@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 2 carriers, 2 fighters and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 4 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Gibraltar to Northern Italy 1 artillery and 1 marine moved from Johnston Island to 30 Sea Zone 1 artillery, 1 marine and 1 transport moved from 30 Sea Zone to 47 Sea Zone 1 artillery and 1 marine moved from 47 Sea Zone to New Britain 1 destroyer moved from 49 Sea Zone to 46 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone retreated to 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 3 submarines Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits 2 submarines owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Japanese: 3 submarines Battle in Holland Belgium Americans attack with 1 armour, 4 artilleries and 5 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 armour, 4 artilleries and 5 infantry in Holland Belgium, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in New Britain Americans attack with 1 artillery and 1 marine Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 marine in New Britain, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Britain, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in New Britain Americans roll dice for 1 marine in New Britain, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Britain, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 marine in New Britain, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in New Britain, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the Americans lost in New Britain Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 artillery and 1 marine Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 109 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Northern Italy to France Place Units - Americans 2 fighters placed in Eastern United States 2 carriers and 6 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Removing units owned by British from 109 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to 109 Sea Zone: 1 fighter EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode British buy 2 artilleries, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from France to Southern France 3 fighters moved from France to Southern France 2 tactical_bombers moved from France to Southern France Combat - British Battle in Southern France British attack with 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/6 hits, 3.00 expected hits Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Southern France British win, taking Southern France from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 carrier, 3 destroyers, 2 fighters and 3 transports moved from 109 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux EDIT: 2 aaGuns moved from France to Holland Belgium 3 fighters and 2 tactical_bombers moved from Southern France to France 1 fighter moved from United Kingdom to Normandy Bordeaux 3 aaGuns, 13 artilleries and 17 infantry moved from Northwest Persia to Iraq 3 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Eastern Persia 1 mech_infantry moved from West India to India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 3 mech_infantrys moved from Eastern Persia to India 1 mech_infantry moved from Iraq to Eastern Persia Place Units - British 2 artilleries and 1 infantry placed in Iraq 1 submarine placed in 110 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -1.00 British : 0.00 Americans : -1.83 AA fire in Northern Italy : : -0.17 Chinese : 0.33 Japanese : 1.00
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sorry had some battle calc to do
italy on the move
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finally lucky
s france britisth guys heroes -
Doing Italy.
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fast anzac will go then
i ll go prepare the move
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and i ve finally bombarded something and it went pretty well in n italy
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 5x factory_minor; Remaining resources: 18 PUs; Italians buy 5 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 artillery and 1 infantry moved from Caucasus to Kazakhstan Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Russians lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Russians: 1 submarine Battle in Kazakhstan Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 fighter and 2 infantry British defend with 1 infantry; French defend with 1 factory_minor and 1 harbour Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 aaGuns, 1 armour, 1 artillery and 1 mech_infantry moved from Northern Italy to Southern France 1 fighter moved from 93 Sea Zone to Northern Italy 1 fighter moved from Southern France to Southern Italy Place Units - Italians 2 infantry placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -0,83 French : 0,67 Russians : 0,00
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Aussie and french on the move.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 fighter moved from Queensland to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 fighter moved from 42 Sea Zone to Northern Territory 3 infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 30 Sea Zone to 54 Sea Zone 4 submarines moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to South Australia: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 fighter moved from Queensland to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking Paulau Island from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 fighter moved from 42 Sea Zone to Northern Territory 3 infantry moved from Queensland to Northern Territory 1 aaGun moved from Queensland to Northern Territory 1 infantry moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 30 Sea Zone to 54 Sea Zone 4 submarines moved from 39 Sea Zone to 80 Sea Zone Place Units - ANZAC 1 artillery placed in New South Wales 1 submarine and 1 transport placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Adding units owned by ANZAC to South Australia: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - French French buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 aaGun moved from France to Normandy Bordeaux Place Units - French 1 artillery and 2 infantry placed in France 1 fighter placed in Normandy Bordeaux Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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all done
germany on the move
i ll go eat and do some stuff i need to do while u play germans
cheers
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i must again must say i truly enjoy playing against U , because u re a true gentlemen, very good player, statistics fan, fast player and a person with a sense of humour :)
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even if i loose the game, i hope playing more, with U too :)
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and i forgot to mention
russian sub hero :)
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i must again must say i truly enjoy playing against U , because u re a true gentlemen, very good player, statistics fan, fast player and a person with a sense of humour :)
Likewise :)
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@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i must again must say i truly enjoy playing against U , because u re a true gentlemen, very good player, statistics fan, fast player and a person with a sense of humour :)
Likewise :)
then what to say then i look forward to our future games
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I had an idea to stack 3 territories, but realize it’s hard pressed since I can only build 8 land units in WG.
S France and WG has priority, so wonder if it’s ok that I move the italian fig I planted in N Italy to Rome?
Also miscalculated my purchase with G, but won’t ask for a change. The 2 inf in Berlin will come to use eventually.
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hey i dont see the map xd
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 battleship, 1 carrier and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 1 mech_infantry moved from Caucasus to Turkmenistan Germans take Turkmenistan from Russians 1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia 2 fighters moved from Rostov to Northwest Persia Combat - Germans Battle in Normandy Bordeaux Germans attack with 7 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 fighter and 2 infantry; French defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 7 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/10 hits, 4,50 expected hits French roll dice for 1 aaGun, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 2,00 expected hits 1 aaGun owned by the French, 1 fighter owned by the French, 2 mech_infantrys owned by the Germans, 2 infantry owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux Germans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Germans: 2 mech_infantrys Casualties for French: 1 aaGun and 1 fighter Casualties for British: 1 fighter and 2 infantry Battle in Northwest Persia Germans attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 3 infantry Germans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/7 hits, 3,17 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries and 7 infantry moved from Northern Italy to Southern France 2 infantry moved from Belarus to Bryansk 1 aaGun moved from Smolensk to Bryansk 4 artilleries and 5 infantry moved from Smolensk to Bryansk 1 infantry moved from Tambov to Bryansk 3 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 3 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk 1 fighter moved from Northwest Persia to Bryansk 1 fighter moved from Northwest Persia to Rostov 1 fighter moved from Northwest Persia to Rostov 1 tactical_bomber moved from Northwest Persia to Bryansk 1 tactical_bomber moved from Northwest Persia to Bryansk 6 mech_infantrys moved from Caucasus to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 2 armour and 2 mech_infantrys moved from Caucasus to Turkmenistan 1 mech_infantry moved from Caucasus to Turkmenistan 2 mech_infantrys moved from Caucasus to Kazakhstan 3 mech_infantrys moved from Caucasus to Kazakhstan 2 aaGuns moved from Caucasus to Kazakhstan EDIT: 1 fighter moved from Northern Italy to Southern Italy
Combat Hit Differential Summary :
Germans : 2,33 British : 0,00 French : 0,00 AA fire in Normandy Bordeaux : : -0,50
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Posted it. Not finished with NCMs.