scramble 1 fig from scotland
no scramble other
thx
finally lucky
s france britisth guys heroes
Doing Italy.
fast anzac will go then
i ll go prepare the move
and i ve finally bombarded something and it went pretty well in n italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 5x factory_minor; Remaining resources: 18 PUs;
Italians buy 5 infantry; Remaining resources: 3 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Kazakhstan
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry moved from Northern Italy to Southern France
1 fighter moved from 93 Sea Zone to Northern Italy
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
2 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0,83
French : 0,67
Russians : 0,00
Aussie and french on the move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from 42 Sea Zone to Northern Territory
3 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 30 Sea Zone to 54 Sea Zone
4 submarines moved from 39 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to New Guinea
1 fighter moved from 42 Sea Zone to Northern Territory
3 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 30 Sea Zone to 54 Sea Zone
4 submarines moved from 39 Sea Zone to 80 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - French
French buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 aaGun moved from France to Normandy Bordeaux
Place Units - French
1 artillery and 2 infantry placed in France
1 fighter placed in Normandy Bordeaux
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
all done
germany on the move
i ll go eat and do some stuff i need to do while u play germans
cheers
i must again must say i truly enjoy playing against U , because u re a true gentlemen, very good player, statistics fan, fast player and a person with a sense of humour :)
even if i loose the game, i hope playing more, with U too :)
and i forgot to mention
russian sub hero :)
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i must again must say i truly enjoy playing against U , because u re a true gentlemen, very good player, statistics fan, fast player and a person with a sense of humour :)
Likewise :)
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i must again must say i truly enjoy playing against U , because u re a true gentlemen, very good player, statistics fan, fast player and a person with a sense of humour :)
Likewise :)
then what to say then i look forward to our future games
I had an idea to stack 3 territories, but realize it’s hard pressed since I can only build 8 land units in WG.
S France and WG has priority, so wonder if it’s ok that I move the italian fig I planted in N Italy to Rome?
Also miscalculated my purchase with G, but won’t ask for a change. The 2 inf in Berlin will come to use eventually.
hey i dont see the map xd
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 battleship, 1 carrier and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Caucasus to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Caucasus to Turkmenistan
Germans take Turkmenistan from Russians
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 fighters moved from Rostov to Northwest Persia
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 7 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter and 2 infantry; French defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/10 hits, 4,50 expected hits
French roll dice for 1 aaGun, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 2,00 expected hits
1 aaGun owned by the French, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 aaGun and 1 fighter
Casualties for British: 1 fighter and 2 infantry
Battle in Northwest Persia
Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/7 hits, 3,17 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries and 7 infantry moved from Northern Italy to Southern France
2 infantry moved from Belarus to Bryansk
1 aaGun moved from Smolensk to Bryansk
4 artilleries and 5 infantry moved from Smolensk to Bryansk
1 infantry moved from Tambov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
3 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
1 fighter moved from Northwest Persia to Bryansk
1 fighter moved from Northwest Persia to Rostov
1 fighter moved from Northwest Persia to Rostov
1 tactical_bomber moved from Northwest Persia to Bryansk
1 tactical_bomber moved from Northwest Persia to Bryansk
6 mech_infantrys moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan
1 mech_infantry moved from Caucasus to Turkmenistan
2 mech_infantrys moved from Caucasus to Kazakhstan
3 mech_infantrys moved from Caucasus to Kazakhstan
2 aaGuns moved from Caucasus to Kazakhstan
EDIT: 1 fighter moved from Northern Italy to Southern Italy
Combat Hit Differential Summary :
Germans : 2,33
British : 0,00
French : 0,00
AA fire in Normandy Bordeaux : : -0,50
Posted it. Not finished with NCMs.
take ur time
i am on a phone
Ok, I finish up with that edit in play. If you object, I’ll have to redo.