Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 cruiser and 2 destroyers moved from 17 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Iwo Jima to Midway
1 fighter moved from Iwo Jima to 25 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Algeria to Greece
1 armour moved from Spain to Southern France
1 artillery moved from Spain to Southern France
1 fighter moved from Tunisia to Southern France
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
4 mech_infantrys moved from Central America to Central United States
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to Colombia
Americans take Colombia from Neutral_True
1 battleship, 2 carriers and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 5 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Italians win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in 80 Sea Zone
Americans attack with 1 battleship, 2 carriers and 1 cruiser
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
2 carriers owned by the Americans lost in 80 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
Combat Hit Differential Summary :
Italians : -0.33
Americans : -1.50
Japanese : -1.00
I will want 1 loaded carrier left in sz 80, so choose the casualties as cv x2, tac, ftr, tac, ftr, cv x2
Any surviving planes that can’t land on a carrier land in Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 cruiser and 2 destroyers moved from 17 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Iwo Jima to Midway
1 fighter moved from Iwo Jima to 25 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Algeria to Greece
1 armour moved from Spain to Southern France
1 artillery moved from Spain to Southern France
1 fighter moved from Tunisia to Southern France
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
4 mech_infantrys moved from Central America to Central United States
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to Colombia
Americans take Colombia from Neutral_True
1 battleship, 2 carriers and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 5 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Italians win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in 80 Sea Zone
Americans attack with 1 battleship, 2 carriers and 1 cruiser
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
2 carriers owned by the Americans lost in 80 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 4 : 5/6 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone
Japanese win with 2 carriers, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -53
Casualties for Americans: 1 battleship, 2 carriers and 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Portugal
Americans attack with 1 armour, 2 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Portugal, round 2 : 2/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 1 fighter
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Iraq
Non Combat Move - Americans
1 fighter moved from Southern France to Spain
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
3 transports placed in 10 Sea Zone
1 artillery and 4 infantry placed in Western United States
1 artillery, 3 fighters and 4 infantry placed in Eastern United States
Americans undo move 3.
4 infantry placed in Eastern United States
Americans undo move 2.
3 infantry placed in Western United States
2 artilleries and 2 fighters placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 5.
Americans undo move 3.
1 fighter placed in Western United States
2 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians : -1.00
Americans : -1.00
Neutral_True : -0.67
Japanese : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Hit Differential Summary :
thought i had it right but ended combat and there’s two wounded carriers. so edited. just realized I have to put a tac bomber in iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Kiangsi to Szechwan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Japanese defend with 1 armour
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in Kweichow
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 0.50
Japanese : -0.50
gotta go
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
1 unit repaired.
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 cruiser and 2 destroyers moved from 17 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Iwo Jima to Midway
1 fighter moved from Iwo Jima to 25 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Portugal
1 infantry moved from 91 Sea Zone to Portugal
1 bomber moved from Algeria to Greece
1 armour moved from Spain to Southern France
1 artillery moved from Spain to Southern France
1 fighter moved from Tunisia to Southern France
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
1 submarine moved from 21 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
4 mech_infantrys moved from Central America to Central United States
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to Colombia
Americans take Colombia from Neutral_True
1 battleship, 2 carriers and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greece
Americans attack with 1 bomber
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 4 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in Greece, round 5 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
Italians win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Germans: 1 mech_infantry
Battle in 80 Sea Zone
Americans attack with 1 battleship, 2 carriers and 1 cruiser
Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
2 carriers owned by the Americans lost in 80 Sea Zone
Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 4 : 5/6 hits, 3.00 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone
Japanese win with 2 carriers, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -53
Casualties for Americans: 1 battleship, 2 carriers and 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Portugal
Americans attack with 1 armour, 2 artilleries and 3 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Portugal, round 2 : 2/6 hits, 2.00 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 1 fighter
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Iraq
Non Combat Move - Americans
1 fighter moved from Southern France to Spain
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
Place Units - Americans
3 transports placed in 10 Sea Zone
1 artillery and 4 infantry placed in Western United States
1 artillery, 3 fighters and 4 infantry placed in Eastern United States
Americans undo move 3.
4 infantry placed in Eastern United States
Americans undo move 2.
3 infantry placed in Western United States
2 artilleries and 2 fighters placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Americans undo move 5.
Americans undo move 3.
1 fighter placed in Western United States
2 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from Iraq: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Iraq: 2 fighters
EDIT: Adding units owned by Japanese to 80 Sea Zone: 2 fighters
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Iraq: 1 tactical_bomber
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter moved from Kiangsi to Szechwan
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Japanese defend with 1 armour
Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in Kweichow
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from Union of South Africa to 80 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
2 mech_infantrys moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 artillery moved from Persia to Iraq
1 armour moved from Finland to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Finland to Norway
1 fighter moved from Finland to United Kingdom
3 fighters moved from Finland to Russia
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 105 Sea Zone to 109 Sea Zone
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from British
French take Southern France from Americans
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 5 transports
British roll dice for 1 bomber and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 carrier, 2 fighters and 5 transports in 80 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 1 bomber owned by the British lost in 80 Sea Zone
Japanese win with 1 carrier and 5 transports remaining. Battle score for attacker is -3
Casualties for British: 1 bomber and 1 tactical_bomber
Casualties for Japanese: 2 fighters
Battle in Iraq
British attack with 1 armour, 1 artillery and 2 mech_infantrys
Japanese defend with 4 artilleries, 1 factory_minor and 1 tactical_bomber
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 4 artilleries and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the British lost in Iraq
1 artillery owned by the British and 1 armour owned by the British retreated to Trans-Jordan
Japanese win with 4 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
Place Units - British
1 destroyer placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
British collect 28 PUs (3 lost to blockades); end with 29 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.00
British : -0.50
Americans : -1.00
Neutral_True : -0.67
Chinese : 0.50
Japanese : 1.00
so i edited a non com move. destroyer out of 91 orginally sent to malta went to London.
I will edit the casualties for sz80. I would have damaged the carrier and kept a fighter. I would have landed teh fighter in Saudi Arabia
sounds good.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery and 1 infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 artillery
Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
French roll dice for 1 armour and 1 artillery in Southern France, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
French roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Americans: 1 armour and 1 artillery
Non Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
6 artilleries moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern Italy
1 fighter moved from Southern France to Southern Italy
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Saudi Arabia: 1 fighter
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.00
French : 1.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 41 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea Zone
1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
2 infantry moved from New South Wales to South Australia
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 23 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Place Units - ANZAC
2 artilleries placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from France to Holland Belgium
French take Holland Belgium from Germans
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - French
Battle in 80 Sea Zone
French attack with 1 cruiser and 2 destroyers
Japanese defend with 1 carrier and 5 transports
French roll dice for 1 cruiser and 2 destroyers in 80 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 carrier and 5 transports in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 80 Sea Zone
4 transports owned by the Japanese lost in 80 Sea Zone
French win, taking 80 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 51
Casualties for Japanese: 1 carrier and 5 transports
Non Combat Move - French
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
French : 0.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
2 infantry moved from Switzerland to France
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to France
2 infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Ukraine
Germans take Ukraine from Russians
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Belarus to Tambov
1 tactical_bomber moved from Belarus to Tambov
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Tambov
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 artillery moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 4 transports
4 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 28
Casualties for Americans: 4 transports
Battle in France
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in France
Germans captures 18PUs while taking French capital
Germans win, taking France from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
1 infantry moved from Smolensk to Bryansk
10 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Smolensk
3 armour moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Switzerland to Western Germany
1 bomber moved from France to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
1 fighter and 3 tactical_bombers moved from Novgorod to Bryansk
2 infantry moved from Belarus to Bryansk
Place Units - Germans
1 infantry placed in Western Germany
6 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -2.00
French : 0.00
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Russians
Russians spend 0 on tech rolls
Russians roll 6,3 and gets 1 hit
Russians removing all Technology Tokens after successful research.
Russians discover Improved_Mech_Inf
Activate Technology - Russians
Russians activating Improved_Mech_Inf
Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:UnitType{name=armour} with name:supportAttachmentMechanizedTechnology
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 11 infantry moved from Karelia to Novgorod
1 infantry moved from Samara to Volgograd
4 infantry moved from Samara to Russia
7 infantry moved from Novosibirsk to Samara
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
3 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
6 infantry moved from Russia to Tambov
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 11 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 11 infantry in Novgorod, round 2 : 3/12 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Volgograd to Russia
1 aaGun moved from Karelia to Novgorod
1 aaGun moved from Novosibirsk to Samara
1 aaGun moved from Olgiy to Kansu
Place Units - Russians
2 armour, 1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Afghanistan to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery moved from Iraq to Syria
Japanese take Syria from French
1 artillery moved from Iraq to Persia
Japanese take Persia from Russians
2 infantry moved from Saudi Arabia to Trans-Jordan
1 artillery moved from Saudi Arabia to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from Saudi Arabia to Trans-Jordan
3 tactical_bombers moved from Afghanistan to 80 Sea Zone
3 fighters moved from Afghanistan to 80 Sea Zone
1 tactical_bomber moved from Siam to 39 Sea Zone
1 fighter moved from Siam to 39 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
Scramble in sz25?
no thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Afghanistan to Eastern Persia
Japanese take Eastern Persia from British
1 infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 artillery moved from Iraq to Syria
Japanese take Syria from French
1 artillery moved from Iraq to Persia
Japanese take Persia from Russians
2 infantry moved from Saudi Arabia to Trans-Jordan
1 artillery moved from Saudi Arabia to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 fighter moved from Saudi Arabia to Trans-Jordan
3 tactical_bombers moved from Afghanistan to 80 Sea Zone
3 fighters moved from Afghanistan to 80 Sea Zone
1 tactical_bomber moved from Siam to 39 Sea Zone
1 fighter moved from Siam to 39 Sea Zone
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Anhwe, round 2 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Trans-Jordan
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 armour and 1 artillery
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the British and 1 armour owned by the British lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 artillery
Battle in 19 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 39 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 39 Sea Zone
Japanese roll dice for 1 tactical_bomber in 39 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 tactical_bomber in 39 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 39 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
French defend with 1 cruiser and 2 destroyers
Japanese roll dice for 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
French roll dice for 1 cruiser and 2 destroyers in 80 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
2 destroyers owned by the French and 1 cruiser owned by the French lost in 80 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for French: 1 cruiser and 2 destroyers
Battle in 25 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 5 fighters
Americans defend with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 5 fighters in 25 Sea Zone, round 2 : 7/12 hits, 5.83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers and 1 fighter in 25 Sea Zone, round 2 : 4/6 hits, 2.50 expected hits
Units damaged: 1 battleship owned by the Japanese
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 3 fighters in 25 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
Americans roll dice for 1 fighter in 25 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 1 destroyer and 3 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Iraq to Turkey
Japanese take Turkey from Neutral_True
1 tactical_bomber moved from Iraq to Turkey
1 fighter moved from Trans-Jordan to Turkey
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to Afghanistan
2 infantry moved from Shan State to Yunnan
3 armour moved from India to Yunnan
1 tactical_bomber moved from 39 Sea Zone to India
1 artillery and 2 infantry moved from Korea to Manchuria
1 aaGun moved from Hopei to Anhwe
1 fighter moved from Anhwe to Kwangtung
Place Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
3 infantry placed in Iraq
1 mech_infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.83
French : -1.17
Americans : 2.50
ANZAC : 0.00
Chinese : 0.67
Japanese : -0.17