@donutgold no thanks
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i forgot that japan plays after russia so i cant escape to suyiyuan
i plead u to allow me to not attack samara (1 german inf that missed) and to stack moscow instead
Don’t know what happened, but I’ll definitely consider it. If you post the map I can see the situation.
i ve posted only the new map
in old one i attacked samara with my stack and german guy mised
You attacked with the full army? It’s ok to cancel that and attack with a lesser force.
yep
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and i rolled ur guy again , so if it scored it would be a hit
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
and i rolled ur guy again , so if it scored it would be a hit
You think? I’d say the first roll stands, unless you interpret it as a whole new battle by applying less force.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Shensi to Kansu 1 infantry moved from Tsinghai to Kansu 4 armour and 3 mech_infantrys moved from Shensi to Kansu 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 46 Sea Zone to 47 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Dutch New Guinea 2 fighters moved from 37 Sea Zone to Dutch New Guinea 2 bombers moved from French Indo China to Suiyuyan Combat - Japanese Battle in 47 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 47 Sea Zone Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kansu Japanese attack with 4 armour, 2 infantry and 3 mech_infantrys British defend with 1 aaGun; Chinese defend with 1 fighter and 2 infantry; Russians defend with 1 infantry Japanese roll dice for 4 armour, 2 infantry and 3 mech_infantrys in Kansu, round 2 : 1/9 hits, 2,83 expected hits Chinese roll dice for 1 aaGun, 1 fighter and 3 infantry in Kansu, round 2 : 4/4 hits, 1,67 expected hits 2 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 aaGun owned by the British lost in Kansu Japanese roll dice for 4 armour and 1 mech_infantry in Kansu, round 3 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 2/4 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour in Kansu, round 4 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 0/3 hits, 1,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 armour in Kansu, round 5 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 1/2 hits, 1,00 expected hits 1 armour owned by the Japanese lost in Kansu Japanese roll dice for 2 armour in Kansu, round 6 : 0/2 hits, 1,00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 6 : 1/2 hits, 1,00 expected hits 1 armour owned by the Japanese lost in Kansu Japanese roll dice for 1 armour in Kansu, round 7 : 0/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 7 : 2/2 hits, 1,00 expected hits 1 armour owned by the Japanese lost in Kansu Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -31 Casualties for Japanese: 4 armour, 2 infantry and 3 mech_infantrys Casualties for British: 1 aaGun Casualties for Chinese: 2 infantry Battle in Dutch New Guinea Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2,50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 3 fighters moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 submarine moved from 41 Sea Zone to 74 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 carriers and 3 destroyers moved from 41 Sea Zone to 45 Sea Zone 2 bombers moved from Suiyuyan to Kweichow 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Sikang to Tsinghai 3 infantry moved from Kiangsu to Anhwe 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 carrier and 2 destroyers moved from 37 Sea Zone to 45 Sea Zone 2 infantry moved from Sakha to Siberia 1 fighter moved from 34 Sea Zone to 45 Sea Zone Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Japanese undo move 1. 1 destroyer and 1 transport placed in 6 Sea Zone 3 submarines placed in 36 Sea Zone 3 artilleries placed in Malaya 3 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Russians from Kansu: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 1,67 Japanese : -7,33
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Fucking chinese!
I got so pissed off by the dice that I just drove it until the end.
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Changed the causalty selection so you saved a chinese inf instead of russian.
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
and i rolled ur guy again , so if it scored it would be a hit
You think? I’d say the first roll stands, unless you interpret it as a whole new battle by applying less force.
On first time u missed too. I was going to get u an extra shot if that german dude score. So u re not on less, only could profit
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Fucking chinese!
I got so pissed off by the dice that I just drove it until the end.
Unbeliveable!
I wanted to remove that russian inf there but i had some inner feeling that i should leave it there in kansu to give its part in the allied defence of china in their expected doom
I cant believe what happened.
I was super lucky. Paranormal
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Changed the causalty selection so you saved a chinese inf instead of russian.
I ll see it all tomorrow in peace
I think i cant play today anymore
Especially not the triple allied move
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Whoever wins this game, it will be because he was slightly better and slightly luckier.
So close game, but one side has to prevail.
We re in the 14th round.
I hope we can advance severely in the next 3 days.
We already had today and yesterday.
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So full of twists and ups and downs. Havent seen it before all in one game. Ok some weird dices helped it, but stil…
If somebody s tracking this i believe he enjoys it with popcorns in his hand -
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Fucking chinese!
I got so pissed off by the dice that I just drove it until the end.
I am on mobile.
China is ur definitely most hated nation.U even dislike them when playing them
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Lol, true that! And then Corona and all…
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dng sz
battle
my subs scored 2 hits
but my loosers then scored only onecas selection please
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 4 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 46 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 destroyer moved from 30 Sea Zone to 45 Sea Zone 1 carrier and 2 submarines moved from 30 Sea Zone to 45 Sea Zone 1 bomber, 3 fighters and 1 tactical_bomber moved from Queensland to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 1 bomber, 1 carrier, 3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 artillery, 3 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports Americans roll dice for 3 submarines in 45 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/8 hits, 3.83 expected hits
Combat Hit Differential Summary :
Americans : -1.83
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The sub.
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u scored 7
stupid d ices
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
u scored 7
stupid d icesExpected 5 for US and 6 for J. That’s a pain.
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urs scored little above average but my were bad
because i combine with anzac -
I know. I would’ve struggled to keep atleast one ac alive.