TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - Italians
Rocket attack in United Kingdom does 4 damage to factory_major owned by British
Rockets in France roll: 4
Rocket attack in Gibraltar does 6 damage to harbour owned by British
Rockets in Southern Italy roll: 6
1 artillery moved from France to Northern Italy
1 armour and 1 artillery moved from Western Germany to Northern Italy
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern Poland
1 artillery moved from Western Germany to Northern Italy
Airborne Attack Move - Italians
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 1 armour and 3 artilleries
Americans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 3 artilleries in Northern Italy, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy
Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Eastern Poland
Italians attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 5 infantry
Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 5 infantry in Eastern Poland, round 2 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Italians
1 fighter moved from Eastern Poland to Germany
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Italians collect 5 PUs from War Bonds; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.50
Americans : 0.33
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
1 fighter moved from New South Wales to New Guinea
1 bomber moved from New South Wales to New Guinea
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - French
1 infantry moved from Syria to Iraq
1 infantry moved from Alexandria to Egypt
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - French
French has no rockets to fire
1 infantry moved from Syria to Iraq
1 infantry moved from Alexandria to Egypt
Airborne Attack Move - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - French
French has no rockets to fire
1 infantry moved from Syria to Iraq
1 infantry moved from Alexandria to Egypt
Airborne Attack Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
1 fighter moved from New South Wales to New Guinea
1 bomber moved from New South Wales to New Guinea
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 infantry; Remaining resources: 1 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from New Guinea to Celebes
Place Units - ANZAC
2 bombers and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Combat Move - French
French has no rockets to fire
1 infantry moved from Syria to Iraq
1 infantry moved from Alexandria to Egypt
Airborne Attack Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Romania to Baltic States
2 fighters and 2 tactical_bombers moved from Western Germany to Poland
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
Germans has no rockets to fire
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Romania to Baltic States
2 fighters and 2 tactical_bombers moved from Western Germany to Poland
Airborne Attack Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
Germans has no rockets to fire
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Romania to Baltic States
2 fighters and 2 tactical_bombers moved from Western Germany to Poland
Airborne Attack Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Baltic States: 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans repair damage of 4x airfield, 4x factory_major; Remaining resources: 24 PUs;
Germans buy 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/7 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Poland to Western Germany
2 artilleries and 1 infantry moved from Western Germany to Germany
3 fighters moved from Western Germany to Southern Italy
Place Units - Germans
1 artillery and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs
Germans collect 6 PUs from War Bonds; end with 37 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing Technology War Bonds for Germans
EDIT: Removing Technology Rockets Advance for Germans
EDIT: Removing Technology Jet Power for Germans
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.83
Russians : 1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Smolensk to Belarus
10 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Baltic States
1 armour moved from Ukraine to Romania
Russians take Romania from Germans
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Korea to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Russians
Rocket attack in Western Germany does 1 damage to factory_major owned by Germans
Rockets in Novgorod roll: 1
2 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Smolensk to Belarus
10 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Baltic States
1 armour moved from Ukraine to Romania
Russians take Romania from Germans
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Korea to Manchuria
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 61 PUs;
Russians buy 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 10 infantry
Italians defend with 1 artillery
Russians roll dice for 10 infantry in Eastern Poland, round 2 : 2/10 hits, 1.67 expected hits
Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 10 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
2 fighters moved from Baltic States to Novgorod
Place Units - Russians
4 fighters placed in Korea
1 fighter and 1 tactical_bomber placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,6,5,1,1
Russians collect 44 PUs (3 lost to blockades); end with 44 PUs
Russians collect 1 PU from War Bonds; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 0.17
Italians : -0.33
Russians : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing Technology Super subs for Russians
EDIT: Removing Technology Super subs for UK_Pacific
EDIT: Removing Technology Rockets Advance for UK_Pacific
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing Technology Super subs for Russians
EDIT: Removing Technology Super subs for UK_Pacific
EDIT: Removing Technology Rockets Advance for UK_Pacific
EDIT: Turning off Edit Mode
Combat Move - Japanese
Rocket attack in Korea does 4 damage to factory_minor owned by Russians
Rockets in Japan roll: 4
Rocket attack in Malaya does 1 damage to harbour owned by UK_Pacific
Rockets in Philippines roll: 1
1 mech_infantry moved from Anhwe to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 artillery moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Jehol
1 bomber moved from Japan to Kwangtung
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Japan to Siberia
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 artilleries; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
UK_Pacific roll dice for 2 artilleries in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 artilleries
Battle in Kwangsi
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Siberia
Japanese win, taking Siberia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 carriers moved from 43 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
1 bomber and 1 tactical_bomber moved from Kwangtung to Kiangsu
1 artillery moved from Kiangsu to Shantung
2 fighters moved from Siberia to Soviet Far East
Place Units - Japanese
2 infantry placed in Kiangsu
2 infantry placed in Shantung
1 armour placed in Kiangsu
1 artillery placed in Shantung
1 fighter placed in Kiangsu
Turn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Japanese collect 2 PUs from War Bonds; end with 34 PUs
Turning on Edit Mode
EDIT: Removing Technology Rockets Advance for Japanese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.00
UK_Pacific : 0.33
Russians : -0.33
Japanese : -0.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing Technology AA Radar for Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Korea to 16 Sea Zone
1 tactical_bomber moved from Korea to 16 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 armour moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing Technology War Bonds for Americans
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - British
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - British
Activate Technology - British
British giving technology to UK_Pacific: Rockets Advance
Combat Move - British
2 fighters moved from Malaya to Kwangtung
1 tactical_bomber moved from Malaya to Kwangtung
2 fighters moved from India to 41 Sea Zone
2 mech_infantrys moved from Shan State to French Indo China
2 infantry moved from Shan State to Malaya
1 armour moved from Shan State to French Indo China
1 armour moved from India to Shan State
3 bombers and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
4 fighters moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing Technology AA Radar for Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Korea to 16 Sea Zone
1 tactical_bomber moved from Korea to 16 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 armour moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 factory_minor
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Korea
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Northern Italy to 93 Sea Zone
Place Units - Americans
2 armour and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
3 armour placed in Southern France
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Americans collect 4 PUs from War Bonds; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing Technology War Bonds for Americans
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Hopei
2 artilleries and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Research Technology - British
Activate Technology - British
British giving technology to UK_Pacific: Rockets Advance
Combat Move - British
Rocket attack in Western Germany does 6 damage to harbour owned by Germans
Rockets in Scotland roll: 6
Rocket attack in France does 1 damage to factory_minor owned by Italians
Rockets in United Kingdom roll: 1
2 fighters moved from Malaya to Kwangtung
1 tactical_bomber moved from Malaya to Kwangtung
2 fighters moved from India to 41 Sea Zone
2 mech_infantrys moved from Shan State to French Indo China
2 infantry moved from Shan State to Malaya
1 armour moved from Shan State to French Indo China
1 armour moved from India to Shan State
3 bombers and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
4 fighters moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Southern France
Purchase Units - British
British repair damage of 4x factory_major, 6x harbour; Remaining resources: 33 PUs;
British buy 1 bomber and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Combat - British
Air Battle in Western Germany
British attacks with 8 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.33 expected hits
AA fire in Western Germany : 1/3 hits, 1.00 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6,3,7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Western Germany causes 15 damage total. Damaged units is as follows: factory_major = 13, airfield = 2
Battle in Kwangtung
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Kwangtung
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 41 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 fighter
Casualties for Japanese: 1 destroyer
Cleaning up after air battles
Non Combat Move - British
1 fighter moved from 41 Sea Zone to Malaya
2 fighters moved from Kwangtung to Kwangsi
4 fighters moved from Western Germany to Southern France
2 bombers moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Place Units - British
1 bomber and 2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
British collect 1 PU from War Bonds; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs
Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Italians : -1.17
British : 0.67
Americans : -1.00
AA fire in Western Germany : : -0.33
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Italians
1 fighter moved from Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 armour and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 7
Combat Move - Italians
Rocket attack in United Kingdom does 1 damage to factory_major owned by British
Rockets in France roll: 1
Rocket attack in Gibraltar does 6 damage to harbour owned by British
Rockets in Southern Italy roll: 6
1 fighter moved from Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 armour and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
Airborne Attack Move - Italians