Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game

  • '23 '22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Malta
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
                Italians attack with 1 armour, 1 bomber and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    AA fire in Malta : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Malta, round 2 : 3/3 hits, 1,33 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Cyprus from British to Italians
            EDIT: Turning off Edit Mode
            1 bomber moved from Malta to Southern Italy
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 aaGuns moved from Northern Italy to Southern Italy
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            3 infantry moved from Northern Italy to Southern Italy
            2 artilleries, 4 infantry and 2 mech_infantrys moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,67
    British : -0,33
    AA fire in Malta : : -0,17
    

    Savegame

  • '23 '22

    @Pejon_88 Forgot that Cyprus was a CM and not NCM :face_with_rolling_eyes:

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from India to Iraq
    
        Place Units - ANZAC
            1 mech_infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 destroyer and 1 submarine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from India to Iraq
    
        Place Units - ANZAC
            1 mech_infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Combat - French
            Battle in 98 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer
                    French roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                French win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - French
            1 fighter moved from 98 Sea Zone to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.17
    ANZAC : 0.67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            1 fighter moved from 110 Sea Zone to 104 Sea Zone
            1 bomber and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Karelia
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            4 infantry moved from Finland to Karelia
            10 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Baltic States
            2 infantry moved from Eastern Poland to Western Ukraine
            5 artilleries and 17 infantry moved from Bessarabia to Ukraine
            6 armour and 13 mech_infantrys moved from Eastern Poland to Ukraine
            3 armour moved from Romania to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Crete
            Battle in 104 Sea Zone
                Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 2 destroyers
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
                    Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    2 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                Germans win, taking Crete from Neutral_Allies with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 submarine
                Casualties for Americans: 2 destroyers
            Battle in Karelia
                Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 4 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 1/7 hits, 2,50 expected hits
                    Russians roll dice for 4 infantry in Karelia, round 2 : 2/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
            Battle in Ukraine
                Germans attack with 9 armour, 5 artilleries, 17 infantry and 13 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 17 infantry and 13 mech_infantrys in Ukraine, round 2 : 16/44 hits, 12,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries, 17 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 10 mech_infantrys in Baltic States, round 2 : 1/11 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Karelia to Finland
            1 bomber moved from Karelia to Eastern Poland
            4 mech_infantrys moved from Poland to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Bulgaria to Romania
            1 submarine moved from 109 Sea Zone to 111 Sea Zone
            1 fighter moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
            1 bomber moved from 104 Sea Zone to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            1 infantry placed in France
            1 bomber placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,17
    Americans : 0,33
    Russians : 0,00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Novgorod
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter moved from Russia to Novgorod
            4 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Vologda
            2 infantry moved from Russia to Vologda
            4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Kazakhstan to Tsinghai
            6 infantry moved from Timguska to Novosibirsk
            1 aaGun and 6 infantry moved from Yenisey to Timguska
            1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Bryansk to Rostov
            4 aaGuns, 2 armour, 3 artilleries, 25 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Volgograd
            Russians undo move 1.
            1 infantry placed in Volgograd
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Russians : 0.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 bomber, 1 carrier, 2 destroyers, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Yunnan to Shan State
            1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 destroyer moved from 55 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 1/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 destroyer and 1 fighter
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/5 hits, 2,17 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits, 2,83 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
            2 carriers moved from 42 Sea Zone to 45 Sea Zone
            1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 carrier moved from 35 Sea Zone to 45 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 bombers moved from Shensi to French Indo China
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 infantry moved from Kweichow to Yunnan
            1 aaGun, 1 artillery and 3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 infantry moved from Kwangtung to Kwangsi
            1 armour and 1 artillery moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
            1 carrier and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            1 fighter moved from Japan to 35 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Java to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
    
        Place Units - Japanese
            1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            1 bomber placed in Japan
            3 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Americans : -0,50
    Chinese : 0,33
    UK_Pacific : -0,67
    Japanese : -2,83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Queensland
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer moved from 39 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from New Zealand to Queensland
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 bomber moved from Hawaiian Islands to Queensland
            2 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 46 Sea Zone
            1 destroyer moved from 39 Sea Zone to 55 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 63 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from New Zealand to Queensland
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            2 infantry moved from Trans-Jordan to 81 Sea Zone
            2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            1 armour and 2 mech_infantrys moved from Egypt to Syria
            1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from 81 Sea Zone to Syria
            1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 fighter moved from Gibraltar to Algeria
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to Syria
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Madagascar
            Battle in Syria
                British attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 1 infantry
                    British roll dice for 2 cruisers in Syria, round 2 : 1/2 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Syria
                British win, taking French Madagascar from Neutral_Axis, taking Syria from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
            Battle in Shan State
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Algeria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                    British roll dice for 1 artillery and 1 fighter in Algeria, round 3 : 1/2 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Algeria
                British win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Algeria to Gibraltar
            1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Syria to Trans-Jordan
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Iraq to Persia
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
    
        Place Units - British
            1 airfield placed in Trans-Jordan
            1 armour and 2 mech_infantrys placed in Egypt
            1 submarine placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.17
    Italians : 1.00
    Chinese : 1.67
    Neutral_Axis : -0.33
    Japanese : 1.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
            1 bomber moved from Southern Italy to Rostov
            1 fighter moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                Russians defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            2 artilleries and 4 infantry moved from Bessarabia to Ukraine
            1 fighter moved from Rostov to Ukraine
            1 bomber moved from Rostov to Ukraine
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Russians : 0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Iraq to Trans-Jordan
            1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from India to Trans-Jordan
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Iraq to Trans-Jordan
            1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from South Australia to New South Wales
            1 fighter moved from India to Trans-Jordan
            2 infantry moved from Trans-Jordan to Iraq
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 fighter moved from Trans-Jordan to Eastern Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Eastern Poland to Volgograd
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 bomber moved from Western Germany to Volgograd
            3 mech_infantrys moved from Poland to Western Ukraine
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    @Pejon_88 Scramble SZ110?

  • '19 '17 '16

    @Pejon_88 said in Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game:

    @Pejon_88 Scramble SZ110?

    @Pejon_88

    Hell no, we won’t go!

  • '23 '22

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry and 1 mech_infantry moved from Baltic States to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Finland to Novgorod
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Eastern Poland to Volgograd
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 bomber moved from Western Germany to Volgograd
            3 mech_infantrys moved from Poland to Western Ukraine
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 1,83 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Bryansk
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries, 3 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 2/8 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Tambov from Russians to Germans
            EDIT: Adding units owned by Germans to Tambov: 1 mech_infantry
            EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from Romania to Bessarabia
            2 aaGuns, 5 artilleries and 14 infantry moved from Ukraine to Rostov
            4 mech_infantrys moved from Eastern Poland to Ukraine
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            9 armour and 9 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Volgograd to Ukraine
            1 bomber moved from Volgograd to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 artilleries placed in Ukraine
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,00
    British : -0,33
    Russians : 3,33
    

    Savegame

  • '23 '22

    @Pejon_88 Apologies, forgot to do the walk on in Tambov.

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Tsinghai to Sikang
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            2 mech_infantrys moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Vologda to Bryansk
    
        Combat - Russians
            Battle in Sikang
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                    Russians roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 5 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians retreated to Tsinghai
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Bryansk to Persia
            2 fighters moved from Tambov to Persia
            1 fighter moved from Volgograd to Persia
            1 tactical_bomber moved from Volgograd to Persia
            1 infantry moved from Vologda to Russia
            1 infantry moved from Vologda to Russia
            5 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Kazakhstan
            1 aaGun moved from Timguska to Kansu
            6 infantry moved from Timguska to Novosibirsk
            1 aaGun and 6 infantry moved from Yenisey to Timguska
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Bryansk to Smolensk
            2 aaGuns, 3 artilleries and 22 infantry moved from Russia to Smolensk
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            1 fighter, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : -3.67
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    @Pejon_88 said in Pejon_88 (X) vs StuckTojo (A+15) BM3, 3rd game:

    @Pejon_88 Apologies, forgot to do the walk on in Tambov.

    @Pejon_88

    No worries.

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