dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
dawgoneit Axis -VS- Whackamatt Allies 1914
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TripleA Turn Summary: Britain round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Britain Britain roll 6,2,4 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover science Combat Move - Britain 2 transports moved from Sea Zone 76 Indian Ocean to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 infantry moved from Madras to Sea Zone 73 Arabian Sea 1 field_gun and 3 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan 2 field_guns and 2 infantry moved from Baluchistan to Sistan 2 infantry moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Sindh to Baluchistan 1 field_gun and 1 infantry moved from Deccan to Gujarat 1 field_gun and 1 infantry moved from Bombay to Gujarat 1 field_gun and 1 infantry moved from Crete to Sea Zone 70 Eastern Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 field_gun and 1 infantry moved from Sea Zone 71 Eastern Mediterranean to Cyprus Britain take Cyprus from Turkey 1 battlecruiser and 1 battleship moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 71 Eastern Mediterranean 1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 71 Eastern Mediterranean 2 cavalrys and 2 colonials moved from Samoa to Sea Zone 113 Pacific Ocean 1 battlecruiser, 2 cavalrys, 2 colonials, 1 cruiser and 2 transports moved from Sea Zone 113 Pacific Ocean to Sea Zone 122 Bismarck Sea 2 cavalrys and 2 colonials moved from Sea Zone 122 Bismarck Sea to Caroline Islands Britain take Caroline Islands from Germany 1 colonial moved from New South Wales to Queensland 1 cruiser and 1 destroyer moved from Sea Zone 120 Arafura Sea to Sea Zone 122 Bismarck Sea 2 cruisers moved from Sea Zone 22 Mid Atlantic to Sea Zone 23 Mid Atlantic 1 battlecruiser and 1 cruiser moved from Sea Zone 33 Mid Atlantic to Sea Zone 25 Mid Atlantic 1 battlecruiser, 3 battleships, 9 cruisers and 2 destroyers moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic Purchase Units - Britain Britain buy 1 battleship, 2 colonials, 1 cruiser, 4 field_guns, 4 heavy_guns, 5 infantry and 3 trenchs; Remaining resources: 10 PUs; 0 techTokens; Combat - Britain Non Combat Move - Britain 1 colonial and 1 field_gun moved from Texas to Monterrey 2 field_guns and 2 infantry moved from Mexico City to Guadalahara Place Units - Britain 2 heavy_guns and 3 trenchs placed in Cairo-Suez 2 heavy_guns and 2 infantry placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 1 field_gun and 1 infantry placed in Cape Town 2 colonials placed in Sydney-Canberra 1 field_gun placed in Mexico City 1 battleship and 1 cruiser placed in Sea Zone 22 Mid Atlantic Activate Technology - Britain Britain activating science Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 104 PUs; end with 114 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russia round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 6,2,5,5 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover science Combat Move - Russia 1 infantry moved from Estonia to Latvia 3 infantry moved from Minsk to Belarus 1 conscript and 1 field_gun moved from Dnieper to Odessa 1 conscript moved from Dnieper to Belarus 3 gass moved from St. Petersburg to Norway 2 infantry moved from Finland to Norway 4 infantry moved from St. Petersburg to Finland Purchase Units - Russia Russia buy 8 conscripts, 3 gass, 10 infantry and 10 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Norway Russia attack with 3 gass and 2 infantry Germany defend with 1 infantry Russia roll dice for 3 gass in Norway, round 2 : 2/3 hits, 2.00 expected hits 1 infantry owned by the Germany lost in Norway 3 gass owned by the Russia lost in Norway Russia win, taking Norway from Germany with 2 infantry remaining. Battle score for attacker is -9 Casualties for Germany: 1 infantry Casualties for Russia: 3 gass Non Combat Move - Russia Place Units - Russia 1 trench placed in Oslo 1 trench placed in Stockholm 1 trench placed in Finland 1 trench placed in Khabarovsk 1 trench placed in Magadan 1 trench placed in Koryak 1 trench placed in Novosibirsk 1 trench placed in Krasnoyarsk 1 trench placed in Western Siberian Lowlands 1 trench placed in Belarus 4 conscripts and 2 gass placed in St. Petersburg Russia undo move 11. 3 conscripts and 3 gass placed in St. Petersburg 3 infantry placed in Minsk 3 infantry placed in Kiev 3 infantry placed in Irkutsk 3 conscripts placed in Vladivostok 2 conscripts placed in Omsk 1 infantry placed in Caucasus Activate Technology - Russia Russia activating science Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 93 PUs; end with 93 PUsCombat Hit Differential Summary :
Russia : 0.00 -
TripleA Turn Summary: Communists round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists 5 conscripts moved from Bratsk to Evenkia 5 conscripts, 1 field_gun and 1 infantry moved from Aldan to Bratsk 2 conscripts and 1 field_gun moved from Evenkia to Norilsk 4 conscripts, 1 field_gun and 2 infantry moved from Yakutsk to Aldan 2 conscripts moved from Yakutsk to Sakhe Place Units - Communists 1 trench placed in Bratsk 1 trench placed in Norilsk 1 trench placed in Aldan Communists undo move 3. 1 trench placed in Bratsk 6 conscripts, 1 field_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 7
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7 Research Technology - USA USA spend 5 on tech rolls USA roll 1,6,4,6,6 and gets 3 hits USA removing all Technology Tokens after successful research. USA discover armour Combat Move - USA 5 battleships, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic 3 field_guns and 3 infantry moved from Madeira to Sea Zone 33 Mid Atlantic 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 27 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 27 Mid Atlantic 5 field_guns and 5 infantry moved from Sea Zone 27 Mid Atlantic to Leon 1 field_gun and 1 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 2 cruisers and 1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 field_gun and 1 infantry moved from Sea Zone 27 Mid Atlantic to Leon 3 field_guns, 1 heavy_gun and 4 infantry moved from Washington D.C. to Hudson-Delaware Purchase Units - USA USA buy 4 field_guns, 6 infantry and 6 transports; Remaining resources: 0 PUs; 0 techTokens; Combat - USA Battle in Leon USA attack with 6 field_guns and 6 infantry Neutral defend with 6 infantry USA roll dice for 6 field_guns and 6 infantry in Leon, round 2 : 5/12 hits, 4.00 expected hits Neutral roll dice for 6 infantry in Leon, round 2 : 0/6 hits, 2.00 expected hits 5 infantry owned by the Neutral lost in Leon USA roll dice for 6 field_guns and 6 infantry in Leon, round 3 : 5/12 hits, 4.00 expected hits Neutral roll dice for 1 infantry in Leon, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Leon USA loses 0 PUs for violating Leons neutrality. USA win, taking Leon from Neutral with 6 field_guns and 6 infantry remaining. Battle score for attacker is 18 Casualties for Neutral: 6 infantry Non Combat Move - USA 1 heavy_gun moved from Charleston to Carolinas Place Units - USA 1 field_gun placed in Hudson-Delaware 4 transports placed in Sea Zone 29 Mid Atlantic 1 transport placed in Sea Zone 29 Mid Atlantic 1 transport placed in Sea Zone 30 Mid Atlantic 3 field_guns and 5 infantry placed in Washington D.C. 1 infantry placed in Charleston Activate Technology - USA USA activating armour Trigger USAT5: buytank added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 73 PUs; end with 73 PUs USA collect 6 PUs from War Bonds; end with 79 PUsCombat Hit Differential Summary :
Neutral : -2.33 USA : 2.00 -
TripleA Turn Summary: Germany round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 1 field_gun moved from Hanover to Sea Zone 14 Helgoland Bight 1 infantry moved from Hanover to Sea Zone 14 Helgoland Bight 1 field_gun and 1 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam 1 field_gun moved from Hanover to Westphalia 3 infantry moved from Westphalia to Amsterdam 2 field_guns and 10 infantry moved from Wurttemburg to Alsace 2 infantry moved from Alsace to Champagne 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland Purchase Units - Germany Germany buy 2 Factorys, 16 infantry and 12 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Germany Non Combat Move - Germany Place Units - Germany 1 Factory and 3 trenchs placed in Champagne 3 infantry and 3 trenchs placed in Belgium 3 trenchs placed in Eastern Poland 1 Factory placed in Hanover 3 infantry and 3 trenchs placed in Dar es Salaam 6 infantry placed in Wurttemburg 2 infantry placed in Warsaw 2 infantry placed in Mecklenburg Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Germany rolls : : 0.00 -
TripleA Turn Summary: France round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - France France spend 10 on tech rolls France roll 6,5 and gets 1 hit France removing all Technology Tokens after successful research. France discover armour Combat Move - France 1 battleship and 2 cruisers moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea 1 cruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 68 Aegean Sea 3 infantry moved from Marseilles to Piedmont 2 infantry moved from Rhone to Franche-Comte 3 field_guns moved from Brittany to Normandy 1 colonial moved from Ethiopia to British East Africa 3 cavalrys moved from Ethiopia to German East Africa Purchase Units - France France buy 1 field_gun, 1 heavy_gun, 10 infantry and 9 trenchs; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - France Place Units - France 1 heavy_gun, 7 infantry and 3 trenchs placed in Paris 2 trenchs placed in Burgundy 2 trenchs placed in Franche-Comte 2 trenchs placed in Normandy 1 field_gun and 1 infantry placed in Shanghai 2 2 infantry placed in Brittany Activate Technology - France France activating armour Trigger FranceT5: buytank added to productionFrance Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 78 PUs; end with 80 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,1,5 and gets 0 hits Combat Move - Austria 1 infantry moved from Bessarabia to Moldavia Austria take Moldavia from Russia 4 field_guns and 6 infantry moved from Venice to Milan 1 field_gun and 12 infantry moved from Trieste to Venice 7 infantry moved from Croatia to Trieste 7 field_guns moved from Albania to Montenegro 1 heavy_gun moved from Greece to Macedonia 10 infantry moved from Carpathia to Galicia 10 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 1 Factory, 6 field_guns, 1 heavy_gun, 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 1 Factory and 3 trenchs placed in Milan 4 field_guns placed in Venice 2 field_guns, 1 heavy_gun and 3 infantry placed in Tyrol 6 infantry placed in Trieste 1 infantry placed in Vienna Activate Technology - Austria Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 94 PUs; end with 94 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Italy Italy spend 5 on tech rolls Italy rolls : 0/1 hits, 0.00 expected hits Purchase Units - Italy Italy buy 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 1 techTokens; Non Combat Move - Italy 2 infantry moved from Rome to Sea Zone 57 Ligurian Sea 2 infantry moved from Sea Zone 57 Ligurian Sea to Piedmont 3 infantry moved from Rome to Latium Place Units - Italy 3 infantry and 3 trenchs placed in Piedmont 1 trench placed in Tuscany Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Italy rolls : : 0.00 -
TripleA Turn Summary: Arabia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey rolls : 0/1 hits, 0.00 expected hits Combat Move - Turkey 4 fighters moved from Sinai to Sea Zone 60 Central Mediterranean 1 infantry moved from Mecca to Arabia 1 field_gun moved from Hejaz to Arabia 1 field_gun moved from Hejaz to Sinai 1 field_gun and 4 infantry moved from Palestine to Sinai 3 infantry moved from Damascus to Palestine 1 infantry moved from Mecca to Hejaz 1 infantry moved from Mecca to Arabia 1 infantry moved from Mecca to Hejaz 1 infantry moved from Hejaz to Sinai 4 infantry moved from Constantinople to Anatolia 1 infantry moved from Dardanelles to Smyrna Purchase Units - Turkey Turkey buy 1 gas, 5 infantry, 3 tanks and 9 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Turkey Battle in Sea Zone 60 Central Mediterranean Turkey attack with 4 fighters France defend with 2 transports 2 transports owned by the France lost in Sea Zone 60 Central Mediterranean Turkey win with 4 fighters remaining. Battle score for attacker is 14 Casualties for France: 2 transports Non Combat Move - Turkey 4 fighters moved from Sea Zone 60 Central Mediterranean to Greece Place Units - Turkey 2 trenchs placed in Sinai 2 trenchs placed in Dardanelles 1 trench placed in Smyrna 1 trench placed in Hejaz 1 gas and 3 tanks placed in Mecca 1 trench placed in Hejaz 2 trenchs placed in Georgia 3 infantry placed in Damascus Turkey undo move 8. 5 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Turkey rolls : : 0.00 -
TripleA Turn Summary: Britain round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Britain Britain spend 15 on tech rolls Britain roll 2,6,6,5 and gets 2 hits Britain removing all Technology Tokens after successful research. Britain discover lateFighter Combat Move - Britain 1 colonial and 1 field_gun moved from Monterrey to Chihuahua 1 field_gun moved from Mexico City to Chihuahua 1 colonial, 2 field_guns and 2 infantry moved from Guadalahara to Puerto Vallarta 1 colonial, 2 field_guns and 1 infantry moved from Bismarck Islands to Sea Zone 122 Bismarck Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 132 Pacific Ocean to Sea Zone 131 Pacific Ocean 1 field_gun and 1 infantry moved from Sea Zone 131 Pacific Ocean to Palau Britain take Palau from Germany 1 colonial, 1 field_gun and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 132 Pacific Ocean 1 colonial and 1 field_gun moved from Sea Zone 132 Pacific Ocean to Marshall Islands 1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 68 Aegean Sea 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 75 Red Sea 1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean 1 field_gun and 1 infantry moved from Sea Zone 76 Indian Ocean to German East Africa 1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 72 Persian Gulf 2 field_guns and 2 infantry moved from Sea Zone 72 Persian Gulf to Fars 1 colonial and 1 field_gun moved from Khurasan to Fars 2 field_guns, 1 fighter and 2 infantry moved from Sistan to Fars 2 field_guns, 2 heavy_guns and 6 infantry moved from Baluchistan to Sistan 2 infantry moved from Sindh to Baluchistan 2 field_guns and 2 infantry moved from Gujarat to Sindh 1 battlecruiser and 1 cruiser moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 68 Aegean Sea 1 battleship and 1 cruiser moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic Purchase Units - Britain Britain buy 1 battlecruiser, 1 battleship, 6 field_guns, 4 gass and 5 infantry; Remaining resources: 11 PUs; 0 techTokens; Combat - Britain Battle in Marshall Islands Britain attack with 1 colonial and 1 field_gun Germany defend with 1 infantry Britain roll dice for 1 colonial and 1 field_gun in Marshall Islands, round 2 : 2/2 hits, 0.83 expected hits Germany roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germany and 1 colonial owned by the Britain lost in Marshall Islands Britain win, taking Marshall Islands from Germany with 1 field_gun remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Germany: 1 infantry Battle in Puerto Vallarta Britain attack with 1 colonial, 2 field_guns and 2 infantry Neutral defend with 2 infantry Britain roll dice for 1 colonial, 2 field_guns and 2 infantry in Puerto Vallarta, round 2 : 1/5 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Puerto Vallarta, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Puerto Vallarta Britain roll dice for 1 colonial, 2 field_guns and 1 infantry in Puerto Vallarta, round 3 : 1/4 hits, 1.50 expected hits Neutral roll dice for 1 infantry in Puerto Vallarta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Puerto Vallarta Britain loses 0 PUs for violating Puerto Vallartas neutrality. Britain win, taking Puerto Vallarta from Neutral with 1 colonial, 2 field_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Casualties for Neutral: 2 infantry Battle in Chihuahua Britain attack with 1 colonial and 2 field_guns Neutral defend with 2 infantry Britain roll dice for 1 colonial and 2 field_guns in Chihuahua, round 2 : 2/3 hits, 1.17 expected hits Neutral roll dice for 2 infantry in Chihuahua, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral and 1 field_gun owned by the Britain lost in Chihuahua Britain loses 0 PUs for violating Chihuahuas neutrality. Britain win, taking Chihuahua from Neutral with 1 colonial and 1 field_gun remaining. Battle score for attacker is 2 Casualties for Britain: 1 field_gun Casualties for Neutral: 2 infantry Battle in Fars Britain attack with 1 colonial, 5 field_guns, 1 fighter and 4 infantry Neutral defend with 2 cavalrys Britain roll dice for 1 colonial, 5 field_guns, 1 fighter and 4 infantry in Fars, round 2 : 8/11 hits, 3.83 expected hits Neutral roll dice for 2 cavalrys in Fars, round 2 : 0/2 hits, 0.33 expected hits 2 cavalrys owned by the Neutral lost in Fars Britain loses 0 PUs for violating Farss neutrality. Britain win, taking Fars from Neutral with 1 colonial, 5 field_guns, 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Neutral: 2 cavalrys Non Combat Move - Britain 1 fighter moved from Fars to Sistan Place Units - Britain 2 field_guns placed in Baluchistan 1 field_gun and 1 infantry placed in Bombay 1 field_gun and 1 infantry placed in Goa 2 gass placed in Calcutta 2 gass placed in Cape Town 1 field_gun and 1 infantry placed in German East Africa 1 field_gun and 1 infantry placed in Cairo-Suez 1 battlecruiser and 1 battleship placed in Sea Zone 15 English Channel 1 infantry placed in London Activate Technology - Britain Britain activating lateFighter Trigger BritainT3: buylate_fighter added to productionBritain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Britain Britain collect 110 PUs; end with 121 PUsCombat Hit Differential Summary :
Neutral : 0.00 Britain : 5.00 Germany : 0.67 -
TripleA Turn Summary: Russia round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 2,6,4,5 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover workingWomen Combat Move - Russia Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 battlecruisers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel EDIT: 3 battleships, 10 cruisers and 2 destroyers moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Finland to Norway 1 infantry moved from Norway to Oslo 1 infantry moved from Finland to Sweden 1 infantry moved from Finland to Norway 3 conscripts moved from St. Petersburg to Finland 2 infantry moved from Omsk to Novosibirsk 1 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Novosibirsk to Krasnoyarsk 1 infantry moved from Krasnoyarsk to Western Siberian Lowlands 2 conscripts moved from Omsk to Novosibirsk 3 conscripts moved from Vladivostok to Primorsky 1 infantry moved from Khabarovsk to Magadan 3 infantry moved from Minsk to Belarus 3 infantry moved from Belarus to Lithuania 3 gass moved from St. Petersburg to Lithuania 1 conscript moved from Odessa to Bessarabia Russia take Bessarabia from Austria 3 infantry moved from Kiev to Odessa 1 conscript, 1 field_gun and 1 infantry moved from Odessa to Moldavia Purchase Units - Russia Russia buy 6 conscripts, 16 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Battle in Moldavia Russia attack with 1 conscript, 1 field_gun and 1 infantry Austria defend with 1 infantry Russia roll dice for 1 conscript, 1 field_gun and 1 infantry in Moldavia, round 2 : 1/3 hits, 0.67 expected hits Austria roll dice for 1 infantry in Moldavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Moldavia Russia win, taking Moldavia from Austria with 1 conscript, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Battle in Lithuania Russia attack with 3 gass and 3 infantry Germany defend with 1 infantry Russia roll dice for 3 gass in Lithuania, round 2 : 2/3 hits, 2.00 expected hits 1 infantry owned by the Germany lost in Lithuania 3 gass owned by the Russia lost in Lithuania Russia win, taking Lithuania from Germany with 3 infantry remaining. Battle score for attacker is -9 Casualties for Germany: 1 infantry Casualties for Russia: 3 gass Non Combat Move - Russia Place Units - Russia 2 trenchs placed in Khabarovsk 1 trench placed in Magadan 1 trench placed in Koryak 1 trench placed in Odessa 1 trench placed in Belarus 6 conscripts placed in St. Petersburg 3 infantry placed in Minsk 3 infantry placed in Kiev 3 infantry placed in Caucasus 2 infantry placed in Omsk 3 infantry placed in Irkutsk 2 infantry placed in Vladivostok Activate Technology - Russia Russia activating workingWomen Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - Russia Russia collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Austria : -0.33 Russia : 0.33 -
TripleA Turn Summary: Communists round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Combat Move - Communists 2 conscripts moved from Evenkia to Norilsk 1 infantry moved from Bratsk to Evenkia 1 field_gun moved from Bratsk to Evenkia 1 conscript moved from Evenkia to Norilsk 1 conscript and 1 field_gun moved from Sakhe to Chukotka 1 field_gun and 2 infantry moved from Aldan to Bratsk 4 conscripts moved from Aldan to Bratsk 1 field_gun and 1 infantry moved from Yakutsk to Sakhe 6 conscripts and 1 infantry moved from Yakutsk to Aldan Purchase Units - Communists Communists buy 6 conscripts, 1 field_gun, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; Non Combat Move - Communists Place Units - Communists 3 trenchs placed in Bratsk 6 conscripts, 1 field_gun and 2 infantry placed in Yakutsk Turn Complete - Communists Communists collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 8
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8 Research Technology - USA USA spend 10 on tech rolls USA roll 6,6,3 and gets 2 hits USA removing all Technology Tokens after successful research. USA discover industry Combat Move - USA 6 field_guns and 6 infantry moved from Leon to Sea Zone 27 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay 3 field_guns and 3 infantry moved from Sea Zone 26 Bay of Biscay to Castile 1 heavy_gun moved from Carolinas to Sea Zone 30 Mid Atlantic 1 heavy_gun and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea 4 field_guns, 1 heavy_gun and 4 infantry moved from Hudson-Delaware to Sea Zone 29 Mid Atlantic 3 field_guns and 5 infantry moved from Washington D.C. to Hudson-Delaware 1 infantry moved from Charleston to Carolinas 4 field_guns, 1 heavy_gun, 4 infantry and 5 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 27 Mid Atlantic 5 battleships, 1 cruiser, 1 destroyer and 2 submarines moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 2 cruisers and 1 submarine moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay 3 field_guns and 3 infantry moved from Sea Zone 26 Bay of Biscay to Navarre Purchase Units - USA USA buy 1 Factory, 2 field_guns, 4 infantry and 4 transports; Remaining resources: 2 PUs; 0 techTokens; Combat - USA Battle in Navarre USA attack with 3 field_guns and 3 infantry Neutral defend with 4 infantry USA roll dice for 3 field_guns and 3 infantry in Navarre, round 2 : 0/6 hits, 2.00 expected hits Neutral roll dice for 4 infantry in Navarre, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the USA lost in Navarre USA roll dice for 3 field_guns and 1 infantry in Navarre, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Navarre, round 3 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Navarre USA roll dice for 2 field_guns in Navarre, round 4 : 2/2 hits, 0.67 expected hits Neutral roll dice for 3 infantry in Navarre, round 4 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Neutral lost in Navarre USA roll dice for 2 field_guns in Navarre, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Navarre, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral and 1 field_gun owned by the USA lost in Navarre USA loses 0 PUs for violating Navarres neutrality. USA win, taking Navarre from Neutral with 1 field_gun remaining. Battle score for attacker is -5 Casualties for USA: 2 field_guns and 3 infantry Casualties for Neutral: 4 infantry Battle in Castile USA attack with 3 field_guns and 3 infantry Neutral defend with 1 heavy_gun and 3 infantry USA roll dice for 3 field_guns and 3 infantry in Castile, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 heavy_gun and 3 infantry in Castile, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Neutral and 2 infantry owned by the USA lost in Castile USA roll dice for 3 field_guns and 1 infantry in Castile, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 1 heavy_gun and 1 infantry in Castile, round 3 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Neutral, 1 field_gun owned by the USA and 1 infantry owned by the USA lost in Castile USA roll dice for 2 field_guns in Castile, round 4 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 heavy_gun in Castile, round 4 : 0/1 hits, 0.67 expected hits 1 heavy_gun owned by the Neutral lost in Castile USA loses 0 PUs for violating Castiles neutrality. USA win, taking Castile from Neutral with 2 field_guns remaining. Battle score for attacker is 1 Casualties for USA: 1 field_gun and 3 infantry Casualties for Neutral: 1 heavy_gun and 3 infantry Non Combat Move - USA Place Units - USA 4 transports placed in Sea Zone 29 Mid Atlantic 2 field_guns placed in Hudson-Delaware 1 Factory placed in Leon 4 infantry placed in Washington D.C. USA undo move 4. 4 infantry placed in Washington D.C. Activate Technology - USA USA activating industry Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 78 PUs; end with 80 PUs USA collect 9 PUs from War Bonds; end with 89 PUsCombat Hit Differential Summary :
Neutral : 1.67 USA : -0.67 -
TripleA Turn Summary: Germany round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 4,3 and gets 0 hits Combat Move - Germany 1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 1 field_gun and 7 infantry moved from Mecklenburg to Hanover 2 infantry moved from Brandenburg to West Prussia 1 infantry and 6 stormtruppens moved from Berlin to Brandenburg 2 infantry moved from Warsaw to Eastern Poland 4 infantry moved from Eastern Poland to East Prussia 1 field_gun moved from Westphalia to Rhine 6 infantry moved from Wurttemburg to Alsace 2 field_guns and 10 infantry moved from Alsace to Champagne 1 field_gun and 4 infantry moved from Amsterdam to Belgium Purchase Units - Germany Germany buy 1 battlecruiser, 2 battleships, 1 cavalry, 1 field_gun, 6 heavy_guns, 1 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Non Combat Move - Germany Place Units - Germany 1 cavalry, 1 field_gun, 1 infantry and 3 trenchs placed in Champagne 3 heavy_guns and 3 trenchs placed in Belgium Germany undo move 1. 3 heavy_guns placed in Champagne 3 trenchs placed in Champagne 1 battlecruiser and 2 battleships placed in Sea Zone 14 Helgoland Bight 1 cavalry, 1 field_gun and 1 infantry placed in Dar es Salaam Activate Technology - Germany Trigger GermanyP: Germany has 3 stormtruppens placed in Berlin Turn Complete - Germany Germany collect 120 PUs; end with 120 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: France round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - France France spend 10 on tech rolls France roll 6,2 and gets 1 hit France removing all Technology Tokens after successful research. France discover industry Combat Move - France 2 infantry moved from Brittany to Normandy 6 field_guns and 4 infantry moved from Normandy to Picardy 1 colonial moved from British East Africa to German East Africa 1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea 1 field_gun and 1 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan 1 field_gun and 1 infantry moved from Sea Zone 138 Sea of Japan to Primorsky 1 transport moved from Sea Zone 50 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 33 Mid Atlantic Purchase Units - France France buy 3 cavalrys, 8 field_guns, 3 heavy_guns and 3 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - France Battle in Picardy France attack with 6 field_guns and 4 infantry Germany defend with 1 infantry France roll dice for 6 field_guns and 4 infantry in Picardy, round 2 : 4/10 hits, 3.33 expected hits Germany roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Picardy France win, taking Picardy from Germany with 6 field_guns and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germany: 1 infantry Non Combat Move - France Place Units - France 3 heavy_guns and 3 trenchs placed in Marseilles 3 cavalrys placed in Brittany 8 field_guns placed in Paris Activate Technology - France France activating industry Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 81 PUs; end with 83 PUsCombat Hit Differential Summary :
France : 0.67 Germany : -0.33 -
TripleA Turn Summary: Serbia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 2,6,5,5 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover creepingBarage Combat Move - Austria 7 field_guns moved from Montenegro to Croatia 5 infantry moved from Albania to Greece 5 infantry moved from Greece to Macedonia 1 heavy_gun moved from Macedonia to Bulgaria 2 field_guns, 1 heavy_gun and 3 infantry moved from Tyrol to Milan 13 infantry moved from Trieste to Venice 10 infantry moved from Carpathia to Galicia 4 infantry moved from Vienna to Carpathia Purchase Units - Austria Austria buy 7 field_guns, 7 gass and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Austria 5 field_guns and 12 infantry moved from Venice to Milan Place Units - Austria 3 field_guns placed in Milan 4 field_guns placed in Venice 6 gass placed in Tyrol 1 gas and 5 infantry placed in Trieste 5 infantry placed in Greece 1 infantry placed in Vienna Activate Technology - Austria Austria activating creepingBarage Trigger AustriaP: Austria has 3 infantry placed in Vienna Turn Complete - Austria Austria collect 92 PUs; end with 92 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Italy Italy spend 5 on tech rolls Italy roll 2,3 and gets 0 hits Combat Move - Italy 3 infantry moved from Rome to Latium 1 heavy_gun moved from Piedmont to Sea Zone 57 Ligurian Sea 1 heavy_gun moved from Sea Zone 57 Ligurian Sea to Latium Purchase Units - Italy Italy buy 2 heavy_guns and 3 trenchs; Remaining resources: 2 PUs; 2 techTokens; Non Combat Move - Italy Place Units - Italy 2 heavy_guns and 3 trenchs placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 25 PUs; end with 27 PUsCombat Hit Differential Summary :





