L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    TUV

    Allies 2212
    Axis 1505

    +707 for the Allies

    Scary, but I’ll try and counter it.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    germany on the move

    new news
    i am online all day
    i have some job from home , but i can play all day long

    so we can move a lot today if u want / can

    cheers

    Sweet! I should be able to play a lot as well. Happy tidings!

    We love this game :)


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Northern Italy to Southern France
            1 artillery and 4 infantry moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
            2 infantry moved from Volgograd to Tambov
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Volgograd to Russia
            1 artillery moved from Bryansk to Russia
            1 fighter moved from Volgograd to Russia
            2 artilleries and 4 infantry moved from Bryansk to Smolensk
            2 artilleries moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Smolensk
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            3 fighters moved from Yugoslavia to Southern France
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
            2 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            1 armour moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Caucasus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                French defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery
            Battle in Tambov
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 4 artilleries and 7 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 artilleries and 7 infantry in Smolensk, round 2 : 1/11 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship
                    Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 112 Sea Zone
                Germans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
            Battle in Southern France
                Germans attack with 4 fighters and 3 infantry
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 4 fighters and 3 infantry in Southern France, round 2 : 3/7 hits, 2,50 expected hits
                    French roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the French and 2 artilleries owned by the French lost in Southern France
                Germans win, taking Southern France from French with 4 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for French: 2 artilleries and 1 infantry
            Battle in Russia
                Germans attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 6 artilleries and 1 factory_major
                    Germans roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Russia, round 2 : 3/9 hits, 3,33 expected hits
                    Russians roll dice for 6 artilleries in Russia, round 2 : 0/6 hits, 2,00 expected hits
                    3 artilleries owned by the Russians lost in Russia
                    Germans roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Russia, round 3 : 5/9 hits, 3,33 expected hits
                    Russians roll dice for 3 artilleries in Russia, round 3 : 2/3 hits, 1,00 expected hits
                    3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 6 artilleries
                Casualties for Germans: 2 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Volgograd to Caucasus
            3 artilleries moved from Ukraine to Bryansk
            1 mech_infantry moved from Volgograd to Caucasus
            1 infantry moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Volgograd to Caucasus
            12 mech_infantrys moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Tambov to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            2 fighters moved from Russia to Rostov
            5 armour moved from Rostov to Caucasus
            3 mech_infantrys moved from Rostov to Caucasus
            10 mech_infantrys moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            3 mech_infantrys moved from Rostov to Caucasus
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
            5 infantry moved from Western Germany to Northern Italy
            4 fighters moved from Southern France to Western Germany
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            3 infantry placed in Ukraine
            1 infantry placed in Volgograd
            1 infantry placed in Novgorod
            8 infantry placed in Western Germany
            2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
            Germans collect 53 PUs (3 lost to blockades); end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Adding units owned by Germans to Smolensk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    French : 0,67
    Russians : -1,33
    

    Savegame


  • moscow is taken, but the allies wont surrender


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    moscow is taken, but the allies wont surrender

    They’re a sturdy bunch. So, what mischief are the ruskijs up to?


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 artillery and 1 infantry moved from Vologda to Russia
            21 artilleries, 2 fighters, 33 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Samara to Russia
    
        Combat - Russians
            Battle in Russia
                Russians attack with 22 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
                    Russians roll dice for 22 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 18/64 hits, 19.17 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 22 artilleries, 2 fighters, 34 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 2 artilleries and 2 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Russia to Kansu
            3 aaGuns moved from Samara to Russia
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Timguska to Kansu
            1 aaGun moved from Vologda to Russia
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 fighter moved from India to Kansu
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -1.17
    

    Savegame


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    moscow is taken, but the allies wont surrender

    They’re a sturdy bunch. So, what mischief are the ruskijs up to?

    The bear is back :)


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    moscow is taken, but the allies wont surrender

    They’re a sturdy bunch. So, what mischief are the ruskijs up to?

    The bear is back :)

    crazy game :bear:


  • Allies 2086
    Axis 1584

    +502


  • while u play jap,

    i ll try to prepare allied move as much as i can ( i dont know what will jap play) but something can be prepaired


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    while u play jap,

    i ll try to prepare allied move as much as i can ( i dont know what will jap play) but something can be prepaired

    I do J right now.


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 destroyers, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 submarine moved from 78 Sea Zone to 41 Sea Zone
            3 submarines moved from 37 Sea Zone to 54 Sea Zone
                  Japanese take 42 Sea Zone from ANZAC
                  Japanese take 37 Sea Zone from UK_Pacific
            1 submarine moved from 22 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Malaya to Java
            2 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 carriers and 3 destroyers moved from 36 Sea Zone to 41 Sea Zone
            1 bomber moved from Kweichow to Tsinghai
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Hopei to Suiyuyan
            1 fighter moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 2 carriers, 3 destroyers, 1 submarine and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese win, taking 41 Sea Zone from UK_Pacific with 2 carriers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 4 : 0/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 5 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 54 Sea Zone
                Japanese attack with 3 submarines
                Americans defend with 2 carriers, 2 fighters and 1 transport; ANZAC defend with 2 fighters and 2 transports
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 2 carriers and 3 transports in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    1 carrier owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 1 carrier and 3 transports in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 4 : 1/3 hits, 1,00 expected hits
                    1 carrier owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 5 : 1/3 hits, 1,00 expected hits
                    1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 6 : 1/3 hits, 1,00 expected hits
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 7 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 3 submarines in 54 Sea Zone, round 8 : 1/3 hits, 1,00 expected hits
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                3 submarines owned by the Japanese Submerged
                Americans win with 4 fighters remaining. Battle score for attacker is 53
                Casualties for Americans: 2 carriers and 1 transport
                Casualties for ANZAC: 2 transports
            Battle in Suiyuyan
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                    Japanese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 infantry in Suiyuyan, round 6 : 1/2 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Sumatra
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                2 fighters owned by the ANZAC and 2 fighters owned by the Americans forced to land in Queensland
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 55 Sea Zone: 3 submarines
            EDIT: Removing units owned by Japanese from 54 Sea Zone: 3 submarines
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 fighters moved from Japan to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from Tsinghai to French Indo China
            1 bomber moved from Java to French Indo China
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Kiangsu to Kweichow
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Sikang to Shensi
            1 infantry moved from Shan State to Burma
            1 infantry moved from Siberia to Sakha
            1 fighter moved from 25 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            Japanese undo move 1.
            1 carrier and 2 destroyers placed in 37 Sea Zone
            1 transport placed in 36 Sea Zone
            1 carrier placed in 6 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : -1,00
    Chinese : 0,00
    UK_Pacific : 0,00
    Japanese : -4,00
    

    Savegame


  • what stupidity did i make in sz 54 and then stupit stupid dices ruin everything
    if i loose this game i wont play this game ever again


  • I got an option to retreat right after having killed off the last trannie, but clicked past it. Seems strange, but then I remembered you did something similar after a battle in z112. So I retreat the subs to z55.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    I got an option to retreat right after having killed off the last trannie, but clicked past it. Seems strange, but then I remembered you did something similar after a battle in z112. So I retreat the subs to z55.

    u can not retreat from lone tranies


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    I got an option to retreat right after having killed off the last trannie, but clicked past it. Seems strange, but then I remembered you did something similar after a battle in z112. So I retreat the subs to z55.

    u can not retreat from lone tranies

    But you did in one of our earlier games, if I remember correctly. The air is still in the battle zone.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    I got an option to retreat right after having killed off the last trannie, but clicked past it. Seems strange, but then I remembered you did something similar after a battle in z112. So I retreat the subs to z55.

    u can not retreat from lone tranies

    But you did in one of our earlier games, if I remember correctly. The air is still in the battle zone.

    ah i have air


  • i am not sure we ll check with adam


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    ot retreat from lone tranies

    it seems not dice but my stupidity cost me a lot


  • Yep, that’s good. It feels strange.

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