The World is at War! (Whack vs dawg)
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from Broome to 110 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 2 Destroyers, 1 Infantry and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 110 Sea Zone Anzac attack with 1 Adv.Fighter and 2 Fighters Germans defend with 2 Submarines Anzac roll dice for 1 Adv.Fighter and 2 Fighters in 110 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 Submarine owned by the Germans lost in 110 Sea Zone 1 Submarine owned by the Germans Submerged Anzac win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Non Combat Move - Anzac 1 Adv.Fighter and 2 Fighters moved from 110 Sea Zone to Broome Place Units - Anzac 1 Cruiser, 2 Destroyers and 1 Transport placed in 122 Sea Zone 1 Infantry placed in Broome Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac : -0.17
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Marine, 3 Mech.Infs and 2 Tanks moved from Bolivia to N.Chile 1 Elite and 1 Infantry moved from Amazon to Bolivia 2 ArmoredCars and 1 Mech.Inf moved from Suriname to Bolivia 1 Mech.Inf moved from Bolivia to N.Chile Purchase Units - Dutch Dutch buy 1 Elite and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Dutch Battle in N.Chile Dutch attack with 1 Marine, 4 Mech.Infs and 2 Tanks Neutral defend with 1 Artillery Dutch roll dice for 1 Marine, 4 Mech.Infs and 2 Tanks in N.Chile, round 2 : 3/7 hits, 3.00 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Dutch loses 0 PUs for violating N.Chiles neutrality. Dutch win, taking N.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Non Combat Move - Dutch Place Units - Dutch 1 Elite and 2 Mech.Infs placed in Suriname Turn Complete - Dutch Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Dutch : 0.00
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 4 Infantrys moved from Tampere to Oulu 6 Infantrys moved from Helsinki to Tampere 1 Artillery, 1 Elite and 4 Infantrys moved from Kotka to Oulu Purchase Units - Finns Finns buy 3 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Artillery, 1 Elite and 8 Infantrys Russians defend with 1 Infantry Finns roll dice for 1 Artillery, 1 Elite and 8 Infantrys in Oulu, round 2 : 2/10 hits, 2.17 expected hits Russians roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Oulu Finns win, taking Oulu from Russians with 1 Artillery, 1 Elite and 7 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Finns Place Units - Finns 3 Tanks placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.17 Russians : 0.67
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa 3 Tanks moved from E.Romania to Donetsk 1 Elite moved from E.Romania to Odessa 1 ArmoredCar moved from Donetsk to Tula 1 ArmoredCar moved from Donetsk to Crimea Romanians take Crimea from Russians 2 Tanks moved from Donetsk to Rostov 2 Tanks moved from Donetsk to Tula 1 Tank moved from Donetsk to Rostov Purchase Units - Romanians Romanians buy 2 ArmoredCars and 1 Tank; Remaining resources: 4 PUs; Combat - Romanians Battle in Rostov Romanians attack with 3 Tanks Russians defend with 1 Infantry Romanians roll dice for 3 Tanks in Rostov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Rostov Romanians win, taking Rostov from Russians with 3 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Tula Romanians attack with 1 ArmoredCar and 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 2 Tanks in Tula, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians and 1 Infantry owned by the Russians lost in Tula Romanians win, taking Tula from Russians with 2 Tanks remaining. Battle score for attacker is -2 Casualties for Romanians: 1 ArmoredCar Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from E.Romania to Odessa Place Units - Romanians 2 ArmoredCars and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 0.17 Russians : 0.33
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Thai 8 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand 6 Infantrys moved from Malaya to S.Thailand Purchase Units - Thai Thai buy 11 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Bangkok 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 Marine moved from Sardinia to 45 Sea Zone 1 Marine and 4 S.Submarines moved from 45 Sea Zone to 46 Sea Zone 1 Marine moved from 46 Sea Zone to Sicily 1 Elite moved from Andalusia to 41 Sea Zone 1 Infantry moved from Andalusia to 41 Sea Zone 1 Elite, 1 Infantry and 2 S.Submarines moved from 41 Sea Zone to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Campania 1 Elite moved from 46 Sea Zone to Tuscany 3 S.Submarines moved from 31 Sea Zone to 41 Sea Zone 2 Destroyers moved from 31 Sea Zone to 41 Sea Zone 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 B.Transport and 1 Transport moved from 30 Sea Zone to 31 Sea Zone 1 Tank moved from Andalusia to 31 Sea Zone 1 Tank moved from 31 Sea Zone to Mauritania 2 S.Submarines moved from 26 Sea Zone to 29 Sea Zone 2 S.Submarines moved from 29 Sea Zone to 41 Sea Zone 1 S.Bomber moved from South Atlantic USA to Andalusia 1 Marine moved from Queensland to 120 Sea Zone 1 Marine and 2 Transports moved from 120 Sea Zone to 114 Sea Zone 1 Artillery moved from New Georgia to 114 Sea Zone 1 Tank moved from New Georgia to 114 Sea Zone 1 Elite moved from New Georgia to 114 Sea Zone 1 Artillery, 1 Elite, 1 Marine, 1 Tank and 2 Transports moved from 114 Sea Zone to 109 Sea Zone 1 Artillery, 1 Elite, 1 Marine and 1 Tank moved from 109 Sea Zone to Ponape 1 Destroyer moved from 116 Sea Zone to 109 Sea Zone 1 S.Bomber moved from Pearl Harbor to Ponape 1 B.Transport and 1 Transport moved from 98 Sea Zone to 116 Sea Zone 4 S.Bombers moved from Broome to Ponape 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone 1 S.Submarine moved from 71 Sea Zone to 76 Sea Zone 8 S.Submarines moved from 71 Sea Zone to 89 Sea Zone Purchase Units - Americans Americans buy 2 Artillerys, 1 Elite, 1 Factory, 5 L.Fighters, 2 Marines and 1 S.Bomber; Remaining resources: 0 PUs; Combat - Americans Battle in 76 Sea Zone Americans attack with 2 S.Submarines Yamamoto defend with 1 Destroyer Americans roll dice for 2 S.Submarines in 76 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 76 Sea Zone Americans win with 1 S.Submarine remaining. Battle score for attacker is -2 Casualties for Americans: 1 S.Submarine Casualties for Yamamoto: 1 Destroyer Battle in 46 Sea Zone Americans attack with 6 S.Submarines Italians defend with 1 Battleship and 1 Carrier Americans roll dice for 6 S.Submarines in 46 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits 1 Carrier owned by the Italians and 1 Battleship owned by the Italians lost in 46 Sea Zone Americans win with 6 S.Submarines remaining. Battle score for attacker is 34 Casualties for Italians: 1 Battleship and 1 Carrier Battle in Tuscany Battle in Campania Battle in Ponape Americans attack with 1 Artillery, 1 Elite, 1 Marine, 5 S.Bombers and 1 Tank Yamamoto defend with 1 Artillery, 1 Bomber, 2 Infantrys, 1 L.Fighter, 1 S.Bomber and 1 Tank Americans roll dice for 1 Artillery, 1 Elite, 1 Marine, 5 S.Bombers and 1 Tank in Ponape, round 2 : 6/9 hits, 6.17 expected hits Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Infantrys, 1 L.Fighter, 1 S.Bomber and 1 Tank in Ponape, round 2 : 1/7 hits, 2.67 expected hits 1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 S.Bomber owned by the Yamamoto, 1 Artillery owned by the Americans, 1 Bomber owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Ponape Americans roll dice for 1 Elite, 1 Marine, 5 S.Bombers and 1 Tank in Ponape, round 3 : 6/8 hits, 5.83 expected hits Yamamoto roll dice for 1 L.Fighter in Ponape, round 3 : 1/1 hits, 0.67 expected hits 1 L.Fighter owned by the Yamamoto and 1 Elite owned by the Americans lost in Ponape Americans win, taking Tuscany from Italians, taking Campania from Italians, taking Ponape from Yamamoto with 1 Marine, 5 S.Bombers and 1 Tank remaining. Battle score for attacker is 50 Casualties for Americans: 1 Artillery and 1 Elite Casualties for Yamamoto: 1 Artillery, 1 Bomber, 2 Infantrys, 1 L.Fighter, 1 S.Bomber and 1 Tank Battle in Sicily Non Combat Move - Americans 5 S.Bombers moved from Ponape to Hollandia 6 Artillerys, 7 Infantrys, 1 Marine and 4 Tanks moved from West Papua to Hollandia Place Units - Americans 1 Factory placed in Rio de Oro 2 Artillerys placed in Portugal 2 Marines placed in Andalusia 5 L.Fighters placed in Washington 1 Elite and 1 S.Bomber placed in Pearl Harbor Turn Complete - Americans Americans collect 119 PUs; end with 119 PUs
Combat Hit Differential Summary :
Yamamoto : -0.67 Americans : 0.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 1 Infantry moved from Upper Norrland to Finnmark Germans take Finnmark from Russians 1 Infantry moved from Upper Norrland to Lapland Finns take Lapland from Russians 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys and 4 Infantrys moved from Hamburg to 23 Sea Zone 4 Infantrys moved from Upper Norrland to 24 Sea Zone 2 Infantrys moved from Upper Norrland to 24 Sea Zone 2 Artillerys, 4 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys and 10 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from Lithuania to Latvia 5 Mech.Infs moved from Kiev to Moscow 6 HeavyTanks moved from Kursk to Moscow 4 Tanks moved from Kursk to Moscow 4 Mech.Infs moved from Minsk to Moscow 13 Tanks moved from Kursk to Moscow 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod 1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk 5 Artillerys, 7 Elites and 1 Infantry moved from Donetsk to Rostov 2 Elites moved from Kursk to Rostov 3 Tanks moved from Kiev to Rostov 4 Artillerys, 2 Elites and 5 Infantrys moved from Kiev to Kursk 1 Elite moved from Vinnytsia to Kiev 4 Mech.Infs moved from Warsaw to Kursk 3 Mech.Infs moved from Krakow to Kursk 4 Mech.Infs moved from Hungary to Kiev 2 Mech.Infs moved from Bohemia to Kiev 3 Elites moved from Danzig to East Prussia 3 Infantrys moved from Normandy to Brittany 8 Infantrys moved from Paris to Orleanais Purchase Units - Germans Germans buy 4 ArmoredCars, 2 Fighters, 8 Infantrys, 3 JetFighters and 7 Mech.Infs; Remaining resources: 1 PUs; Combat - Germans Battle in Smolensk Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Novgorod Germans attack with 1 Artillery, 1 Elite and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Moscow Germans attack with 6 HeavyTanks, 9 Mech.Infs and 17 Tanks Russians defend with 1 AAGun, 1 Factory and 10 HeavyTanks Germans roll dice for 6 HeavyTanks, 9 Mech.Infs and 17 Tanks in Moscow, round 2 : 20/32 hits, 15.50 expected hits Russians roll dice for 10 HeavyTanks in Moscow, round 2 : 5/10 hits, 6.67 expected hits 5 Mech.Infs owned by the Germans and 10 HeavyTanks owned by the Russians lost in Moscow Germans captures 114PUs while taking Russians capital Germans win, taking Moscow from Russians with 6 HeavyTanks, 4 Mech.Infs and 17 Tanks remaining. Battle score for attacker is 40 Casualties for Germans: 5 Mech.Infs Casualties for Russians: 10 HeavyTanks Non Combat Move - Germans 1 AAGun, 1 Artillery, 6 Infantrys and 2 Stukas moved from Brittany to Aquitaine 1 AAGun moved from Orleanais to Languedoc 2 Stukas moved from Aquitaine to Provence Place Units - Germans 4 ArmoredCars and 4 Infantrys placed in Paris 2 Fighters placed in Bavaria 3 JetFighters placed in Rhine 3 Mech.Infs placed in Krakow 4 Mech.Infs placed in Warsaw 3 Infantrys placed in Normandy 1 Infantry placed in Bavaria Turn Complete - Germans Germans collect 139 PUs; end with 254 PUs
Combat Hit Differential Summary :
Germans : 5.50 Russians : -1.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 8 Infantrys moved from Penza to Moscow 3 Tanks moved from Georgia to Rostov 7 Infantrys moved from Saratov to Rostov 1 Infantry moved from Saratov to Penza 2 Infantrys moved from Astrakhan to Saratov 2 Tanks moved from Sikang to Szechwan 1 Artillery and 1 Tank moved from Sikang to Lanchow 1 HeavyTank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Artillery and 1 Infantry moved from S.Karelia to Smolensk 1 HeavyTank moved from Leningrad to Smolensk 1 Artillery and 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Artillery and 1 Infantry moved from 6 Sea Zone to Lapland 2 Infantrys moved from Leningrad to Vyborg 1 Tank moved from Leningrad to Vyborg 2 Infantrys moved from Kirov to Gorky 1 HeavyTank, 19 Infantrys and 7 Mech.Infs moved from Yaroslavl to Moscow 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 5 Infantrys moved from Perm to Kuybyshev Combat - Russians Battle in Vyborg Russians attack with 2 Infantrys and 1 Tank Finns defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 3 : 0/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 4 : 1/3 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Moscow Russians attack with 1 HeavyTank, 27 Infantrys and 7 Mech.Infs Germans defend with 1 AAGun, 1 Factory, 6 HeavyTanks, 4 Mech.Infs and 17 Tanks Russians roll dice for 1 HeavyTank, 27 Infantrys and 7 Mech.Infs in Moscow, round 2 : 8/35 hits, 8.67 expected hits Germans roll dice for 6 HeavyTanks, 4 Mech.Infs and 17 Tanks in Moscow, round 2 : 15/27 hits, 13.83 expected hits 15 Infantrys owned by the Russians, 4 Mech.Infs owned by the Germans and 4 Tanks owned by the Germans lost in Moscow 1 HeavyTank, 12 Infantrys and 7 Mech.Infs retreated to Yaroslavl Germans win with 6 HeavyTanks and 13 Tanks remaining. Battle score for attacker is 14 Casualties for Russians: 15 Infantrys Casualties for Germans: 4 Mech.Infs and 4 Tanks Battle in Smolensk Russians attack with 1 Artillery, 1 HeavyTank and 1 Infantry Germans defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Artillery and 1 Elite in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Germans lost in Smolensk Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Smolensk, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 Artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 Artillery, 1 HeavyTank and 1 Infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 Artillery and 1 Elite Battle in Lapland Russians attack with 1 Artillery and 1 Infantry Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Lanchow Russians attack with 1 Artillery and 1 Tank Hisaichi defend with 1 Artillery and 1 Elite Russians roll dice for 1 Artillery and 1 Tank in Lanchow, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Lanchow, round 2 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi lost in Lanchow Russians roll dice for 1 Artillery and 1 Tank in Lanchow, round 3 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery in Lanchow, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Lanchow Russians win, taking Lanchow from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Artillery and 1 Elite Battle in Rostov Russians attack with 7 Infantrys and 3 Tanks Romanians defend with 3 Tanks; Germans defend with 5 Artillerys, 9 Elites, 1 Infantry and 3 Tanks Russians roll dice for 7 Infantrys and 3 Tanks in Rostov, round 2 : 1/10 hits, 2.67 expected hits Romanians roll dice for 5 Artillerys, 9 Elites, 1 Infantry and 6 Tanks in Rostov, round 2 : 7/21 hits, 8.00 expected hits 7 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Rostov 3 Tanks retreated to Georgia Romanians win with 5 Artillerys, 9 Elites and 6 Tanks remaining. Battle score for attacker is -12 Casualties for Russians: 7 Infantrys Casualties for Germans: 1 Infantry Battle in Szechwan Russians attack with 2 Tanks Hisaichi defend with 1 Infantry Russians roll dice for 2 Tanks in Szechwan, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Russians win, taking Szechwan from Yamamoto with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Russians 2 ArmoredCars, 1 HeavyTank and 3 Mech.Infs moved from Adana to Georgia 1 Artillery and 6 Infantrys moved from Adana to Erzurum Turn Complete - Russians Russians collect 92 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 0.17 Romanians : -1.00 Hisaichi : -1.00 Yamamoto : -0.33 Finns : -1.33 Russians : -3.83
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 2 Infantrys moved from Lombardy to Tuscany 1 Tank moved from Provence to Tuscany 3 Infantrys moved from N.Algeria to E.Morocco 2 Infantrys moved from El Agheila to Tobruk 1 Tank moved from Hun to Tobruk 2 Infantrys moved from El Agheila to Kufra 2 Mech.Infs moved from Hun to Kufra 6 Infantrys moved from Rome to Campania Purchase Units - Italians Italians buy 1 Bunker and 28 Infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in Tuscany Italians attack with 2 Infantrys and 1 Tank Americans defend with 1 Elite Italians roll dice for 2 Infantrys and 1 Tank in Tuscany, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 Elite in Tuscany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tuscany, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 Elite in Tuscany, round 3 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Americans lost in Tuscany Italians win, taking Tuscany from Americans with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Americans: 1 Elite Battle in Kufra Italians attack with 2 Infantrys and 2 Mech.Infs British defend with 2 Mech.Infs Italians roll dice for 2 Infantrys and 2 Mech.Infs in Kufra, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Mech.Infs in Kufra, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra Italians roll dice for 1 Infantry and 2 Mech.Infs in Kufra, round 3 : 3/3 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Kufra, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Kufra Italians win, taking Kufra from British with 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 10 Casualties for Italians: 1 Infantry Casualties for British: 2 Mech.Infs Battle in Campania Italians attack with 6 Infantrys Americans defend with 1 AAGun and 1 Infantry Italians roll dice for 6 Infantrys in Campania, round 2 : 1/6 hits, 1.00 expected hits Americans roll dice for 1 Infantry in Campania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Campania Italians win, taking Campania from Americans with 6 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in Tobruk Italians attack with 2 Infantrys and 1 Tank British defend with 2 ArmoredCars Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 ArmoredCars in Tobruk, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Tobruk Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Tobruk, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 4 : 0/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Tobruk, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 5 : 1/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Tobruk, round 5 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British lost in Tobruk Italians win, taking Tobruk from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 2 ArmoredCars Non Combat Move - Italians Place Units - Italians 1 Bunker and 4 Infantrys placed in Tunis 10 Infantrys placed in Rome 4 Infantrys placed in E.Morocco 3 Infantrys placed in Hun Italians undo move 1. 1 Bunker placed in Hun 4 Infantrys placed in Tunis 2 Infantrys placed in Lombardy 1 Infantry placed in Provence 3 Infantrys placed in Lombardy 1 Infantry placed in Greece Italians undo move 6. 2 Infantrys placed in Greece Turn Complete - Italians Italians collect 62 PUs; end with 63 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : -0.83 Americans : -1.00
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 1 Elite moved from New Valley to Darfur 1 Adv.Fighter and 1 Bomber moved from Syria to Mersa Matruh Purchase Units - French French buy 1 Adv.Fighter and 1 Bomber; Remaining resources: 0 PUs; Non Combat Move - French 3 Infantrys moved from Palestine to Lower Egypt Place Units - French 1 Adv.Fighter and 1 Bomber placed in Syria Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 1 Infantry moved from N.French Indochina to Kweichow 1 Infantry moved from N.French Indochina to N.Thailand 2 Infantrys moved from Kwangsi to N.French Indochina 3 L.Fighters moved from 85 Sea Zone to 116 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 85 Sea Zone to 76 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 109 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 Elite moved from Tohoku to 85 Sea Zone 1 Elite, 2 Fighters, 1 Tank and 1 Transport moved from 85 Sea Zone to 102 Sea Zone 1 Elite, 2 Fighters and 1 Tank moved from 102 Sea Zone to Ponape 8 Mech.Infs moved from Ningsia to S.Buryat Mongolia 6 Tanks moved from Ningsia to East Gobi 12 Infantrys moved from Kwangtung to Hunan Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Bunker, 1 Destroyer, 6 Infantrys, 3 L.Fighters and 1 Marine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 116 Sea Zone Yamamoto attack with 3 L.Fighters Americans defend with 1 B.Transport and 1 Transport Yamamoto roll dice for 3 L.Fighters in 116 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 B.Transport and 1 Transport in 116 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 L.Fighter owned by the Yamamoto and 1 Transport owned by the Americans lost in 116 Sea Zone Yamamoto roll dice for 2 L.Fighters in 116 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 B.Transport in 116 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 B.Transport owned by the Americans lost in 116 Sea Zone Yamamoto win with 2 L.Fighters remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 L.Fighter Casualties for Americans: 1 B.Transport and 1 Transport Battle in 109 Sea Zone Yamamoto attack with 2 Adv.Fighters and 1 Fighter Americans defend with 1 Destroyer and 2 Transports Yamamoto roll dice for 2 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 Destroyer and 2 Transports in 109 Sea Zone, round 2 : 2/3 hits, 0.67 expected hits 1 Adv.Fighter owned by the Yamamoto, 2 Transports owned by the Americans and 1 Fighter owned by the Yamamoto lost in 109 Sea Zone Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter in 109 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Destroyer in 109 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 Adv.Fighter owned by the Yamamoto lost in 109 Sea Zone Americans win with 1 Destroyer remaining. Battle score for attacker is -16 Casualties for Yamamoto: 2 Adv.Fighters and 1 Fighter Casualties for Americans: 2 Transports Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter and 2 Fighters Americans defend with 1 S.Submarine Yamamoto roll dice for 1 Adv.Fighter and 2 Fighters in 76 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 S.Submarine owned by the Americans lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Ponape Yamamoto attack with 1 Elite, 2 Fighters and 1 Tank Americans defend with 1 Marine and 1 Tank Yamamoto roll dice for 1 Elite, 2 Fighters and 1 Tank in Ponape, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 Marine and 1 Tank in Ponape, round 2 : 1/2 hits, 0.83 expected hits 1 Marine owned by the Americans and 1 Elite owned by the Yamamoto lost in Ponape Yamamoto roll dice for 2 Fighters and 1 Tank in Ponape, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 Tank in Ponape, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Americans and 1 Fighter owned by the Yamamoto lost in Ponape Yamamoto win, taking Ponape from Americans with 1 Fighter and 1 Tank remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Elite and 1 Fighter Casualties for Americans: 1 Marine and 1 Tank Battle in S.Buryat Mongolia Yamamoto attack with 8 Mech.Infs British defend with 1 Tank Yamamoto roll dice for 8 Mech.Infs in S.Buryat Mongolia, round 2 : 3/8 hits, 2.67 expected hits Russians roll dice for 1 Tank in S.Buryat Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in S.Buryat Mongolia Yamamoto win, taking S.Buryat Mongolia from Russians with 8 Mech.Infs remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Yamamoto 2 L.Fighters moved from 116 Sea Zone to Truk 1 Fighter moved from Ponape to Truk 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 85 Sea Zone Place Units - Yamamoto 1 B.Transport, 1 Destroyer and 3 L.Fighters placed in 85 Sea Zone 1 Bunker placed in Truk 3 Infantrys placed in Kwangsi 1 Marine placed in Tokyo 3 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Yamamoto : -1.83 Americans : 2.50 Russians : -0.50
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 Infantry moved from Gobi Altai to Ulan Bator 2 Infantrys moved from Gobi Altai to Ulan Bator 3 Infantrys moved from Gobi Altai to Ulan Bator 9 Infantrys moved from Gobi Altai to Ningsia 3 Elites moved from E.Qinghai to Ningsia 7 Infantrys moved from E.Qinghai to Ningsia 10 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 1 Elite and 6 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Ningsia Chinese attack with 3 Elites and 16 Infantrys Yamamoto defend with 1 Mech.Inf Chinese roll dice for 3 Elites and 16 Infantrys in Ningsia, round 2 : 7/19 hits, 3.67 expected hits Hisaichi roll dice for 1 Mech.Inf in Ningsia, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Yamamoto lost in Ningsia Chinese win, taking Ningsia from Hisaichi with 3 Elites and 16 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Mech.Inf Non Combat Move - Chinese Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 1 Infantry placed in Urumqi Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33 Chinese : 3.33
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Hisaichi 6 Infantrys moved from Khabarovsk to Ayan 10 Infantrys moved from Heilungchiang to Ayan 1 ArmoredCar and 1 Tank moved from Hupeh to Yunnan 1 ArmoredCar moved from Hupeh to Szechwan 2 Infantrys moved from Shensi to Szechwan 1 Tank moved from Shensi to Szechwan 2 Infantrys and 5 Tanks moved from Shensi to Hupeh 8 Infantrys moved from Changchun to Kirin 4 Infantrys moved from Liaoning to Heilungchiang 1 Infantry moved from Vladivostok to Khabarovsk 1 Elite and 20 Infantrys moved from Chita to Ayan 1 Tank moved from Eastern Mongolia to Ayan 1 Elite and 1 Infantry moved from Eastern Mongolia to S.Buryat Mongolia 1 Infantry moved from East Gobi to S.Buryat Mongolia 2 Tanks moved from East Gobi to S.Buryat Mongolia 3 Fighters moved from Heilungchiang to S.Buryat Mongolia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 3 Infantrys and 12 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 Elite, 36 Infantrys and 1 Tank British defend with 2 Infantrys; Russians defend with 3 Infantrys Hisaichi roll dice for 1 Elite, 36 Infantrys and 1 Tank in Ayan, round 2 : 9/38 hits, 6.83 expected hits Russians roll dice for 5 Infantrys in Ayan, round 2 : 2/5 hits, 1.67 expected hits 3 Infantrys owned by the Russians, 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Elite, 34 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 2 Infantrys Casualties for British: 2 Infantrys Casualties for Russians: 3 Infantrys Battle in Szechwan Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Russians defend with 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 2 : 0/4 hits, 1.17 expected hits Chinese roll dice for 2 Tanks in Szechwan, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 2 Tanks in Szechwan, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Russians lost in Szechwan Hisaichi win, taking Szechwan from Chinese with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Russians: 2 Tanks Battle in Yunnan Hisaichi attack with 1 ArmoredCar and 1 Tank British defend with 1 ArmoredCar and 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Tank in Yunnan, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 3 : 0/2 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 4 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Yunnan, round 4 : 1/2 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Yunnan Chinese win with 1 Infantry remaining. Battle score for attacker is -5 Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Casualties for British: 1 ArmoredCar Non Combat Move - Hisaichi 1 AAGun moved from Chita to S.Buryat Mongolia Place Units - Hisaichi 1 Bunker and 3 Infantrys placed in Hupeh 4 Mech.Infs placed in Liaoning 8 Mech.Infs placed in Changchun Turn Complete - Hisaichi Hisaichi collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00 Chinese : -1.50 Russians : 0.33
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 2 ArmoredCars moved from Mersa Matruh to Tobruk 1 Mech.Inf moved from Mersa Matruh to Tobruk 1 Adv.Fighter and 1 Fighter moved from Mersa Matruh to Tobruk 1 Mech.Inf and 16 Tanks moved from Mersa Matruh to Kufra 2 Artillerys and 3 Infantrys moved from Lower Egypt to Mersa Matruh 1 ArmoredCar moved from Cairo to Mersa Matruh 3 Tanks moved from Cairo to Mersa Matruh 1 Mech.Inf moved from Cairo to Tobruk 1 Infantry moved from Cairo to Lower Egypt 2 Mech.Infs moved from Belgian Congo to Kufra 1 Bomber and 1 Fighter moved from French Equatorial Africa to Tobruk 2 Mech.Infs moved from Cape Town to Belgian Congo 2 Adv.Fighters moved from Wales to Andalusia 1 Artillery and 7 Infantrys moved from Bihar to Assam 2 ArmoredCars moved from Assam to N.Thailand 2 ArmoredCars moved from Assam to Kweichow 6 ArmoredCars moved from Assam to Szechwan 1 Mech.Inf moved from Assam to Shensi Chinese take Shensi from Hisaichi 2 Artillerys, 1 Elite and 2 Infantrys moved from Delhi to Bihar 7 Infantrys moved from Hyderabad to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 ArmoredCars moved from Bombay to Hyderabad 5 ArmoredCars moved from Madras to Bihar 1 Tank moved from E.Qinghai to Suiyuan Chinese take Suiyuan from Hisaichi 1 Tank moved from E.Qinghai to Assam 1 Mech.Inf moved from Gobi Altai to Irkutsk 1 Mech.Inf moved from Gobi Altai to Chahar Chinese take Chahar from Hisaichi Purchase Units - British British buy 6 ArmoredCars, 1 Elite, 8 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Kufra British attack with 3 Mech.Infs and 16 Tanks Italians defend with 1 Infantry and 2 Mech.Infs British roll dice for 3 Mech.Infs and 16 Tanks in Kufra, round 2 : 8/19 hits, 9.00 expected hits Italians roll dice for 1 Infantry and 2 Mech.Infs in Kufra, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 2 Mech.Infs owned by the Italians lost in Kufra British win, taking Kufra from Italians with 3 Mech.Infs and 16 Tanks remaining. Battle score for attacker is 14 Casualties for Italians: 1 Infantry and 2 Mech.Infs Battle in Szechwan British attack with 6 ArmoredCars Hisaichi defend with 1 ArmoredCar, 2 Infantrys and 1 Tank British roll dice for 6 ArmoredCars in Szechwan, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Szechwan, round 2 : 2/4 hits, 1.33 expected hits 2 ArmoredCars owned by the British, 1 ArmoredCar owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Szechwan British roll dice for 4 ArmoredCars in Szechwan, round 3 : 1/4 hits, 1.33 expected hits Hisaichi roll dice for 1 Tank in Szechwan, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the British and 1 Tank owned by the Hisaichi lost in Szechwan British win, taking Szechwan from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 1 Casualties for British: 3 ArmoredCars Casualties for Hisaichi: 1 ArmoredCar, 2 Infantrys and 1 Tank Battle in Kweichow British attack with 2 ArmoredCars Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Kweichow British win, taking Kweichow from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2 Casualties for British: 1 ArmoredCar Casualties for Yamamoto: 1 Infantry Battle in N.Thailand British attack with 2 ArmoredCars Yamamoto defend with 1 Infantry British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Tobruk British attack with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs Italians defend with 2 Infantrys and 1 Tank British roll dice for 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs in Tobruk, round 2 : 3/8 hits, 3.17 expected hits Italians roll dice for 2 Infantrys and 1 Tank in Tobruk, round 2 : 0/3 hits, 1.17 expected hits 1 Tank owned by the Italians and 2 Infantrys owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 Adv.Fighter, 2 ArmoredCars, 1 Bomber, 2 Fighters and 2 Mech.Infs remaining. Battle score for attacker is 9 Casualties for Italians: 2 Infantrys and 1 Tank Non Combat Move - British 1 Adv.Fighter moved from Tobruk to Mersa Matruh 2 Fighters moved from Tobruk to Mersa Matruh 1 Bomber moved from Tobruk to Mersa Matruh Place Units - British 6 Mech.Infs placed in Cairo 2 Mech.Infs placed in Cape Town 1 ArmoredCar and 4 Tanks placed in Delhi British undo move 3. 1 Elite and 4 Tanks placed in Delhi 4 ArmoredCars and 1 Tank placed in Madras 2 ArmoredCars placed in Bombay Turn Complete - British British collect 99 PUs; end with 99 PUs
Combat Hit Differential Summary :
British : 0.17 Italians : -2.17 Hisaichi : 1.17 Yamamoto : 0.67 Thai : -0.33
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Infantry moved from Canberra to 122 Sea Zone 1 Cruiser and 1 Infantry moved from 122 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from Broome to Java 1 Tank moved from Canberra to 122 Sea Zone 1 Infantry moved from Canberra to 122 Sea Zone 2 Destroyers, 1 Infantry, 1 Tank and 1 Transport moved from 122 Sea Zone to 67 Sea Zone 2 Infantrys and 1 Tank moved from 67 Sea Zone to Java 1 Fighter moved from Broome to 111 Sea Zone 1 Fighter moved from Broome to Java Purchase Units - Anzac Anzac buy 1 Battleship, 2 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 1 Fighter Hisaichi defend with 1 T.Boat Anzac roll dice for 1 Fighter in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Anzac roll dice for 1 Fighter in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 T.Boat in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 111 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Java Anzac attack with 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank Hisaichi defend with 1 Factory and 2 Infantrys Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Adv.Fighter, 1 Fighter, 2 Infantrys and 1 Tank in Java, round 2 : 1/5 hits, 1.67 expected hits Hisaichi roll dice for 2 Infantrys in Java, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Anzac roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank in Java, round 3 : 2/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 0 Casualties for Anzac: 2 Infantrys Casualties for Hisaichi: 2 Infantrys Non Combat Move - Anzac 1 Adv.Fighter and 1 Fighter moved from Java to Broome 1 Fighter moved from 111 Sea Zone to Broome 1 Elite and 8 Infantrys moved from Northern Territory to Western Australia 1 Artillery and 6 Infantrys moved from New South Wales to South Australia 2 Infantrys moved from Townsville to Northern Territory 8 Infantrys and 1 Tank moved from Canberra to New South Wales 1 Tank moved from New South Wales to South Australia 1 Artillery, 15 Infantrys and 1 Tank moved from Port Moresby to West Papua 1 Tank moved from West Papua to Hollandia Place Units - Anzac 1 Battleship and 2 Transports placed in 67 Sea Zone 2 Infantrys placed in Townsville Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : 0.67 Anzac : -0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Marine, 4 Mech.Infs and 2 Tanks moved from N.Chile to S.Chile 2 ArmoredCars moved from Bolivia to S.Chile 1 Elite and 1 Infantry moved from Bolivia to N.Chile 2 Mech.Infs moved from Suriname to N.Chile Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 2 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/9 hits, 3.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 1 Elite EDIT: Adding units owned by Dutch to Amazon: 1 Elite EDIT: Turning off Edit Mode 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : 0.83 Dutch : 0.33
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TripleA Turn Summary: Dutch round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Dutch 1 Marine, 4 Mech.Infs and 2 Tanks moved from N.Chile to S.Chile 2 ArmoredCars moved from Bolivia to S.Chile 1 Elite and 1 Infantry moved from Bolivia to N.Chile 2 Mech.Infs moved from Suriname to N.Chile Purchase Units - Dutch Dutch buy 3 Tanks; Remaining resources: 2 PUs; Combat - Dutch Battle in S.Chile Dutch attack with 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Dutch roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 2 Tanks in S.Chile, round 2 : 4/9 hits, 3.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Fighter owned by the Neutral, 2 ArmoredCars owned by the Dutch and 2 Infantrys owned by the Neutral lost in S.Chile Dutch loses 0 PUs for violating S.Chiles neutrality. Dutch win, taking S.Chile from Neutral with 1 Marine, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 2 ArmoredCars Casualties for Neutral: 1 Fighter and 2 Infantrys Non Combat Move - Dutch Place Units - Dutch Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 1 Elite EDIT: Adding units owned by Dutch to Amazon: 1 Elite EDIT: Turning off Edit Mode 3 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 21 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from Suriname: 2 Tanks EDIT: Adding units owned by Dutch to Java: 2 Tanks EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 0.83 Dutch : 0.33
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TripleA Turn Summary: Finns round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Finns 1 Artillery, 1 Elite and 7 Infantrys moved from Oulu to Vyborg 6 Infantrys moved from Tampere to Oulu 3 Tanks moved from Helsinki to Oulu Purchase Units - Finns Finns buy 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Artillery, 1 Elite and 7 Infantrys Russians defend with 2 Infantrys and 1 Tank Finns roll dice for 1 Artillery, 1 Elite and 7 Infantrys in Vyborg, round 2 : 2/9 hits, 2.00 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Vyborg, round 2 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Vyborg, round 3 : 1/8 hits, 1.83 expected hits Russians roll dice for 1 Tank in Vyborg, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite and 6 Infantrys remaining. Battle score for attacker is 7 Casualties for Finns: 1 Infantry Casualties for Russians: 2 Infantrys and 1 Tank Non Combat Move - Finns Place Units - Finns 2 Mech.Infs placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Finns : -0.83 Russians : -0.67
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TripleA Turn Summary: Romanians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Romanians 2 Tanks moved from Tula to Gorky 3 Tanks moved from Donetsk to Smolensk 2 Tanks moved from Rostov to Penza 1 Tank moved from Rostov to Smolensk 2 ArmoredCars, 1 Elite and 1 Tank moved from Odessa to Donetsk 1 ArmoredCar moved from Crimea to Rostov 2 ArmoredCars and 1 Tank moved from Donetsk to Rostov 2 ArmoredCars and 1 Tank moved from Bucharest to Odessa Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 5 PUs; Combat - Romanians Battle in Penza Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Penza, round 2 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Penza, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 2 Tanks in Penza, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Penza, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Penza Romanians win, taking Penza from Russians with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Smolensk Romanians attack with 4 Tanks Russians defend with 1 Artillery, 1 HeavyTank and 1 Infantry Romanians roll dice for 4 Tanks in Smolensk, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 Artillery, 1 HeavyTank and 1 Infantry in Smolensk, round 2 : 2/3 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Smolensk Romanians roll dice for 2 Tanks in Smolensk, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 HeavyTank in Smolensk, round 3 : 2/2 hits, 1.00 expected hits 1 Artillery owned by the Russians and 2 Tanks owned by the Romanians lost in Smolensk Russians win with 1 HeavyTank remaining. Battle score for attacker is -14 Casualties for Romanians: 4 Tanks Casualties for Russians: 1 Artillery and 1 Infantry Battle in Gorky Romanians attack with 2 Tanks Russians defend with 2 Infantrys Romanians roll dice for 2 Tanks in Gorky, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 Infantrys in Gorky, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Gorky Romanians roll dice for 1 Tank in Gorky, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Gorky, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Romanians lost in Gorky Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Romanians: 2 Tanks Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 AAGun moved from Odessa to Donetsk Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 22 PUs; end with 27 PUs
Combat Hit Differential Summary :
Romanians : -2.50 Russians : 2.00
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TripleA Turn Summary: Thai round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Thai 4 ArmoredCars moved from Burma to N.Thailand 12 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Bunkers and 5 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in N.Thailand Thai attack with 4 ArmoredCars British defend with 2 ArmoredCars Thai roll dice for 4 ArmoredCars in N.Thailand, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in N.Thailand Thai roll dice for 4 ArmoredCars in N.Thailand, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 ArmoredCar in N.Thailand, round 3 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 ArmoredCar owned by the Thai lost in N.Thailand Thai win, taking N.Thailand from British with 3 ArmoredCars remaining. Battle score for attacker is 4 Casualties for British: 2 ArmoredCars Casualties for Thai: 1 ArmoredCar Non Combat Move - Thai Place Units - Thai 1 Bunker placed in S.Thailand 1 Bunker and 5 Infantrys placed in Malaya Turn Complete - Thai Thai collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
British : 0.50 Thai : -0.67