@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
Pejon 88 (X) vs. Karl7 (Allies +6), BM3
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no
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber, 1 destroyer, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to Guam 1 fighter moved from Philippines to 21 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from Kweichow to India 2 fighters moved from Yunnan to India 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 8,6 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in 17 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iwo Jima Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 3/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 6/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Cleaning up after air battles Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 2 carriers moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone 1 fighter moved from Marianas to 17 Sea Zone 1 fighter moved from 21 Sea Zone to 17 Sea Zone 1 carrier moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 fighter moved from French Indo China to Japan 1 cruiser moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 2 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsi to Hunan 2 fighters moved from India to Yunnan 2 bombers moved from India to French Indo China 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 bomber moved from Guam to Kiangsi Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 bomber and 1 fighter placed in Japan 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : -0,17 AA fire in India : : -0,33 Japanese : 3,67 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 bomber moved from Queensland to 21 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 32 Sea Zone 1 fighter moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 3 fighters moved from Western United States to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 32 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 32 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to Caroline Islands 1 armour moved from Malta to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 26 Sea Zone 4 fighters moved from 25 Sea Zone to 26 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 fighter and 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Iraq to Caucasus 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 destroyer moved from 91 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone Combat - British Battle in 111 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 111 Sea Zone retreated to 111 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 bomber moved from Caucasus to Russia 1 artillery moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Persia 2 fighters moved from Persia to India 1 fighter and 1 tactical_bomber moved from Burma to India 2 armour and 2 mech_infantrys moved from Persia to West India 3 armour moved from Persia to Northwest Persia 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 2 battleships, 2 carriers, 4 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 111 Sea Zone to United Kingdom 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 3 aaGuns, 1 armour, 6 artilleries and 28 infantry moved from India to Burma Place Units - British 1 factory_minor placed in Iraq 1 infantry and 2 mech_infantrys placed in Persia 1 fighter placed in Egypt 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Scotland: 2 aaGuns and 4 infantry EDIT: Removing units owned by Americans from Scotland: 1 fighter EDIT: Adding units owned by British to United Kingdom: 2 aaGuns and 4 infantry EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUsCombat Hit Differential Summary :
Germans : 0.00 British : -1.67 Americans : 3.17 Chinese : 0.00 Japanese : -0.67 -
TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 2 mech_infantrys moved from Rostov to Caucasus 2 fighters moved from Ukraine to Caucasus 1 bomber moved from Eastern Poland to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys British defend with 1 artillery and 2 infantry Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Italians 1 artillery and 3 infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Romania to Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Ukraine 1 fighter moved from Caucasus to Rostov 1 bomber moved from Caucasus to Ukraine 2 mech_infantrys moved from Northern Italy to Yugoslavia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,1,6,4,3,2 Italians collect 9 PUs (11 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians : 0,50 Russians : 0,00 -
TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Combat Move - French -
@Karl7 What about the French?
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Guam ANZAC roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Guam Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1.33 Japanese : 2.00 -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Archangel 1 infantry moved from Smolensk to Vologda 2 bombers moved from Eastern Poland to Vologda 1 infantry moved from Tambov to Samara Germans take Samara from Russians 9 armour and 4 mech_infantrys moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd Combat - Germans Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 3/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/15 hits, 6,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 9 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov 1 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy 8 mech_infantrys moved from Ukraine to Caucasus 15 mech_infantrys moved from Bryansk to Caucasus 3 aaGuns, 13 artilleries and 29 infantry moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 1 armour and 5 mech_infantrys moved from Romania to Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Greece to Romania 3 mech_infantrys moved from Germany to Western Germany 7 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 bomber moved from Vologda to Eastern Poland 1 bomber moved from Vologda to Eastern Poland 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to Southern Italy Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 8 mech_infantrys placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,1,2,6,1,3 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 0,00 Russians : -0,33 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Tambov 8 artilleries moved from Russia to Samara 6 infantry moved from Russia to Samara 1 armour moved from Russia to Vologda 2 mech_infantrys moved from Novosibirsk to Samara Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Samara Russians attack with 8 artilleries, 6 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 8 artilleries, 6 infantry and 2 mech_infantrys in Samara, round 2 : 4/16 hits, 5.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 8 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 2 artilleries and 5 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Vologda, round 2 : 2/8 hits, 2.33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Russia to Samara 8 artilleries moved from Russia to Samara 7 infantry moved from Russia to Samara 4 infantry moved from Russia to Samara 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tambov to Russia 9 infantry moved from Russia to Samara 6 infantry moved from Yenisey to Timguska Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : 0.33 Italians : -0.67 Russians : -1.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 bomber and 2 fighters moved from Japan to Amur 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 4 fighters and 2 tactical_bombers moved from 17 Sea Zone to Amur 1 cruiser moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 bomber moved from Kiangsi to Amur 2 bombers moved from French Indo China to Amur 1 destroyer moved from 17 Sea Zone to 21 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 4 bombers, 7 fighters, 7 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Amur : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 4 bombers, 7 fighters, 7 infantry and 3 tactical_bombers in Amur, round 2 : 10/21 hits, 9,33 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits, 4,00 expected hits 4 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 4 bombers, 7 fighters, 3 infantry and 3 tactical_bombers in Amur, round 3 : 11/17 hits, 8,67 expected hits Russians roll dice for 3 infantry in Amur, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 4 bombers, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 carriers moved from 17 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Amur to Manchuria 1 bomber moved from Amur to Japan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 2 aaGuns, 5 artilleries and 14 infantry moved from Yunnan to French Indo China 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan 1 bomber moved from Amur to Jehol 1 bomber moved from Amur to Jehol 1 bomber moved from Amur to Jehol 1 fighter moved from 21 Sea Zone to 6 Sea Zone 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Amur : : -1,00 Americans : -0,17 ANZAC : 0,67 Chinese : -1,00 Russians : 1,00 Japanese : 4,50 -
TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 2 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 bomber and 2 fighters moved from Japan to Amur 1 battleship moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur 4 fighters and 2 tactical_bombers moved from 17 Sea Zone to Amur 1 cruiser moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 infantry moved from Shantung to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 bomber moved from Kiangsi to Amur 2 bombers moved from French Indo China to Amur 1 destroyer moved from 17 Sea Zone to 21 Sea Zone 1 fighter moved from French Indo China to 21 Sea Zone 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Kansu 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 4 bombers, 7 fighters, 7 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Amur : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 4 bombers, 7 fighters, 7 infantry and 3 tactical_bombers in Amur, round 2 : 10/21 hits, 9,33 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 4/12 hits, 4,00 expected hits 4 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 4 bombers, 7 fighters, 3 infantry and 3 tactical_bombers in Amur, round 3 : 11/17 hits, 8,67 expected hits Russians roll dice for 3 infantry in Amur, round 3 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 4 bombers, 7 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 6 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Kansu Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 carriers moved from 17 Sea Zone to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from Amur to Manchuria 1 bomber moved from Amur to Japan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Jehol 1 armour and 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Malaya to Shan State 1 armour and 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 2 aaGuns, 5 artilleries and 14 infantry moved from Yunnan to French Indo China 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan 1 bomber moved from Amur to Jehol 1 bomber moved from Amur to Jehol 1 bomber moved from Amur to Jehol 1 fighter moved from 21 Sea Zone to 6 Sea Zone 2 fighters and 3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone Place Units - Japanese 2 destroyers and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Amur : : -1,00 Americans : -0,17 ANZAC : 0,67 Chinese : -1,00 Russians : 1,00 Japanese : 4,50 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Caroline Islands to 21 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Gibraltar to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 carriers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 bomber moved from 21 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 26 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to United Kingdom 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 armour, 6 artilleries and 28 infantry moved from Burma to Shan State 1 bomber moved from Russia to Volgograd Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 armour, 6 artilleries and 28 infantry Japanese defend with 1 infantry British roll dice for 1 armour, 6 artilleries and 28 infantry in Shan State, round 2 : 9/35 hits, 8.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 6 artilleries and 28 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 2 armour and 2 mech_infantrys moved from West India to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to India 3 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Persia 2 fighters moved from India to Persia 1 fighter moved from Egypt to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Russia to Persia 1 bomber moved from Volgograd to Persia 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 2 battleships, 2 carriers, 4 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 1 transport placed in 110 Sea Zone 3 infantry placed in Iraq 2 armour and 1 artillery placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
British : 0.33 AA fire in Volgograd : : -0.17 Americans : 0.33 Chinese : 0.83 Japanese : -1.67 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Rostov to Tambov 1 bomber moved from Ukraine to Tambov 1 fighter moved from Rostov to Tambov Combat - Italians Battle in Tambov Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 4 aaGuns and 8 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Ukraine to Southern Italy 1 artillery, 3 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Caucasus to Rostov 3 mech_infantrys moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 fighter moved from Tambov to Eastern Poland 1 bomber moved from Tambov to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Northern Italy 2 fighters moved from Normandy Bordeaux to Western Germany 2 infantry moved from France to Western Germany Place Units - Italians 1 artillery and 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,4,4,2,1,2 Italians collect 7 PUs (11 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : 0,50 Americans : 0,67 Russians : -0,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Persia: 1 infantry EDIT: Adding units owned by French to Northwest Persia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 2 infantry moved from France to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 2 bombers and 1 fighter moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Rostov to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 2 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/7 hits, 3,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Belarus to Bryansk 1 armour and 1 mech_infantry moved from Archangel to Belarus 1 infantry moved from Belarus to Archangel 1 infantry moved from Novgorod to Belarus 7 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Romania to Ukraine 9 armour and 3 mech_infantrys moved from Volgograd to Tambov 16 artilleries and 29 infantry moved from Rostov to Tambov 1 armour and 11 mech_infantrys moved from Ukraine to Tambov 5 mech_infantrys moved from Caucasus to Tambov 18 mech_infantrys moved from Caucasus to Rostov 2 bombers moved from Eastern Poland to Western Germany 1 aaGun moved from Rostov to Bryansk 2 aaGuns moved from Rostov to Tambov 2 fighters and 1 tactical_bomber moved from Southern Italy to Ukraine 1 tactical_bomber moved from Western Germany to Novgorod 2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Western Germany to 113 Sea Zone 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Germany to Western Germany Place Units - Germans 3 mech_infantrys placed in Ukraine 1 fighter placed in Western Germany 1 fighter placed in Novgorod 1 artillery and 8 infantry placed in Western Germany Germans undo move 4. 10 infantry placed in Germany 1 artillery and 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,5,6,2,5 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
Germans : 1,17 Americans : 0,67 Russians : -0,33 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - JapaneseCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from Jehol to Shan State 5 artilleries and 20 infantry moved from French Indo China to Shan State 5 infantry moved from Malaya to Shan State 2 fighters and 3 tactical_bombers moved from 42 Sea Zone to Shan State 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan 1 bomber moved from Japan to Shan State 1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Japanese attack with 5 artilleries, 4 bombers, 2 fighters, 25 infantry and 3 tactical_bombers British defend with 3 aaGuns, 1 armour, 6 artilleries and 28 infantry AA fire in Shan State : 0/9 hits, 1,50 expected hits Japanese roll dice for 5 artilleries, 4 bombers, 2 fighters, 25 infantry and 3 tactical_bombers in Shan State, round 2 : 16/39 hits, 12,17 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries and 28 infantry in Shan State, round 2 : 13/35 hits, 11,83 expected hits 13 infantry owned by the Japanese, 3 aaGuns owned by the British and 13 infantry owned by the British lost in Shan State Japanese roll dice for 5 artilleries, 4 bombers, 2 fighters, 12 infantry and 3 tactical_bombers in Shan State, round 3 : 9/26 hits, 10,00 expected hits UK_Pacific roll dice for 1 armour, 6 artilleries and 15 infantry in Shan State, round 3 : 7/22 hits, 7,50 expected hits 7 infantry owned by the Japanese and 9 infantry owned by the British lost in Shan State Japanese roll dice for 5 artilleries, 4 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Shan State, round 4 : 5/19 hits, 8,83 expected hits UK_Pacific roll dice for 1 armour, 6 artilleries and 6 infantry in Shan State, round 4 : 4/13 hits, 4,50 expected hits 4 infantry owned by the Japanese and 5 infantry owned by the British lost in Shan State Japanese roll dice for 5 artilleries, 4 bombers, 2 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 5 : 9/15 hits, 7,50 expected hits UK_Pacific roll dice for 1 armour, 6 artilleries and 1 infantry in Shan State, round 5 : 2/8 hits, 2,83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 6 artilleries owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 4 artilleries, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Japanese: 1 artillery and 25 infantry Casualties for British: 3 aaGuns, 1 armour, 6 artilleries and 28 infantry Battle in Philippines Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 25 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Shensi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 armour moved from Hopei to Kweichow 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Jehol 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 2 fighters moved from 6 Sea Zone to 35 Sea Zone 2 carriers moved from 6 Sea Zone to 35 Sea Zone 1 battleship, 1 cruiser and 4 transports moved from 5 Sea Zone to 6 Sea Zone 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 4 bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 2 submarines moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 3 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 mech_infantry moved from Jehol to Manchuria 1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone 2 fighters moved from Manchuria to 35 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 8 infantry placed in Japan 3 mech_infantrys placed in Shantung 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Malaya Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,2 Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Americans : -0,67 Chinese : 2,67 UK_Pacific : -0,67 AA fire in Shan State : : -1,50 Japanese : 2,00 -
@Pejon_88 I apologize for my extreme luck vs. AA guns. Think I am 0/15 hits or something.
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@Pejon_88 said in Pejon 88 (X) vs. Karl7 (Allies +6), BM3:
@Pejon_88 I apologize for my extreme luck vs. AA guns. Think I am 0/15 hits or something.
Yeah, that’s game. Pushing south was my only gambit.
GG





