Bretters Vs Captain Napalm PTV
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Romania to Eastern Poland 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,1,4,4,5,2,1,2 Italians collect 4 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter moved from Queensland to 64 Sea Zone 1 fighter moved from Queensland to 64 Sea Zone 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Alexandria to Tobruk Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 fighter moved from Queensland to 64 Sea Zone 1 fighter moved from Queensland to 64 Sea Zone 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians 1 infantry moved from Alexandria to Tobruk Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 carrier placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Malta to Tobruk Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern Poland to Bessarabia 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to Bessarabia 7 artilleries and 21 infantry moved from Baltic States to Leningrad 1 artillery and 3 infantry moved from Western Germany to 115 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 115 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 5 artilleries and 12 infantry moved from Norway to Finland 1 mech_infantry moved from Poland to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 3 armour and 2 mech_infantrys moved from Eastern Poland to Leningrad Combat - Germans Battle in 118 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 118 Sea Zone, round 2 : 2/1 hits, 2.33 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 11 Casualties for Russians: 1 cruiser Battle in Leningrad Germans attack with 3 armour, 8 artilleries, 24 infantry and 2 mech_infantrys Russians defend with 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 17 infantry Germans roll dice for 3 armour, 8 artilleries, 24 infantry and 2 mech_infantrys in Leningrad, round 2 : 10/1 hits, 10.17 expected hits Russians roll dice for 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 17 infantry in Leningrad, round 2 : 10/1 hits, 9.83 expected hits 8 infantry owned by the Russians, 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Leningrad Germans roll dice for 3 armour, 8 artilleries, 14 infantry and 2 mech_infantrys in Leningrad, round 3 : 8/1 hits, 8.50 expected hits Russians roll dice for 5 armour, 1 artillery, 2 fighters and 9 infantry in Leningrad, round 3 : 7/1 hits, 7.17 expected hits 8 infantry owned by the Russians and 7 infantry owned by the Germans lost in Leningrad Germans roll dice for 3 armour, 8 artilleries, 7 infantry and 2 mech_infantrys in Leningrad, round 4 : 7/1 hits, 7.17 expected hits Russians roll dice for 5 armour, 1 artillery, 2 fighters and 1 infantry in Leningrad, round 4 : 4/1 hits, 4.50 expected hits 1 infantry owned by the Russians, 5 armour owned by the Russians, 1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Leningrad Germans roll dice for 3 armour, 8 artilleries, 3 infantry and 2 mech_infantrys in Leningrad, round 5 : 6/1 hits, 5.83 expected hits Russians roll dice for 2 fighters in Leningrad, round 5 : 1/1 hits, 1.33 expected hits 2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Leningrad Germans win, taking Leningrad from Russians with 3 armour, 8 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 49 Casualties for Germans: 22 infantry Casualties for Russians: 2 aaGuns, 5 armour, 1 artillery, 2 fighters and 17 infantry Battle in Finland Germans attack with 5 artilleries and 12 infantry Russians defend with 2 infantry Germans roll dice for 5 artilleries and 12 infantry in Finland, round 2 : 4/1 hits, 4.50 expected hits Russians roll dice for 2 infantry in Finland, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 6 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries and 14 infantry Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 6 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 10/0 hits, 10.00 expected hits Russians roll dice for 2 artilleries and 14 infantry in Bessarabia, round 2 : 6/1 hits, 5.33 expected hits 10 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bessarabia Germans roll dice for 6 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Bessarabia, round 3 : 8/1 hits, 8.83 expected hits Russians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 3 : 2/0 hits, 2.00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 6 armour, 1 artillery, 1 bomber, 2 fighters, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 artillery and 7 infantry Casualties for Russians: 2 artilleries and 14 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Baltic States to Leningrad 1 bomber moved from Bessarabia to Eastern Poland 1 infantry moved from Poland to Baltic States 2 artilleries and 6 infantry moved from Poland to Eastern Poland 4 artilleries and 6 infantry moved from Germany to Poland 1 destroyer moved from 113 Sea Zone to 116 Sea Zone 1 submarine moved from 128 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 submarine moved from 127 Sea Zone to 128 Sea Zone 1 infantry moved from Southern France to France 1 aaGun moved from Southern France to France 1 aaGun moved from Holland Belgium to Western Germany 1 infantry moved from France to Holland Belgium 1 submarine moved from 122 Sea Zone to 115 Sea Zone Place Units - Germans 2 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,5,4,5,3,1,4,6 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -3.00 Russians : 0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Russians Russians buy 19 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Buryatia to Northern Manchuria 3 artilleries and 12 infantry moved from Amur to Northern Manchuria 3 armour and 4 infantry moved from Siberia to Amur 1 armour moved from Amur to Northern Manchuria 2 armour moved from Amur to Northern Manchuria 1 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Yenisey to Timguska 1 infantry moved from Kazakhstan to Western Sinkiang 1 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Timguska to Northern Sinkiang 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 armour, 2 infantry and 1 mech_infantry moved from Rostov to Ukraine 1 mech_infantry moved from Northern Belarus to Novgorod 1 mech_infantry moved from Novgorod to Vologda 1 mech_infantry moved from Northern Belarus to Novgorod 1 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Southern Belarus to Smolensk 1 infantry moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Yaroslavl Combat - Russians Russians creates battle in territory 118 Sea Zone Battle in 118 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports 1 submarine owned by the Russians Submerged 2 submarines owned by the Germans Submerged Non Combat Move - Russians 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 infantry moved from Smolensk to Yaroslavl 1 infantry moved from Russia to Bryansk 1 aaGun moved from Amur to Northern Manchuria 1 aaGun moved from Siberia to Amur Place Units - Russians 3 infantry placed in Ukraine 10 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 factory_minor, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Shan State to 38 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Manilla to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 43 Sea Zone to 35 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone 1 artillery and 5 infantry moved from 35 Sea Zone to Caroline Islands 1 destroyer moved from 38 Sea Zone to 35 Sea Zone 2 carriers moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 45 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Caroline Islands Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 marine Japanese roll dice for 2 battleships and 3 cruisers in Caroline Islands, round 2 : 3/1 hits, 2.83 expected hits Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/1 hits, 3.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 marine owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 marine Non Combat Move - Japanese 2 fighters moved from Caroline Islands to 35 Sea Zone 2 tactical_bombers moved from Caroline Islands to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 4 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to Kyushu 1 infantry moved from Korea to Southern Manchuria 5 artilleries and 5 infantry moved from 6 Sea Zone to Korea 1 armour moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Honan to Tsinghai 1 infantry moved from Anhwe to Honan 1 infantry moved from Kiangsi to Hopei 1 artillery moved from Kwangtung to Hunan 1 artillery moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 submarine moved from 77 Sea Zone to 82 Sea Zone 1 aaGun moved from Shan State to French Indo China 1 fighter moved from Korea to French Indo China 1 fighter moved from Yunnan to Malaya 1 marine moved from Yunnan to French Indo China 2 bombers moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Korea to Hopei 1 fighter moved from Japan to Korea Place Units - Japanese 1 factory_minor placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 armour and 2 infantry placed in Kiangsu 2 artilleries and 6 infantry placed in Japan 2 submarines placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : 1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 32 Sea Zone to Marshall Islands 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Marshall Islands Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 infantry moved from French West Africa to 89 Sea Zone 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery, 1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Morocco 1 battleship, 2 carriers, 3 cruisers, 6 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from France to Malta 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco Place Units - Americans 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 11 Sea Zone 3 destroyers and 1 submarine placed in 11 Sea Zone 1 destroyer and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
AA fire in France : : -0.17 Americans : -0.67 Japanese : 0.50
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Western Sinkiang to Eastern Sinkiang 7 infantry moved from Kansu to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 4 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to 26 Sea Zone 1 carrier moved from 27 Sea Zone to 32 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 32 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 32 Sea Zone to Marshall Islands 1 fighter moved from 32 Sea Zone to Marshall Islands 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Marshall Islands Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 2 battleships in Marshall Islands, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 26 Sea Zone Americans attack with 1 destroyer and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 tactical_bombers in 26 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 fighter moved from Marshall Islands to 32 Sea Zone 1 infantry moved from French West Africa to 89 Sea Zone 1 mech_infantry moved from French West Africa to 89 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery moved from Eastern United States to 104 Sea Zone 1 artillery, 1 battleship, 2 destroyers, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Morocco 1 artillery moved from 93 Sea Zone to Morocco 1 battleship, 2 carriers, 3 cruisers, 6 destroyers and 4 fighters moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from France to Malta 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Morocco Place Units - Americans 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 11 Sea Zone 3 destroyers and 1 submarine placed in 11 Sea Zone 1 destroyer and 2 submarines placed in 104 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Western Sinkiang to Eastern Sinkiang 7 infantry moved from Kansu to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys moved from Eastern India to Burma 1 infantry moved from Central India to Eastern India 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to 83 Sea Zone 1 artillery moved from Egypt to 83 Sea Zone 1 artillery moved from Egypt to 83 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 1 infantry moved from Egypt to 83 Sea Zone 1 artillery moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to Southern Italy 1 bomber moved from Malta to Southern Italy 1 bomber moved from Malta to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 3 artilleries and 3 infantry moved from 99 Sea Zone to Southern Italy 1 armour moved from Iraq to Baluchistan 1 mech_infantry moved from Iraq to Baluchistan 1 infantry moved from Northwest Persia to Southern Caucasus 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Burma British attack with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys in Burma, round 2 : 5/0 hits, 5.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern Italy British attack with 3 artilleries, 2 bombers, 3 fighters and 3 infantry Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 1 mech_infantry AA fire in Southern Italy : 1/1 hits, 0.83 expected hits 1 bomber owned by the British lost in Southern Italy British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/1 hits, 1.67 expected hits British roll dice for 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 2 : 4/0 hits, 4.00 expected hits Italians roll dice for 2 aaGuns, 3 fighters, 6 infantry and 1 mech_infantry in Southern Italy, round 2 : 4/1 hits, 4.33 expected hits 2 aaGuns owned by the Italians, 1 artillery owned by the British, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Southern Italy 1 bomber owned by the British and 3 fighters owned by the British retreated British roll dice for 2 artilleries in Southern Italy, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 3 fighters, 2 infantry and 1 mech_infantry in Southern Italy, round 3 : 3/0 hits, 3.00 expected hits 2 artilleries owned by the British and 1 infantry owned by the Italians lost in Southern Italy Italians win with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for British: 3 artilleries, 1 bomber and 3 infantry Casualties for Italians: 2 aaGuns and 5 infantry Non Combat Move - British 1 bomber moved from Southern Italy to Malta 1 fighter moved from Southern Italy to Malta 1 tactical_bomber moved from Egypt to Malta 1 fighter moved from Morocco to Malta 1 infantry moved from Italian Somaliland to Ethiopia 1 aaGun moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 fighter moved from Burma to Eastern India 1 bomber moved from Burma to Eastern India 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone Place Units - British 1 destroyer placed in 83 Sea Zone 1 tactical_bomber placed in Iraq 2 artilleries placed in Egypt 1 armour and 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4 British collect 37 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.67 Italians : -0.33 AA fire in France : : -0.17 Americans : -0.67 AA fire in Southern Italy : : 0.17 Japanese : 0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from Americans Combat - Italians Non Combat Move - Italians 2 armour moved from Romania to Northern Italy 1 artillery and 4 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Romania Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5,4,5,5,5,3,4,1 Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 1 cruiser moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from Tobruk to Libya Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 carrier moved from 64 Sea Zone to 63 Sea Zone 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Queensland to New South Wales 1 fighter moved from 64 Sea Zone to New South Wales 1 fighter moved from 64 Sea Zone to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 factory_minor placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 factory_minor EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter EDIT: Changing PUs for ANZAC from 0 to 2 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 1 cruiser moved from 34 Sea Zone to 32 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 1 infantry moved from Tobruk to Libya Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 carrier moved from 64 Sea Zone to 63 Sea Zone 1 transport moved from 64 Sea Zone to 63 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Queensland to New South Wales 1 fighter moved from 64 Sea Zone to New South Wales 1 fighter moved from 64 Sea Zone to New South Wales Place Units - ANZAC 1 artillery placed in New South Wales 1 factory_minor placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 factory_minor EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter EDIT: Changing PUs for ANZAC from 0 to 2 EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from Tobruk to Libya Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 artillery, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from Baltic States to Northern Belarus 1 artillery and 2 infantry moved from Eastern Poland to Northern Belarus 1 artillery and 4 infantry moved from Eastern Poland to Southern Belarus 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Leningrad to Novgorod 1 armour moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to Vologda 4 artilleries, 1 infantry and 1 mech_infantry moved from Leningrad to Vologda 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 5 artilleries and 10 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer moved from 116 Sea Zone to 128 Sea Zone 6 armour and 6 mech_infantrys moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 6 armour and 6 mech_infantrys moved from Western Ukraine to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 bomber moved from Eastern Poland to Ukraine 1 armour moved from Leningrad to Nenetsia Germans take Nenetsia from Russians Combat - Germans Germans creates battle in territory 118 Sea Zone Battle in 128 Sea Zone Germans attack with 1 destroyer and 1 submarine Russians defend with 1 submarine Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Northern Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Northern Belarus, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Southern Belarus, round 2 : 1/1 hits, 1.17 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Vologda, round 2 : 3/1 hits, 2.50 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in Ukraine Germans attack with 6 armour, 1 artillery, 1 bomber and 6 mech_infantrys Russians defend with 1 armour, 1 factory_minor, 11 infantry and 1 mech_infantry Germans roll dice for 6 armour, 1 artillery, 1 bomber and 6 mech_infantrys in Ukraine, round 2 : 6/1 hits, 5.83 expected hits Russians roll dice for 1 armour, 11 infantry and 1 mech_infantry in Ukraine, round 2 : 4/1 hits, 4.67 expected hits 6 infantry owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 6 armour, 1 bomber and 3 mech_infantrys in Ukraine, round 3 : 4/1 hits, 4.50 expected hits Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 3/1 hits, 2.67 expected hits 4 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Germans roll dice for 6 armour and 1 bomber in Ukraine, round 4 : 4/1 hits, 3.50 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 4 : 2/1 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 armour, 1 artillery and 6 mech_infantrys Casualties for Russians: 1 armour, 11 infantry and 1 mech_infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 bomber moved from Ukraine to Southern Italy 2 fighters and 2 tactical_bombers moved from Eastern Poland to Southern Italy 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 aaGun, 1 artillery and 3 infantry moved from France to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 2 armour and 3 mech_infantrys moved from Germany to Northern Italy 1 aaGun moved from Bessarabia to Ukraine 4 artilleries and 6 infantry moved from Poland to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 118 Sea Zone to 115 Sea Zone 1 submarine moved from 116 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from Germany to Poland Place Units - Germans 3 armour placed in Southern France 2 armour and 2 mech_infantrys placed in Germany 1 artillery and 3 infantry placed in Western Germany 1 destroyer placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,5,3,2,6,3,5,2 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour, 3 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Western Sinkiang to Eastern Sinkiang 1 infantry moved from Northern Sinkiang to Kansu 1 infantry moved from Timguska to Komi 1 infantry moved from Urals to Northern Sinkiang 1 infantry moved from Urals to Western Sinkiang 1 infantry moved from Urals to Samara 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Yaroslavl to Russia 1 infantry moved from Bryansk to Kursk 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Bryansk to Kursk 1 infantry moved from Smolensk to Russia 1 infantry moved from Bryansk to Kursk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Southern Manchuria Russians attack with 3 armour, 3 artilleries and 14 infantry Japanese defend with 1 infantry Russians roll dice for 3 armour, 3 artilleries and 14 infantry in Southern Manchuria, round 2 : 5/1 hits, 5.33 expected hits Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 3 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Buryatia to Sakha 1 aaGun and 4 infantry moved from Amur to Sakha 1 aaGun moved from Smolensk to Russia Place Units - Russians 3 infantry placed in Stalingrad 10 infantry placed in Russia 1 fighter placed in Urals Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians : -0.33 Japanese : -0.33
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone 1 artillery and 4 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang 1 tactical_bomber moved from Szechwan to Eastern Sinkiang 1 fighter and 1 tactical_bomber moved from Hopei to Eastern Sinkiang 2 bombers moved from French Indo China to Eastern Sinkiang 9 artilleries and 11 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 7 Sea Zone to 32 Sea Zone 1 artillery and 4 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 35 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Wake Island 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery and 1 infantry moved from Kyushu to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone 2 artilleries and 6 infantry moved from 20 Sea Zone to Southern Manchuria 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Tsinghai to Eastern Sinkiang 1 tactical_bomber moved from Szechwan to Eastern Sinkiang 1 fighter and 1 tactical_bomber moved from Hopei to Eastern Sinkiang 2 bombers moved from French Indo China to Eastern Sinkiang 9 artilleries and 11 infantry moved from Korea to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria Japanese take Northern Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians Combat - Japanese Battle in Midway Battle in 26 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 32 Sea Zone Japanese attack with 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 3 transports Americans defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 4 tactical_bombers and 3 transports in 32 Sea Zone, round 2 : 9/1 hits, 9.17 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 32 Sea Zone, round 2 : 7/1 hits, 6.83 expected hits Units damaged: 2 battleships owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 2 submarines owned by the Japanese lost in 32 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 tactical_bombers and 3 transports in 32 Sea Zone, round 3 : 9/1 hits, 8.83 expected hits Americans roll dice for 2 battleships, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports in 32 Sea Zone, round 3 : 5/1 hits, 5.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 32 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 32 Sea Zone, round 4 : 7/1 hits, 6.67 expected hits Americans roll dice for 1 battleship and 3 transports in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese, 3 transports owned by the Americans and 1 battleship owned by the Americans lost in 32 Sea Zone Japanese win with 2 battleships, 3 carriers, 3 cruisers, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 107 Casualties for Japanese: 1 carrier, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Americans: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports Battle in Wake Island Battle in Marshall Islands Japanese attack with 1 artillery and 3 infantry Americans defend with 1 mech_infantry Japanese roll dice for 1 artillery and 3 infantry in Marshall Islands, round 2 : 1/0 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Marshall Islands Japanese win, taking Wake Island from Americans, taking Marshall Islands from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 mech_infantry Battle in Southern Manchuria Japanese attack with 11 artilleries and 17 infantry Russians defend with 1 aaGun, 3 armour, 3 artilleries and 14 infantry Japanese roll dice for 11 artilleries and 17 infantry in Southern Manchuria, round 2 : 9/1 hits, 8.33 expected hits Chinese roll dice for 1 aaGun, 3 armour, 3 artilleries and 14 infantry in Southern Manchuria, round 2 : 7/1 hits, 7.17 expected hits 7 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Manchuria Japanese roll dice for 11 artilleries and 10 infantry in Southern Manchuria, round 3 : 7/0 hits, 7.00 expected hits Chinese roll dice for 3 armour, 3 artilleries and 6 infantry in Southern Manchuria, round 3 : 4/1 hits, 4.50 expected hits 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Russians lost in Southern Manchuria Japanese roll dice for 11 artilleries and 6 infantry in Southern Manchuria, round 4 : 5/1 hits, 5.67 expected hits Chinese roll dice for 3 armour and 2 artilleries in Southern Manchuria, round 4 : 2/1 hits, 2.17 expected hits 2 infantry owned by the Japanese, 3 armour owned by the Russians and 2 artilleries owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 11 artilleries and 4 infantry remaining. Battle score for attacker is 38 Casualties for Japanese: 13 infantry Casualties for Russians: 1 aaGun, 3 armour, 3 artilleries and 14 infantry Battle in Eastern Sinkiang Japanese attack with 1 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 9 infantry; Russians defend with 2 infantry Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Eastern Sinkiang, round 2 : 6/0 hits, 6.00 expected hits Chinese roll dice for 11 infantry in Eastern Sinkiang, round 2 : 4/1 hits, 3.67 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Eastern Sinkiang Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Eastern Sinkiang, round 3 : 5/1 hits, 4.67 expected hits Chinese roll dice for 5 infantry in Eastern Sinkiang, round 3 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Eastern Sinkiang Japanese win, taking Eastern Sinkiang from Chinese with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 3 artilleries and 3 infantry Casualties for Chinese: 9 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese Trigger Siberia Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Siberia_Factory_May_Be_Destroyed_Japanese attached to Japanese 2 bombers, 1 fighter and 2 tactical_bombers moved from Eastern Sinkiang to Szechwan 1 submarine moved from 82 Sea Zone to 40 Sea Zone 1 infantry moved from Hopei to Tsinghai 1 infantry moved from Honan to Tsinghai 1 artillery moved from Anhwe to Honan 1 armour moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Hunan to Kweichow 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to French Indo China 1 aaGun moved from Korea to Northern Manchuria 1 infantry moved from Malaya to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 armour and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 5,1 Japanese collect 63 PUs (1 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -1.00 Chinese : -0.17 Japanese : 0.83