Guten Morgen Martin,
steigt dein fig in UK auf ?
A bit late for that roll. 3 expected hits though.
oh dices, we love u we hate u , my friend trulpen and i cant live without u xd
Now, what was that TUV-swing?
now we dont know TUV of the battle
they should really fix this triple a thing
You can calculate it. Try dicebot. ;)
Japanese sub-hero!
Finally!
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
they should really fix this triple a thing
I think the problem is other games and making all of them work in one client.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Japanese sub-hero!
no its not
i ve already rolled it before the big battle it missed
this dice doesnt count i had to roll because it was cm
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by British to Kansu: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1, battleship = 1
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 carriers
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 3 fighters
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter, 6 submarines and 1 tactical_bomber
EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Johnston Island to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
EDIT: 3 fighters moved from Western Germany to 112 Sea Zone
Combat - Americans
Battle in Midway
Battle in 49 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win, taking Midway from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 49 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Americans to French
EDIT: Turning off Edit Mode
EDIT: 4 fighters moved from 112 Sea Zone to Western Germany
2 infantry moved from France to Southern France
1 bomber moved from 49 Sea Zone to Queensland
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Queensland
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 marine moved from 30 Sea Zone to Johnston Island
1 bomber moved from Western United States to Gibraltar
Place Units - Americans
2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Western United States
1 carrier and 2 transports placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Suiyuyan to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : -0.33
look like chinese marine looks like, like an alien xd
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Japanese sub-hero!
no its not
i ve already rolled it before the big battle it missed
this dice doesnt count i had to roll because it was cm
I don’t see that it happened. You did S France by dicebot. This battle looks correct.
You started with the big battle, right?
No, now I see it. Yes, it was rolled earlier. So sad.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Japanese sub-hero!
no its not
i ve already rolled it before the big battle it missed
this dice doesnt count i had to roll because it was cm
You should use your original file and edit in the corrected battle into that, instead of the opposite. Results in less messing and editing.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
look like chinese marine looks like, like an alien xd
It is because it is.
That would be fun, to get a chinese marine as a bid. Just for the hell of it. I played a game with a chinese tac. That was pretty useless, but fun.
It’s the second time you snitch me of my japanese sub-hero. You’re mean. :grin: