Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from France to Southern France
3 fighters moved from France to Normandy Bordeaux
3 fighters moved from Germany to Normandy Bordeaux
1 bomber moved from France to Norway
1 bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Iraq
3 artilleries moved from Libya to Tobruk
Italians take Tobruk from British
Combat - Italians
Air Battle in Normandy Bordeaux
Italians attacks with 7 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Norway causes 3 damage total.
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 6 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Southern France, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber and 6 fighters moved from Normandy Bordeaux to France
1 bomber moved from Norway to France
1 bomber moved from Iraq to Volgograd
2 fighters moved from Southern Italy to Volgograd
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,5
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
Italians : -1.33
AA fire in Norway : : -0.17
Americans : -0.33
AA fire in Normandy Bordeaux : : -0.17
AA fire in Iraq : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Philippines to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
2 bombers moved from Java to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 41 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 cruiser and 4 submarines moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to 41 Sea Zone
2 fighters and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Philippines to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 armour, 2 bombers and 1 infantry in Java, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
2 bombers moved from Java to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 41 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from 41 Sea Zone to Sumatra
2 fighters moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 cruiser and 4 submarines moved from 35 Sea Zone to 54 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 fighter moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to 41 Sea Zone
2 fighters and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.00
Japanese : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield, 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 3 aaGuns, 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Novgorod to Caucasus
52 armour, 8 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys moved from Volgograd to Caucasus
3 armour moved from Tambov to Caucasus
3 bombers and 1 fighter moved from Russia to Caucasus
1 fighter moved from Western Ukraine to Caucasus
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from British
1 armour moved from Novgorod to Karelia
Germans take Karelia from Americans
1 armour moved from Karelia to Novgorod
1 infantry moved from France to Southern France
1 fighter moved from Germany to Southern France
Combat - Germans
Battle in Caucasus
Germans attack with 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 3 armour, 6 artilleries, 2 fighters, 15 infantry, 11 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery; Russians defend with 4 aaGuns, 3 armour, 10 artilleries, 2 fighters, 66 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Caucasus : 0/12 hits, 2.00 expected hits
Germans roll dice for 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 38/113 hits, 44.83 expected hits
Combat Hit Differential Summary :
Germans : -6.83
AA fire in Caucasus : : -2.00
a bit unlucky… OOL? @surfer
Max Defend. When choosing between countries, kill Russian, then US, then UK
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield, 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 3 aaGuns, 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Novgorod to Caucasus
52 armour, 8 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys moved from Volgograd to Caucasus
3 armour moved from Tambov to Caucasus
3 bombers and 1 fighter moved from Russia to Caucasus
1 fighter moved from Western Ukraine to Caucasus
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from British
1 armour moved from Novgorod to Karelia
Germans take Karelia from Americans
1 armour moved from Karelia to Novgorod
1 infantry moved from France to Southern France
1 fighter moved from Germany to Southern France
Combat - Germans
Battle in Caucasus
Germans attack with 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 3 armour, 6 artilleries, 2 fighters, 15 infantry, 11 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery; Russians defend with 4 aaGuns, 3 armour, 10 artilleries, 2 fighters, 66 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Caucasus : 0/12 hits, 2.00 expected hits
Germans roll dice for 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 38/113 hits, 44.83 expected hits
Russians roll dice for 5 aaGuns, 6 armour, 17 artilleries, 4 fighters, 81 infantry, 14 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 46/124 hits, 44.00 expected hits
33 infantry owned by the Russians, 1 aaGun owned by the British, 8 artilleries owned by the Germans, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 22 mech_infantrys owned by the Germans lost in Caucasus
55 armour owned by the Germans retreated to Volgograd
Russians win with 6 armour, 17 artilleries, 4 fighters, 48 infantry, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -44
Casualties for Germans: 8 artilleries, 16 infantry and 22 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Russians: 4 aaGuns and 33 infantry
Battle in Southern France
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to France
1 armour moved from Germany to France
2 armour moved from Western Ukraine to Tambov
3 artilleries moved from Russia to Tambov
3 bombers moved from Caucasus to Germany
1 fighter moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
4 fighters and 3 tactical_bombers moved from Caucasus to Volgograd
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Western Ukraine
2 armour and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
3 aaGuns placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -6.50
Americans : -0.33
Russians : 2.00
AA fire in Caucasus : : -2.00
holdup, need to edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Caucasus
Non Combat Move - Russians
1 fighter moved from India to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
ok, I’ll change my move after your edit…but I doubt it will affect my move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x airfield, 6x factory_minor; Remaining resources: 64 PUs;
Germans buy 3 aaGuns, 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Novgorod to Caucasus
52 armour, 8 artilleries, 2 fighters, 16 infantry and 22 mech_infantrys moved from Volgograd to Caucasus
3 armour moved from Tambov to Caucasus
3 bombers and 1 fighter moved from Russia to Caucasus
1 fighter moved from Western Ukraine to Caucasus
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from British
1 armour moved from Novgorod to Karelia
Germans take Karelia from Americans
1 armour moved from Karelia to Novgorod
1 infantry moved from France to Southern France
1 fighter moved from Germany to Southern France
Combat - Germans
Battle in Caucasus
Germans attack with 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 3 armour, 6 artilleries, 2 fighters, 15 infantry, 11 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery; Russians defend with 4 aaGuns, 3 armour, 10 artilleries, 2 fighters, 66 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Caucasus : 0/12 hits, 2.00 expected hits
Germans roll dice for 55 armour, 8 artilleries, 3 bombers, 6 fighters, 16 infantry, 22 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 38/113 hits, 44.83 expected hits
Russians roll dice for 5 aaGuns, 6 armour, 17 artilleries, 4 fighters, 81 infantry, 14 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 46/124 hits, 44.00 expected hits
33 infantry owned by the Russians, 1 aaGun owned by the British, 8 artilleries owned by the Germans, 16 infantry owned by the Germans, 4 aaGuns owned by the Russians and 22 mech_infantrys owned by the Germans lost in Caucasus
55 armour owned by the Germans retreated to Volgograd
Russians win with 6 armour, 17 artilleries, 4 fighters, 48 infantry, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -44
Casualties for Germans: 8 artilleries, 16 infantry and 22 mech_infantrys
Casualties for British: 1 aaGun
Casualties for Russians: 4 aaGuns and 33 infantry
Battle in Southern France
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Southern France to France
1 armour moved from Germany to France
2 armour moved from Western Ukraine to Tambov
3 artilleries moved from Russia to Tambov
3 bombers moved from Caucasus to Germany
1 fighter moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
4 fighters and 3 tactical_bombers moved from Caucasus to Volgograd
Place Units - Germans
3 artilleries placed in Volgograd
3 mech_infantrys placed in Western Ukraine
2 armour and 1 mech_infantry placed in Russia
3 infantry placed in Novgorod
3 aaGuns placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 5 armour
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Adding units owned by Germans to Novgorod: 1 bomber
EDIT: Adding units owned by Germans to Bryansk: 5 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -6.50
Americans : -0.33
Russians : 2.00
AA fire in Caucasus : : -2.00
might affect it, ill wait to do japan till you give go ahead
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from India to Iraq
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Didn’t change anything. Use this one.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 bombers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 4 infantry moved from Shan State to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
18 armour and 14 mech_infantrys moved from Burma to India
1 mech_infantry moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Kiangsu to Anhwe
1 bomber moved from Japan to 22 Sea Zone
4 bombers moved from Yunnan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
2 artilleries, 8 carriers, 8 fighters, 4 infantry, 5 submarines, 5 tactical_bombers and 3 transports moved from 37 Sea Zone to 79 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 79 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Japan to Kiangsu
2 fighters moved from Japan to Hunan
1 submarine moved from 13 Sea Zone to 30 Sea Zone
Japanese take 26 Sea Zone from Americans
1 submarine moved from 9 Sea Zone to 27 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 submarine moved from 14 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 12 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 18 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber
British defend with 8 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 18 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/34 hits, 12.50 expected hits
UK_Pacific roll dice for 8 infantry in India, round 2 : 2/8 hits, 2.67 expected hits
1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 18 armour, 13 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter and 1 mech_infantry
Casualties for British: 8 infantry
Battle in Kazakhstan
Japanese attack with 4 bombers and 2 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 bombers and 2 mech_infantrys in Kazakhstan, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from British with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
4 bombers moved from Kazakhstan to Volgograd
1 tactical_bomber moved from India to 79 Sea Zone
1 bomber moved from 22 Sea Zone to Hunan
Place Units - Japanese
6 infantry placed in Japan
3 bombers placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4
Japanese collect 51 PUs (3 lost to blockades); end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : 0.33
UK_Pacific : -0.67
Japanese : 1.50
You know you’ve got a problem when battleships are blockers
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 108 PUs;
Americans buy 1 armour, 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Americans take Karelia from Germans
1 bomber moved from Finland to Novgorod
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
7 submarines moved from 41 Sea Zone to 79 Sea Zone
7 fighters and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
3 bombers moved from Sumatra to 79 Sea Zone
4 fighters moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from Queensland to 79 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to France
2 fighters moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
2 bombers moved from United Kingdom to France
1 fighter moved from Gibraltar to France
1 infantry moved from Normandy Bordeaux to Southern France
Ok, this is a complex move.
Scramble in France?
OOL in Fleet battle? Or probably have to run it round by round? Preference?
Round by Round on fleet, no in France
This’ll be fun
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 108 PUs;
Americans buy 1 armour, 4 artilleries, 2 bombers, 1 destroyer, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Americans take Karelia from Germans
1 bomber moved from Finland to Novgorod
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
7 submarines moved from 41 Sea Zone to 79 Sea Zone
7 fighters and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
3 bombers moved from Sumatra to 79 Sea Zone
4 fighters moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from Queensland to 79 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 12 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to France
2 fighters moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
2 bombers moved from United Kingdom to France
1 fighter moved from Gibraltar to France
1 infantry moved from Normandy Bordeaux to Southern France
Combat - Americans
Air Battle in France
Americans attacks with 8 units heading to France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits, 0.17 expected hits
AA fire in France : 0/1 hits, 0.17 expected hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in France causes 10 damage total. Damaged units is as follows: factory_minor = 4, airfield = 6
Battle in Malaya
Battle in 39 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 39 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Japanese lost in 39 Sea Zone
Americans win, taking Malaya from Japanese, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier and 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 12 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 12 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 12 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 79 Sea Zone
Americans attack with 5 bombers, 11 fighters, 7 submarines and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 battleship, 8 carriers, 8 fighters, 4 infantry, 1 marine, 5 submarines, 6 tactical_bombers and 3 transports
Americans roll dice for 7 submarines in 79 Sea Zone, round 2 : 2/7 hits, 2.33 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 79 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
Americans roll dice for 5 bombers, 11 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 8/17 hits, 9.50 expected hits
Combat Hit Differential Summary :
Germans : -0.33
AA fire in France : : -0.33
Americans : -2.67
Japanese : 0.00
AA fire in Novgorod : : -0.17