No problem
BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech
-
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans Germans has no rockets to fire 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Romania to Baltic States 2 fighters and 2 tactical_bombers moved from Western Germany to Poland Airborne Attack Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Baltic States: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Turning off Edit Mode
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Germans Combat Move - Germans Germans has no rockets to fire 1 artillery and 1 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Romania to Baltic States 2 fighters and 2 tactical_bombers moved from Western Germany to Poland Airborne Attack Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Baltic States: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Turning off Edit Mode Purchase Units - Germans Germans repair damage of 4x airfield, 4x factory_major; Remaining resources: 24 PUs; Germans buy 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Poland Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/7 hits, 3.67 expected hits Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Poland to Western Germany 2 artilleries and 1 infantry moved from Western Germany to Germany 3 fighters moved from Western Germany to Southern Italy Place Units - Germans 1 artillery and 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs Germans collect 6 PUs from War Bonds; end with 37 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing Technology War Bonds for Germans EDIT: Removing Technology Rockets Advance for Germans EDIT: Removing Technology Jet Power for Germans EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83 Russians : 1.67
-
TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Baltic States 3 infantry moved from Smolensk to Belarus 10 infantry moved from Western Ukraine to Eastern Poland 2 fighters moved from Western Ukraine to Baltic States 1 armour moved from Ukraine to Romania Russians take Romania from Germans 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Korea to Manchuria
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Russians Rocket attack in Western Germany does 1 damage to factory_major owned by Germans Rockets in Novgorod roll: 1 2 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Baltic States 3 infantry moved from Smolensk to Belarus 10 infantry moved from Western Ukraine to Eastern Poland 2 fighters moved from Western Ukraine to Baltic States 1 armour moved from Ukraine to Romania Russians take Romania from Germans 2 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Korea to Manchuria Purchase Units - Russians Russians repair damage of 4x factory_minor; Remaining resources: 61 PUs; Russians buy 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Russians Battle in Baltic States Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Eastern Poland Russians attack with 10 infantry Italians defend with 1 artillery Russians roll dice for 10 infantry in Eastern Poland, round 2 : 2/10 hits, 1.67 expected hits Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 10 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Russians 2 fighters moved from Baltic States to Novgorod Place Units - Russians 4 fighters placed in Korea 1 fighter and 1 tactical_bomber placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,6,5,1,1 Russians collect 44 PUs (3 lost to blockades); end with 44 PUs Russians collect 1 PU from War Bonds; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.17 Italians : -0.33 Russians : 0.83
-
TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Japanese Turning on Edit Mode EDIT: Removing Technology Super subs for Russians EDIT: Removing Technology Super subs for UK_Pacific EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Japanese Turning on Edit Mode EDIT: Removing Technology Super subs for Russians EDIT: Removing Technology Super subs for UK_Pacific EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode Combat Move - Japanese Rocket attack in Korea does 4 damage to factory_minor owned by Russians Rockets in Japan roll: 4 Rocket attack in Malaya does 1 damage to harbour owned by UK_Pacific Rockets in Philippines roll: 1 1 mech_infantry moved from Anhwe to Suiyuyan 1 armour moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Jehol 1 fighter and 1 tactical_bomber moved from Japan to Jehol 1 bomber moved from Japan to Kwangtung 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from Japan to Siberia Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 artilleries; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 artilleries in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 artilleries Battle in Kwangsi Japanese attack with 2 fighters and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Siberia Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Siberia Japanese win, taking Siberia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 1 submarine moved from 16 Sea Zone to 19 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone 2 carriers moved from 43 Sea Zone to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 bomber and 1 tactical_bomber moved from Kwangtung to Kiangsu 1 artillery moved from Kiangsu to Shantung 2 fighters moved from Siberia to Soviet Far East Place Units - Japanese 2 infantry placed in Kiangsu 2 infantry placed in Shantung 1 armour placed in Kiangsu 1 artillery placed in Shantung 1 fighter placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Japanese collect 2 PUs from War Bonds; end with 34 PUs Turning on Edit Mode EDIT: Removing Technology Rockets Advance for Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.00 UK_Pacific : 0.33 Russians : -0.33 Japanese : -0.50
-
TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Americans Turning on Edit Mode EDIT: Removing Technology AA Radar for Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Korea to 16 Sea Zone 1 tactical_bomber moved from Korea to 16 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
-
TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Chinese Turning on Edit Mode EDIT: Removing Technology War Bonds for Americans EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese
-
TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - British
Combat Hit Differential Summary :
-
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - British Activate Technology - British British giving technology to UK_Pacific: Rockets Advance Combat Move - British 2 fighters moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 2 fighters moved from India to 41 Sea Zone 2 mech_infantrys moved from Shan State to French Indo China 2 infantry moved from Shan State to Malaya 1 armour moved from Shan State to French Indo China 1 armour moved from India to Shan State 3 bombers and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 4 fighters moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Egypt to Southern France
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Research Technology - Americans Turning on Edit Mode EDIT: Removing Technology AA Radar for Americans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Korea to 16 Sea Zone 1 tactical_bomber moved from Korea to 16 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone 1 armour moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Purchase Units - Americans Americans buy 5 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat - Americans Battle in Northern Italy Americans attack with 1 artillery, 2 fighters and 2 infantry Italians defend with 1 armour, 1 artillery and 1 factory_minor Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 armour and 1 artillery Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 16 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 16 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands 1 fighter moved from 16 Sea Zone to Korea 1 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Northern Italy to 93 Sea Zone Place Units - Americans 2 armour and 2 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 3 armour placed in Southern France 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 65 PUs Americans collect 4 PUs from War Bonds; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Combat Move - Chinese Turning on Edit Mode EDIT: Removing Technology War Bonds for Americans EDIT: Turning off Edit Mode 1 infantry moved from Kweichow to Hopei 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Shensi 1 infantry placed in Hopei 2 artilleries and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs Research Technology - British Activate Technology - British British giving technology to UK_Pacific: Rockets Advance Combat Move - British Rocket attack in Western Germany does 6 damage to harbour owned by Germans Rockets in Scotland roll: 6 Rocket attack in France does 1 damage to factory_minor owned by Italians Rockets in United Kingdom roll: 1 2 fighters moved from Malaya to Kwangtung 1 tactical_bomber moved from Malaya to Kwangtung 2 fighters moved from India to 41 Sea Zone 2 mech_infantrys moved from Shan State to French Indo China 2 infantry moved from Shan State to Malaya 1 armour moved from Shan State to French Indo China 1 armour moved from India to Shan State 3 bombers and 1 tactical_bomber moved from Southern France to Western Germany 1 fighter moved from Southern France to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 4 fighters moved from Southern France to Western Germany 1 fighter and 1 tactical_bomber moved from Egypt to Southern France Purchase Units - British British repair damage of 4x factory_major, 6x harbour; Remaining resources: 33 PUs; British buy 1 bomber and 2 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; Combat - British Air Battle in Western Germany British attacks with 8 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.33 expected hits AA fire in Western Germany : 1/3 hits, 1.00 expected hits 1 bomber killed by AA Bombing raid in Western Germany rolls: 6,3,7,6 and causes: 13 damage to unit: factory_major Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in Western Germany causes 15 damage total. Damaged units is as follows: factory_major = 13, airfield = 2 Battle in Kwangtung British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 2 infantry British roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Kwangtung British win with 2 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 tactical_bomber Casualties for Japanese: 1 artillery and 2 infantry Battle in 41 Sea Zone British attack with 2 fighters Japanese defend with 1 destroyer British roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 1 fighter Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - British 1 fighter moved from 41 Sea Zone to Malaya 2 fighters moved from Kwangtung to Kwangsi 4 fighters moved from Western Germany to Southern France 2 bombers moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Place Units - British 1 bomber and 2 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs British collect 1 PU from War Bonds; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Italians : -1.17 British : 0.67 Americans : -1.00 AA fire in Western Germany : : -0.33 Japanese : 0.67
-
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians 1 fighter moved from Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy
-
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians Rocket attack in United Kingdom does 1 damage to factory_major owned by British Rockets in France roll: 1 Rocket attack in Gibraltar does 6 damage to harbour owned by British Rockets in Southern Italy roll: 6 1 fighter moved from Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Airborne Attack Move - Italians
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - Italians Rocket attack in United Kingdom does 1 damage to factory_major owned by British Rockets in France roll: 1 Rocket attack in Gibraltar does 6 damage to harbour owned by British Rockets in Southern Italy roll: 6 1 fighter moved from Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 armour and 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Airborne Attack Move - Italians Purchase Units - Italians Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in Northern Italy Italians attack with 1 armour, 2 fighters and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 2 armour and 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Italians collect 5 PUs from War Bonds; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83 Americans : -1.00
-
TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Combat Move - ANZAC 1 fighter moved from Celebes to French Indo China 2 bombers moved from New South Wales to Malaya 1 bomber moved from New Guinea to Malaya 1 fighter moved from New Guinea to Celebes
-
TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Politics - French
Combat Hit Differential Summary :
-
TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Politics - French Combat Move - French
-
TripleA Move Summary: French round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7 Politics - French Combat Move - French
-
TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology War Bonds for Russians EDIT: Removing Technology War Bonds for British EDIT: Removing Technology Rockets Advance for UK_Pacific
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 8 Research Technology - Germans Turning on Edit Mode EDIT: Removing Technology War Bonds for Russians EDIT: Removing Technology War Bonds for British EDIT: Removing Technology Rockets Advance for UK_Pacific EDIT: Turning off Edit Mode Combat Move - Germans 1 armour moved from Germany to Romania 1 fighter and 2 tactical_bombers moved from Western Germany to Romania