GL2 StuckTojo (Allies +20) vs. Dawgoneit (Axis)


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Western Germany to France
            4 infantry moved from Western Germany to Northern Italy
            3 infantry moved from Eastern Poland to Belarus
            1 bomber and 1 fighter moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Novgorod to Archangel
            9 armour moved from Novgorod to Karelia
            2 bombers moved from Eastern Poland to Archangel
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 artillery and 1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            2 bombers moved from Eastern Poland to Norway
            1 fighter moved from Western Germany to Norway
            3 bombers moved from Eastern Poland to Rostov
            1 mech_infantry moved from Ukraine to Rostov
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Belarus, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys
                British defend with 1 infantry and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Rostov
                    Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys in Rostov, round 3 : 2/7 hits, 3.00 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry and 2 mech_infantrys
            Battle in Archangel
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Norway
                Germans attack with 2 bombers and 1 fighter
                Americans defend with 2 infantry
                    Germans roll dice for 2 bombers and 1 fighter in Norway, round 2 : 2/3 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 2 infantry owned by the Americans lost in Norway
                Germans win with 2 bombers remaining. Battle score for attacker is -4
                Casualties for Germans: 1 fighter
                Casualties for Americans: 2 infantry
            Battle in Bryansk
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Rostov to Eastern Poland
            1 bomber moved from Belarus to Eastern Poland
            1 fighter moved from Belarus to Eastern Poland
            7 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Eastern Poland to Baltic States
            6 infantry moved from Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            2 bombers moved from Archangel to Eastern Poland
            2 bombers moved from Norway to Karelia
            1 mech_infantry moved from Western Germany to Poland
            2 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to Northern Italy
            3 infantry moved from Western Germany to Germany
            4 aaGuns, 20 armour and 4 mech_infantrys moved from Ukraine to Rostov
    
        Place Units - Germans
            3 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Novgorod
            10 infantry placed in Western Germany
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,1,4,5,2,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Germans collect 48 PUs (6 lost to blockades); end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.83
    Americans : 0.33
    Russians : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Dzavhan to Ulaanbaatar
                  Russians take Ulaanbaatar from Japanese
            1 infantry moved from Tambov to Bryansk
            2 infantry moved from Smolensk to Archangel
            3 infantry moved from Smolensk to Belarus
            2 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            3 fighters moved from Russia to Bryansk
            2 fighters moved from Russia to Archangel
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Bryansk to Russia
            2 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            2 fighters moved from Archangel to Russia
            3 armour and 4 mech_infantrys moved from Russia to Vologda
            3 artilleries and 3 infantry moved from Russia to Samara
            1 artillery moved from Russia to Smolensk
            3 armour and 4 mech_infantrys moved from Russia to Vologda
            1 aaGun moved from Russia to Samara
            1 mech_infantry moved from Dzavhan to Timguska
            1 mech_infantry moved from Yenisey to Timguska
            1 infantry moved from Yenisey to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : 2.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            1 fighter and 2 tactical_bombers moved from Jehol to Suiyuyan
            1 mech_infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery, 4 infantry and 3 mech_infantrys moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            4 infantry moved from Suiyuyan to Shensi
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 43 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Yunnan to Burma
            6 fighters and 6 tactical_bombers moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Amur to Ulaanbaatar
            1 destroyer and 1 transport moved from 5 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Burma, round 2 : 10/14 hits, 7.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in Ulaanbaatar
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Ulaanbaatar, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Ulaanbaatar, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ulaanbaatar, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar
                Japanese win, taking Ulaanbaatar from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
            1 armour, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 43 Sea Zone to 45 Sea Zone
            4 destroyers moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from Malaya to Yunnan
            6 mech_infantrys moved from Yunnan to Shensi
            1 aaGun, 1 artillery and 2 infantry moved from French Indo China to Yunnan
            6 fighters and 6 tactical_bombers moved from Burma to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 aaGun moved from Jehol to Chahar
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Kwangtung
            3 artilleries and 3 infantry placed in Japan
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    UK_Pacific : -0.67
    Russians : 0.33
    Japanese : 0.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 armour moved from Soviet Far East to Sakha
            1 submarine moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Soviet Far East to 3 Sea Zone
            1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
            2 mech_infantrys moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
            4 artilleries and 4 infantry moved from Gibraltar to 92 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
            4 artilleries and 4 infantry moved from 99 Sea Zone to Greece
    
        Combat - Americans
            Battle in 3 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 3 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Kansu
                Americans attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 3 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Americans win, taking Kansu from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Greece
                Americans attack with 4 artilleries and 4 infantry
                Germans defend with 4 infantry
                    Americans roll dice for 4 artilleries and 4 infantry in Greece, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greece
                    Americans roll dice for 4 artilleries and 2 infantry in Greece, round 3 : 2/6 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greece
                Americans win, taking Greece from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 3 infantry
                Casualties for Germans: 4 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Kansu to Kazakhstan
            3 fighters moved from 45 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 46 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from 3 Sea Zone to British Columbia
            1 aaGun moved from Alaska to British Columbia
            1 aaGun moved from Western United States to British Columbia
            3 carriers and 3 destroyers moved from 92 Sea Zone to 99 Sea Zone
            3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 99 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Gibraltar to Kazakhstan
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            4 destroyers moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            3 destroyers moved from 112 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 armour, 1 bomber, 2 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Americans : -0.50
    Japanese : -1.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Kansu
            12 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from Yakut S.S.R. to Ulaanbaatar
            3 infantry moved from India to Burma
            5 fighters and 2 tactical_bombers moved from India to Burma
            1 mech_infantry moved from Kazakhstan to Szechwan
                  Chinese take Szechwan from Japanese
    
        Combat - British
            Battle in Ulaanbaatar
                British attack with 2 armour
                Japanese defend with 1 artillery
                    British roll dice for 2 armour in Ulaanbaatar, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Ulaanbaatar, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Ulaanbaatar
                British win, taking Ulaanbaatar from Japanese with 2 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Burma
                British attack with 5 fighters, 3 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 5 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 7/10 hits, 4.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            5 fighters and 2 tactical_bombers moved from Burma to India
            1 infantry moved from West India to India
            1 armour moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
            1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
            1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
            3 armour and 2 artilleries moved from Caucasus to Northwest Persia
            2 fighters moved from Caucasus to Kansu
            1 fighter moved from Trans-Jordan to Greece
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
            1 artillery and 1 infantry moved from 79 Sea Zone to West India
            3 mech_infantrys moved from Iraq to Northwest Persia
            2 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Caucasus to Kansu
            1 fighter moved from Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            1 artillery moved from 99 Sea Zone to Greece
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    British : 2.67
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            6 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,4,6,6,1
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Yakut S.S.R. to Kansu
            1 fighter moved from India to Kazakhstan
            1 infantry moved from Caucasus to Northwest Persia
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Tsinghai to Kansu
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Baltic States to Belarus
            1 armour moved from Karelia to Norway
                  Germans take Norway from Americans
            2 infantry and 1 mech_infantry moved from Novgorod to Archangel
            2 bombers moved from Karelia to Archangel
            8 armour moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Eastern Poland to Bryansk
            1 infantry and 1 mech_infantry moved from Rostov to Tambov
            1 bomber moved from Eastern Poland to Tambov
            20 armour, 1 artillery and 4 mech_infantrys moved from Rostov to Caucasus
            1 bomber moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Bryansk
            1 bomber moved from Eastern Poland to Tambov
            1 fighter moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 20 armour, 1 artillery and 4 mech_infantrys
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 20 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 2 : 9/25 hits, 11.17 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 20 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 bombers and 4 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 4 infantry in Belarus, round 2 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Tambov
                Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Bryansk, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Bryansk to Ukraine
            2 bombers moved from Tambov to Ukraine
            1 bomber moved from Bryansk to Ukraine
            2 bombers moved from Belarus to Ukraine
            2 bombers moved from Archangel to Ukraine
            1 aaGun and 4 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from Western Ukraine to Ukraine
            1 aaGun and 4 infantry moved from Baltic States to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            8 infantry moved from Germany to Poland
            3 infantry moved from Western Germany to Germany
            5 infantry moved from France to Northern Italy
            3 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 infantry placed in Western Germany
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,4,2,2,1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : -0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Tambov
            1 infantry moved from Russia to Tambov
            1 artillery and 3 infantry moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            3 fighters moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 3 : 2/4 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Volgograd to Northwest Persia
            3 fighters moved from Tambov to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Bryansk to Northwest Persia
            3 aaGuns, 8 artilleries and 14 infantry moved from Smolensk to Russia
            1 aaGun and 3 artilleries moved from Samara to Russia
            6 armour and 8 mech_infantrys moved from Vologda to Russia
            2 mech_infantrys moved from Timguska to Kansu
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 destroyers, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Java to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 infantry moved from Java to 42 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 42 Sea Zone to 44 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 8 infantry and 9 mech_infantrys moved from Shensi to Kansu
            1 fighter and 2 tactical_bombers moved from Suiyuyan to Kansu
            2 bombers, 6 fighters and 6 tactical_bombers moved from Yunnan to Kansu
            1 artillery and 3 infantry moved from Yunnan to Burma
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            3 fighters moved from 42 Sea Zone to 46 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            3 fighters moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Burma
                Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Burma, round 2 : 3/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
            Battle in Celebes
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Celebes, round 3 : 2/4 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer and 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in Siberia
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                Russians win with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Szechwan
                Japanese attack with 2 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                1 mech_infantry owned by the Japanese retreated to Yunnan
                Chinese win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 2 bombers, 7 fighters, 8 infantry, 9 mech_infantrys and 8 tactical_bombers
                British defend with 2 armour, 4 fighters and 2 mech_infantrys; French defend with 1 fighter; Americans defend with 2 mech_infantrys; ANZAC defend with 1 fighter; Chinese defend with 1 fighter and 13 infantry; Russians defend with 2 mech_infantrys
                    Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 8 infantry, 9 mech_infantrys and 8 tactical_bombers in Kansu, round 2 : 19/35 hits, 13.33 expected hits
                    Chinese roll dice for 2 armour, 7 fighters, 13 infantry and 6 mech_infantrys in Kansu, round 2 : 18/28 hits, 12.00 expected hits
                    2 mech_infantrys owned by the Russians, 8 infantry owned by the Japanese, 1 artillery owned by the Japanese, 9 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British, 13 infantry owned by the Chinese and 2 mech_infantrys owned by the Americans lost in Kansu
                    Japanese roll dice for 2 bombers, 7 fighters and 8 tactical_bombers in Kansu, round 3 : 8/17 hits, 10.00 expected hits
                    Chinese roll dice for 2 armour and 7 fighters in Kansu, round 3 : 8/9 hits, 5.67 expected hits
                    4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 fighter owned by the Chinese, 4 fighters owned by the British and 2 armour owned by the British lost in Kansu
                    Japanese roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Kansu, round 4 : 5/9 hits, 5.33 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the French lost in Kansu
                Japanese win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery, 4 fighters, 8 infantry, 9 mech_infantrys and 4 tactical_bombers
                Casualties for Americans: 2 mech_infantrys
                Casualties for British: 2 armour, 4 fighters and 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 13 infantry
                Casualties for Russians: 2 mech_infantrys
                Casualties for ANZAC: 1 fighter
                Casualties for French: 1 fighter
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 46 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            3 fighters moved from 46 Sea Zone to 42 Sea Zone
            3 fighters moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
            2 bombers, 1 fighter and 2 tactical_bombers moved from Kansu to Yunnan
            2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
            1 aaGun moved from Chahar to Suiyuyan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
            4 destroyers and 3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.67
    Chinese : 8.00
    UK_Pacific : 0.00
    Russians : 1.33
    Japanese : 3.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from British Columbia to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 bomber moved from Western United States to 5 Sea Zone
            1 artillery moved from Siberia to Amur
            1 armour and 1 infantry moved from Sakha to Amur
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from Kazakhstan to Novgorod
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Amur
                Americans attack with 1 armour, 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Americans win, taking Amur from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Norway
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 armour
                    Americans roll dice for 2 artilleries and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Norway
                Americans win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            4 fighters and 2 tactical_bombers moved from 99 Sea Zone to Northwest Persia
            4 artilleries moved from Greece to 99 Sea Zone
            4 artilleries, 3 carriers, 7 destroyers and 4 transports moved from 99 Sea Zone to 98 Sea Zone
            4 artilleries moved from 98 Sea Zone to Trans-Jordan
            3 destroyers moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to 98 Sea Zone
            1 fighter moved from Kazakhstan to India
            2 destroyers moved from 91 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            3 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 bomber moved from 5 Sea Zone to Soviet Far East
            2 fighters moved from 3 Sea Zone to Soviet Far East
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 2 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour and 1 infantry placed in Eastern United States
            Americans undo move 2.
            1 artillery and 1 infantry placed in Eastern United States
            1 carrier, 4 destroyers and 1 transport placed in 10 Sea Zone
            1 armour and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Americans : 2.17
    Japanese : -1.50
    AA fire in Novgorod : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from Ulaanbaatar to Buryatia
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 artilleries and 2 infantry moved from India to Burma
            5 fighters and 2 tactical_bombers moved from India to Burma
            1 mech_infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 mech_infantry moved from Kazakhstan to Rostov
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
    
        Combat - British
            Battle in Sumatra
            Battle in Rostov
                British attack with 1 mech_infantry
                Germans defend with 4 aaGuns
                    4 aaGuns owned by the Germans lost in Rostov
                British win, taking Sumatra from Japanese, taking Rostov from Germans with 1 mech_infantry remaining. Battle score for attacker is 20
                Casualties for Germans: 4 aaGuns
            Battle in Buryatia
                British attack with 2 armour
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 armour in Buryatia, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Buryatia, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Buryatia
                    British roll dice for 2 armour in Buryatia, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Buryatia
                British win, taking Buryatia from Japanese with 2 armour remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 9/11 hits, 5.17 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            5 fighters and 2 tactical_bombers moved from Burma to India
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 cruiser moved from 79 Sea Zone to 39 Sea Zone
            1 armour moved from Persia to West India
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            2 armour moved from Kazakhstan to Sikang
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Greece to Northwest Persia
            1 fighter moved from Gibraltar to Trans-Jordan
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 fighter moved from 98 Sea Zone to Persia
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : 3.83
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: UK_Pacific round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour moved from Ulaanbaatar to Buryatia
            1 artillery and 1 infantry moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 artilleries and 2 infantry moved from India to Burma
            5 fighters and 2 tactical_bombers moved from India to Burma
            1 mech_infantry moved from Szechwan to Kweichow
                  Chinese take Kweichow from Japanese
            1 mech_infantry moved from Kazakhstan to Rostov
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
    
        Combat - British
            Battle in Sumatra
            Battle in Rostov
                British attack with 1 mech_infantry
                Germans defend with 4 aaGuns
                    4 aaGuns owned by the Germans lost in Rostov
                British win, taking Sumatra from Japanese, taking Rostov from Germans with 1 mech_infantry remaining. Battle score for attacker is 20
                Casualties for Germans: 4 aaGuns
            Battle in Buryatia
                British attack with 2 armour
                Germans defend with 2 mech_infantrys
                    British roll dice for 2 armour in Buryatia, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Buryatia, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Buryatia
                    British roll dice for 2 armour in Buryatia, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Buryatia
                British win, taking Buryatia from Japanese with 2 armour remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Burma
                British attack with 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                    British roll dice for 2 artilleries, 5 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 9/11 hits, 5.17 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
    
        Non Combat Move - British
            5 fighters and 2 tactical_bombers moved from Burma to India
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            1 cruiser moved from 79 Sea Zone to 39 Sea Zone
            1 armour moved from Persia to West India
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            2 armour moved from Kazakhstan to Sikang
            1 artillery moved from Greece to 99 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Trans-Jordan
            3 mech_infantrys moved from Egypt to Iraq
            1 fighter moved from Greece to Northwest Persia
            1 fighter moved from Gibraltar to Trans-Jordan
            1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
            1 fighter moved from 98 Sea Zone to Persia
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Egypt
            1 armour and 2 mech_infantrys placed in Iraq
    
        Turn Complete - British
            British collect 36 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 1 fighter
            EDIT: Adding units owned by British to Northwest Persia: 1 fighter
            EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer and 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 3.83
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    @dawgoneit

    Use 2nd UK file, please.


  • TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 artilleries and 5 infantry moved from Yugoslavia to Bulgaria
            2 fighters moved from Southern Italy to Albania
            1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Southern Italy to Albania
    
        Combat - Italians
            Battle in Albania
                Italians attack with 3 fighters
                Americans defend with 1 infantry
                    Italians roll dice for 3 fighters in Albania, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Albania
                Italians win with 3 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Italians attack with 6 artilleries and 7 infantry
                British defend with 1 infantry
                    Italians roll dice for 6 artilleries and 7 infantry in Bulgaria, round 2 : 2/13 hits, 4.17 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Albania to Southern Italy
            2 mech_infantrys moved from Northern Italy to Bulgaria
    
        Place Units - Italians
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,5,3,1,2,6
            Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.67
    British : -0.33
    Americans : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            2 fighters moved from Queensland to 46 Sea Zone
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 2 infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    1 aaGun owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in 46 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to Queensland
            1 fighter moved from Kazakhstan to Northwest Persia
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 destroyer placed in 54 Sea Zone
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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