TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 22
Combat Move - Japanese
1 mech_infantry moved from Hunan to Kwangtung
1 armour moved from Hunan to Kiangsu
Japanese take Kiangsi from Chinese
Japanese take Kiangsu from Chinese
1 infantry moved from Hunan to Anhwe
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Philippines to Kwangtung
2 fighters moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to Burma
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 20 PUs; 1 SuicideAttackTokens;
Japanese buy 1 destroyer and 3 infantry; Remaining resources: 3 PUs; 1 SuicideAttackTokens;
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Kwangtung
Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kwangtung to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Philippines to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangtung to French Indo China
1 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Shensi to Suiyuyan
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 aaGun and 2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
2 artilleries and 2 infantry moved from Yakut S.S.R. to Buryatia
5 fighters and 1 infantry moved from Sakha to Buryatia
1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
1 destroyer placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 30
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,6,2,3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,3,3,5,6,5,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,1,2,2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,3,6,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,6,5,2,1,2,6,1,5,1,2,3
Japanese collect 17 PUs (30 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Chinese : 0.67
UK_Pacific : 0.33
Japanese : -0.50
Savegame