Made an edit to leave 1 additional fighter back in Japan.
Please use the 2nd save file.
Sorry, another tiny edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Tunisia to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Malta from British to Italians
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
2 armour and 2 mech_infantrys moved from Western Ukraine to Bessarabia
1 artillery and 3 mech_infantrys moved from Romania to Bessarabia
1 artillery moved from Nigeria to French West Africa
Italians take French West Africa from Neutral_Axis
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Morocco to Algeria
1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 battleship and 2 cruisers moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0,17
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
Combat - ANZAC
Battle in Yunnan
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Yunnan to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 marine moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 aaGun moved from India to Burma
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for ANZAC from 19 to 16
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 artilleries and 23 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Scotland
Battle in Ukraine
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 23 infantry in Ukraine, round 2 : 6/28 hits, 6,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Scotland from British, taking Ukraine from Russians with 5 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from France to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 aaGun and 6 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
7 armour and 14 mech_infantrys moved from Western Ukraine to Ukraine
14 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
3 bombers moved from Western Germany to Novgorod
1 submarine moved from 110 Sea Zone to 111 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
1 fighter placed in Western Germany
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 artilleries and 23 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Scotland
Battle in Ukraine
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 23 infantry in Ukraine, round 2 : 6/28 hits, 6,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Scotland from British, taking Ukraine from Russians with 5 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from France to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 aaGun and 6 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
7 armour and 14 mech_infantrys moved from Western Ukraine to Ukraine
14 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
3 bombers moved from Western Germany to Novgorod
1 submarine moved from 110 Sea Zone to 111 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
1 fighter placed in Western Germany
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,33
Saw that I might need both mechs in WG, so shifted the one placed in Berlin to the west.
Think I have another NCM-edit coming up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
5 artilleries and 23 infantry moved from Western Ukraine to Ukraine
Combat - Germans
Battle in Scotland
Battle in Ukraine
Germans attack with 5 artilleries and 23 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 artilleries and 23 infantry in Ukraine, round 2 : 6/28 hits, 6,33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Scotland from British, taking Ukraine from Russians with 5 artilleries and 22 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from France to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 aaGun and 6 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
7 armour and 14 mech_infantrys moved from Western Ukraine to Ukraine
14 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
3 bombers moved from Western Germany to Novgorod
1 submarine moved from 110 Sea Zone to 111 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
1 fighter placed in Western Germany
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,33
Maximizing forces south. I think I’m satisfied here. Russia may move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 armour moved from Western Ukraine to Bryansk
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Bryansk to Syria
3 mech_infantrys moved from Volgograd to Bryansk
2 aaGuns moved from Bryansk to Rostov
13 infantry moved from Bryansk to Rostov
3 artilleries and 7 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Urals to Nenetsia
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Samara
1 fighter moved from Samara to Russia
1 aaGun and 9 infantry moved from Manchuria to Amur
1 submarine moved from 106 Sea Zone to 103 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
2 armour, 4 infantry and 1 mech_infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 fighter
EDIT: Adding units owned by Russians to Bryansk: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4,1,3,1,1,5,6,4,6
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
This turn is the second crossroad in this game that will certainly analyze later. I had a plan B for this move and time will tell which one was better.
The first crossroad took place in UK2.
I’d be happy to share analyses.
sure, but not yet:)
Of course. We can try and do it after the game is finished.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Siam to Shan State
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Suiyuyan
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Manchuria
Battle in Korea
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win, taking Manchuria from Chinese, taking Korea from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iwo Jima
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Iwo Jima, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits, 2,83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 4/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 carrier moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Hopei to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 aaGun and 1 artillery moved from Kwangsi to French Indo China
1 artillery moved from Hunan to Kwangsi
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Shensi to Kweichow
1 bomber moved from Suiyuyan to Kweichow
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 6 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in Japan
2 carriers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 1,17
Japanese regular : -2,33
UK_Pacific regular : -0,33
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 tactical_bomber moved from Eastern United States to British Guiana
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 destroyer moved from 86 Sea Zone to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
3 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -1,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Americans creates battle in territory 109 Sea Zone
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 fighter moved from 106 Sea Zone to United Kingdom
1 tactical_bomber moved from Eastern United States to British Guiana
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 destroyer moved from 86 Sea Zone to 89 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 63 Sea Zone
3 infantry moved from 63 Sea Zone to New Zealand
1 artillery moved from 63 Sea Zone to New Zealand
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 8 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 8 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 destroyer moved from 71 Sea Zone to 74 Sea Zone
1 bomber moved from Egypt to Ukraine
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 marine moved from Syria to 98 Sea Zone
1 battleship and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Greece
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French Equatorial Africa to Nigeria
British take Nigeria from Italians
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 artillery moved from 99 Sea Zone to Crete
2 fighters moved from 98 Sea Zone to Crete
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Cyprus
1 tactical_bomber moved from Egypt to Cyprus
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
British attack with 1 battleship, 3 cruisers, 2 destroyers, 1 submarine and 2 transports
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 battleship, 3 cruisers, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Greece
Battle in Crete
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Crete
British win, taking Greece from Italians, taking Crete from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Cyprus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Cyprus, round 2 : 2/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 74 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 74 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 4 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter and 4 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Scotland to United Kingdom
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Egypt
1 aaGun moved from Trans-Jordan to Syria
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 armour moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from 96 Sea Zone to Syria
1 tactical_bomber moved from Cyprus to Syria
1 fighter moved from Cyprus to Syria
2 fighters moved from Crete to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 bomber moved from Ukraine to Syria
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Place Units - British
1 airfield placed in Syria
1 fighter and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -2,00
Americans regular : -1,17
Italians regular : 0,33
Japanese regular : -3,00
Germans AA : -0,17
Germans regular : -0,67
British regular : 1,00
Sir, I changed my mind about the Chinese NCM and placement. I would like to reassure you that this was unrelated to any dice events, I simply rushed it out too much. But you have the right to move them back. It makes no huge difference anyway I guess.
hold on please