minor
                    Italians roll dice for 2 armour and 3 fighters in Northern Italy, round 2 : 2/5 hits, 3.00 expected hits
                    Americans roll dice for 4 armour in Northern Italy, round 2 : 1/4 hits, 2.00 expected hits
                    2 armour owned by the Americans and 1 armour owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 3 fighters in Northern Italy, round 3 : 2/4 hits, 2.50 expected hits
                    Americans roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 18
                Casualties for Italians: 1 armour
                Casualties for Americans: 4 armour
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Italians collect 6 PUs from War Bonds; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Americans : -2.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Italians
            Rocket attack in Gibraltar does 2 damage to harbour owned by British
                Rockets in France roll: 2
            Rocket attack in Gibraltar does 4 damage to harbour owned by British
                Rockets in Southern Italy roll: 5
            2 armour and 3 fighters moved from Southern Italy to Northern Italy
    
        Airborne Attack Move - Italians
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 2 armour and 3 fighters
                Americans defend with 4 armour and 1 factory_minor
                    Italians roll dice for 2 armour and 3 fighters in Northern Italy, round 2 : 2/5 hits, 3.00 expected hits
                    Americans roll dice for 4 armour in Northern Italy, round 2 : 1/4 hits, 2.00 expected hits
                    2 armour owned by the Americans and 1 armour owned by the Italians lost in Northern Italy
                    Italians roll dice for 1 armour and 3 fighters in Northern Italy, round 3 : 2/4 hits, 2.50 expected hits
                    Americans roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 18
                Casualties for Italians: 1 armour
                Casualties for Americans: 4 armour
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 armour, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Italians collect 6 PUs from War Bonds; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing Technology Long Range Aircraft for Italians
            EDIT: Removing Technology Improved Artillery Support for Italians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Americans : -2.00
    

    Savegame


  • TripleA Move Summary: ANZAC round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - ANZAC
            1 fighter moved from French Indo China to Hopei
            3 bombers moved from Malaya to Hopei
            1 fighter moved from Celebes to Kwangsi
            1 fighter moved from New South Wales to New Guinea
            1 bomber moved from New South Wales to Malaya
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
    

    Savegame


  • TripleA Move Summary: French round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 8
    
        Combat Move - French
            1 infantry moved from Iraq to Persia
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Politics - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Rockets Advance for UK_Pacific
            EDIT: Removing Technology Heavy Bomber for UK_Pacific
            EDIT: Removing Technology Increased Factory Production for British
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Rockets Advance for UK_Pacific
            EDIT: Removing Technology Heavy Bomber for UK_Pacific
            EDIT: Removing Technology Increased Factory Production for British
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            2 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Bulgaria to Poland
            1 tactical_bomber moved from Bulgaria to Slovakia Hungary
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
    

    Savegame


  • TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Rockets Advance for UK_Pacific
            EDIT: Removing Technology Heavy Bomber for UK_Pacific
            EDIT: Removing Technology Increased Factory Production for British
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            2 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Bulgaria to Poland
            1 tactical_bomber moved from Bulgaria to Slovakia Hungary
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
    
        Airborne Attack Move - Germans
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Rockets Advance for UK_Pacific
            EDIT: Removing Technology Heavy Bomber for UK_Pacific
            EDIT: Removing Technology Increased Factory Production for British
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            2 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from Bulgaria to Poland
            1 tactical_bomber moved from Bulgaria to Slovakia Hungary
            1 artillery and 1 infantry moved from Germany to Slovakia Hungary
    
        Airborne Attack Move - Germans
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major, 4x factory_major; Remaining resources: 17 PUs; 
            Germans buy 2 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Battle in Poland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Slovakia Hungary to Germany
            1 fighter and 1 tactical_bomber moved from Poland to Germany
            1 mech_infantry moved from Southern Italy to France
            1 mech_infantry moved from Germany to Holland Belgium
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 submarine placed in 113 Sea Zone
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            6 infantry moved from Romania to Slovakia Hungary
            13 infantry moved from Eastern Poland to Poland
            1 infantry moved from Baltic States to Poland
            1 armour moved from Novgorod to Poland
            3 mech_infantrys moved from Novgorod to Poland
            4 mech_infantrys moved from Ukraine to Eastern Poland
            3 fighters moved from Novgorod to Slovakia Hungary
            1 tactical_bomber moved from Novgorod to Slovakia Hungary
            1 infantry moved from Belarus to Baltic States
            1 mech_infantry moved from Russia to Western Ukraine
            2 fighters moved from Hopei to Korea
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Rocket attack in Germany does 1 damage to factory_major owned by Germans
                Rockets in Novgorod roll: 1
            6 infantry moved from Romania to Slovakia Hungary
            13 infantry moved from Eastern Poland to Poland
            1 infantry moved from Baltic States to Poland
            1 armour moved from Novgorod to Poland
            3 mech_infantrys moved from Novgorod to Poland
            4 mech_infantrys moved from Ukraine to Eastern Poland
            3 fighters moved from Novgorod to Slovakia Hungary
            1 tactical_bomber moved from Novgorod to Slovakia Hungary
            1 infantry moved from Belarus to Baltic States
            1 mech_infantry moved from Russia to Western Ukraine
            2 fighters moved from Hopei to Korea
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Russians buy 8 armour and 2 bombers; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Poland
                Russians attack with 1 armour, 14 infantry and 3 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 14 infantry and 3 mech_infantrys in Poland, round 2 : 5/18 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 1 armour, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 3 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 6 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/10 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Slovakia Hungary to Novgorod
            1 tactical_bomber moved from Slovakia Hungary to Novgorod
    
        Place Units - Russians
            2 armour placed in Korea
            2 bombers placed in Russia
            4 armour placed in Ukraine
            2 armour placed in Novgorod
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,4,5,1,5,2,4,1,3,3,5
            Russians collect 49 PUs (3 lost to blockades); end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 0.33
    

    Savegame


  • TripleA Move Summary: Japanese round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Jehol
            1 artillery moved from Shantung to Anhwe
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Shantung to Jehol
            1 fighter moved from Kiangsu to Kwangtung
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Shantung to Jehol
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Jehol
            1 artillery moved from Shantung to Anhwe
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Shantung to Jehol
            1 fighter moved from Kiangsu to Kwangtung
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Shantung to Jehol
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                1 artillery owned by the Japanese retreated to Kiangsu
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 fighter
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 2 : 0/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 fighter in Kwangtung, round 3 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Kiangsu
            1 fighter moved from Jehol to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Shantung to Kiangsu
    
        Place Units - Japanese
            7 infantry placed in Japan
            1 artillery placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 25 PUs
            Japanese collect 4 PUs from War Bonds; end with 29 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Improved Artillery Support for Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -1.17
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Japanese
            1 infantry moved from Shantung to Jehol
            1 artillery moved from Shantung to Anhwe
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Shantung to Jehol
            1 fighter moved from Kiangsu to Kwangtung
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Kiangsu to Anhwe
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Shantung to Jehol
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Philippines
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                1 artillery owned by the Japanese retreated to Kiangsu
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Jehol, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 armour and 1 fighter
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour and 1 fighter in Kwangtung, round 2 : 0/2 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 fighter in Kwangtung, round 3 : 1/1 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Kiangsu
            1 fighter moved from Jehol to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry moved from Shantung to Kiangsu
    
        Place Units - Japanese
            7 infantry placed in Japan
            1 artillery placed in Kiangsu
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 25 PUs; end with 25 PUs
            Japanese collect 4 PUs from War Bonds; end with 29 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Improved Artillery Support for Japanese
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology Rockets Advance for Russians
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 0.67
    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -1.17
    

    Savegame


  • TripleA Move Summary: Americans round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Americans
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            2 battleships, 2 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 armour moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Albania
            1 infantry moved from 97 Sea Zone to Albania
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from 93 Sea Zone to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            3 armour moved from Normandy Bordeaux to Northern Italy
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Central United States to Eastern United States
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Americans
            1 armour moved from Caroline Islands to 33 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            2 fighters moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 submarines moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            2 battleships, 2 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 6 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry, 7 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Greece
            1 infantry moved from 97 Sea Zone to Greece
            1 armour moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Yugoslavia
            1 infantry moved from 97 Sea Zone to Yugoslavia
            1 armour moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Albania
            1 infantry moved from 97 Sea Zone to Albania
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from 93 Sea Zone to Northern Italy
            1 mech_infantry moved from Southern France to Northern Italy
            1 artillery moved from Southern France to Northern Italy
            3 armour moved from Normandy Bordeaux to Northern Italy
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Central United States to Eastern United States
    
        Purchase Units - Americans
            Americans buy 6 armour, 1 carrier, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            6 infantry moved from Hopei to Anhwe
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Suiyuyan to Chahar
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Chinese round 9

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
            6 infantry moved from Hopei to Anhwe
            1 artillery moved from Hopei to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Suiyuyan to Chahar
            7 artilleries, 2 fighters and 5 infantry moved from Kwangsi to Kiangsi
            4 infantry moved from Kwangsi to Kiangsi
    

    Savegame


  • TripleA Manual Gamesave Post: British round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 9
    
        Research Technology - British
    

    Combat Hit Differential Summary :

    Savegame

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