L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • i am off cheers


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from Kazakhstan to Sikang
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from Kazakhstan to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Suiyuyan
                Japanese win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to Yunnan
            1 bomber moved from Suiyuyan to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 4 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 carrier moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from 5 Sea Zone to Midway
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            4 armour and 4 mech_infantrys moved from Burma to Yunnan
            2 armour moved from Yunnan to Kweichow
            2 armour moved from Yunnan to Szechwan
            2 mech_infantrys moved from Yunnan to Kweichow
            2 mech_infantrys moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 submarine placed in 37 Sea Zone
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            Japanese collect 56 PUs (5 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,33
    

    Savegame


  • And of course your single sub convoyed a maximum of 5 IPC. Sigh.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    And of course your single sub convoyed a maximum of 5 IPC. Sigh.

    i saw it. thats why i put it there. sz 37 sub hero!


  • something s not right

    u attacked amur and the mongolians were not trrigered

    its not ok


  • i did not attack either korea, or japanese territories bordering mongolia


  • look at page 22

    i ve dissmised the attack on kansu

    maybe u used the wrong map later?


  • when we resolve this i ll proceed with allies

    cheers


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    something s not right

    u attacked amur and the mongolians were not trrigered

    its not ok

    I checked it before the turn and was a bit surprised. We have to check the history, but maybe you’ve attacked some J territory bordering Mongolia with R? I’ll look into it.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    something s not right

    u attacked amur and the mongolians were not trrigered

    its not ok

    I checked it before the turn and was a bit surprised. We have to check the history, but maybe you’ve attacked some J territory bordering Mongolia with R? I’ll look into it.

    No need to rush. We ll check it thorougly. Have to go now. Cheers


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    something s not right

    u attacked amur and the mongolians were not trrigered

    its not ok

    I checked it before the turn and was a bit surprised. We have to check the history, but maybe you’ve attacked some J territory bordering Mongolia with R? I’ll look into it.

    No need to rush. We ll check it thorougly. Have to go now. Cheers

    I found it. It’s as you say. In R7 there’s an attack of Kansu from Timguska. I know I corrected this and posted a new map were the cancel of Mongolia wasn’t activated, so maybe you used the wrong map? ;) Doesn’t matter. We’ll fix this. I’ll mull over whether to activate that sucker now or not.


  • We’ll just activate it manually if it happens.


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 destroyers, 1 fighter, 8 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from Kazakhstan to Sikang
            1 infantry moved from Chahar to Suiyuyan
            1 bomber moved from Kazakhstan to Suiyuyan
    
        Combat - Japanese
            Battle in Suiyuyan
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Suiyuyan
                Japanese win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Sikang to Yunnan
            1 bomber moved from Suiyuyan to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 4 infantry moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Kiangsu to Anhwe
            1 carrier moved from 5 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 fighters moved from 5 Sea Zone to Midway
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            4 armour and 4 mech_infantrys moved from Burma to Yunnan
            2 armour moved from Yunnan to Kweichow
            2 armour moved from Yunnan to Szechwan
            2 mech_infantrys moved from Yunnan to Kweichow
            2 mech_infantrys moved from Yunnan to Szechwan
    
        Place Units - Japanese
            1 submarine placed in 37 Sea Zone
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
            Japanese collect 56 PUs (5 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of Sakha from Russians to Japanese
            EDIT: Removing units owned by Japanese from Amur: 1 infantry
            EDIT: Adding units owned by Japanese to Sakha: 1 infantry
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 1,33
    

    Savegame


  • I will soon be able to get PC

    Usa ready to roll? We have green light for the little greens?


  • i am back


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    something s not right

    u attacked amur and the mongolians were not trrigered

    its not ok

    I checked it before the turn and was a bit surprised. We have to check the history, but maybe you’ve attacked some J territory bordering Mongolia with R? I’ll look into it.

    No need to rush. We ll check it thorougly. Have to go now. Cheers

    I found it. It’s as you say. In R7 there’s an attack of Kansu from Timguska. I know I corrected this and posted a new map were the cancel of Mongolia wasn’t activated, so maybe you used the wrong map? ;) Doesn’t matter. We’ll fix this. I’ll mull over whether to activate that sucker now or not.

    sorry for all the mess
    i am the one who started it


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 2 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            2 marines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Queensland to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 fighter moved from France to Holland Belgium
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hawaiian Islands
                Americans attack with 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 marines
                    Americans roll dice for 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
                    2 marines owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery and 2 marines
            Battle in Holland Belgium
                Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to United Kingdom
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            2 carriers moved from 109 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from 26 Sea Zone to Western United States
            1 bomber moved from Hawaiian Islands to Johnston Island
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Americans : -0.67
    Japanese : -1.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Chahar
            1 infantry moved from Hopei to Chahar
            3 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 2 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            2 marines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Queensland to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 fighter moved from France to Holland Belgium
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hawaiian Islands
                Americans attack with 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 marines
                    Americans roll dice for 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
                    2 marines owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery and 2 marines
            Battle in Holland Belgium
                Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to United Kingdom
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            2 carriers moved from 109 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from 26 Sea Zone to Western United States
            1 bomber moved from Hawaiian Islands to Johnston Island
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Chahar
            1 infantry moved from Hopei to Chahar
            3 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from France to Southern France
            2 fighters moved from United Kingdom to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            1 mech_infantry moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
    
        Combat - British
            Battle in Southern France
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to France
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            3 aaGuns moved from France to Normandy Bordeaux
            1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            6 artilleries and 6 infantry moved from Northwest Persia to Iraq
            5 mech_infantrys moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 aaGun, 6 artilleries and 4 infantry moved from Persia to Iraq
            1 fighter moved from Java to India
            1 bomber moved from India to Iraq
    
        Place Units - British
            2 aaGuns and 1 artillery placed in Iraq
            1 submarine placed in 98 Sea Zone
            2 tactical_bombers placed in Egypt
            British undo move 2.
            1 submarine placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Americans : -0.67
    Chinese : 0.00
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 7 artilleries, 2 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 marine moved from Johnston Island to 30 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            2 marines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Queensland to 26 Sea Zone
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 fighter moved from France to Holland Belgium
    
        Combat - Americans
            Battle in 26 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 transport
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking 26 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Hawaiian Islands
                Americans attack with 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 marines
                    Americans roll dice for 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 artillery and 2 marines in Hawaiian Islands, round 2 : 0/3 hits, 1.00 expected hits
                    2 marines owned by the Japanese and 1 artillery owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 bomber, 3 fighters, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery and 2 marines
            Battle in Holland Belgium
                Americans attack with 3 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 2 infantry
                    Americans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3.17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Holland Belgium to United Kingdom
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            2 carriers moved from 109 Sea Zone to 110 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 bomber moved from 26 Sea Zone to Western United States
            1 bomber moved from Hawaiian Islands to Johnston Island
            2 carriers moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Western United States to United Kingdom
    
        Place Units - Americans
            5 artilleries and 5 infantry placed in Central United States
            2 artilleries and 2 infantry placed in Western United States
            2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Shensi to Chahar
            1 infantry moved from Hopei to Chahar
            3 infantry moved from Shensi to Kansu
            1 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Hopei
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 aaGuns, 1 artillery, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Southern France
            1 infantry moved from France to Southern France
            2 fighters moved from United Kingdom to Southern France
            2 fighters moved from 110 Sea Zone to Southern France
            1 mech_infantry moved from Persia to Turkmenistan
                  Russians take Turkmenistan from Germans
    
        Combat - British
            Battle in Southern France
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to France
            1 destroyer moved from 110 Sea Zone to 119 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 93 Sea Zone to 96 Sea Zone
            3 aaGuns moved from France to Normandy Bordeaux
            1 mech_infantry moved from Egypt to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            6 artilleries and 6 infantry moved from Northwest Persia to Iraq
            5 mech_infantrys moved from Persia to Eastern Persia
            1 infantry moved from Persia to Eastern Persia
            1 aaGun, 6 artilleries and 4 infantry moved from Persia to Iraq
            1 fighter moved from Java to India
            1 bomber moved from India to Iraq
    
        Place Units - British
            2 aaGuns and 1 artillery placed in Iraq
            1 submarine placed in 98 Sea Zone
            2 tactical_bombers placed in Egypt
            British undo move 2.
            1 submarine placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in 39 Sea Zone change ownership: 1 transport
            Turning on Edit Mode
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun
            EDIT: Adding units owned by British to France: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Americans : -0.67
    Chinese : 0.00
    Japanese : -0.17
    

    Savegame

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