Jim010 X vs crockett36 A with bid of 12 g40.2

  • 2025 2024 '23 '22 '19 '18

    Am bttshp, cruiser, 2 cvs

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 4,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 cruiser and 2 destroyers moved from 17 Sea Zone to 25 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Iwo Jima to Midway
            1 fighter moved from Iwo Jima to 25 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Portugal
            1 bomber moved from Algeria to Greece
            1 armour moved from Spain to Southern France
            1 artillery moved from Spain to Southern France
            1 fighter moved from Tunisia to Southern France
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            4 mech_infantrys moved from Central America to Central United States
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to Colombia
                  Americans take Colombia from Neutral_True
            1 battleship, 2 carriers and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 5 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                Italians win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in 80 Sea Zone
                Americans attack with 1 battleship, 2 carriers and 1 cruiser
                Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
                    Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                    2 carriers owned by the Americans lost in 80 Sea Zone
                    Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Americans : -1.50
    Japanese : -1.00
    

    Savegame

  • Customizer

    I will want 1 loaded carrier left in sz 80, so choose the casualties as cv x2, tac, ftr, tac, ftr, cv x2

  • Customizer

    Any surviving planes that can’t land on a carrier land in Iraq

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 4,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 cruiser and 2 destroyers moved from 17 Sea Zone to 25 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Iwo Jima to Midway
            1 fighter moved from Iwo Jima to 25 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Portugal
            1 bomber moved from Algeria to Greece
            1 armour moved from Spain to Southern France
            1 artillery moved from Spain to Southern France
            1 fighter moved from Tunisia to Southern France
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            4 mech_infantrys moved from Central America to Central United States
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to Colombia
                  Americans take Colombia from Neutral_True
            1 battleship, 2 carriers and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 5 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                Italians win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in 80 Sea Zone
                Americans attack with 1 battleship, 2 carriers and 1 cruiser
                Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
                    Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                    2 carriers owned by the Americans lost in 80 Sea Zone
                    Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 4 : 5/6 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone
                Japanese win with 2 carriers, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -53
                Casualties for Americans: 1 battleship, 2 carriers and 1 cruiser
                Casualties for Japanese: 1 tactical_bomber
            Battle in Portugal
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Portugal, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Southern France
                Americans attack with 1 armour, 1 artillery and 1 fighter
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Iraq
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Spain
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            1 artillery and 4 infantry placed in Western United States
            1 artillery, 3 fighters and 4 infantry placed in Eastern United States
            Americans undo move 3.
            4 infantry placed in Eastern United States
            Americans undo move 2.
            3 infantry placed in Western United States
            2 artilleries and 2 fighters placed in Western United States
            1 fighter and 1 infantry placed in Eastern United States
            Americans undo move 5.
            Americans undo move 3.
            1 fighter placed in Western United States
            2 infantry placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : -1.00
    Neutral_True : -0.67
    Japanese : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '19 '18

    thought i had it right but ended combat and there’s two wounded carriers. so edited. just realized I have to put a tac bomber in iraq

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Iraq: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kiangsi to Szechwan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hunan
            1 infantry placed in Kweichow
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    Japanese : -0.50
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    gotta go

  • 2025 2024 '23 '22 '19 '18

    TripleA Manual Gamesave Post: UK_Pacific round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Americans
            Americans spend 0 on tech rolls
                Americans roll 4,6 and gets 1 hit
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 fighters, 8 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 17 Sea Zone to 25 Sea Zone
            1 cruiser and 2 destroyers moved from 17 Sea Zone to 25 Sea Zone
            1 carrier and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Iwo Jima to Midway
            1 fighter moved from Iwo Jima to 25 Sea Zone
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Portugal
            1 bomber moved from Algeria to Greece
            1 armour moved from Spain to Southern France
            1 artillery moved from Spain to Southern France
            1 fighter moved from Tunisia to Southern France
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 submarine moved from 21 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            4 mech_infantrys moved from Central America to Central United States
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Brazil to Colombia
                  Americans take Colombia from Neutral_True
            1 battleship, 2 carriers and 1 cruiser moved from 98 Sea Zone to 80 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
                Americans attack with 1 bomber
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 4 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Greece, round 5 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Greece, round 5 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                Italians win with no units remaining. Battle score for attacker is -8
                Casualties for Americans: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in 80 Sea Zone
                Americans attack with 1 battleship, 2 carriers and 1 cruiser
                Japanese defend with 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports
                    Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 2 carriers and 1 cruiser in 80 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 3 : 2/6 hits, 3.00 expected hits
                    2 carriers owned by the Americans lost in 80 Sea Zone
                    Americans roll dice for 1 battleship and 1 cruiser in 80 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 2 fighters, 2 tactical_bombers and 5 transports in 80 Sea Zone, round 4 : 5/6 hits, 3.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 battleship owned by the Americans lost in 80 Sea Zone
                Japanese win with 2 carriers, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -53
                Casualties for Americans: 1 battleship, 2 carriers and 1 cruiser
                Casualties for Japanese: 1 tactical_bomber
            Battle in Portugal
                Americans attack with 1 armour, 2 artilleries and 3 infantry
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Portugal, round 2 : 2/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Portugal
                Americans win, taking Portugal from Neutral_True with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Southern France
                Americans attack with 1 armour, 1 artillery and 1 fighter
                Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in Iraq
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Spain
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            1 artillery and 4 infantry placed in Western United States
            1 artillery, 3 fighters and 4 infantry placed in Eastern United States
            Americans undo move 3.
            4 infantry placed in Eastern United States
            Americans undo move 2.
            3 infantry placed in Western United States
            2 artilleries and 2 fighters placed in Western United States
            1 fighter and 1 infantry placed in Eastern United States
            Americans undo move 5.
            Americans undo move 3.
            1 fighter placed in Western United States
            2 infantry placed in Western United States
            2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 1 carrier
            EDIT: Removing units owned by Japanese from Iraq: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Iraq: 2 fighters
            EDIT: Adding units owned by Japanese to 80 Sea Zone: 2 fighters
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Iraq: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Kiangsi to Szechwan
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter
                Japanese defend with 1 armour
                    Chinese roll dice for 1 fighter in Szechwan, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            1 infantry placed in Hunan
            1 infantry placed in Kweichow
            1 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 bomber moved from Union of South Africa to 80 Sea Zone
            1 tactical_bomber moved from Anglo Egyptian Sudan to 80 Sea Zone
            2 mech_infantrys moved from Trans-Jordan to Iraq
            1 armour moved from Trans-Jordan to Iraq
            1 artillery moved from Persia to Iraq
            1 armour moved from Finland to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Finland to Norway
            1 fighter moved from Finland to United Kingdom
            3 fighters moved from Finland to Russia
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
            1 transport moved from 105 Sea Zone to 109 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
                  French take France from Germans
                  French take Normandy Bordeaux from British
                  French take Southern France from Americans
    
        Combat - British
            Battle in 80 Sea Zone
                British attack with 1 bomber and 1 tactical_bomber
                Japanese defend with 1 carrier, 2 fighters and 5 transports
                    British roll dice for 1 bomber and 1 tactical_bomber in 80 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 5 transports in 80 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 fighters owned by the Japanese, 1 tactical_bomber owned by the British and 1 bomber owned by the British lost in 80 Sea Zone
                Japanese win with 1 carrier and 5 transports remaining. Battle score for attacker is -3
                Casualties for British: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 2 fighters
            Battle in Iraq
                British attack with 1 armour, 1 artillery and 2 mech_infantrys
                Japanese defend with 4 artilleries, 1 factory_minor and 1 tactical_bomber
                    British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Iraq, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 4 artilleries and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1.83 expected hits
                    2 mech_infantrys owned by the British lost in Iraq
                1 artillery owned by the British and 1 armour owned by the British retreated to Trans-Jordan
                Japanese win with 4 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for British: 2 mech_infantrys
            Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By British: French has 4 infantry placed in France
    
        Non Combat Move - British
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 mech_infantry placed in Union of South Africa
            1 transport placed in 109 Sea Zone
            1 fighter placed in United Kingdom
            1 mech_infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
            British collect 28 PUs (3 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 96 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.00
    British : -0.50
    Americans : -1.00
    Neutral_True : -0.67
    Chinese : 0.50
    Japanese : 1.00
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    so i edited a non com move. destroyer out of 91 orginally sent to malta went to London.

  • Customizer

    I will edit the casualties for sz80. I would have damaged the carrier and kept a fighter. I would have landed teh fighter in Saudi Arabia

  • 2025 2024 '23 '22 '19 '18

    sounds good.

  • Customizer

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            2 fighters moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from Romania to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Southern France
                Italians attack with 2 fighters and 3 infantry
                French defend with 1 factory_minor and 1 harbour; Americans defend with 1 armour and 1 artillery
                    Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 1/5 hits, 1.50 expected hits
                    French roll dice for 1 armour and 1 artillery in Southern France, round 2 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 1/3 hits, 1.17 expected hits
                    French roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 fighter owned by the Italians lost in Southern France
                Italians win, taking Southern France from French with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 1 fighter and 2 infantry
                Casualties for Americans: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            2 infantry moved from Southern Italy to Northern Italy
            6 artilleries moved from Southern Italy to Northern Italy
            4 aaGuns moved from Southern Italy to Northern Italy
            1 fighter moved from Southern France to Southern Italy
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
            Italians collect 13 PUs (1 lost to blockades); end with 13 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Saudi Arabia: 1 fighter
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0.00
    French : 1.67
    Russians : -0.33
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 57 Sea Zone to 41 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 cruiser moved from 21 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to Queensland
            2 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
            EDIT: Adding units owned by ANZAC to 23 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from France to Holland Belgium
                  French take Holland Belgium from Germans
            3 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - French
            Battle in 80 Sea Zone
                French attack with 1 cruiser and 2 destroyers
                Japanese defend with 1 carrier and 5 transports
                    French roll dice for 1 cruiser and 2 destroyers in 80 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 carrier and 5 transports in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 80 Sea Zone
                    4 transports owned by the Japanese lost in 80 Sea Zone
                French win, taking 80 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 51
                Casualties for Japanese: 1 carrier and 5 transports
    
        Non Combat Move - French
    
        Turn Complete - French
            French collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    French : 0.83
    Japanese : -0.33
    

    Savegame

  • Customizer

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 91 Sea Zone
            2 infantry moved from Switzerland to France
            1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to France
            2 infantry moved from Belarus to Novgorod
            1 infantry moved from Bryansk to Tambov
            1 armour moved from Bryansk to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 fighter moved from Belarus to Tambov
            1 tactical_bomber moved from Belarus to Tambov
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Tambov
            1 tactical_bomber moved from Belarus to Novgorod
            1 tactical_bomber moved from Belarus to Novgorod
            1 artillery moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 4 transports
                    4 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 28
                Casualties for Americans: 4 transports
            Battle in France
                Germans attack with 1 bomber and 2 infantry
                British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor
                    Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                Germans captures 18PUs while taking French capital
                Germans win, taking France from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Novgorod
                Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                British defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Tambov
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
            1 infantry moved from Smolensk to Bryansk
            10 artilleries and 4 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Smolensk
            3 armour moved from Western Germany to Poland
            2 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Switzerland to Western Germany
            1 bomber moved from France to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from 91 Sea Zone to Southern France
            1 fighter and 3 tactical_bombers moved from Novgorod to Bryansk
            2 infantry moved from Belarus to Bryansk
    
        Place Units - Germans
            1 infantry placed in Western Germany
            6 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.00
    French : 0.00
    Russians : 1.17
    

    Savegame

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Russians
            Russians spend 0 on tech rolls
                Russians roll 6,3 and gets 1 hit
            Russians removing all Technology Tokens after successful research.
            Russians discover Improved_Mech_Inf
    
        Activate Technology - Russians
            Russians activating Improved_Mech_Inf
            Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:UnitType{name=armour} with name:supportAttachmentMechanizedTechnology
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery and 11 infantry moved from Karelia to Novgorod
            1 infantry moved from Samara to Volgograd
            4 infantry moved from Samara to Russia
            7 infantry moved from Novosibirsk to Samara
            4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 tactical_bomber moved from Russia to Volgograd
            2 infantry moved from Novosibirsk to Samara
            1 infantry moved from Samara to Volgograd
            2 fighters moved from Russia to Volgograd
            3 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            6 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 11 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery and 11 infantry in Novgorod, round 2 : 3/12 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            2 fighters moved from Volgograd to Russia
            1 aaGun moved from Karelia to Novgorod
            1 aaGun moved from Novosibirsk to Samara
            1 aaGun moved from Olgiy to Kansu
    
        Place Units - Russians
            2 armour, 1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : -0.33
    

    Savegame

  • Customizer

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 6 Sea Zone to 25 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            3 mech_infantrys moved from Manchuria to Anhwe
            1 fighter moved from Kwangsi to Anhwe
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            3 fighters moved from Japan to 25 Sea Zone
            1 infantry moved from Afghanistan to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 infantry moved from Afghanistan to Eastern Persia
                  Japanese take Eastern Persia from British
            1 infantry moved from Afghanistan to Turkmenistan
                  Japanese take Turkmenistan from Russians
            1 artillery moved from Iraq to Syria
                  Japanese take Syria from French
            1 artillery moved from Iraq to Persia
                  Japanese take Persia from Russians
            2 infantry moved from Saudi Arabia to Trans-Jordan
            1 artillery moved from Saudi Arabia to Trans-Jordan
            1 artillery moved from Iraq to Trans-Jordan
            1 fighter moved from Saudi Arabia to Trans-Jordan
            3 tactical_bombers moved from Afghanistan to 80 Sea Zone
            3 fighters moved from Afghanistan to 80 Sea Zone
            1 tactical_bomber moved from Siam to 39 Sea Zone
            1 fighter moved from Siam to 39 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    Scramble in sz25?

  • 2025 2024 '23 '22 '19 '18

    no thank you

Suggested Topics

  • 2
  • 4
  • 38
  • 30
  • 65
  • 214
  • 329
  • 60
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.8k

Users

40.5k

Topics

1.8m

Posts