Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
@AndrewAAGamer Going away for a couple of days. Won’t be able to post until Sunday or later.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
2 infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
3 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
2 armour moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 3 artilleries and 7 infantry
Germans defend with 1 aaGun, 3 artilleries and 6 infantry
Russians roll dice for 2 armour, 3 artilleries and 7 infantry in Western Ukraine, round 2 : 3/12 hits, 3.67 expected hits
Germans roll dice for 1 aaGun, 3 artilleries and 6 infantry in Western Ukraine, round 2 : 3/9 hits, 3.00 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 3 artilleries and 4 infantry in Western Ukraine, round 3 : 2/9 hits, 3.17 expected hits
Germans roll dice for 3 artilleries and 4 infantry in Western Ukraine, round 3 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour, 3 artilleries and 2 infantry in Western Ukraine, round 4 : 4/7 hits, 2.67 expected hits
Germans roll dice for 3 artilleries and 2 infantry in Western Ukraine, round 4 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 2 armour and 3 artilleries in Western Ukraine, round 5 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 armour and 3 artilleries in Western Ukraine, round 6 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour and 3 artilleries remaining. Battle score for attacker is 14
Casualties for Russians: 7 infantry
Casualties for Germans: 1 aaGun, 3 artilleries and 6 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
2 aaGuns moved from Bryansk to Russia
30 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
3 infantry moved from Timguska to Kansu
3 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Sakha to Buryatia
1 infantry moved from Bryansk to Russia
1 submarine moved from 126 Sea Zone to 125 Sea Zone
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Suiyuyan to Kansu
2 fighters and 2 tactical_bombers moved from Hunan to Kansu
2 fighters and 2 tactical_bombers moved from Anhwe to Kansu
1 fighter and 1 tactical_bomber moved from Chahar to Kansu
1 tactical_bomber moved from Anhwe to Kansu
1 fighter moved from Chahar to Kansu
1 tactical_bomber moved from Anhwe to Shensi
1 bomber moved from Hunan to Shensi
1 bomber moved from Hunan to Shensi
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Celebes
Battle in 55 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese win, taking Celebes from Dutch with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 2 infantry; Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Kansu, round 2 : 9/14 hits, 7.67 expected hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 3/6 hits, 2.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Kansu to Hopei
3 fighters and 5 tactical_bombers moved from Kansu to Suiyuyan
1 tactical_bomber moved from Shensi to Hopei
2 bombers moved from Shensi to French Indo China
1 armour moved from Malaya to French Indo China
2 infantry moved from Kwangtung to Kwangsi
1 carrier moved from 37 Sea Zone to 35 Sea Zone
3 infantry moved from Java to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Borneo to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 cruiser and 2 destroyers moved from 38 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 fighters and 3 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : 0.33
Japanese : 2.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Philippines: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 44 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Java
Battle in Holland Belgium
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Java from Japanese, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from Morocco to United Kingdom
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 44 Sea Zone to Northern Territory
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Malta to Northern Italy
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 bomber moved from Egypt to Ukraine
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 2 destroyers
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
2 destroyers owned by the Japanese and 1 fighter owned by the British lost in 37 Sea Zone
retreated to 37 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6
Casualties for British: 1 fighter
Casualties for Japanese: 2 destroyers
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
3 aaGuns, 1 artillery and 21 infantry moved from India to Burma
1 mech_infantry moved from West India to Burma
1 infantry moved from Eastern Persia to West India
1 bomber moved from Ukraine to Russia
1 bomber moved from Northern Italy to Malta
3 fighters moved from Scotland to Gibraltar
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Scotland to United Kingdom
5 aaGuns moved from Scotland to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
2 fighters moved from 81 Sea Zone to Persia
1 artillery and 4 infantry moved from Persia to Northwest Persia
1 armour moved from Persia to Turkmenistan
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Ethiopia to 80 Sea Zone
1 fighter moved from Union of South Africa to 80 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
Place Units - British
1 factory_minor placed in Persia
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.33
AA fire in Northern Italy : : -0.17
AA fire in Ukraine : : -0.17
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 bomber and 3 fighters moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 3 fighters and 2 infantry
British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.50 expected hits
French roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber and 3 fighters in Normandy Bordeaux, round 3 : 3/4 hits, 2.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Americans, 1 fighter owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -3
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Normandy Bordeaux to Southern Italy
3 infantry moved from Northern Italy to France
1 armour moved from Romania to Ukraine
1 armour moved from Bessarabia to Ukraine
2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.33
French : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from Queensland to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 battleship and 1 cruiser
ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 fighter owned by the ANZAC, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 battleship and 1 cruiser
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Burma
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 3 artilleries, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
3 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
2 bombers moved from Slovakia Hungary to Novgorod
4 artilleries and 21 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Belarus
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 armour moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
1 mech_infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
3 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
6 armour and 7 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 4/6 hits, 2.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers, 1 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour, 2 bombers, 1 infantry and 4 mech_infantrys in Novgorod, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys in Rostov, round 2 : 12/38 hits, 9.67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 1 artillery, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour and 3 artilleries
Germans roll dice for 7 armour, 1 artillery, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 4/20 hits, 6.50 expected hits
Russians roll dice for 2 armour and 3 artilleries in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
1 armour owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 7 armour, 1 artillery, 2 infantry, 7 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 3 : 5/18 hits, 6.17 expected hits
Russians roll dice for 1 armour in Western Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 1 artillery, 1 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 3 artilleries
Battle in Holland Belgium
Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 2.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Ukraine
2 bombers moved from Novgorod to Germany
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Ukraine to Ukraine
4 armour and 4 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
6 mech_infantrys placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.50
Americans : -0.67
Russians : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
2 aaGuns, 48 infantry and 1 mech_infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Vologda to Tambov
1 mech_infantry moved from Persia to 80 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Volgograd to Tambov
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 mech_infantrys moved from Caucasus to Tsinghai
3 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Caucasus to Kazakhstan
Place Units - Russians
8 artilleries placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Tsinghai
5 tactical_bombers moved from Suiyuyan to Tsinghai
3 fighters moved from Suiyuyan to Tsinghai
2 fighters moved from Hopei to Tsinghai
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Hopei to Shan State
1 fighter moved from 35 Sea Zone to Shan State
1 tactical_bomber moved from Hopei to Yunnan
1 fighter moved from Philippines to Yunnan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Shan State
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Tsinghai
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 3 : 4/4 hits, 1.83 expected hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 fighter
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers
Russians defend with 3 infantry and 2 mech_infantrys
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry and 5 tactical_bombers in Tsinghai, round 2 : 5/12 hits, 6.67 expected hits
Chinese roll dice for 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1.67 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Tsinghai
Japanese win with 1 bomber, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry and 2 mech_infantrys
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Tsinghai to Kweichow
1 bomber moved from Tsinghai to Kweichow
1 infantry moved from Szechwan to Kweichow
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to French Indo China
3 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 bomber moved from Shan State to French Indo China
2 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Japan
1 battleship, 3 carriers, 1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 transports moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 infantry placed in French Indo China
1 carrier and 1 destroyer placed in 36 Sea Zone
2 armour and 1 infantry placed in Manchuria
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -1.17
Chinese : -1.00
UK_Pacific : -1.00
Japanese : -3.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Northern Territory to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 42 Sea Zone
Americans attack with 3 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 7/9 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 125 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 bomber moved from 125 Sea Zone to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 bombers moved from 42 Sea Zone to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
2 aaGuns moved from Western United States to British Columbia
2 mech_infantrys moved from Western United States to British Columbia
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
3 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Russia to Novgorod
1 bomber moved from Malta to Southern Italy
1 fighter moved from Burma to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Battle in Yunnan
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Yunnan
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 6 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 7 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from India to Burma
1 infantry moved from West India to India
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to Malta
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to 110 Sea Zone
1 bomber moved from Novgorod to Russia
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Turkmenistan to Caucasus
2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
Place Units - British
1 fighter placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Persia
1 artillery and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0.17
British : -1.50
Americans : 1.83
AA fire in Southern Italy : : -0.17
Japanese : -1.67
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from France to 125 Sea Zone
1 bomber moved from Southern Italy to 125 Sea Zone
Combat - Italians
Battle in 125 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Italians roll dice for 1 bomber and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 125 Sea Zone to Western Germany
1 bomber moved from 125 Sea Zone to Western Germany
3 infantry moved from France to Western Germany
3 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Yugoslavia to Eastern Poland
Place Units - Italians
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,4,3
Italians collect 7 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Egypt to Alexandria
2 aaGuns, 1 artillery and 2 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Eastern Persia to West India
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys moved from Rostov to Bryansk
7 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Belarus to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 14 armour, 8 artilleries, 25 infantry and 15 mech_infantrys
Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 14 armour, 8 artilleries, 25 infantry and 15 mech_infantrys in Bryansk, round 2 : 15/62 hits, 17.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 8 artilleries, 24 infantry and 15 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Novgorod to Bryansk
4 armour and 4 mech_infantrys moved from Poland to Western Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Ukraine
2 bombers moved from Germany to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
3 mech_infantrys moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Western Germany
4 infantry moved from Western Germany to Germany
Place Units - Germans
3 armour placed in Ukraine
3 bombers and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -2.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 fighters, 48 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Tambov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
2 artilleries moved from Russia to Vologda
2 artilleries moved from Russia to Samara
1 artillery moved from Russia to Samara
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from 76 Sea Zone to Ethiopia
Place Units - Russians
1 armour, 1 fighter and 1 mech_infantry placed in Volgograd
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 artillery
EDIT: Adding units owned by Russians to Samara: 1 artillery
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 infantry moved from Kweichow to Yunnan
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to Shan State
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from French Indo China to Shan State
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Kweichow to Shan State
1 bomber moved from Kweichow to 20 Sea Zone
1 bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from French Indo China to Shan State
Combat - Japanese
Battle in Soviet Far East
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters in 25 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 3/10 hits, 4.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/5 hits, 2.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 43 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Shan State to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from 20 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from Manchuria to Amur
3 infantry moved from Korea to Amur
2 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
2 carriers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.83
Chinese : -0.33
UK_Pacific : 0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
2 bombers moved from India to 37 Sea Zone
1 bomber moved from India to 20 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Western United States to 5 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in 37 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking Holland Belgium from Germans, taking 37 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 20 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 20 Sea Zone to Guam
2 bombers moved from 37 Sea Zone to India
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 5 Sea Zone to Buryatia
1 armour and 1 mech_infantry moved from Algeria to Tunisia
2 infantry moved from Algeria to Tunisia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 bomber moved from Russia to Yunnan
1 bomber moved from Malta to Northern Italy
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 76 Sea Zone to 98 Sea Zone
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.
Battle in Italian Somaliland
Battle in Yunnan
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Italian Somaliland from Italians, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 infantry moved from India to Burma
1 infantry moved from India to Burma
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 bomber moved from Northern Italy to Malta
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Tunisia
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.83
Americans : 0.00
AA fire in Northern Italy : : -0.17
Japanese : -1.17
@AndrewAAGamer Holy Cow man! Its like you have immunity to convoy disruptions.
You know normally my dice are less than average to poor. However, since I have started playing here at Axis and Allies Org the feeling I have is my dice have been average to good. It sure feels nice!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 3x factory_minor; Remaining resources: 5 PUs;
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Western Germany to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 : 1/8 hits, 2.33 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Holland Belgium to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Eastern Poland to Ukraine
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,6,1,6
Italians collect 9 PUs (4 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : 0.67
Americans : -0.67