@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 bomber; Remaining resources: 3 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Poland to Baltic States
2 bombers moved from Western Germany to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
1 artillery moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
2 tactical_bombers moved from Western Germany to Greece
5 infantry moved from Bulgaria to Greece
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 2 bombers and 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 bombers and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Greece
Germans attack with 5 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 5 infantry and 2 tactical_bombers in Greece, round 2 : 1/7 hits, 1.83 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
1 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Greece
Germans roll dice for 2 infantry and 2 tactical_bombers in Greece, round 3 : 3/4 hits, 1.33 expected hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 armour moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
4 armour moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Romania to Eastern Poland
3 aaGuns, 2 armour, 2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
2 tactical_bombers moved from Greece to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 bombers moved from 96 Sea Zone to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 artillery moved from France to Western Germany
5 armour moved from France to Germany
1 mech_infantry moved from Southern France to Western Germany
2 infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Baltic States to Germany
Place Units - Germans
1 bomber placed in Western Germany
9 armour placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 1.17
British : 0.50
Neutral_Allies : 1.67
Russians : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Combat Hit Differential Summary :
@Makalakalane I know you can’t scramble planes from Germany but I need to know what you want to do with your Subs in sz113. Submerge or fight?
@scousemart fight
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 2 submarines and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans winGermans win with no units remaining with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Baltic States, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
3 fighters moved from Baltic States to Russia
4 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 9 infantry moved from Belarus to Bryansk
1 artillery, 3 fighters and 5 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
2 infantry moved from Rostov to Bryansk
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Sikang to Shensi
2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur
Place Units - Russians
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
10 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
2 bombers moved from Kwangsi to Amur
6 fighters and 4 tactical_bombers moved from Kiangsu to Amur
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
3 artilleries and 8 infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 3 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 8 infantry in Kweichow, round 2 : 4/11 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 4/13 hits, 6.17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Amur
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 16 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns, 2 artilleries and 18 infantry
AA fire in Amur : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 16 infantry and 4 tactical_bombers in Amur, round 2 : 10/30 hits, 10.67 expected hits
Russians roll dice for 2 aaGuns, 2 artilleries and 18 infantry in Amur, round 2 : 6/20 hits, 6.67 expected hits
6 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 10 infantry and 4 tactical_bombers in Amur, round 3 : 9/24 hits, 9.67 expected hits
Russians roll dice for 2 artilleries and 10 infantry in Amur, round 3 : 4/12 hits, 4.00 expected hits
4 infantry owned by the Japanese and 9 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 6 infantry and 4 tactical_bombers in Amur, round 4 : 7/20 hits, 9.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Amur, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 5 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 29
Casualties for Japanese: 1 fighter and 11 infantry
Casualties for Russians: 2 aaGuns, 2 artilleries and 18 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
4 fighters moved from Amur to Manchuria
4 tactical_bombers moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
2 bombers moved from Amur to Manchuria
5 fighters moved from Yunnan to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 3 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00
Chinese : -0.33
Russians : -0.67
Japanese : -4.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Eastern United States to Western United States
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 armour and 2 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 4/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from Malta to 93 Sea Zone
1 artillery moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 armour moved from Egypt to Kenya
2 artilleries moved from Ethiopia to 76 Sea Zone
2 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 artilleries moved from 80 Sea Zone to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 93 Sea Zone
1 transport owned by the Italians lost in 93 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Iraq
British attack with 2 artilleries, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 : 3/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 : 3/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter moved from Iraq to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from 93 Sea Zone to Malta
1 artillery moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
1 factory_minor placed in Egypt
1 transport placed in 106 Sea Zone
1 destroyer placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 3.50
Italians : -1.33
Chinese : 2.83
Neutral_Axis : 0.00
Japanese : 1.00
@Makalakalane You got me with the Japanese move on Russia. I wasn’t expecting you to do that. I now realised what I should have done! I won’t be making that mistake again! 🙈😉
@scousemart actually I made a similar bid against Maxiheimer (Raimo) and he also killed off my entire Russian force in the north in round 2 - I even had 2 more artilleries than you had. I ended up winning the game :D But I don’t remember how the rest of the map loked like at that point. Maybe he experimented a little. I was surprised to win it, anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 98 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
2 artilleries moved from Yugoslavia to Albania
2 armour moved from Yugoslavia to Romania
Place Units - Italians
1 submarine and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
3 fighters moved from Queensland to Java
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
11 armour moved from Germany to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
3 bombers moved from Western Germany to Western Ukraine
8 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 cruiser and 2 submarines
Russians defend with 1 cruiser
Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Western Ukraine
Germans attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 6/9 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 11 armour and 8 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 11 armour and 8 infantry in Baltic States, round 2 : 12/19 hits, 6.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 11 armour and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Eastern Poland
3 bombers moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Germany to Western Germany
3 armour moved from Germany to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 5.67
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Bryansk to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Kansu
2 infantry moved from Belarus to Novgorod
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Dzavhan
1 aaGun moved from Archangel to Novgorod
1 artillery moved from Ukraine to Bryansk
1 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
3 infantry moved from Russia to Bryansk
Place Units - Russians
2 infantry placed in Novgorod
1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in Russia
Russians undo move 1.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
1 artillery moved from Amur to Ulaanbaatar
1 artillery moved from Amur to Buyant-Uhaa
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Amur to Ulaanbaatar
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 artilleries and 8 infantry moved from Kweichow to Yunnan
1 armour, 1 artillery and 4 infantry moved from French Indo China to Yunnan
2 bombers moved from Manchuria to Yunnan
1 tactical_bomber moved from Manchuria to Buryatia
1 fighter moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 fighter moved from Manchuria to Ulaanbaatar
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry and 4 tactical_bombers in Yunnan, round 2 : 11/28 hits, 11,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Jehol to Kwangsi
2 fighters moved from Jehol to Kwangsi
1 fighter moved from Buryatia to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
1 fighter moved from Ulaanbaatar to Manchuria
1 tactical_bomber moved from Ulaanbaatar to Manchuria
1 fighter moved from Buyant-Uhaa to Kiangsu
1 tactical_bomber moved from Buyant-Uhaa to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
5 fighters moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese : -1,00
Russians : 0,00
Japanese : -1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Buryatia
1 artillery moved from Amur to Ulaanbaatar
1 artillery moved from Amur to Buyant-Uhaa
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Amur to Ulaanbaatar
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
1 infantry moved from 19 Sea Zone to Jehol
2 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
3 artilleries and 8 infantry moved from Kweichow to Yunnan
1 armour, 1 artillery and 4 infantry moved from French Indo China to Yunnan
2 bombers moved from Manchuria to Yunnan
1 tactical_bomber moved from Manchuria to Buryatia
1 fighter moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Ulaanbaatar
1 fighter moved from Manchuria to Ulaanbaatar
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
5 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Ulaanbaatar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ulaanbaatar
Japanese win, taking Ulaanbaatar from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry and 4 tactical_bombers in Yunnan, round 2 : 11/28 hits, 11,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 2 bombers, 5 fighters, 12 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Jehol to Kwangsi
2 fighters moved from Jehol to Kwangsi
1 fighter moved from Buryatia to Manchuria
1 tactical_bomber moved from Buryatia to Manchuria
1 fighter moved from Ulaanbaatar to Manchuria
1 tactical_bomber moved from Ulaanbaatar to Manchuria
1 fighter moved from Buyant-Uhaa to Kiangsu
1 tactical_bomber moved from Buyant-Uhaa to Kiangsu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
5 fighters moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 infantry placed in French Indo China
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1,00
Russians : 0,00
Japanese : -1,17
@scousemart I made a small mistake and hurried up and edited it… Use the latest Japan save, please? I posted the first a second too fast :D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 artillery placed in Central United States
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Jehol
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 aaGun, 1 artillery and 3 infantry
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Jehol, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 armour, 4 artilleries and 12 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 4 artilleries and 12 infantry in Yunnan, round 2 : 8/17 hits, 5.83 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 armour, 4 artilleries and 12 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
4 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 artillery moved from Burma to Yunnan
6 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 bomber moved from Malta to Tobruk
1 fighter moved from Malta to Tobruk
1 fighter moved from Trans-Jordan to Tobruk
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Tobruk
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tobruk, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Italians lost in Tobruk
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Tobruk, round 3 : 4/6 hits, 2.50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 4 artilleries and 12 infantry
British roll dice for 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 3.00 expected hits
Japanese roll dice for 1 armour, 4 artilleries and 12 infantry in Yunnan, round 2 : 7/17 hits, 5.83 expected hits
4 infantry owned by the Japanese and 7 infantry owned by the British lost in Yunnan
1 mech_infantry owned by the British and 1 artillery owned by the British retreated to Burma
Japanese win with 1 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is -9
Casualties for British: 7 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to India
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery moved from Iraq to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Tobruk to Egypt
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Alexandria
2 infantry moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Kenya to Egypt
1 artillery moved from Iraq to Trans-Jordan
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 airfield and 1 fighter placed in Egypt
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,3,1
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 artilleries, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 2.00
Italians : -1.00
Chinese : -1.00
Japanese : 4.67
@Makalakalane No problem.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Algeria to Morocco
1 mech_infantry moved from Algeria to Morocco
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 armour moved from Romania to Belarus
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from French with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from Algeria to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
1 infantry moved from Albania to Greece
2 artilleries moved from Albania to Greece
1 fighter moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 1,50
French : 0,00
Russians : -0,33