L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • 1d6: 1
    5d6: 5, 2, 1, 2, 1


  • unbeliveabel


  • oh dices first u gave me everything then u smash me down like nobody
    and the thing is i wasnt greddy, i went for maximum offense, removed the acs , had 80 % to win the battle


  • A bit late for that roll. 3 expected hits though.


  • oh dices, we love u we hate u , my friend trulpen and i cant live without u xd


  • Now, what was that TUV-swing?


  • now we dont know TUV of the battle


  • they should really fix this triple a thing


  • You can calculate it. Try dicebot. ;)


  • Japanese sub-hero!


  • Finally!


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    they should really fix this triple a thing

    I think the problem is other games and making all of them work in one client.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Japanese sub-hero!

    no its not

    i ve already rolled it before the big battle it missed

    this dice doesnt count i had to roll because it was cm


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Kansu: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1, battleship = 1
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 carriers
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 3 fighters
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter, 6 submarines and 1 tactical_bomber
            EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
            EDIT: Turning off Edit Mode
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 bomber moved from Johnston Island to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            EDIT: 3 fighters moved from Western Germany to 112 Sea Zone
    
        Combat - Americans
            Battle in Midway
            Battle in 49 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 49 Sea Zone
                Americans win, taking Midway from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 49 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship and 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern France: 1 infantry
            EDIT: Changing ownership of Southern France from Germans to Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Southern France from Americans to French
            EDIT: Turning off Edit Mode
            EDIT: 4 fighters moved from 112 Sea Zone to Western Germany
            2 infantry moved from France to Southern France
            1 bomber moved from 49 Sea Zone to Queensland
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Queensland
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 marine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 fighter moved from 49 Sea Zone to 54 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
            1 artillery and 1 marine moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Western United States to Gibraltar
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 artillery and 3 infantry placed in Western United States
            1 carrier and 2 transports placed in 10 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Kansu: 1 infantry
            EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • look like chinese marine looks like, like an alien xd


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Japanese sub-hero!

    no its not

    i ve already rolled it before the big battle it missed

    this dice doesnt count i had to roll because it was cm

    I don’t see that it happened. You did S France by dicebot. This battle looks correct.


  • You started with the big battle, right?


  • No, now I see it. Yes, it was rolled earlier. So sad.


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Japanese sub-hero!

    no its not

    i ve already rolled it before the big battle it missed

    this dice doesnt count i had to roll because it was cm

    You should use your original file and edit in the corrected battle into that, instead of the opposite. Results in less messing and editing.

Suggested Topics

  • 21
  • 19
  • 251
  • 42
  • 87
  • 185
  • 217
  • 181
Axis & Allies Boardgaming Custom Painted Miniatures

54

Online

17.8k

Users

40.4k

Topics

1.8m

Posts