That’s what I thought. Thanks for clarifying!
BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - ANZAC 1 fighter moved from Celebes to French Indo China 2 bombers moved from New South Wales to Malaya 1 bomber moved from New Guinea to Malaya 1 fighter moved from New Guinea to Celebes
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TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Politics - French
Combat Hit Differential Summary :
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Politics - French Combat Move - French
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TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Politics - French Combat Move - French
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology War Bonds for Russians EDIT: Removing Technology War Bonds for British EDIT: Removing Technology Rockets Advance for UK_Pacific
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology War Bonds for Russians EDIT: Removing Technology War Bonds for British EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode Combat Move - Germans 1 armour moved from Germany to Romania 1 fighter and 2 tactical_bombers moved from Western Germany to Romania
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology War Bonds for Russians EDIT: Removing Technology War Bonds for British EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode Combat Move - Germans 1 armour moved from Germany to Romania 1 fighter and 2 tactical_bombers moved from Western Germany to Romania Airborne Attack Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Turning off Edit Mode
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology War Bonds for Russians EDIT: Removing Technology War Bonds for British EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode Combat Move - Germans 1 armour moved from Germany to Romania 1 fighter and 2 tactical_bombers moved from Western Germany to Romania Airborne Attack Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Germans Germans repair damage of 2x airfield, 16x factory_major; Remaining resources: 19 PUs; Germans buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Romania Germans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Romania to Bulgaria 3 fighters moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Poland to Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy Place Units - Germans 5 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology War Bonds for Russians EDIT: Removing Technology War Bonds for British EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode Combat Move - Germans 1 armour moved from Germany to Romania 1 fighter and 2 tactical_bombers moved from Western Germany to Romania Airborne Attack Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Germans Germans repair damage of 2x airfield, 16x factory_major; Remaining resources: 19 PUs; Germans buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Romania Germans attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers in Romania, round 2 : 2/5 hits, 2.50 expected hits Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania Germans win, taking Romania from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Romania to Bulgaria 3 fighters moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Poland to Germany 2 mech_infantrys moved from Western Germany to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy Place Units - Germans 5 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing Technology Improved Artillery Support for Germans EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.50 Russians : 0.50
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TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 7 infantry moved from Bessarabia to Romania 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 2 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Amur to Siberia 1 fighter moved from Korea to Siberia 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Jehol 3 fighters moved from Korea to Suiyuyan 1 infantry moved from Korea to Amur 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Rocket attack in Germany does 1 damage to factory_major owned by Germans Rockets in Novgorod roll: 1 7 infantry moved from Bessarabia to Romania 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 2 infantry moved from Western Ukraine to Eastern Poland 3 infantry moved from Belarus to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 1 infantry moved from Amur to Siberia 1 fighter moved from Korea to Siberia 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 fighter moved from Korea to Jehol 3 fighters moved from Korea to Suiyuyan 1 infantry moved from Korea to Amur 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 57 PUs; Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Russians buy 1 armour, 1 fighter, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Suiyuyan Russians attack with 3 fighters Japanese defend with 1 armour and 1 mech_infantry Russians roll dice for 3 fighters in Suiyuyan, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese, 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Suiyuyan Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 fighter Casualties for Japanese: 1 armour and 1 mech_infantry Battle in Jehol Russians attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Siberia Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Siberia, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Romania Russians attack with 7 infantry Germans defend with 1 armour Russians roll dice for 7 infantry in Romania, round 2 : 1/7 hits, 1.17 expected hits Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Romania Russians win, taking Romania from Germans with 6 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Suiyuyan to Hopei 1 fighter moved from Jehol to Korea 1 fighter moved from Siberia to Korea Place Units - Russians 1 fighter and 3 infantry placed in Korea 1 armour and 3 mech_infantrys placed in Novgorod 4 mech_infantrys placed in Ukraine 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 52 PUs; end with 52 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 2.00 Japanese : 0.50
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Japanese Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Japanese Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 harbour EDIT: Adding units owned by Japanese to Kwangtung: 1 harbour EDIT: Changing PUs for Japanese from 34 to 29 EDIT: Turning off Edit Mode Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 bomber moved from Kiangsu to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from 20 Sea Zone to Anhwe 1 artillery moved from Shantung to Anhwe
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Japanese Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 harbour EDIT: Adding units owned by Japanese to Kwangtung: 1 harbour EDIT: Changing PUs for Japanese from 34 to 29 EDIT: Turning off Edit Mode Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 bomber moved from Kiangsu to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from 20 Sea Zone to Anhwe 1 artillery moved from Shantung to Anhwe Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 fighters; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.67 expected hits Chinese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 2.00 expected hits Chinese roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kwangsi Japanese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Casualties for Chinese: 1 infantry Casualties for British: 2 fighters Battle in Anhwe Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 2 battleships, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 17 Sea Zone 1 fighter moved from Kwangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to Shantung Place Units - Japanese 1 armour and 3 infantry placed in Shantung 1 artillery and 1 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Japanese collect 1 PU from War Bonds; end with 31 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Japanese Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangtung: 1 harbour EDIT: Adding units owned by Japanese to Kwangtung: 1 harbour EDIT: Changing PUs for Japanese from 34 to 29 EDIT: Turning off Edit Mode Combat Move - Japanese 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 bomber moved from Kiangsu to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from 20 Sea Zone to Anhwe 1 artillery moved from Shantung to Anhwe Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 fighters; Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.67 expected hits Chinese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 2.00 expected hits Chinese roll dice for 2 fighters in Kwangsi, round 3 : 2/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 bomber owned by the Japanese and 2 fighters owned by the British lost in Kwangsi Japanese win with 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Casualties for Chinese: 1 infantry Casualties for British: 2 fighters Battle in Anhwe Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 2 battleships, 2 carriers, 2 fighters, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 17 Sea Zone 1 fighter moved from Kwangsi to Kiangsu 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to Shantung Place Units - Japanese 1 armour and 3 infantry placed in Shantung 1 artillery and 1 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Japanese collect 1 PU from War Bonds; end with 31 PUs Turning on Edit Mode EDIT: Removing Technology Improved_Mech_Inf for Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.33
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Korea to 17 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Southern France to Northern Italy 1 fighter moved from 93 Sea Zone to Northern Italy 1 fighter moved from 93 Sea Zone to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Southern France to Northern Italy 1 armour moved from Southern France to Northern Italy 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
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TripleA Move Summary: Chinese round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Combat Move - Chinese Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Americans EDIT: Turning off Edit Mode 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shensi to Hopei 2 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Hunan to Anhwe 2 artilleries moved from Hunan to Kwangsi 2 infantry moved from Hunan to Kwangsi 3 infantry moved from Hunan to Kwangsi 5 infantry moved from Hunan to Kwangsi 5 artilleries moved from Hunan to Kwangsi
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - British
Combat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - British Activate Technology - British British giving technology to UK_Pacific: Rockets Advance Combat Move - British 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese 2 fighters moved from India to Kiangsi 1 fighter moved from Malaya to Kiangsi 1 armour moved from Shan State to French Indo China 2 bombers moved from Normandy Bordeaux to Western Germany 4 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 5 fighters moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Western Germany
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Korea to 17 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone 1 fighter moved from Hawaiian Islands to 22 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to 36 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 2 armour moved from Eastern United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from Southern France to Northern Italy 1 fighter moved from 93 Sea Zone to Northern Italy 1 fighter moved from 93 Sea Zone to Northern Italy 1 armour moved from Normandy Bordeaux to Northern Italy 1 armour moved from Southern France to Northern Italy 1 armour moved from Southern France to Northern Italy 1 artillery moved from Normandy Bordeaux to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 1 transport moved from 105 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone Purchase Units - Americans Americans repair damage of 3x airfield; Remaining resources: 86 PUs; Americans buy 7 armour, 1 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 17 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 carrier Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 carrier in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 17 Sea Zone Americans win, taking 17 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 carrier Battle in Philippines Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Battle in Northern Italy Americans attack with 4 armour and 2 fighters Italians defend with 1 armour, 1 factory_minor and 2 infantry Americans roll dice for 4 armour and 2 fighters in Northern Italy, round 2 : 4/6 hits, 3.33 expected hits Italians roll dice for 1 armour and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Philippines from Japanese, taking Northern Italy from Italians with 4 armour and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 armour and 2 infantry Battle in 22 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter in 22 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 tactical_bomber in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 tactical_bomber in 34 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 tactical_bomber in 34 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 34 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 36 Sea Zone to French Indo China 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from 17 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 22 Sea Zone to Caroline Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 armour, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 2 armour moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Northern Italy to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Southern France 1 mech_infantry moved from 93 Sea Zone to Southern France Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 3 armour placed in Normandy Bordeaux 3 armour placed in Southern France 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Americans EDIT: Turning off Edit Mode 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Shensi to Hopei 2 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kweichow 2 fighters moved from Hunan to Anhwe 2 artilleries moved from Hunan to Kwangsi 2 infantry moved from Hunan to Kwangsi 3 infantry moved from Hunan to Kwangsi 5 infantry moved from Hunan to Kwangsi 5 artilleries moved from Hunan to Kwangsi Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwe Chinese attack with 2 fighters and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 2 fighters and 3 infantry in Anhwe, round 2 : 1/5 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 2 fighters and 2 infantry in Anhwe, round 3 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 fighters moved from Anhwe to Kwangsi Place Units - Chinese 1 infantry placed in Hunan 1 infantry placed in Hopei 1 artillery placed in Hopei 2 infantry placed in Hopei 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs Research Technology - British Activate Technology - British British giving technology to UK_Pacific: Rockets Advance Combat Move - British Rocket attack in Germany does 1 damage to factory_major owned by Germans Rockets in Scotland roll: 1 Rocket attack in Germany does 5 damage to factory_major owned by Germans Rockets in United Kingdom roll: 5 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese 2 fighters moved from India to Kiangsi 1 fighter moved from Malaya to Kiangsi 1 armour moved from Shan State to French Indo China 2 bombers moved from Normandy Bordeaux to Western Germany 4 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 5 fighters moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Western Germany 1 bomber moved from United Kingdom to Western Germany 2 fighters moved from United Kingdom to Western Germany Purchase Units - British British repair damage of 1x factory_major, 6x harbour; Remaining resources: 34 PUs; British buy 2 bombers and 1 fighter; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in Western Germany British attack with 3 bombers, 11 fighters and 2 tactical_bombers Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 2 mech_infantrys; Italians defend with 1 aaGun AA fire in Western Germany : 3/6 hits, 2.00 expected hits 2 tactical_bombers owned by the British and 1 fighter owned by the British lost in Western Germany British roll dice for 3 bombers and 10 fighters in Western Germany, round 2 : 11/16 hits, 9.17 expected hits Germans roll dice for 2 aaGuns, 1 artillery, 4 fighters, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 5/8 hits, 4.00 expected hits 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 4 fighters owned by the Germans, 2 mech_infantrys owned by the Germans and 5 fighters owned by the British lost in Western Germany British win with 3 bombers and 5 fighters remaining. Battle score for attacker is -17 Casualties for British: 6 fighters and 2 tactical_bombers Casualties for Italians: 1 aaGun Casualties for Germans: 1 aaGun, 1 artillery, 4 fighters, 1 infantry and 2 mech_infantrys Battle in Kiangsi British attack with 3 fighters Japanese defend with 1 artillery and 1 infantry British roll dice for 3 fighters in Kiangsi, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Kiangsi British roll dice for 2 fighters in Kiangsi, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kiangsi British win with 2 fighters remaining. Battle score for attacker is -3 Casualties for British: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Kiangsi to Hopei 3 fighters moved from Western Germany to Southern France 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Southern France 3 bombers moved from Western Germany to Normandy Bordeaux 1 armour moved from Iraq to Eastern Persia British take Persia from Neutral_Allies British take Eastern Persia from Neutral_Allies 1 infantry moved from Egypt to Trans-Jordan Place Units - British 2 bombers and 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 1 fighter and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.00 Italians : -1.17 British : 1.50 Americans : -3.33 AA fire in Western Germany : : 1.00 Chinese : -0.50 Japanese : -1.33