@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 infantry moved from Szechwan to Tsinghai
2 infantry moved from Hopei to Tsinghai
2 infantry moved from Inner Mongolia to Chahar
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
1 fighter moved from Szechwan to Tsinghai
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.33
hey pressed the wrong button. before i go to combat i will buy 6 infantry along with 1 artillery and transport
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 6 infantry
EDIT: Changing PUs for British from 57 to 39
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 6 infantry
EDIT: Changing PUs for British from 57 to 39
EDIT: Turning off Edit Mode
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 submarine moved from 97 Sea Zone to 101 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
1 bomber moved from Northern Italy to 101 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
@crockett36 would you like to scramble your carrier tac to any of the adjacent battles?
no thanks
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 6 infantry
EDIT: Changing PUs for British from 57 to 39
EDIT: Turning off Edit Mode
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 submarine moved from 97 Sea Zone to 101 Sea Zone
1 fighter moved from Southern Italy to 101 Sea Zone
1 bomber moved from Northern Italy to 101 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 artillery moved from Northern Italy to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Malta
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.33 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 fighter
Casualties for British: 1 infantry
Battle in 101 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 101 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 101 Sea Zone
Italians win, taking 101 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
British defend with 1 cruiser
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 cruiser owned by the British lost in 98 Sea Zone
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 11
Casualties for British: 1 cruiser
Battle in Malta
Non Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
1 armour moved from Albania to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Tobruk
1 armour moved from 98 Sea Zone to Tobruk
1 artillery moved from Libya to Tobruk
1 armour moved from Northern Italy to Romania
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4
Italians collect 12 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Albania: 2 infantry
EDIT: Adding units owned by Italians to Bulgaria: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33
British : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 cruiser moved from 65 Sea Zone to 27 Sea Zone
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun moved from 59 Sea Zone to Java
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
The French rules don’t do anything for me. Hope there’s compensation
@crockett36 haha. the compensation is you don’t have to deal with the french fleet on round 1 and you get free units in north africa. so thats something
@regularkid nvm. thats what it does for Axis. What it does for Allies it gives them income later in the came from liberating Vichy territories that would otherwise never be possible (e.g., madagascar, French West Africa, etc.)
TripleA Move Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 100 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Italy to 100 Sea Zone
1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
2 armour moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 100 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 100 Sea Zone
1 fighter moved from Western Germany to Malta
scramble sz 112
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 fighter moved from Southern Italy to 100 Sea Zone
1 fighter and 2 tactical_bombers moved from Northern Italy to 100 Sea Zone
1 submarine moved from 115 Sea Zone to 93 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
3 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
2 armour moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 100 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Western Germany to 100 Sea Zone
1 fighter moved from Western Germany to Malta
Combat - Germans
British scrambles 1 units out of United Kingdom to defend against the attack in 112 Sea Zone
Battle in 93 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in 100 Sea Zone
Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 carrier, 1 cruiser and 1 tactical_bomber
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
1 bomber owned by the Germans and 1 carrier owned by the British lost in 100 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
British roll dice for 1 cruiser and 1 tactical_bomber in 100 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 tactical_bomber owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 1 bomber
Casualties for British: 1 carrier, 1 cruiser and 1 tactical_bomber
Battle in 112 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 destroyer; French defend with 1 fighter
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 1 fighter and 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Casualties for French: 1 fighter
Battle in Greece
Germans attack with 3 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour in Greece, round 3 : 2/3 hits, 1.50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies and 1 armour owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 4 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Germans
1 bomber moved from 100 Sea Zone to Alexandria
1 fighter and 2 tactical_bombers moved from 100 Sea Zone to Alexandria
1 fighter moved from 100 Sea Zone to Alexandria
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
5 armour and 4 mech_infantrys moved from France to Germany
1 aaGun and 4 infantry moved from Germany to Poland
1 infantry moved from Western Germany to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery moved from Normandy Bordeaux to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Western Germany
3 artilleries moved from Germany to Poland
2 artilleries and 8 infantry moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania
1 aaGun and 1 infantry moved from Norway to Finland
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -1.00
Neutral_Allies : 3.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2
Purchase Units - Russians
Russians buy 15 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
5 infantry moved from Karelia to Vyborg
1 infantry moved from Karelia to Vyborg
3 infantry moved from Leningrad to Vyborg
7 infantry moved from Baltic States to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Kursk
4 infantry moved from Bessarabia to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Kursk to Northern Caucasus
1 mech_infantry moved from Kursk to Northern Caucasus
1 mech_infantry moved from Ukraine to Northern Caucasus
1 armour moved from Ukraine to Northern Caucasus
2 fighters and 1 tactical_bomber moved from Ukraine to Southern Caucasus
3 infantry moved from Russia to Bryansk
3 infantry moved from Yakut S.S.R. to Yenisey
9 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Sakha to Buryatia
3 infantry moved from Urals to Kazakhstan
1 infantry moved from Northern Caucasus to Rostov
1 infantry moved from Northern Caucasus to Rostov
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Baltic States to Leningrad
1 aaGun moved from Bryansk to Kursk
1 aaGun moved from Bryansk to Kursk
2 aaGuns moved from Buryatia to Yakut S.S.R.
Place Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Leningrad
3 infantry placed in Urals
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser moved from 34 Sea Zone to 27 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Johnston Island
3 tactical_bombers moved from Marshall Islands to 27 Sea Zone
3 fighters moved from Marshall Islands to 27 Sea Zone
2 tactical_bombers moved from Caroline Islands to 27 Sea Zone
2 fighters moved from Caroline Islands to 27 Sea Zone
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
2 carriers moved from 34 Sea Zone to 27 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 armour moved from Kwangsi to 37 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Jehol to 20 Sea Zone
1 infantry moved from Jehol to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
2 infantry moved from Jehol to Chahar
2 bombers moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Shansi to Chahar
1 mech_infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Yunnan to Shan State
2 infantry moved from Siam to Shan State
1 tactical_bomber moved from 37 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Yunnan to Shan State
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 cruiser moved from 7 Sea Zone to 27 Sea Zone
@crockett36 scramble sz 27?
yes please
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 destroyer moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser moved from 34 Sea Zone to 27 Sea Zone
1 battleship and 1 marine moved from 34 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Johnston Island
3 tactical_bombers moved from Marshall Islands to 27 Sea Zone
3 fighters moved from Marshall Islands to 27 Sea Zone
2 tactical_bombers moved from Caroline Islands to 27 Sea Zone
2 fighters moved from Caroline Islands to 27 Sea Zone
1 submarine moved from 34 Sea Zone to 27 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
2 carriers moved from 34 Sea Zone to 27 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 armour moved from Kwangsi to 37 Sea Zone
1 transport moved from 37 Sea Zone to 21 Sea Zone
1 infantry moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Jehol to 20 Sea Zone
1 infantry moved from Jehol to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Davao
2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
2 infantry moved from Jehol to Chahar
2 bombers moved from Kwangsi to Chahar
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Shansi to Chahar
1 mech_infantry moved from Shansi to Chahar
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Yunnan to Shan State
2 infantry moved from Siam to Shan State
1 tactical_bomber moved from 37 Sea Zone to Manilla
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Shan State
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Yunnan to Shan State
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 cruiser moved from 7 Sea Zone to 27 Sea Zone
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone
Battle in 27 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 27 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 tactical_bombers in 27 Sea Zone, round 2 : 9/16 hits, 8.50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 27 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 27 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers in 27 Sea Zone, round 3 : 9/11 hits, 6.00 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 27 Sea Zone, round 3 : 5/6 hits, 3.83 expected hits
Units damaged: 1 carrier owned by the Japanese
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC, 4 fighters owned by the Americans, 1 transport owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 27 Sea Zone
Japanese win, taking 27 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for ANZAC: 1 cruiser
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 3/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 5 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits, 2.83 expected hits
UK_Pacific roll dice for 6 infantry in Shan State, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 3 : 1/7 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for British: 5 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 4/9 hits, 3.33 expected hits
Chinese roll dice for 6 infantry in Chahar, round 2 : 2/6 hits, 2.00 expected hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 5/7 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 6 infantry
Battle in Johnston Island
Battle in Manilla
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Manilla, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
Japanese roll dice for 1 infantry and 1 tactical_bomber in Manilla, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Johnston Island from Americans, taking Manilla from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in Davao, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
1 infantry moved from Japan to 7 Sea Zone
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from Neutral_Axis
1 aaGun and 1 infantry moved from Korea to Northern Manchuria
1 infantry moved from Southern Manchuria to Northern Manchuria
1 aaGun and 4 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
2 bombers moved from Chahar to Jehol
1 artillery moved from Anhwe to Kiangsi
1 tactical_bomber moved from Manilla to 36 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from Borneo to 36 Sea Zone
2 artilleries moved from Kyushu to 7 Sea Zone
3 infantry moved from Kyushu to 7 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 7 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to French Indo China
2 artilleries moved from 37 Sea Zone to French Indo China
Place Units - Japanese
1 marine placed in Japan
2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 7 Sea Zone
1 factory_minor placed in Kiangsu
Japanese undo move 4.
1 factory_minor placed in Shantung
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : -0.67
Americans : 3.67
Chinese : 1.33
UK_Pacific : -1.00
Japanese : 5.50
so japanese 5.50? what does that mean?