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Whack Allies WAW vs dawg Axis #17659283
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Infantry moved from Vyborg to Leningrad 1 Infantry moved from Oulu to Vyborg 1 Elite and 5 Infantrys moved from Tampere to Oulu 3 Artillerys, 1 Elite and 15 Infantrys moved from Oulu to Vyborg 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 ArmoredCars and 4 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 2 ArmoredCars and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Elite and 3 Infantrys moved from Kiev to Donetsk 2 Mech.Infs moved from Istanbul to Bursa 1 JetFighter moved from Bucharest to Donetsk 3 Infantrys moved from Bucharest to E.Romania 2 Infantrys moved from E.Romania to Bulgaria 6 Infantrys moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Factory and 7 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in Donetsk Romanians attack with 1 Elite, 3 Infantrys and 1 JetFighter Russians defend with 1 Artillery and 1 Infantry Romanians roll dice for 1 Elite, 3 Infantrys and 1 JetFighter in Donetsk, round 2 : 0/5 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Romanians lost in Donetsk Romanians roll dice for 1 Elite, 2 Infantrys and 1 JetFighter in Donetsk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Elite, 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 4 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Romanians 1 JetFighter moved from Donetsk to Bursa Place Units - Romanians 1 Factory placed in Bursa 4 Infantrys placed in Vinnytsia 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Romanians : -0.83 Russians : -0.33
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - Thai Thai buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Place Units - Thai 1 Elite and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 unit repaired. 4 Fighters moved from Minamitori to 85 Sea Zone 1 S.Bomber moved from Yap to 85 Sea Zone 1 L.Fighter and 1 S.Bomber moved from Pearl Harbor to 85 Sea Zone 1 Destroyer moved from 76 Sea Zone to 85 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry moved from Minamitori to 95 Sea Zone 1 Infantry moved from Peleliu to 101 Sea Zone 1 Infantry moved from Yap to 101 Sea Zone 3 Artillerys and 3 Tanks moved from Saipan to 86 Sea Zone 1 Tank moved from Minamitori to 86 Sea Zone 1 Marine moved from Saipan to 86 Sea Zone 1 Elite moved from Saipan to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 S.Submarine moved from 86 Sea Zone to 101 Sea Zone 1 Infantry moved from Guam to 101 Sea Zone 3 Infantrys and 3 S.Submarines moved from 101 Sea Zone to 86 Sea Zone 7 Infantrys moved from Saipan to 86 Sea Zone 1 B.Carrier, 3 Fighters, 2 Infantrys and 3 S.Submarines moved from 95 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Hokkaido 1 Infantry moved from 85 Sea Zone to Kyushu 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Shikoku 1 Infantry and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Infantry moved from 85 Sea Zone to Tohoku 1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to 84 Sea Zone 1 Destroyer moved from 101 Sea Zone to 85 Sea Zone 2 Submarines moved from 86 Sea Zone to 85 Sea Zone 2 Artillerys, 6 Infantrys, 4 Tanks and 6 Transports moved from 86 Sea Zone to 85 Sea Zone 2 Artillerys, 7 Fighters, 6 Infantrys and 4 Tanks moved from 85 Sea Zone to Tokyo 1 Artillery, 1 Elite, 1 Infantry, 1 S.Submarine and 1 Transport moved from 86 Sea Zone to 85 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 85 Sea Zone to Chubu 1 Marine and 1 S.Submarine moved from 86 Sea Zone to 85 Sea Zone 1 Marine moved from 85 Sea Zone to Chubu 2 Infantrys and 2 S.Submarines moved from 86 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Tokyo 2 Adv.Fighters, 2 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser and 8 Destroyers moved from 86 Sea Zone to 85 Sea Zone Purchase Units - Americans Americans buy 1 Carrier, 3 Destroyers, 2 Fighters, 6 Infantrys and 7 Transports; Remaining resources: 0 PUs; Combat - Americans Battle in 84 Sea Zone Americans attack with 1 Adv.Fighter and 3 Fighters Hisaichi defend with 2 Transports Americans roll dice for 1 Adv.Fighter and 3 Fighters in 84 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 2 Transports in 84 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 Transports owned by the Hisaichi lost in 84 Sea Zone Americans win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 12 Casualties for Hisaichi: 2 Transports Battle in 85 Sea Zone Americans attack with 2 Adv.Fighters, 3 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 10 Destroyers, 1 L.Fighter, 2 S.Bombers, 9 S.Submarines, 2 Submarines and 7 Transports Yamamoto defend with 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Fighters, 2 S.Submarines, 15 Submarines and 4 Transports Americans roll dice for 9 S.Submarines and 2 Submarines in 85 Sea Zone, round 2 : 5/11 hits, 5.17 expected hits Units damaged: 1 Battleship owned by the Yamamoto Yamamoto roll dice for 2 S.Submarines and 15 Submarines in 85 Sea Zone, round 2 : 5/17 hits, 6.00 expected hits Units damaged: 3 B.Carriers owned by the Americans and 2 Battleships owned by the Americans Americans roll dice for 2 Adv.Fighters, 3 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 10 Destroyers, 1 L.Fighter, 2 S.Bombers and 7 Transports in 85 Sea Zone, round 2 : 7/25 hits, 9.50 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Fighters and 4 Transports in 85 Sea Zone, round 2 : 3/16 hits, 5.83 expected hits 2 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 7 Submarines owned by the Yamamoto and 4 Transports owned by the Yamamoto lost in 85 Sea Zone Americans roll dice for 9 S.Submarines and 1 Submarine in 85 Sea Zone, round 3 : 5/10 hits, 4.83 expected hits Yamamoto roll dice for 2 S.Submarines and 8 Submarines in 85 Sea Zone, round 3 : 4/10 hits, 3.67 expected hits Americans roll dice for 2 Adv.Fighters, 3 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 8 Destroyers, 1 L.Fighter, 2 S.Bombers and 7 Transports in 85 Sea Zone, round 3 : 8/23 hits, 8.83 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers and 2 Fighters in 85 Sea Zone, round 3 : 5/12 hits, 5.17 expected hits 7 Destroyers owned by the Americans, 1 Submarine owned by the Americans, 8 Submarines owned by the Yamamoto, 5 Destroyers owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 85 Sea Zone Americans roll dice for 8 S.Submarines in 85 Sea Zone, round 4 : 4/8 hits, 4.00 expected hits Yamamoto roll dice for 2 S.Submarines in 85 Sea Zone, round 4 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 Adv.Fighters, 3 B.Carriers, 2 Battleships, 4 Carriers, 1 Cruiser, 1 Destroyer, 1 L.Fighter, 2 S.Bombers and 7 Transports in 85 Sea Zone, round 4 : 9/16 hits, 6.50 expected hits Yamamoto roll dice for 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer and 2 Fighters in 85 Sea Zone, round 4 : 4/7 hits, 3.50 expected hits 1 Carrier owned by the Americans, 2 Cruisers owned by the Yamamoto, 1 Battleship owned by the Yamamoto, 1 Carrier owned by the Yamamoto, 1 Cruiser owned by the Americans, 1 Destroyer owned by the Yamamoto, 2 Adv.Fighters owned by the Americans, 2 S.Submarines owned by the Yamamoto and 2 Fighters owned by the Yamamoto lost in 85 Sea Zone Americans win with 3 B.Carriers, 2 Battleships, 3 Carriers, 1 Destroyer, 1 L.Fighter, 2 S.Bombers, 8 S.Submarines and 7 Transports remaining. Battle score for attacker is 129 Casualties for Americans: 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 9 Destroyers, 1 S.Submarine and 2 Submarines Casualties for Yamamoto: 1 Battleship, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Fighters, 2 S.Submarines, 15 Submarines and 4 Transports Battle in Tokyo Americans attack with 2 Artillerys, 7 Fighters, 8 Infantrys and 4 Tanks Yamamoto defend with 1 AAGun, 1 Bunker, 1 Factory and 8 Infantrys AA fire in Tokyo : 0/7 hits, 1.17 expected hits Americans roll dice for 2 Artillerys, 7 Fighters, 8 Infantrys and 4 Tanks in Tokyo, round 2 : 8/21 hits, 6.67 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker and 8 Infantrys in Tokyo, round 2 : 4/9 hits, 3.17 expected hits 7 Infantrys owned by the Yamamoto and 4 Infantrys owned by the Americans lost in Tokyo Americans roll dice for 2 Artillerys, 7 Fighters, 4 Infantrys and 4 Tanks in Tokyo, round 3 : 4/17 hits, 6.00 expected hits Yamamoto roll dice for 1 Bunker and 1 Infantry in Tokyo, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Tokyo Americans captures 56PUs while taking Yamamoto capital Americans win, taking Tokyo from Yamamoto with 2 Artillerys, 7 Fighters, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 14 Casualties for Americans: 4 Infantrys Casualties for Yamamoto: 1 Bunker and 8 Infantrys Battle in Shikoku Battle in Tohoku Battle in Hokkaido Battle in Chubu Americans attack with 1 Artillery, 1 Elite, 1 Infantry and 1 Marine Yamamoto defend with 1 Bunker, 1 Factory and 4 Infantrys Americans roll dice for 1 Artillery, 1 Elite, 1 Infantry and 1 Marine in Chubu, round 2 : 2/4 hits, 1.50 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Bunker and 4 Infantrys in Chubu, round 2 : 3/5 hits, 1.83 expected hits 1 Infantry owned by the Yamamoto, 1 Elite owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Chubu Americans roll dice for 1 Marine in Chubu, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bunker and 3 Infantrys in Chubu, round 3 : 1/4 hits, 1.50 expected hits 1 Marine owned by the Americans lost in Chubu Yamamoto win, taking Shikoku from Yamamoto, taking Tohoku from Yamamoto, taking Hokkaido from Yamamoto with 1 Bunker and 3 Infantrys remaining. Battle score for attacker is -11 Casualties for Americans: 1 Artillery, 1 Elite, 1 Infantry and 1 Marine Casualties for Yamamoto: 1 Infantry Battle in Kyushu Non Combat Move - Americans 1 Adv.Fighter and 3 Fighters moved from 84 Sea Zone to 85 Sea Zone 1 Fighter moved from Tokyo to 85 Sea Zone 6 Fighters moved from Tokyo to 85 Sea Zone 1 S.Bomber moved from 85 Sea Zone to Minamitori 1 S.Bomber moved from 85 Sea Zone to Minamitori Place Units - Americans 1 Carrier, 3 Destroyers and 7 Transports placed in 13 Sea Zone 2 Fighters placed in 13 Sea Zone Americans undo move 1. 1 Transport placed in 13 Sea Zone 1 Carrier, 3 Destroyers and 6 Transports placed in 13 Sea Zone 5 Infantrys placed in Washington 1 Infantry placed in South Central USA Turn Complete - Americans Americans collect 122 PUs; end with 178 PUs
Combat Hit Differential Summary :
AA fire in Tokyo : : -1.17 Hisaichi : -0.33 Yamamoto : -3.50 Americans : -1.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 7 Infantrys moved from Latvia to Leningrad 1 Infantry moved from Brest to Minsk 1 Infantry moved from Minsk to Novgorod 1 Infantry moved from Novgorod to Leningrad 4 Infantrys moved from Brest to Kiev 6 Infantrys moved from Krakow to Brest 2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev 3 Mech.Infs moved from Bohemia to Kiev 2 ArmoredCars moved from Bohemia to Vinnytsia 1 Infantry moved from Darfur to New Valley 1 ArmoredCar, 1 HeavyTank and 3 Tanks moved from Madrid to Andalusia 5 Tanks moved from Portugal to Andalusia 5 Tanks moved from Navarre to Andalusia 4 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys moved from Hamburg to 23 Sea Zone 1 ArmoredCar moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Danzig to 23 Sea Zone 1 Infantry moved from Danzig to 24 Sea Zone 1 Infantry moved from 24 Sea Zone to Estonia Germans take Estonia from Russians 1 ArmoredCar, 2 Artillerys, 5 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone 1 ArmoredCar, 2 Artillerys and 5 Infantrys moved from 24 Sea Zone to Leningrad 2 Adv.Fighters and 2 Fighters moved from 24 Sea Zone to 6 Sea Zone 1 Adv.Fighter and 2 Stukas moved from Oulu to 6 Sea Zone 2 Infantrys moved from Danzig to East Prussia 15 Infantrys moved from Brandenburg to Bohemia 2 Artillerys moved from Belgium to Netherlands Purchase Units - Germans Germans buy 4 ArmoredCars, 1 Bunker, 12 HeavyTanks, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Andalusia Germans attack with 1 ArmoredCar, 1 HeavyTank and 13 Tanks Neutral defend with 1 Bunker Germans roll dice for 1 ArmoredCar, 1 HeavyTank and 13 Tanks in Andalusia, round 2 : 5/15 hits, 7.50 expected hits Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Andalusia Germans loses 0 PUs for violating Andalusias neutrality. Germans win, taking Andalusia from Neutral with 1 ArmoredCar, 1 HeavyTank and 13 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in 6 Sea Zone Germans attack with 3 Adv.Fighters, 2 Fighters and 2 Stukas British defend with 1 Battleship, 1 Destroyer and 2 Transports; Russians defend with 1 Destroyer, 1 Submarine and 2 Transports Germans roll dice for 3 Adv.Fighters, 2 Fighters and 2 Stukas in 6 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the British Russians roll dice for 1 Battleship, 2 Destroyers and 4 Transports in 6 Sea Zone, round 2 : 2/7 hits, 2.00 expected hits 2 Fighters owned by the Germans and 2 Transports owned by the Russians lost in 6 Sea Zone Germans roll dice for 3 Adv.Fighters and 2 Stukas in 6 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 Battleship, 2 Destroyers and 2 Transports in 6 Sea Zone, round 3 : 0/5 hits, 1.67 expected hits 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 6 Sea Zone Germans roll dice for 3 Adv.Fighters and 2 Stukas in 6 Sea Zone, round 4 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 Battleship, 1 Destroyer and 2 Transports in 6 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits 2 Transports owned by the British lost in 6 Sea Zone Germans roll dice for 3 Adv.Fighters and 2 Stukas in 6 Sea Zone, round 5 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 Battleship and 1 Destroyer in 6 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 Stuka owned by the Germans lost in 6 Sea Zone Germans win with 3 Adv.Fighters and 1 Stuka remaining. Battle score for attacker is 43 Casualties for Germans: 2 Fighters and 1 Stuka Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports Casualties for British: 1 Battleship, 1 Destroyer and 2 Transports Non Combat Move - Germans 3 Adv.Fighters moved from 6 Sea Zone to Vyborg 1 Stuka moved from 6 Sea Zone to Vyborg 1 HeavyTank moved from Lapland to Vyborg 1 Artillery and 1 Infantry moved from Lapland to Oulu Place Units - Germans 1 Bunker and 4 HeavyTanks placed in Leningrad 3 HeavyTanks placed in Kiev 4 HeavyTanks placed in Warsaw 4 ArmoredCars and 1 Tank placed in Madrid 6 Infantrys placed in Hamburg 1 HeavyTank and 2 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 125 PUs; end with 125 PUs
Combat Hit Differential Summary :
Germans : -4.17 Neutral : -0.50 Russians : -3.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 4 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 10 Infantrys moved from Moscow to Yaroslavl 13 Infantrys moved from Yaroslavl to S.Karelia 1 Mech.Rocket moved from Ayan to Hulunbuir 2 Fighters moved from Chita to Hulunbuir Purchase Units - Russians Russians buy 2 Bunkers, 32 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in Hulunbuir Russians attack with 2 Fighters and 1 Mech.Rocket Hisaichi defend with 3 Infantrys Russians roll dice for 2 Fighters and 1 Mech.Rocket in Hulunbuir, round 2 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 3 Infantrys in Hulunbuir, round 2 : 3/3 hits, 1.00 expected hits 1 Mech.Rocket owned by the Russians, 2 Fighters owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir Hisaichi win with 2 Infantrys remaining. Battle score for attacker is -20 Casualties for Russians: 2 Fighters and 1 Mech.Rocket Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 1 AAGun moved from Kuybyshev to Penza 1 AAGun moved from Kuybyshev to Gorky Place Units - Russians 1 Bunker placed in Chita 1 Bunker placed in Ayan 2 Tanks placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 10 Infantrys placed in Moscow 2 Infantrys placed in S.Karelia 4 Infantrys placed in Arkhangelsk 2 Infantrys placed in Sverdlovsk Turning on Edit Mode EDIT: Removing units owned by Russians from Sverdlovsk: 5 Infantrys EDIT: Adding units owned by Russians to Novosibirsk: 5 Infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 80 PUs; end with 81 PUs
Combat Hit Differential Summary :
Hisaichi : 2.00 Russians : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Italians 8 Artillerys, 1 HeavyTank, 20 Infantrys, 1 Mot.Inf and 4 Tanks moved from Tobruk to Mersa Matruh 1 HeavyTank and 2 Tanks moved from Hun to Mersa Matruh 2 Fighters moved from 48 Sea Zone to Mersa Matruh 8 Transports moved from 47 Sea Zone to 46 Sea Zone 4 Infantrys moved from Tuscany to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 10 Infantrys moved from Rome to 46 Sea Zone 16 Infantrys and 8 Transports moved from 46 Sea Zone to 47 Sea Zone 1 Elite moved from Campania to 48 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 1 Elite and 1 S.Submarine moved from 48 Sea Zone to 47 Sea Zone 1 Elite and 16 Infantrys moved from 47 Sea Zone to S.Tunisia 3 ArmoredCars, 5 Artillerys, 11 Infantrys and 2 Tanks moved from Tunis to N.Tunisia 5 Artillerys moved from Tunis to S.Tunisia 2 HeavyTanks moved from Equatoria to Darfur Purchase Units - Italians Italians buy 3 HeavyTanks and 26 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 8 Artillerys, 2 Fighters, 2 HeavyTanks, 20 Infantrys, 1 Mot.Inf and 6 Tanks British defend with 1 Tank Italians roll dice for 8 Artillerys, 2 Fighters, 2 HeavyTanks, 20 Infantrys, 1 Mot.Inf and 6 Tanks in Mersa Matruh, round 2 : 9/39 hits, 12.50 expected hits British roll dice for 1 Tank in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 8 Artillerys, 2 Fighters, 2 HeavyTanks, 19 Infantrys, 1 Mot.Inf and 6 Tanks remaining. Battle score for attacker is 3 Casualties for Italians: 1 Infantry Casualties for British: 1 Tank Non Combat Move - Italians 2 Fighters moved from Mersa Matruh to Hun 5 Infantrys moved from Lombardy to Tuscany 2 Infantrys moved from Provence to Lombardy Place Units - Italians 3 HeavyTanks placed in Hun 4 Infantrys placed in Tunis 3 Infantrys placed in Campania 10 Infantrys placed in Rome 5 Infantrys placed in Lombardy 4 Infantrys placed in Provence Turn Complete - Italians Italians collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : -3.50 British : 0.50
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - French 2 Infantrys moved from W.Morocco to E.Morocco 1 Infantry moved from Rio de Oro to Mauritania 1 ArmoredCar moved from Rio de Oro to French Sudan French take French Sudan from Italians 1 Tank moved from Rio de Oro to Mauritania 8 Infantrys and 2 Tanks moved from Adana to W.Iran 2 Tanks moved from Syria to W.Iran 1 Elite, 8 Infantrys and 2 Tanks moved from S.Algeria to E.Morocco 1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 2 Fighters, 7 Infantrys and 1 Tank moved from N.Algeria to E.Morocco 1 Fighter moved from Azores to E.Morocco Purchase Units - French French buy 1 Bunker, 6 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - French Battle in W.Iran French attack with 8 Infantrys and 4 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys French roll dice for 8 Infantrys and 4 Tanks in W.Iran, round 2 : 1/12 hits, 3.33 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the French lost in W.Iran French roll dice for 7 Infantrys and 4 Tanks in W.Iran, round 3 : 3/11 hits, 3.17 expected hits Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 3 : 4/5 hits, 1.83 expected hits 3 Infantrys owned by the Neutral and 4 Infantrys owned by the French lost in W.Iran French roll dice for 3 Infantrys and 4 Tanks in W.Iran, round 4 : 3/7 hits, 2.50 expected hits Neutral roll dice for 1 Bunker and 1 Infantry in W.Iran, round 4 : 0/2 hits, 0.83 expected hits 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Iran French loses 0 PUs for violating W.Irans neutrality. French win, taking W.Iran from Neutral with 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 4 Casualties for French: 5 Infantrys Casualties for Neutral: 1 Bunker and 4 Infantrys Non Combat Move - French Place Units - French 1 Bunker and 4 Infantrys placed in E.Morocco 2 Infantrys placed in W.Morocco 2 Tanks placed in Syria Turn Complete - French French collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Neutral : 0.50 French : -2.00
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@Whackamatt this 1 is done
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Yeah. Go ahead and fire up another one when you get a chance.