@zarhunter 2ecf35cc-116c-46cf-acf8-550d8041ef8b-image.png
L20 G40 BM3 Surfer (L) v. WindowWasher (X)
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Philippines to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 2 bombers and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 2 bombers moved from Java to Sumatra 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from India to 41 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from 41 Sea Zone to Sumatra 2 fighters moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 cruiser and 4 submarines moved from 35 Sea Zone to 54 Sea Zone 2 fighters moved from Philippines to 41 Sea Zone 1 fighter moved from 41 Sea Zone to Sumatra 1 fighter moved from Queensland to 41 Sea Zone 2 fighters and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : -0.67
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Philippines to Java Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 2 bombers and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 3 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 2 bombers moved from Java to Sumatra 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from India to 41 Sea Zone 1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from 41 Sea Zone to Sumatra 2 fighters moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 cruiser and 4 submarines moved from 35 Sea Zone to 54 Sea Zone 2 fighters moved from Philippines to 41 Sea Zone 1 fighter moved from 41 Sea Zone to Sumatra 1 fighter moved from Queensland to 41 Sea Zone 2 fighters and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 armour placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00 Japanese : -0.67
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x airfield, 6x factory_minor; Remaining resources: 64 PUs; Germans buy 3 aaGuns, 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Novgorod to Caucasus 52 armour, 8 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys moved from Volgograd to Caucasus 3 armour moved from Tambov to Caucasus 3 bombers and 1 fighter moved from Russia to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 armour moved from Western Ukraine to Rostov Germans take Rostov from British 1 armour moved from Novgorod to Karelia Germans take Karelia from Americans 1 armour moved from Karelia to Novgorod 1 infantry moved from France to Southern France 1 fighter moved from Germany to Southern France Combat - Germans Battle in Caucasus Germans attack with 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 3 armour, 6 artilleries, 2 fighters, 15 infantry, 11 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery; Russians defend with 4 aaGuns, 3 armour, 10 artilleries, 2 fighters, 66 infantry, 3 mech_infantrys and 1 tactical_bomber AA fire in Caucasus : 0/12 hits, 2.00 expected hits Germans roll dice for 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 38/113 hits, 44.83 expected hits
Combat Hit Differential Summary :
Germans : -6.83 AA fire in Caucasus : : -2.00
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a bit unlucky… OOL? @surfer
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Max Defend. When choosing between countries, kill Russian, then US, then UK
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x airfield, 6x factory_minor; Remaining resources: 64 PUs; Germans buy 3 aaGuns, 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Novgorod to Caucasus 52 armour, 8 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys moved from Volgograd to Caucasus 3 armour moved from Tambov to Caucasus 3 bombers and 1 fighter moved from Russia to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 armour moved from Western Ukraine to Rostov Germans take Rostov from British 1 armour moved from Novgorod to Karelia Germans take Karelia from Americans 1 armour moved from Karelia to Novgorod 1 infantry moved from France to Southern France 1 fighter moved from Germany to Southern France Combat - Germans Battle in Caucasus Germans attack with 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 3 armour, 6 artilleries, 2 fighters, 15 infantry, 11 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery; Russians defend with 4 aaGuns, 3 armour, 10 artilleries, 2 fighters, 66 infantry, 3 mech_infantrys and 1 tactical_bomber AA fire in Caucasus : 0/12 hits, 2.00 expected hits Germans roll dice for 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 38/113 hits, 44.83 expected hits Russians roll dice for 5 aaGuns, 6 armour, 17 artilleries, 4 fighters, 81 infantry, 14 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 46/124 hits, 44.00 expected hits 33 infantry owned by the Russians, 1 aaGun owned by the British, 8 artilleries owned by the Germans, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 22 mech_infantrys owned by the Germans lost in Caucasus 55 armour owned by the Germans retreated to Volgograd Russians win with 6 armour, 17 artilleries, 4 fighters, 48 infantry, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -44 Casualties for Germans: 8 artilleries, 16 infantry and 22 mech_infantrys Casualties for British: 1 aaGun Casualties for Russians: 4 aaGuns and 33 infantry Battle in Southern France Germans attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Southern France to France 1 armour moved from Germany to France 2 armour moved from Western Ukraine to Tambov 3 artilleries moved from Russia to Tambov 3 bombers moved from Caucasus to Germany 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 4 fighters and 3 tactical_bombers moved from Caucasus to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Western Ukraine 2 armour and 1 mech_infantry placed in Russia 3 infantry placed in Novgorod 3 aaGuns placed in France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -6.50 Americans : -0.33 Russians : 2.00 AA fire in Caucasus : : -2.00
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holdup, need to edit
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Caucasus Non Combat Move - Russians 1 fighter moved from India to Iraq Turn Complete - Russians
Combat Hit Differential Summary :
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ok, I’ll change my move after your edit…but I doubt it will affect my move.
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x airfield, 6x factory_minor; Remaining resources: 64 PUs; Germans buy 3 aaGuns, 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 3 tactical_bombers moved from Novgorod to Caucasus 52 armour, 8 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys moved from Volgograd to Caucasus 3 armour moved from Tambov to Caucasus 3 bombers and 1 fighter moved from Russia to Caucasus 1 fighter moved from Western Ukraine to Caucasus 1 armour moved from Western Ukraine to Rostov Germans take Rostov from British 1 armour moved from Novgorod to Karelia Germans take Karelia from Americans 1 armour moved from Karelia to Novgorod 1 infantry moved from France to Southern France 1 fighter moved from Germany to Southern France Combat - Germans Battle in Caucasus Germans attack with 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers British defend with 1 aaGun, 3 armour, 6 artilleries, 2 fighters, 15 infantry, 11 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery; Russians defend with 4 aaGuns, 3 armour, 10 artilleries, 2 fighters, 66 infantry, 3 mech_infantrys and 1 tactical_bomber AA fire in Caucasus : 0/12 hits, 2.00 expected hits Germans roll dice for 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 38/113 hits, 44.83 expected hits Russians roll dice for 5 aaGuns, 6 armour, 17 artilleries, 4 fighters, 81 infantry, 14 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 46/124 hits, 44.00 expected hits 33 infantry owned by the Russians, 1 aaGun owned by the British, 8 artilleries owned by the Germans, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 22 mech_infantrys owned by the Germans lost in Caucasus 55 armour owned by the Germans retreated to Volgograd Russians win with 6 armour, 17 artilleries, 4 fighters, 48 infantry, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -44 Casualties for Germans: 8 artilleries, 16 infantry and 22 mech_infantrys Casualties for British: 1 aaGun Casualties for Russians: 4 aaGuns and 33 infantry Battle in Southern France Germans attack with 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Southern France to France 1 armour moved from Germany to France 2 armour moved from Western Ukraine to Tambov 3 artilleries moved from Russia to Tambov 3 bombers moved from Caucasus to Germany 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 4 fighters and 3 tactical_bombers moved from Caucasus to Volgograd Place Units - Germans 3 artilleries placed in Volgograd 3 mech_infantrys placed in Western Ukraine 2 armour and 1 mech_infantry placed in Russia 3 infantry placed in Novgorod 3 aaGuns placed in France Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 5 armour EDIT: Removing units owned by Germans from Germany: 1 bomber EDIT: Adding units owned by Germans to Novgorod: 1 bomber EDIT: Adding units owned by Germans to Bryansk: 5 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -6.50 Americans : -0.33 Russians : 2.00 AA fire in Caucasus : : -2.00
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might affect it, ill wait to do japan till you give go ahead
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Caucasus 1 fighter moved from India to Iraq Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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Didn’t change anything. Use this one.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 3 bombers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Shan State to 37 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 18 armour and 14 mech_infantrys moved from Burma to India 1 mech_infantry moved from Tsinghai to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kweichow to Sikang 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Kiangsu to Anhwe 1 bomber moved from Japan to 22 Sea Zone 4 bombers moved from Yunnan to Kazakhstan 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Kiangsu to Anhwe 2 artilleries, 8 carriers, 8 fighters, 4 infantry, 5 submarines, 5 tactical_bombers and 3 transports moved from 37 Sea Zone to 79 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 79 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from Japan to Kiangsu 2 fighters moved from Japan to Hunan 1 submarine moved from 13 Sea Zone to 30 Sea Zone Japanese take 26 Sea Zone from Americans 1 submarine moved from 9 Sea Zone to 27 Sea Zone 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 submarine moved from 14 Sea Zone to 26 Sea Zone 1 submarine moved from 1 Sea Zone to 12 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 18 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber British defend with 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 18 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/34 hits, 12.50 expected hits UK_Pacific roll dice for 8 infantry in India, round 2 : 2/8 hits, 2.67 expected hits 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the British lost in India Japanese captures 12PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 18 armour, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for British: 8 infantry Battle in Kazakhstan Japanese attack with 4 bombers and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 4 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 3/6 hits, 3.00 expected hits British roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from British with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 4 bombers moved from Kazakhstan to Volgograd 1 tactical_bomber moved from India to 79 Sea Zone 1 bomber moved from 22 Sea Zone to Hunan Place Units - Japanese 6 infantry placed in Japan 3 bombers placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4 Japanese collect 51 PUs (3 lost to blockades); end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : 0.33 UK_Pacific : -0.67 Japanese : 1.50
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You know you’ve got a problem when battleships are blockers
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TripleA Move Summary: Americans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 108 PUs; Americans buy 1 armour, 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Karelia Americans take Karelia from Germans 1 bomber moved from Finland to Novgorod 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 7 submarines moved from 41 Sea Zone to 79 Sea Zone 7 fighters and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone 3 bombers moved from Sumatra to 79 Sea Zone 4 fighters moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 2 destroyers moved from 41 Sea Zone to 39 Sea Zone 2 bombers moved from Queensland to 79 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Gibraltar to France 2 fighters moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to France 2 bombers moved from United Kingdom to France 1 fighter moved from Gibraltar to France 1 infantry moved from Normandy Bordeaux to Southern France
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Ok, this is a complex move.
Scramble in France?
OOL in Fleet battle? Or probably have to run it round by round? Preference? -
Round by Round on fleet, no in France
This’ll be fun -
TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 108 PUs; Americans buy 1 armour, 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Karelia Americans take Karelia from Germans 1 bomber moved from Finland to Novgorod 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya 7 submarines moved from 41 Sea Zone to 79 Sea Zone 7 fighters and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone 3 bombers moved from Sumatra to 79 Sea Zone 4 fighters moved from 41 Sea Zone to 79 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone 2 destroyers moved from 41 Sea Zone to 39 Sea Zone 2 bombers moved from Queensland to 79 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 12 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Gibraltar to France 2 fighters moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to France 2 bombers moved from United Kingdom to France 1 fighter moved from Gibraltar to France 1 infantry moved from Normandy Bordeaux to Southern France Combat - Americans Air Battle in France Americans attacks with 8 units heading to France Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0.17 expected hits Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Novgorod causes 3 damage total. Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in France causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6 Battle in Malaya Battle in 39 Sea Zone Americans attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine Japanese defend with 1 battleship Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 39 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans 1 battleship owned by the Japanese lost in 39 Sea Zone Americans win, taking Malaya from Japanese, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 20 Casualties for Japanese: 1 battleship Battle in 26 Sea Zone Americans attack with 1 carrier, 1 destroyer and 2 submarines Japanese defend with 1 submarine Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 carrier and 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 12 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 12 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Southern France Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 79 Sea Zone Americans attack with 5 bombers, 11 fighters, 7 submarines and 1 tactical_bomber Japanese defend with 2 artilleries, 1 battleship, 8 carriers, 8 fighters, 4 infantry, 1 marine, 5 submarines, 6 tactical_bombers and 3 transports Americans roll dice for 7 submarines in 79 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 5 submarines in 79 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits Americans roll dice for 5 bombers, 11 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 8/17 hits, 9.50 expected hits
Combat Hit Differential Summary :
Germans : -0.33 AA fire in France : : -0.33 Americans : -2.67 Japanese : 0.00 AA fire in Novgorod : : -0.17
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Ok, here we are.
I assumed a) you want the subs to fight…kinda a no brainer.
b) My subs hit 2x…I simply hit 1 CV and 1 BB. The alternative would be 1 BB and lose a Sub?then I hit 8 more times, which is where we are now. The 8 hits can only be taken by surface and air units.