@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
1915 Whack vs dawg
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TripleA Turn Summary: France round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - France France spend 5 on tech rolls France roll 5,5,1 and gets 0 hits Combat Move - France 1 colonial moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 colonial and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 1 colonial moved from Sea Zone 62 Adriatic Sea to Trieste France take Trieste from Austria 1 colonial and 1 infantry moved from Cyrenaica to Sea Zone 60 Central Mediterranean 1 battleship, 1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 1 colonial and 1 infantry moved from Sea Zone 62 Adriatic Sea to Croatia 2 infantry moved from Algeria to Tunisia 2 cavalrys moved from Algiers to Tunisia 1 infantry moved from Fezzan to Cyrenaica 2 infantry moved from Yanaon to Madras 2 colonials and 1 infantry moved from Shanghai 2 to Shanghai 1 1 infantry moved from Brittany to Burgundy 8 infantry moved from Paris to Champagne Purchase Units - France France buy 1 Factory, 2 cavalrys, 11 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - France Battle in Croatia France attack with 1 colonial and 1 infantry Austria defend with 1 infantry and 1 trench France roll dice for 1 battleship in Croatia, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 trench owned by the Austria France roll dice for 1 colonial and 1 infantry in Croatia, round 2 : 0/2 hits, 0.50 expected hits Austria roll dice for 1 infantry and 1 trench in Croatia, round 2 : 0/1 hits, 0.33 expected hits France roll dice for 1 colonial and 1 infantry in Croatia, round 3 : 1/2 hits, 0.50 expected hits Austria roll dice for 1 infantry and 1 trench in Croatia, round 3 : 0/1 hits, 0.33 expected hits 1 trench owned by the Austria lost in Croatia France roll dice for 1 colonial and 1 infantry in Croatia, round 4 : 1/2 hits, 0.50 expected hits Austria roll dice for 1 infantry in Croatia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Croatia France win, taking Croatia from Austria with 1 colonial and 1 infantry remaining. Battle score for attacker is 6 Casualties for Austria: 1 infantry and 1 trench Non Combat Move - France Place Units - France 1 Factory and 3 trenchs placed in Champagne 8 infantry placed in Paris 2 cavalrys placed in Algiers 3 infantry placed in Marseilles Turn Complete - France France collect 85 PUs; end with 85 PUsCombat Hit Differential Summary :
Austria : -1.00 France : 0.83 -
TripleA Turn Summary: Serbia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Combat Move - Serbia Purchase Units - Serbia Serbia buy 1 heavy_gun, 1 infantry and 1 trench; Remaining resources: 1 PUs; Combat - Serbia Place Units - Serbia 1 heavy_gun, 1 infantry and 1 trench placed in Greece Turn Complete - Serbia Serbia collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 2,1 and gets 0 hits Combat Move - Austria 2 field_guns, 1 fighter and 2 infantry moved from Bulgaria to Macedonia 1 cavalry moved from Albania to Croatia 6 gass moved from Hungary to Croatia 1 field_gun and 1 infantry moved from Venice to Trieste 1 infantry moved from Venice to Trieste 2 field_guns and 2 infantry moved from Belgrade to Serbia 5 gass moved from Galicia to Odessa 1 fighter moved from Odessa to Baranya Purchase Units - Austria Austria buy 9 field_guns, 15 infantry and 4 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Austria Battle in Croatia Austria attack with 1 cavalry and 6 gass France defend with 1 colonial and 1 infantry Austria roll dice for 6 gass in Croatia, round 2 : 6/6 hits, 4.00 expected hits 1 colonial owned by the France and 1 infantry owned by the France lost in Croatia 6 gass owned by the Austria lost in Croatia Austria win, taking Croatia from France with 1 cavalry remaining. Battle score for attacker is -18 Casualties for France: 1 colonial and 1 infantry Casualties for Austria: 6 gass Battle in Trieste Austria attack with 1 field_gun and 2 infantry France defend with 1 Factory and 1 colonial Austria roll dice for 1 field_gun and 2 infantry in Trieste, round 2 : 1/3 hits, 0.83 expected hits France roll dice for 1 colonial in Trieste, round 2 : 0/1 hits, 0.33 expected hits 1 colonial owned by the France lost in Trieste Austria win, taking Trieste from France with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 colonial Non Combat Move - Austria Place Units - Austria 2 trenchs placed in Milan 6 infantry and 2 trenchs placed in Venice 3 field_guns and 3 infantry placed in Belgrade 3 field_guns and 2 infantry placed in Odessa 3 field_guns and 4 infantry placed in Hungary Turn Complete - Austria Austria collect 93 PUs; end with 93 PUs Austria collect 4 PUs from War Bonds; end with 97 PUsCombat Hit Differential Summary :
Austria : 2.17 France : -0.33 -
TripleA Turn Summary: Italy round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Italy Italy spend 0 on tech rolls Italy rolls : 1/1 hits, 0.00 expected hits Italy removing all Technology Tokens after successful research. Italy discover armour Purchase Units - Italy Italy buy 1 field_gun, 4 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italy 1 field_gun and 5 infantry moved from Rome to Latium Place Units - Italy 3 trenchs placed in Tuscany 1 field_gun and 2 infantry placed in Piedmont 2 infantry placed in Rome Activate Technology - Italy Italy activating armour Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 1.00 -
TripleA Turn Summary: Arabia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 2 infantry moved from Constantinople to Sea Zone 67 Black Sea 1 battleship, 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 2 infantry moved from Sea Zone 66 Black Sea to Georgia 1 field_gun and 1 infantry moved from Hejaz to Yemen Turkey take Yemen from Britain 4 infantry moved from Mecca to Hejaz 3 infantry moved from Palestine to Sinai 3 infantry moved from Damascus to Palestine 1 infantry moved from Arabia to Al-Dammam Turkey take Al-Dammam from Britain 1 infantry moved from Mesopotamia to Kuwait Turkey take Kuwait from Britain 1 field_gun and 2 infantry moved from Mesopotamia to Basra 2 infantry moved from Fars to Khurasan 1 field_gun moved from Fars to Khurasan 2 infantry moved from Fars to Lurs 2 fighters moved from Baghdad to Lurs 1 infantry moved from Fars to Khurasan 1 fighter moved from Baghdad to Khurasan 1 infantry moved from Fars to Lurs 1 infantry moved from Fars to Lurs Purchase Units - Turkey Turkey buy 1 heavy_gun, 5 infantry, 4 tanks and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Basra Turkey attack with 1 field_gun and 2 infantry Britain defend with 1 infantry Turkey roll dice for 1 field_gun and 2 infantry in Basra, round 2 : 1/3 hits, 0.83 expected hits Britain roll dice for 1 infantry in Basra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Basra Turkey win, taking Basra from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 0 Casualties for Turkey: 1 infantry Casualties for Britain: 1 infantry Battle in Khurasan Turkey attack with 1 field_gun, 1 fighter and 3 infantry Neutral defend with 2 infantry Turkey roll dice for 1 field_gun, 1 fighter and 3 infantry in Khurasan, round 2 : 2/5 hits, 1.50 expected hits Neutral roll dice for 2 infantry in Khurasan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Khurasan Turkey loses 0 PUs for violating Khurasans neutrality. Turkey win, taking Khurasan from Neutral with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Turkey: 1 infantry Casualties for Neutral: 2 infantry Battle in Lurs Turkey attack with 2 fighters and 4 infantry Neutral defend with 2 infantry Turkey roll dice for 2 fighters and 4 infantry in Lurs, round 2 : 0/6 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 2 : 0/2 hits, 0.67 expected hits Turkey roll dice for 2 fighters and 4 infantry in Lurs, round 3 : 1/6 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Lurs, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Lurs Turkey roll dice for 2 fighters and 4 infantry in Lurs, round 4 : 2/6 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Lurs, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Turkey lost in Lurs Turkey loses 0 PUs for violating Lurss neutrality. Turkey win, taking Lurs from Neutral with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 2 infantry Casualties for Turkey: 1 infantry Non Combat Move - Turkey 1 fighter moved from Khurasan to Fars 2 fighters moved from Lurs to Fars 2 fighters moved from Arabia to Sinai Place Units - Turkey 3 trenchs placed in Fars 2 trenchs placed in Sinai Turkey undo move 1. 1 trench placed in Sinai 2 trenchs placed in Fars 4 tanks placed in Mecca 1 heavy_gun placed in Baghdad 3 infantry placed in Damascus 2 infantry placed in Tobruk Turn Complete - Turkey Turkey collect 71 PUs; end with 71 PUsCombat Hit Differential Summary :
Neutral : -0.33 Turkey : -1.33 Turkey rolls : : 0.00 Britain : 0.67 -
TripleA Turn Summary: Britain round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 1/1 hits, 0.00 expected hits Britain removing all Technology Tokens after successful research. Britain discover bunkers Combat Move - Britain Britain loses 0 PUs for violating Mexico Citys neutrality. 3 cavalrys moved from Cairo-Suez to Lower Egypt 2 field_guns and 3 infantry moved from Western Sudan to Cyrenaica 8 cavalrys moved from Lower Egypt to Cyrenaica 1 infantry moved from Fezzan to Cyrenaica 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun and 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Cyrenaica 1 field_gun moved from Sea Zone 60 Central Mediterranean to Cyrenaica 3 cavalrys moved from Uganda to Cyrenaica 2 cavalrys moved from Congo to Cyrenaica 3 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from German Southwest Africa to Congo 2 cavalrys moved from Cape Town to German Southwest Africa 1 battlecruiser and 2 battleships moved from Sea Zone 12 Baltic Sea to Sea Zone 9 Gulf of Bothnia 2 battlecruisers and 2 cruisers moved from Sea Zone 105 Pacific Ocean to Sea Zone 97 South Atlantic 1 field_gun moved from Madras to Sea Zone 73 Arabian Sea 2 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 2 field_guns and 5 infantry moved from Sindh to Baluchistan 1 colonial moved from Punjab to Baluchistan 1 infantry moved from Bombay to Gujarat 1 field_gun moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 113 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 113 Pacific Ocean to Samoa Britain take Samoa from Germany 1 field_gun and 1 infantry moved from Marshall Islands to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 135 Pacific Ocean 1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 colonial moved from Monterrey to Mexico City Britain take Mexico City from Neutral 4 colonials moved from Monterrey to Chihuahua 2 fighters moved from Calcutta to Gujarat 2 battlecruisers and 2 cruisers moved from Sea Zone 97 South Atlantic to Sea Zone 95 South Atlantic Purchase Units - Britain Britain buy 5 cavalrys, 3 field_guns, 1 fighter, 3 heavy_guns, 3 infantry, 2 late_fighters and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Britain Battle in Chihuahua Britain attack with 4 colonials Neutral defend with 2 infantry Britain roll dice for 4 colonials in Chihuahua, round 2 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral lost in Chihuahua Britain roll dice for 4 colonials in Chihuahua, round 3 : 0/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Chihuahua, round 3 : 0/1 hits, 0.33 expected hits Britain roll dice for 4 colonials in Chihuahua, round 4 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Chihuahua, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Chihuahua Britain loses 0 PUs for violating Chihuahuas neutrality. Britain win, taking Chihuahua from Neutral with 4 colonials remaining. Battle score for attacker is 6 Casualties for Neutral: 2 infantry Battle in Baluchistan Britain attack with 1 colonial, 4 field_guns and 7 infantry Neutral defend with 4 infantry Britain roll dice for 1 battlecruiser in Baluchistan, round 2 : 1/1 hits, 0.67 expected hits Britain roll dice for 1 colonial, 4 field_guns and 7 infantry in Baluchistan, round 2 : 5/12 hits, 3.50 expected hits Neutral roll dice for 4 infantry in Baluchistan, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Baluchistan Britain loses 0 PUs for violating Baluchistans neutrality. Britain win, taking Baluchistan from Neutral with 1 colonial, 4 field_guns and 6 infantry remaining. Battle score for attacker is 9 Casualties for Britain: 1 infantry Casualties for Neutral: 4 infantry Battle in Sea Zone 9 Gulf of Bothnia Britain attack with 1 battlecruiser and 2 battleships Germany defend with 1 battleship, 1 cruiser and 4 transports Britain roll dice for 1 battlecruiser and 2 battleships in Sea Zone 9 Gulf of Bothnia, round 2 : 1/3 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Germany Germany roll dice for 1 battleship, 1 cruiser and 4 transports in Sea Zone 9 Gulf of Bothnia, round 2 : 1/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Britain Britain roll dice for 1 battlecruiser and 2 battleships in Sea Zone 9 Gulf of Bothnia, round 3 : 2/3 hits, 2.00 expected hits Germany roll dice for 1 battleship, 1 cruiser and 4 transports in Sea Zone 9 Gulf of Bothnia, round 3 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the Britain 1 battleship owned by the Germany, 1 cruiser owned by the Germany and 1 battlecruiser owned by the Britain lost in Sea Zone 9 Gulf of Bothnia 4 transports owned by the Germany lost in Sea Zone 9 Gulf of Bothnia Britain win with 2 battleships remaining. Battle score for attacker is 44 Casualties for Britain: 1 battlecruiser Casualties for Germany: 1 battleship, 1 cruiser and 4 transports Non Combat Move - Britain 1 fighter moved from London to Belgium Place Units - Britain 2 late_fighters placed in Cairo-Suez 3 trenchs placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 2 cavalrys placed in Cape Town 3 cavalrys placed in Dar es Salaam 1 fighter placed in Calcutta 1 field_gun and 1 infantry placed in German New Guinea Britain undo move 9. 1 field_gun and 1 infantry placed in London Activate Technology - Britain Britain activating bunkers Turn Complete - Britain Britain collect 112 PUs; end with 112 PUs 2 units repaired.Combat Hit Differential Summary :
Britain rolls : : 1.00 Neutral : -1.67 Britain : -1.17 Germany : 0.67 -
TripleA Turn Summary: Russia round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 4,1,1 and gets 0 hits Combat Move - Russia 3 conscripts moved from Moscow to Don 4 conscripts, 2 field_guns and 6 infantry moved from Pskov to Smolensk 12 conscripts moved from St. Petersburg to Pskov 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus 2 infantry moved from Caucasus to Sea Zone 65 Caspian Sea 2 infantry moved from Sea Zone 65 Caspian Sea to Turkmenistan 1 conscript moved from Amur to Chita Russia take Chita from Communists 4 conscripts and 2 field_guns moved from Khabarovsk to Aldan 1 conscript moved from Primorsky to Khabarovsk 1 conscript moved from Western Siberian Lowlands to Perm 1 conscript moved from Omsk to Kazakhstan 1 conscript moved from Omsk to Kazan Purchase Units - Russia Russia buy 11 conscripts and 13 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Russia Battle in Aldan Russia attack with 4 conscripts and 2 field_guns Communists defend with 1 field_gun Russia roll dice for 4 conscripts and 2 field_guns in Aldan, round 2 : 3/4 hits, 1.00 expected hits Communists roll dice for 1 field_gun in Aldan, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Communists lost in Aldan Russia win, taking Aldan from Communists with 4 conscripts and 2 field_guns remaining. Battle score for attacker is 4 Casualties for Communists: 1 field_gun Non Combat Move - Russia Place Units - Russia 3 conscripts placed in St. Petersburg 3 trenchs placed in Pskov 3 trenchs placed in Smolensk 3 trenchs placed in Don 3 conscripts and 3 trenchs placed in Kiev Russia undo move 5. 2 conscripts and 3 trenchs placed in Omsk 1 trench placed in Turkmenistan 3 conscripts placed in Kiev 3 conscripts placed in Moscow Turn Complete - Russia Russia collect 58 PUs; end with 58 PUsCombat Hit Differential Summary :
Communists : -0.33 Russia : 2.00 -
TripleA Turn Summary: Communists round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - Communists Communists spend 10 on tech rolls Communists roll 1,1 and gets 0 hits Combat Move - Communists 2 cavalrys and 6 field_guns moved from Novosibirsk to Omsk 2 gass moved from Irkutsk to Omsk 1 cavalry moved from Krasnoyarsk to Omsk 1 field_gun moved from Krasnoyarsk to Novosibirsk 2 conscripts and 2 infantry moved from Yakutsk to Aldan 1 conscript and 2 field_guns moved from Buryatia to Chita 1 fighter moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 6 conscripts, 2 field_guns and 5 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Communists Battle in Chita Communists attack with 1 conscript and 2 field_guns Russia defend with 1 conscript Communists roll dice for 1 conscript and 2 field_guns in Chita, round 2 : 2/3 hits, 0.83 expected hits Russia roll dice for 1 conscript in Chita, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Chita Communists win, taking Chita from Russia with 1 conscript and 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Omsk Communists attack with 3 cavalrys, 6 field_guns and 2 gass Russia defend with 1 Factory, 2 conscripts and 5 trenchs Communists roll dice for 2 gass in Omsk, round 2 : 1/2 hits, 1.33 expected hits 1 conscript owned by the Russia lost in Omsk 2 gass owned by the Communists lost in Omsk Communists roll dice for 3 cavalrys and 6 field_guns in Omsk, round 2 : 1/9 hits, 3.00 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 2 : 0/6 hits, 1.00 expected hits Communists roll dice for 3 cavalrys and 6 field_guns in Omsk, round 3 : 2/9 hits, 3.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 3 : 0/6 hits, 1.00 expected hits Communists roll dice for 3 cavalrys and 6 field_guns in Omsk, round 4 : 2/9 hits, 3.00 expected hits Units damaged: 2 trenchs owned by the Russia Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 4 : 1/6 hits, 1.00 expected hits 1 cavalry owned by the Communists lost in Omsk Communists roll dice for 2 cavalrys and 6 field_guns in Omsk, round 5 : 0/8 hits, 2.67 expected hits Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 5 : 1/6 hits, 1.00 expected hits 1 cavalry owned by the Communists lost in Omsk Communists roll dice for 1 cavalry and 6 field_guns in Omsk, round 6 : 3/7 hits, 2.33 expected hits Russia roll dice for 1 conscript and 5 trenchs in Omsk, round 6 : 1/6 hits, 1.00 expected hits 2 trenchs owned by the Russia, 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Omsk Communists roll dice for 6 field_guns in Omsk, round 7 : 3/6 hits, 2.00 expected hits Russia roll dice for 3 trenchs in Omsk, round 7 : 2/3 hits, 0.50 expected hits 3 trenchs owned by the Russia and 2 field_guns owned by the Communists lost in Omsk Communists win, taking Omsk from Russia with 4 field_guns remaining. Battle score for attacker is -9 Casualties for Russia: 2 conscripts and 5 trenchs Casualties for Communists: 3 cavalrys, 2 field_guns and 2 gass Battle in Aldan Communists attack with 2 conscripts, 1 fighter and 2 infantry Russia defend with 4 conscripts and 2 field_guns Communists roll dice for 2 conscripts, 1 fighter and 2 infantry in Aldan, round 2 : 0/4 hits, 0.83 expected hits Russia roll dice for 4 conscripts and 2 field_guns in Aldan, round 2 : 0/6 hits, 1.33 expected hits Communists roll dice for 2 conscripts, 1 fighter and 2 infantry in Aldan, round 3 : 2/4 hits, 0.83 expected hits Russia roll dice for 4 conscripts and 2 field_guns in Aldan, round 3 : 1/6 hits, 1.33 expected hits 2 conscripts owned by the Russia and 1 conscript owned by the Communists lost in Aldan Communists roll dice for 1 conscript, 1 fighter and 2 infantry in Aldan, round 4 : 1/4 hits, 0.83 expected hits Russia roll dice for 2 conscripts and 2 field_guns in Aldan, round 4 : 1/4 hits, 1.00 expected hits 1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Aldan Communists roll dice for 1 fighter and 2 infantry in Aldan, round 5 : 1/3 hits, 0.83 expected hits Russia roll dice for 1 conscript and 2 field_guns in Aldan, round 5 : 1/3 hits, 0.83 expected hits 1 conscript owned by the Russia and 1 infantry owned by the Communists lost in Aldan Communists roll dice for 1 fighter and 1 infantry in Aldan, round 6 : 1/2 hits, 0.67 expected hits Russia roll dice for 2 field_guns in Aldan, round 6 : 0/2 hits, 0.67 expected hits 1 field_gun owned by the Russia lost in Aldan Communists roll dice for 1 fighter and 1 infantry in Aldan, round 7 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Aldan, round 7 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 fighter and 1 infantry in Aldan, round 8 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Aldan, round 8 : 0/1 hits, 0.33 expected hits Communists roll dice for 1 fighter and 1 infantry in Aldan, round 9 : 0/2 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Aldan, round 9 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Communists lost in Aldan Communists roll dice for 1 fighter in Aldan, round 10 : 1/1 hits, 0.33 expected hits Russia roll dice for 1 field_gun in Aldan, round 10 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Aldan Communists win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Communists: 2 conscripts and 2 infantry Casualties for Russia: 4 conscripts and 2 field_guns Non Combat Move - Communists 1 fighter moved from Aldan to Sakhe Place Units - Communists 3 trenchs placed in Sakhe 1 trench placed in Krasnoyarsk 1 trench placed in Norilsk 6 conscripts and 2 field_guns placed in Yakutsk Turn Complete - Communists Communists collect 35 PUs; end with 35 PUs Communists collect 7 PUs from War Bonds; end with 42 PUsCombat Hit Differential Summary :
Communists : -4.50 Russia : -3.17 -
TripleA Turn Summary: USA round 5
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA rolls : 1/1 hits, 0.00 expected hits USA removing all Technology Tokens after successful research. USA discover armour Combat Move - USA 1 cavalry, 2 field_guns, 1 heavy_gun and 2 infantry moved from Chukotka to Sea Zone 151 Bering Sea 1 cavalry, 2 field_guns, 1 heavy_gun, 2 infantry and 4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 142 Pacific Ocean 1 field_gun and 3 infantry moved from Manila to Sea Zone 130 Philippine Sea 1 field_gun, 3 infantry and 2 transports moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean 1 cavalry, 3 field_guns, 1 heavy_gun and 5 infantry moved from Sea Zone 142 Pacific Ocean to Tohoku 1 cavalry, 1 field_gun and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean 1 cavalry, 1 field_gun, 2 infantry and 2 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea 1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 151 Bering Sea to Chukotka 1 cruiser and 2 submarines moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 destroyer and 2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic Purchase Units - USA USA buy 4 field_guns, 6 infantry and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Tohoku USA attack with 1 cavalry, 3 field_guns, 1 heavy_gun and 5 infantry Neutral defend with 6 infantry USA roll dice for 1 cavalry, 3 field_guns, 1 heavy_gun and 5 infantry in Tohoku, round 2 : 5/10 hits, 3.00 expected hits Neutral roll dice for 6 infantry in Tohoku, round 2 : 5/6 hits, 2.00 expected hits 5 infantry owned by the Neutral and 5 infantry owned by the USA lost in Tohoku USA roll dice for 1 cavalry, 3 field_guns and 1 heavy_gun in Tohoku, round 3 : 1/5 hits, 1.67 expected hits Neutral roll dice for 1 infantry in Tohoku, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Tohoku USA loses 0 PUs for violating Tohokus neutrality. USA win, taking Tohoku from Neutral with 1 cavalry, 3 field_guns and 1 heavy_gun remaining. Battle score for attacker is 3 Casualties for USA: 5 infantry Casualties for Neutral: 6 infantry Non Combat Move - USA Place Units - USA 1 transport placed in Sea Zone 130 Philippine Sea 1 field_gun and 2 infantry placed in Manila 3 transports placed in Sea Zone 153 Pacific Ocean 3 field_guns and 3 infantry placed in San Francisco 1 infantry placed in California Activate Technology - USA USA activating armour Trigger USAT5: buytank added to productionUSA Turn Complete - USA USA collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Neutral : 2.67 USA : 1.33 USA rolls : : 1.00 -
TripleA Turn Summary: Germany round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Germany Germany roll 5,1,4,5,6 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover industry Combat Move - Germany 2 cavalrys moved from Warsaw to Belarus 2 field_guns moved from Eastern Poland to Belarus 5 field_guns, 2 heavy_guns and 6 stormtruppens moved from Minsk to Belarus 1 infantry moved from Finland to Karelia Germany take Karelia from Russia 1 infantry moved from Finland to Murmansk Germany take Murmansk from Russia 2 cavalrys moved from Mecklenburg to Holland 11 infantry and 3 stormtruppens moved from Hanover to Holland 1 transport moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea 1 transport moved from Sea Zone 11 Baltic Sea to Sea Zone 12 Baltic Sea 3 battlecruisers, 2 battleships, 3 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea 3 heavy_guns moved from Wurttemburg to Rhine 3 heavy_guns moved from Wurttemburg to Alsace 6 heavy_guns moved from Bavaria to Wurttemburg 2 fighters moved from Rhine to Alsace 3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic 5 infantry moved from Westphalia to Rhine 1 cavalry moved from Westphalia to Rhine Purchase Units - Germany Germany buy 4 cavalrys, 1 destroyer, 2 field_guns, 5 heavy_guns, 2 infantry, 1 late_fighter, 1 submarine and 12 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Germany Battle in Holland Germany attack with 2 cavalrys, 11 infantry and 3 stormtruppens Neutral defend with 3 infantry Germany roll dice for 2 cavalrys, 11 infantry and 3 stormtruppens in Holland, round 2 : 1/16 hits, 3.17 expected hits Neutral roll dice for 3 infantry in Holland, round 2 : 3/3 hits, 1.00 expected hits 3 infantry owned by the Germany and 1 infantry owned by the Neutral lost in Holland Germany roll dice for 2 cavalrys, 8 infantry and 3 stormtruppens in Holland, round 3 : 2/13 hits, 2.67 expected hits Neutral roll dice for 2 infantry in Holland, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral lost in Holland Germany loses 0 PUs for violating Hollands neutrality. Germany win, taking Holland from Neutral with 2 cavalrys, 8 infantry and 3 stormtruppens remaining. Battle score for attacker is 0 Casualties for Germany: 3 infantry Casualties for Neutral: 3 infantry Non Combat Move - Germany Place Units - Germany 3 heavy_guns and 3 trenchs placed in Minsk 2 heavy_guns and 3 trenchs placed in Latvia 1 destroyer and 1 submarine placed in Sea Zone 12 Baltic Sea 2 field_guns and 2 infantry placed in Mecklenburg 3 trenchs placed in Rhine 3 trenchs placed in Alsace 2 cavalrys placed in Eastern Poland 2 cavalrys placed in Warsaw 1 late_fighter placed in Bavaria Activate Technology - Germany Germany activating industry Turn Complete - Germany Germany collect 121 PUs; end with 122 PUsCombat Hit Differential Summary :
Neutral : 1.33 Germany : -2.83 -
TripleA Turn Summary: France round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - France France spend 5 on tech rolls France roll 2,6,4,6 and gets 2 hits France removing all Technology Tokens after successful research. France discover lateFighter Combat Move - France 3 infantry moved from Marseilles to Piedmont 2 transports moved from Sea Zone 62 Adriatic Sea to Sea Zone 60 Central Mediterranean 2 cavalrys moved from Tunisia to Cyrenaica 2 infantry moved from Tunisia to Tripolitania 2 cavalrys moved from Algiers to Tunisia 2 infantry moved from Madras to Deccan 1 colonial and 1 field_gun moved from Tsingtao to Sea Zone 137 Yellow Sea 2 colonials moved from Shanghai 1 to Sea Zone 137 Yellow Sea 3 colonials, 1 field_gun and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 3 colonials and 1 field_gun moved from Sea Zone 138 Sea of Japan to Primorsky 1 cruiser moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 infantry moved from Shanghai 1 to Shanghai 2 1 infantry moved from Burgundy to Paris 8 infantry moved from Paris to Champagne Purchase Units - France France buy 4 cavalrys, 4 field_guns, 3 heavy_guns, 8 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - France Place Units - France 3 field_guns and 3 trenchs placed in Champagne 8 infantry placed in Paris 3 heavy_guns placed in Marseilles 1 field_gun placed in Tsingtao 2 cavalrys placed in Yanaon 2 cavalrys placed in Algiers Activate Technology - France France activating lateFighter Trigger FranceT3: buylate_fighter added to productionFrance Turn Complete - France France collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Serbia 1 infantry moved from Greece to Albania Serbia take Albania from Austria Purchase Units - Serbia Serbia buy 1 cavalry and 1 field_gun; Remaining resources: 0 PUs; Combat - Serbia Non Combat Move - Serbia Place Units - Serbia 1 cavalry and 1 field_gun placed in Greece Turn Complete - Serbia Serbia collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Austria Austria spend 10 on tech rolls Austria roll 5,6,5,6 and gets 2 hits Austria removing all Technology Tokens after successful research. Austria discover workingWomen Combat Move - Austria 2 field_guns and 2 infantry moved from Serbia to Albania 3 field_guns and 3 infantry moved from Belgrade to Bulgaria 4 field_guns, 1 fighter, 2 heavy_guns and 21 infantry moved from Macedonia to Albania 1 fighter moved from Baranya to Bulgaria 1 cavalry moved from Croatia to Belgrade 3 field_guns and 4 infantry moved from Hungary to Croatia 1 field_gun and 2 infantry moved from Trieste to Venice 7 field_guns and 8 infantry moved from Odessa to Galicia Purchase Units - Austria Austria buy 4 field_guns, 1 fighter, 1 heavy_gun, 15 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Austria Battle in Albania Austria attack with 6 field_guns, 1 fighter, 2 heavy_guns and 23 infantry Serbia defend with 1 infantry Austria roll dice for 6 field_guns, 1 fighter, 2 heavy_guns and 23 infantry in Albania, round 2 : 13/32 hits, 8.33 expected hits Serbia roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Serbia lost in Albania Austria win, taking Albania from Serbia with 6 field_guns, 1 fighter, 2 heavy_guns and 23 infantry remaining. Battle score for attacker is 3 Casualties for Serbia: 1 infantry Non Combat Move - Austria 1 fighter moved from Albania to Bulgaria 5 gass moved from Odessa to Belgrade Place Units - Austria 1 fighter and 1 heavy_gun placed in Odessa 3 trenchs placed in Milan 6 infantry and 1 trench placed in Venice 3 field_guns and 3 infantry placed in Belgrade 1 field_gun and 6 infantry placed in Trieste Activate Technology - Austria Austria activating workingWomen Trigger AustriaT1: buyfield_gun_w added to productionAustria Trigger AustriaT1: buyheavy_gun_w added to productionAustria Trigger AustriaT1: buyfield_gun removed from productionAustria Trigger AustriaT1: buyheavy_gun removed from productionAustria Trigger AustriaT1: buygas_w added to productionAustria Trigger AustriaT1: buyfighter_w added to productionAustria Trigger AustriaT1: buygas removed from productionAustria Trigger AustriaT1: buyfighter removed from productionAustria Turn Complete - Austria Austria collect 93 PUs; end with 93 PUs Austria collect 11 PUs from War Bonds; end with 104 PUsCombat Hit Differential Summary :
Austria : 4.67 Serbia : -0.33 -
TripleA Turn Summary: Italy round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Combat Move - Italy 1 field_gun and 5 infantry moved from Latium to Tuscany 2 infantry moved from Rome to Latium 1 infantry moved from Greece to Sea Zone 60 Central Mediterranean 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 infantry moved from Sea Zone 69 Sea of Crete to Smyrna Italy take Smyrna from Turkey Purchase Units - Italy Italy buy 1 field_gun, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 1 field_gun, 1 infantry and 3 trenchs placed in Piedmont 3 trenchs placed in Tuscany Turn Complete - Italy Italy collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 3,5 and gets 0 hits Combat Move - Turkey 3 infantry moved from Constantinople to Smyrna 1 cavalry moved from Georgia to Azerbaijan Turkey take Azerbaijan from Russia 1 cavalry moved from Azerbaijan to Caucasus 1 cavalry, 1 field_gun and 8 infantry moved from Georgia to Caucasus 1 battleship and 1 transport moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 infantry moved from Dardanelles to Sea Zone 67 Black Sea 1 battleship, 2 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 2 infantry moved from Sea Zone 64 Sea of Azov to Caucasus 1 field_gun and 1 infantry moved from Yemen to Aden 1 infantry moved from Al-Dammam to Qatar 4 tanks moved from Mecca to Arabia 2 infantry moved from Damascus to Lebanon 1 infantry moved from Damascus to Palestine 1 heavy_gun moved from Baghdad to Fars 1 field_gun and 1 infantry moved from Basra to Fars 1 infantry moved from Kuwait to Mesopotamia 1 field_gun and 2 infantry moved from Khurasan to Turkmenistan 1 fighter moved from Fars to Turkmenistan 3 infantry moved from Lurs to Fars 4 tanks moved from Arabia to Mesopotamia 2 infantry moved from Bulgaria to Dardanelles 1 heavy_gun moved from Dardanelles to Smyrna Purchase Units - Turkey Turkey buy 3 heavy_guns, 7 infantry, 4 tanks and 2 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Smyrna Turkey attack with 1 heavy_gun and 3 infantry Italy defend with 1 infantry Turkey roll dice for 1 heavy_gun and 3 infantry in Smyrna, round 2 : 2/4 hits, 1.00 expected hits Italy roll dice for 1 infantry in Smyrna, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italy lost in Smyrna Turkey win, taking Smyrna from Italy with 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3 Casualties for Italy: 1 infantry Battle in Aden Turkey attack with 1 field_gun and 1 infantry Britain defend with 1 cavalry Turkey roll dice for 1 field_gun and 1 infantry in Aden, round 2 : 0/2 hits, 0.67 expected hits Britain roll dice for 1 cavalry in Aden, round 2 : 0/1 hits, 0.17 expected hits Turkey roll dice for 1 field_gun and 1 infantry in Aden, round 3 : 2/2 hits, 0.67 expected hits Britain roll dice for 1 cavalry in Aden, round 3 : 0/1 hits, 0.17 expected hits 1 cavalry owned by the Britain lost in Aden Turkey win, taking Aden from Britain with 1 field_gun and 1 infantry remaining. Battle score for attacker is 4 Casualties for Britain: 1 cavalry Battle in Caucasus Turkey attack with 2 cavalrys, 1 field_gun and 10 infantry Russia defend with 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs Turkey roll dice for 1 battleship in Caucasus, round 2 : 0/1 hits, 0.67 expected hits Turkey roll dice for 2 cavalrys, 1 field_gun and 10 infantry in Caucasus, round 2 : 1/13 hits, 2.50 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs in Caucasus, round 2 : 4/12 hits, 2.50 expected hits 2 infantry owned by the Turkey and 2 cavalrys owned by the Turkey lost in Caucasus 1 field_gun and 8 infantry retreated to Georgia Russia win with 4 cavalrys, 3 conscripts, 3 field_guns and 2 trenchs remaining. Battle score for attacker is -14 Casualties for Turkey: 2 cavalrys and 2 infantry Battle in Turkmenistan Turkey attack with 1 field_gun, 1 fighter and 2 infantry Russia defend with 2 infantry and 1 trench Turkey roll dice for 1 field_gun, 1 fighter and 2 infantry in Turkmenistan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 trench owned by the Russia Russia roll dice for 2 infantry and 1 trench in Turkmenistan, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Turkey lost in Turkmenistan Turkey roll dice for 1 field_gun, 1 fighter and 1 infantry in Turkmenistan, round 3 : 2/3 hits, 1.00 expected hits Russia roll dice for 2 infantry and 1 trench in Turkmenistan, round 3 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Russia, 1 trench owned by the Russia and 1 infantry owned by the Turkey lost in Turkmenistan Turkey roll dice for 1 field_gun and 1 fighter in Turkmenistan, round 4 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 infantry in Turkmenistan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russia lost in Turkmenistan Turkey win, taking Turkmenistan from Russia with 1 field_gun and 1 fighter remaining. Battle score for attacker is 3 Casualties for Turkey: 2 infantry Casualties for Russia: 2 infantry and 1 trench Non Combat Move - Turkey 1 fighter moved from Turkmenistan to Khurasan Place Units - Turkey 2 trenchs placed in Fars 2 infantry placed in Tobruk 3 heavy_guns placed in Baghdad 4 tanks placed in Mecca 4 infantry placed in Constantinople 1 infantry placed in Damascus Turn Complete - Turkey Turkey collect 73 PUs; end with 73 PUs 1 unit repaired.Combat Hit Differential Summary :
Turkey : 0.50 Italy : -0.33 Britain : -0.33 Russia : 1.50 -
TripleA Turn Summary: Britain round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Britain Britain spend 5 on tech rolls Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 70 Eastern Mediterranean 1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 infantry moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 60 Central Mediterranean to Tobruk 2 late_fighters moved from Cairo-Suez to Tobruk 13 cavalrys, 3 field_guns and 5 infantry moved from Cyrenaica to Tobruk 2 fighters moved from Gujarat to Baluchistan 1 field_gun moved from Sindh to Baluchistan 1 infantry moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 1 field_gun and 1 infantry moved from Samoa to Sea Zone 113 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 133 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 135 Pacific Ocean to Sea Zone 133 Pacific Ocean 3 cavalrys moved from Uganda to Lower Egypt 2 cavalrys moved from Congo to Lower Egypt 3 cavalrys moved from Dar es Salaam to Uganda 2 cavalrys moved from German Southwest Africa to Congo 2 cavalrys moved from Cape Town to German Southwest Africa 1 fighter moved from Calcutta to Rajputana Purchase Units - Britain Britain buy 1 Factory, 4 cavalrys, 1 destroyer, 2 field_guns, 6 heavy_guns, 2 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in Tobruk Britain attack with 13 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters Turkey defend with 1 Factory, 4 heavy_guns, 7 infantry and 6 trenchs Britain roll dice for 1 battlecruiser and 1 battleship in Tobruk, round 2 : 2/2 hits, 1.33 expected hits Units damaged: 2 trenchs owned by the Turkey Britain roll dice for 13 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 2 : 5/25 hits, 6.50 expected hits Units damaged: 4 trenchs owned by the Turkey Turkey roll dice for 4 heavy_guns, 7 infantry and 6 trenchs in Tobruk, round 2 : 3/11 hits, 5.00 expected hits 3 cavalrys owned by the Britain and 1 trench owned by the Turkey lost in Tobruk Britain roll dice for 10 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 3 : 8/22 hits, 6.00 expected hits Turkey roll dice for 4 heavy_guns, 7 infantry and 5 trenchs in Tobruk, round 3 : 6/11 hits, 5.00 expected hits 3 infantry owned by the Turkey, 6 cavalrys owned by the Britain and 5 trenchs owned by the Turkey lost in Tobruk Britain roll dice for 4 cavalrys, 4 field_guns, 6 infantry and 2 late_fighters in Tobruk, round 4 : 6/16 hits, 5.00 expected hits Turkey roll dice for 4 heavy_guns and 4 infantry in Tobruk, round 4 : 5/8 hits, 4.00 expected hits 4 infantry owned by the Turkey, 5 infantry owned by the Britain and 2 heavy_guns owned by the Turkey lost in Tobruk Britain roll dice for 4 cavalrys, 4 field_guns, 1 infantry and 2 late_fighters in Tobruk, round 5 : 3/11 hits, 4.00 expected hits Turkey roll dice for 2 heavy_guns in Tobruk, round 5 : 2/2 hits, 1.33 expected hits 1 infantry owned by the Britain, 1 cavalry owned by the Britain and 2 heavy_guns owned by the Turkey lost in Tobruk Britain win, taking Tobruk from Turkey with 3 cavalrys, 4 field_guns and 2 late_fighters remaining. Battle score for attacker is 1 Casualties for Britain: 10 cavalrys and 6 infantry Casualties for Turkey: 4 heavy_guns, 7 infantry and 6 trenchs Non Combat Move - Britain 2 late_fighters moved from Tobruk to Cairo-Suez Place Units - Britain 1 Factory placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 destroyer placed in Sea Zone 94 South Atlantic 1 cavalry placed in Cape Town 3 cavalrys placed in Dar es Salaam 2 heavy_guns and 3 trenchs placed in Cairo-Suez 3 heavy_guns and 3 trenchs placed in Belgium 1 heavy_gun placed in London Turn Complete - Britain Britain collect 112 PUs; end with 112 PUsCombat Hit Differential Summary :
Britain rolls : : 0.00 Turkey : 0.67 Britain : 1.17 -
TripleA Turn Summary: Russia round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 5,3,5,3 and gets 0 hits Combat Move - Russia 1 conscript moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 field_gun moved from Caucasus to Sea Zone 65 Caspian Sea 1 conscript moved from Kazakhstan to Turkmenistan 1 field_gun moved from Sea Zone 65 Caspian Sea to Turkmenistan 3 conscripts moved from Moscow to Smolensk Purchase Units - Russia Russia buy 10 conscripts and 11 trenchs; Remaining resources: 0 PUs; 4 techTokens; Combat - Russia Battle in Turkmenistan Russia attack with 1 conscript and 1 field_gun Turkey defend with 1 field_gun Russia roll dice for 1 conscript and 1 field_gun in Turkmenistan, round 2 : 1/2 hits, 0.50 expected hits Turkey roll dice for 1 field_gun in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Turkey lost in Turkmenistan Russia win, taking Turkmenistan from Turkey with 1 conscript and 1 field_gun remaining. Battle score for attacker is 4 Casualties for Turkey: 1 field_gun Non Combat Move - Russia Place Units - Russia 6 conscripts and 3 trenchs placed in St. Petersburg 3 trenchs placed in Smolensk 3 trenchs placed in Don 2 trenchs placed in Caucasus 3 conscripts placed in Moscow 1 conscript placed in Kiev Russia undo move 4. 2 trenchs placed in Caucasus Turn Complete - Russia Russia collect 53 PUs; end with 53 PUsCombat Hit Differential Summary :
Turkey : -0.33 Russia : 0.50 -
TripleA Turn Summary: Communists round 6
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6 Research Technology - Communists Communists spend 5 on tech rolls Communists roll 3,1,5 and gets 0 hits Combat Move - Communists 1 conscript moved from Chita to Amur Communists take Amur from Russia 2 field_guns moved from Chita to Aldan Communists take Aldan from Russia 1 field_gun moved from Novosibirsk to Kazakhstan Communists take Kazakhstan from Russia 1 field_gun moved from Omsk to Kazakhstan 2 field_guns moved from Omsk to Kazan 1 field_gun moved from Omsk to Novosibirsk 1 field_gun moved from Krasnoyarsk to Perm 1 cavalry moved from Norilsk to Perm 1 fighter moved from Sakhe to Krasnoyarsk 1 conscript and 1 field_gun moved from Yakutsk to Tiksi 1 conscript moved from Sakhe to Magadan Communists take Magadan from Russia 2 conscripts and 1 field_gun moved from Yakutsk to Sakhe 3 conscripts moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 2 cavalrys, 1 conscript, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Communists Battle in Perm Communists attack with 1 cavalry and 1 field_gun Russia defend with 1 conscript Communists roll dice for 1 cavalry and 1 field_gun in Perm, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Perm, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Perm Communists win, taking Perm from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Battle in Kazan Communists attack with 2 field_guns Russia defend with 1 conscript Communists roll dice for 2 field_guns in Kazan, round 2 : 1/2 hits, 0.67 expected hits Russia roll dice for 1 conscript in Kazan, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Kazan Communists win, taking Kazan from Russia with 2 field_guns remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Sakhe 1 trench placed in Chita 2 cavalrys placed in Omsk 1 conscript and 6 infantry placed in Yakutsk Turn Complete - Communists Communists collect 41 PUs; end with 41 PUs Communists collect 8 PUs from War Bonds; end with 49 PUsCombat Hit Differential Summary :
Communists : 0.67 Russia : -0.33





