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Pejon 88 (X) vs. Wizmark (Allies +20), BM3, 2nd game

  • 20 19

    @Pejon_88 sorry its taken a while to get back to this! Scramble/kamis sz6? Any particular OOL or would you like a round by round posting?

  • 23 22

    @wizmark No problem at all!

    2 kamikaze tokens on the battleship
    1 kamikaze token on each of the cruisers and destroyers, 4 in total

    Mostly max defense, but depends on number of hits etc.
    Maybe round per round is required here.

    Very exciting battle!!

  • 23 22

    @Pejon_88 3 fighters scramble of course.

  • 20 19

    @Pejon_88 As expected…thats what i would do!

    Yes…your carriers would all be fixed next turn with air coming back to sit on them…got to see if I can use my fleet while it is equal ish!

  • 20 19

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,2
            Battle in Manchuria
            Battle in Morocco
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
    

    Combat Hit Differential Summary :

    Americans : 0.17
    

    Savegame

  • 20 19

    @Pejon_88 not bad kami…got a dd and the bb…unfortunately for you they were both hits

    1 sub hit which i put on the undamaged carrier…5 more hits to allocate

  • 23 22

    @wizmark That’s what you had to do basically. I agree there.

  • 23 22

    @Pejon_88 sub + destroyer + 2 carriers + tactical

  • 20 19

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,2
            Battle in Manchuria
            Battle in Morocco
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
    

    Combat Hit Differential Summary :

    Americans : -0.67
    Japanese : -2.33
    

    Savegame

  • 20 19

    @Pejon_88 not great for you there, but US failed to take advantage…4 more hits for you

  • 23 22

    @wizmark Just defense for the rest of the battle.

  • 20 19

    @Pejon_88 planes or bb to last longest?

  • 20 19

    @Pejon_88 didnt matter,only 1 unit survived…if you want to swap the bb for a fighter then please do so

  • 20 19

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,2
            Battle in Manchuria
            Battle in Morocco
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 4 fighters in 6 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
                    1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 battleship and 3 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 bomber in 6 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Manchuria from Japanese, taking Morocco from Germans, taking Guam from Japanese with 1 battleship remaining. Battle score for attacker is 4
                Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.33
    Japanese : -2.67
    

    Savegame

  • 20 19

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 19

    TripleA Move Summary: British round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Combat Move - British
            1 infantry moved from Italian Somaliland to Kenya
                  British take Kenya from Italians
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            1 artillery moved from Belgian Congo to 70 Sea Zone
            1 artillery and 1 transport moved from 70 Sea Zone to 83 Sea Zone
            1 artillery moved from 83 Sea Zone to French West Africa
            1 bomber moved from Gibraltar to French West Africa
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Yunnan
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Iraq to Syria
            4 fighters and 1 tactical_bomber moved from Egypt to Syria
    

    Savegame

  • 20 19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
            1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
            1 battleship, 1 carrier and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            5 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 bomber moved from Western United States to 6 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Combat - Americans
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
            Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,2
            Battle in Manchuria
            Battle in Morocco
            Battle in Guam
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 bomber, 2 cruisers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers and 4 fighters in 6 Sea Zone, round 3 : 4/8 hits, 4.67 expected hits
                    1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 battleship and 3 fighters in 6 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 bomber and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 battleship and 1 fighter in 6 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 bomber in 6 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship in 6 Sea Zone, round 6 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans lost in 6 Sea Zone
                Japanese win, taking Manchuria from Japanese, taking Morocco from Germans, taking Guam from Japanese with 1 battleship remaining. Battle score for attacker is 4
                Casualties for Americans: 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Japanese: 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Eastern United States to 91 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Italian Somaliland to Kenya
                  British take Kenya from Italians
            1 artillery moved from Italian Somaliland to 76 Sea Zone
            1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            1 artillery moved from Belgian Congo to 70 Sea Zone
            1 artillery and 1 transport moved from 70 Sea Zone to 83 Sea Zone
            1 artillery moved from 83 Sea Zone to French West Africa
            1 bomber moved from Gibraltar to French West Africa
            2 infantry moved from Burma to Shan State
            2 infantry moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Yunnan
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Iraq to Syria
            4 fighters and 1 tactical_bomber moved from Egypt to Syria
    
        Combat - British
            Battle in French Madagascar
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in French West Africa
                British attack with 1 artillery and 1 bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 1 artillery and 1 bomber in French West Africa, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in French West Africa
                British win, taking French West Africa from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Syria
                British attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 2/7 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking Syria from Neutral_Axis with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Egypt to French Equatorial Africa
            1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            2 fighters moved from Syria to Persia
            2 fighters and 1 tactical_bomber moved from Syria to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 bomber moved from French West Africa to Gibraltar
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Shan State to 39 Sea Zone
            1 tactical_bomber moved from Shan State to India
            1 fighter moved from Yunnan to India
            1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from India to Burma
            1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
    
        Place Units - British
            1 airfield and 1 marine placed in Egypt
            1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,1,1,1,6,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : -2.17
    Americans : -2.33
    Neutral_Axis : -0.67
    Japanese : -3.33
    

    Savegame

  • 23 22

    @wizmark Wow, the pacific is empty :O

  • 23 22

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Southern Italy to Rostov
            1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys
                Russians defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 2,50 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Italians: 2 mech_infantrys
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Romania to Ukraine
            1 artillery and 4 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Rostov to Ukraine
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour moved from 97 Sea Zone to Northern Italy
            1 aaGun, 3 artilleries and 6 infantry moved from Northern Italy to Southern Italy
            1 bomber moved from Rostov to Ukraine
    
        Place Units - Italians
            1 carrier and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Russians : 1,00
    

    Savegame

  • 20 19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Burma to India
            1 fighter moved from Queensland to 39 Sea Zone
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from New South Wales to Queensland
            1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 submarine placed in 54 Sea Zone
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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