#1 trulpen vs ABH (+12) BM3
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 infantry and 1 mech_infantry moved from Queensland to South Australia 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 1 bomber and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt 1 submarine moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun, 1 infantry and 1 mech_infantry moved from Queensland to South Australia 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 1 bomber and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 86 PUs; Germans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine 3 artilleries moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Vologda to Urals 1 infantry moved from Samara to Novosibirsk 3 infantry moved from Volgograd to Rostov 1 armour moved from Vologda to Urals 2 mech_infantrys moved from Vologda to Urals 2 infantry moved from Archangel to Smolensk 1 infantry moved from Tambov to Bryansk Germans take Bryansk from Russians 1 infantry moved from Tambov to Rostov 1 infantry moved from Vologda to Smolensk 1 armour moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Caucasus to Smolensk 2 mech_infantrys moved from Vologda to Novosibirsk 1 bomber moved from Caucasus to Smolensk 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from Western Germany to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 armour moved from Samara to Novosibirsk 1 mech_infantry moved from Samara to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 3 fighters moved from Greece to Ukraine 3 bombers moved from Greece to Ukraine 1 fighter moved from Volgograd to Ukraine 1 mech_infantry moved from Vologda to Urals Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/2 hits, 0,33 expected hits 1 bomber killed by AA AA fire in United Kingdom : 0/1 hits, 0,17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in United Kingdom causes 6 damage total. Damaged units is as follows: factory_major = 3, airfield = 3 Battle in Ukraine Germans attack with 3 artilleries, 3 bombers, 4 fighters, 1 infantry and 1 mech_infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 artilleries, 3 bombers, 4 fighters, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 6/12 hits, 5,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 artilleries, 3 bombers, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Russians: 1 artillery and 2 infantry Battle in Novosibirsk Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novosibirsk, round 3 : 1/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Urals, round 2 : 0/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Urals Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 3 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 4 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/7 hits, 2,00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Samara to Tambov 2 aaGuns, 5 artilleries and 18 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Vologda to Samara 1 aaGun, 4 artilleries and 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus 3 infantry moved from Novgorod to Belarus 1 bomber moved from Smolensk to Finland 3 bombers moved from Ukraine to Western Germany 7 armour and 10 mech_infantrys moved from Persia to Iraq 1 infantry moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Vologda to Urals 2 mech_infantrys moved from Vologda to Novosibirsk 11 mech_infantrys moved from Vologda to Belarus 1 aaGun moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Rostov to Persia 1 tactical_bomber moved from Rostov to Iraq 4 fighters moved from Ukraine to Greece 1 bomber moved from United Kingdom to Western Germany Place Units - Germans 1 carrier placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber EDIT: Turning off Edit Mode 1 fighter placed in 110 Sea Zone 1 bomber and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Novgorod Germans undo move 4. 1 artillery and 2 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by Germans from Persia: 1 fighter EDIT: Adding units owned by Germans to Iraq: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Volgograd 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,1,5,2,4,5 Germans collect 68 PUs (2 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -2,17 Russians : -2,67 AA fire in United Kingdom : : 0,50 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 9 artilleries and 45 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 9 artilleries and 45 infantry Germans defend with 1 infantry Russians roll dice for 9 artilleries and 45 infantry in Samara, round 2 : 13/54 hits, 12.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 9 artilleries and 45 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Vologda to Russia 1 aaGun moved from Russia to Samara 1 aaGun moved from Russia to Samara Place Units - Russians 5 infantry placed in Russia Turning on Edit Mode Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 1.00 -
I will be going on a road trip to the Western United States starting later this week for camping and hiking. I am not sure how long or how far I will go. Perhaps a couple of weeks, perhaps a couple of months. I will not be able to do turns during that time. My apologies for the lengthy delay.
By the way, where do you live?
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It’s no problem. Good that you tell me about it.
I live in Sweden.
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 battleship and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians Combat - JapaneseCombat Hit Differential Summary :
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Scramble by Midway?
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Where are you from? And I suppose you’re not 19… :grin:
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- of coarse no scramble.
- I am 19, entering my senior year in college.
- You sounded Scandinavian. Hard to tell which one.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 battleship and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in Wake Island Battle in New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking Wake Island from Americans with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Midway Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in Midway, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Burma Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 fighter Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 5 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers and 2 destroyers moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Anhwe to Japan 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 2 submarines moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Szechwan to Yunnan 2 artilleries and 5 infantry moved from Anhwe to Hunan 3 artilleries moved from Kiangsu to Anhwe Place Units - Japanese 2 fighters placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 destroyer and 3 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
ANZAC : 1,00 Americans : 0,33 UK_Pacific : 0,33 Japanese : -1,83 -
It’s just that 19 seems to be some kind of default standard here.
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Will move my sub elsewhere. Missed the des in z81. Was hiding beneath a lot of land.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 battleship and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from Yunnan to Burma 2 bombers moved from French Indo China to Burma 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Sikang to Turkmenistan Japanese take Turkmenistan from Russians Combat - Japanese Battle in Wake Island Battle in New Guinea Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Japanese roll dice for 1 artillery in New Guinea, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in New Guinea, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in New Guinea, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in New Guinea ANZAC win, taking Wake Island from Americans with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Midway Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 artillery and 1 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in Midway, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Midway Japanese win, taking Midway from Americans with 1 artillery remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter Battle in Burma Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 fighter Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 1/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 fighter in Burma, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter Non Combat Move - Japanese 2 bombers moved from Burma to French Indo China 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 5 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 carrier, 1 fighter, 3 submarines and 1 tactical_bomber moved from 20 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 battleship, 3 carriers and 2 destroyers moved from 4 Sea Zone to 6 Sea Zone 1 submarine moved from 4 Sea Zone to 6 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 2 fighters and 1 tactical_bomber moved from Anhwe to Japan 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 submarine moved from 74 Sea Zone to 72 Sea Zone 2 submarines moved from 42 Sea Zone to 46 Sea Zone 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Japan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Kweichow 1 armour moved from Szechwan to Yunnan 2 artilleries and 5 infantry moved from Anhwe to Hunan 3 artilleries moved from Kiangsu to Anhwe Place Units - Japanese 2 fighters placed in 6 Sea Zone 1 tactical_bomber placed in Japan 1 destroyer and 3 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 72 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 74 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 1,00 Americans : 0,33 UK_Pacific : 0,33 Japanese : -1,83 -
@trulpenplay I was intentionally hiding the destroyer.
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@Arthur-Bomber-Harris said in #1 trulpen vs ABH (+12) BM3:
@trulpenplay I was intentionally hiding the destroyer.
You sneaky bastard, you!
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I was so happy with all the freedom of roaming the Indian Ocean.
:free:
Freedom is just an illusion.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 bomber moved from Caroline Islands to Wake Island 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 artillery moved from 31 Sea Zone to Wake Island 1 fighter moved from 31 Sea Zone to Wake Island 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 4 bombers and 3 fighters moved from Gibraltar to 110 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Wake Island Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Wake Island, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 110 Sea Zone Americans attack with 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 3 submarines Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 battleship, 4 bombers, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 4/9 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Germans, 1 submarine owned by the Americans, 2 submarines owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the Americans lost in 110 Sea Zone Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 carrier owned by the Germans lost in 110 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 1 cruiser, 2 destroyers and 5 fighters in 110 Sea Zone, round 3 : 10/13 hits, 7.00 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 110 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 battleship owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 infantry owned by the Germans, 3 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone Americans win with 1 battleship, 4 bombers, 5 fighters and 2 submarines remaining. Battle score for attacker is 85 Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 submarine Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 bomber moved from Egypt to Gibraltar 2 infantry and 2 mech_infantrys moved from Eastern United States to Quebec 1 fighter moved from Eastern United States to Gibraltar 4 bombers and 5 fighters moved from 110 Sea Zone to United Kingdom 1 carrier and 2 transports moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 4 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 marine and 3 submarines moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from Wake Island to Hawaiian Islands 2 fighters moved from Wake Island to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter placed in Western United States 2 carriers placed in 10 Sea Zone 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : -1.67 Americans : 3.00 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 22 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 22 infantry Japanese defend with 1 infantry Chinese roll dice for 22 infantry in Hopei, round 2 : 4/22 hits, 3.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 21 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.67 -
What the fuck was that attack on z110!? Wasn’t it bad odds? Shit…





