Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsLeague General Discussion Thread
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@gamerman01 said in League General Discussion Thread:
Yes, the official league (and playoff) version is first OOB, so that players coming to the league are not forced to learn and adapt to BM3.
Thank you for the replay and as I new person I totally agree. I have been playing OOB for about 8 years now versus the one game of BM3 I just started since coming here. BM3 is very different than OOB I am at a significant disadvantage experience wise versus someone who has been playing BM3 for a long time. I also agree with your point that the game model played should not be a surprise to try and take advantage of someone in a single game but to create a level playing field for all.
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Depending on how things unfold between now and December, I could see more than one ranking for the league in 2021 for different versions of 1940. In fact, we could start a separate ranking for Path to Victory version now, if there is a lot of support for that.
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Don’t worry about that last sentence. It would have to be a LOT of support. I guess I used those same words lol but I want to stress it - because of playoffs and 8 games and all that, the results of all games for all versions of the game will stay together in 1 league ranking for the rest of this year, unless there are dozens of games played in path to victory and if an overwhelming majority agrees they want it split off.
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I’m pretty keen on the separate rankings for p2v. Seems pretty significantly different. Possibly, it will go through a few evolutions from here and may change a fair bit.
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P2V is a very different game, but still, the basics are the same. I’d say the different versions are close enough in order to keep them together regarding statistics.
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Thanks a lot guys, love the feedback.
The big reason I don’t want to split off in 2020 is because players switching to PTV will then not have their efforts go toward qualifying for the playoffs. And what trulpen said.
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But it depends on the level of popularity and support which we won’t know for a little while. So I’ll track PTV wins and losses from now on so that we could always split them off if there are dozens of games and practically everybody wants that.
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I don’t believe that separating them is a good idea. I just think that everybody should know how to play OOB/BM3 (theyre similar enough in my opinion) and have PtV as another option if both players want to do that.
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Great point washer, PTV will only be split off if there are a lot of players, and most of them are playing it exclusively
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i’m not 100% sure but i think you can just put 1 piece per spot. is this true?
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@dawgoneit said in League General Discussion Thread:
i’m not 100% sure but i think you can just put 1 piece per spot. is this true?
for bids.
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@dawgoneit said in League General Discussion Thread:
@dawgoneit said in League General Discussion Thread:
i’m not 100% sure but i think you can just put 1 piece per spot. is this true?
for bids.
That’s the default, but if in mutual agreement you may deviate from this rule.
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Anyone know how to roll on the forum?
I know it’s changed from the old system right?
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[dice 1d6 2d6 3d6 4d6 5d6]
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1d6: 2
2d6: 3, 1
3d6: 5, 6, 3
4d6: 4, 1, 4, 5
5d6: 1, 2, 1, 5, 5 -
dice 1d6
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[dice 1d6]
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1d6: 2
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Got it, thanks!
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@gamerman01, when rankings are adjusted after a game, does the winner’s rank change first or does the looser’s. Since the rankings depend on the current rank of your past opponents it could change some things.