Agreed it could have definitely been worse!
Regularkid (Axis) vs. Crockett (Allies) - PTV
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 2 tactical_bombers moved from Western Germany to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour and 3 mech_infantrys moved from Austria to France 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/14 hits, 4.00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 114 Sea Zone 1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 115 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 19 Casualties for British: 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for French: 1 artillery and 1 infantry Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 8/17 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France Germans roll dice for 5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 4/14 hits, 5.33 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38 Casualties for Germans: 5 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone Germans roll dice for 1 submarine in 109 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 armour and 4 infantry moved from Poland to Slovakia Hungary 1 armour moved from Slovakia Hungary to Romania 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 1 bomber moved from 113 Sea Zone to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Germany 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 2 fighters moved from 113 Sea Zone to Western Germany 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun moved from Western Germany to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy Place Units - Germans 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Denmark: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode 3 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 0.83 French : -0.67 Neutral_Allies : -0.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Vyborg to Karelia 1 infantry moved from Archangel to Karelia 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Western Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Ukraine 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 2 infantry moved from Southern Caucasus to Northern Caucasus 1 armour moved from Stalingrad to Ukraine 1 mech_infantry moved from Stalingrad to Ukraine 1 fighter moved from Leningrad to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 armour and 1 mech_infantry moved from Russia to Kursk 1 infantry moved from Southern Belarus to Northern Belarus 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Leningrad to Baltic States 1 infantry moved from Leningrad to Baltic States 4 infantry moved from Leningrad to Vyborg 3 infantry moved from Buryatia to Yakut S.S.R. 3 infantry moved from Amur to Buryatia 2 infantry moved from Sakha to Buryatia 2 infantry moved from Sakha to Buryatia 2 infantry moved from Sakha to Buryatia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 2 aaGuns moved from Sakha to Buryatia 2 aaGuns moved from Russia to Bryansk 1 aaGun moved from Leningrad to Baltic States 1 aaGun moved from Leningrad to Vyborg 3 infantry moved from Siberia to Sakha 1 artillery moved from Leningrad to Vyborg Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 3 infantry placed in Urals 3 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Yunnan 2 bombers moved from Japan to Kwangsi 2 bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter moved from Kiangsu to Kwangsi 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter moved from Formosa to Kwangsi 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 1 armour moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 armour and 3 infantry moved from 37 Sea Zone to Kwangsi 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Korea to 37 Sea Zone 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 3 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Marshall Islands 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 37 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 battleship moved from 7 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu 1 artillery and 2 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Anhwe 1 carrier moved from 7 Sea Zone to 34 Sea Zone 2 aaGuns, 2 artilleries and 4 infantry moved from Japan to Kyushu Place Units - Japanese 1 submarine and 3 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.17
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Get to US tonight. Church and trip to maine
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@crockett36 noice noice
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 bomber moved from Central United States to Hawaiian Islands 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 11 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from Eastern United States to Western United States Non Combat Move - Americans 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone 1 carrier placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai 2 infantry moved from Inner Mongolia to Chahar 3 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Chahar Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.33
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hey pressed the wrong button. before i go to combat i will buy 6 infantry along with 1 artillery and transport
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TripleA Manual Gamesave Post: Italians round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 6 infantry EDIT: Changing PUs for British from 57 to 39 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Italians round 1
TripleA Move Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 6 infantry EDIT: Changing PUs for British from 57 to 39 EDIT: Turning off Edit Mode Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 submarine moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Northern Italy to 101 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Alexandria
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@crockett36 would you like to scramble your carrier tac to any of the adjacent battles?
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no thanks
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - Italians Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 6 infantry EDIT: Changing PUs for British from 57 to 39 EDIT: Turning off Edit Mode Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 artillery and 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan Italians take Anglo-Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 submarine moved from 97 Sea Zone to 101 Sea Zone 1 fighter moved from Southern Italy to 101 Sea Zone 1 bomber moved from Northern Italy to 101 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Malta 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/7 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians and 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for British: 1 infantry Battle in 101 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in 101 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 101 Sea Zone Italians win, taking 101 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 transport British defend with 1 cruiser Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 11 Casualties for British: 1 cruiser Battle in Malta Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 1 armour moved from Albania to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Tobruk 1 armour moved from 98 Sea Zone to Tobruk 1 artillery moved from Libya to Tobruk 1 armour moved from Northern Italy to Romania 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 bomber and 1 fighter moved from 101 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 4 Italians collect 12 PUs; end with 12 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Albania: 2 infantry EDIT: Adding units owned by Italians to Bulgaria: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33 British : 0.83
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 cruiser moved from 65 Sea Zone to 27 Sea Zone 1 infantry moved from Malaya to Shan State Non Combat Move - ANZAC 1 aaGun moved from New South Wales to 64 Sea Zone 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 aaGun moved from 59 Sea Zone to Java 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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The French rules don’t do anything for me. Hope there’s compensation
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@crockett36 haha. the compensation is you don’t have to deal with the french fleet on round 1 and you get free units in north africa. so thats something
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@regularkid nvm. thats what it does for Axis. What it does for Allies it gives them income later in the came from liberating Vichy territories that would otherwise never be possible (e.g., madagascar, French West Africa, etc.)
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter moved from Southern Italy to 100 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to 100 Sea Zone 1 submarine moved from 115 Sea Zone to 93 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 3 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 2 armour moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 1 fighter moved from Western Germany to Malta
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scramble sz 112
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.1
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 fighter moved from Southern Italy to 100 Sea Zone 1 fighter and 2 tactical_bombers moved from Northern Italy to 100 Sea Zone 1 submarine moved from 115 Sea Zone to 93 Sea Zone 1 submarine moved from 115 Sea Zone to 112 Sea Zone 3 infantry moved from Bulgaria to Greece 1 armour moved from Romania to Greece 2 armour moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Greece 2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 bomber moved from Western Germany to 100 Sea Zone 1 fighter moved from Western Germany to Malta Combat - Germans British scrambles 1 units out of United Kingdom to defend against the attack in 112 Sea Zone Battle in 93 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 100 Sea Zone Germans attack with 2 bombers, 2 fighters and 2 tactical_bombers British defend with 1 carrier, 1 cruiser and 1 tactical_bomber Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits British roll dice for 1 carrier, 1 cruiser and 1 tactical_bomber in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 bomber owned by the Germans and 1 carrier owned by the British lost in 100 Sea Zone Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 100 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 1 cruiser and 1 tactical_bomber in 100 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 tactical_bomber owned by the British and 1 cruiser owned by the British lost in 100 Sea Zone Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 bomber Casualties for British: 1 carrier, 1 cruiser and 1 tactical_bomber Battle in 112 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship and 1 destroyer; French defend with 1 fighter Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 battleship, 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 112 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Germans: 1 fighter and 1 submarine Casualties for British: 1 battleship and 1 destroyer Casualties for French: 1 fighter Battle in Greece Germans attack with 3 armour and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 3 armour and 4 infantry in Greece, round 2 : 2/7 hits, 2.17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits 2 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Greece Germans roll dice for 3 armour in Greece, round 3 : 2/3 hits, 1.50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 armour owned by the Germans lost in Greece Germans win, taking Greece from Neutral_Allies with 2 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 4 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Germans 1 bomber moved from 100 Sea Zone to Alexandria 1 fighter and 2 tactical_bombers moved from 100 Sea Zone to Alexandria 1 fighter moved from 100 Sea Zone to Alexandria 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour and 4 mech_infantrys moved from France to Germany 1 aaGun and 4 infantry moved from Germany to Poland 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from France to Normandy Bordeaux 2 artilleries moved from France to Western Germany 3 artilleries moved from Germany to Poland 2 artilleries and 8 infantry moved from Yugoslavia to Romania 1 infantry moved from Bulgaria to Romania 2 aaGuns, 3 artilleries and 15 infantry moved from Slovakia Hungary to Romania 1 aaGun and 1 infantry moved from Norway to Finland Place Units - Germans 5 armour and 5 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -1.00 Neutral_Allies : 3.00