BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech


  • TripleA Move Summary: ANZAC round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
            1 fighter moved from New South Wales to New Guinea
            1 bomber moved from New South Wales to New Guinea
    

    Savegame


  • TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - French
            1 infantry moved from Syria to Iraq
            1 infantry moved from Alexandria to Egypt
    

    Savegame


  • TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - French
            French has no rockets to fire
            1 infantry moved from Syria to Iraq
            1 infantry moved from Alexandria to Egypt
    
        Airborne Attack Move - French
    

    Savegame


  • TripleA Move Summary: French round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - French
            French has no rockets to fire
            1 infantry moved from Syria to Iraq
            1 infantry moved from Alexandria to Egypt
    
        Airborne Attack Move - French
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
            1 fighter moved from New South Wales to New Guinea
            1 bomber moved from New South Wales to New Guinea
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter moved from New Guinea to Celebes
    
        Place Units - ANZAC
            2 bombers and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
    
        Combat Move - French
            French has no rockets to fire
            1 infantry moved from Syria to Iraq
            1 infantry moved from Alexandria to Egypt
    
        Airborne Attack Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Romania to Baltic States
            2 fighters and 2 tactical_bombers moved from Western Germany to Poland
    

    Savegame


  • TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            Germans has no rockets to fire
            1 artillery and 1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Romania to Baltic States
            2 fighters and 2 tactical_bombers moved from Western Germany to Poland
    
        Airborne Attack Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Baltic States: 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            Germans has no rockets to fire
            1 artillery and 1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 armour and 1 mech_infantry moved from Romania to Baltic States
            2 fighters and 2 tactical_bombers moved from Western Germany to Poland
    
        Airborne Attack Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Baltic States: 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Germans
            Germans repair damage of 4x airfield, 4x factory_major; Remaining resources: 24 PUs; 
            Germans buy 1 artillery and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Poland
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/7 hits, 3.67 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                Germans win, taking Poland from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Baltic States, round 2 : 2/4 hits, 1.17 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Poland to Western Germany
            2 artilleries and 1 infantry moved from Western Germany to Germany
            3 fighters moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 artillery and 5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 31 PUs
            Germans collect 6 PUs from War Bonds; end with 37 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing Technology War Bonds for Germans
            EDIT: Removing Technology Rockets Advance for Germans
            EDIT: Removing Technology Jet Power for Germans
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 1.67
    

    Savegame


  • TripleA Move Summary: Russians round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            2 infantry moved from Belarus to Baltic States
            1 infantry moved from Novgorod to Baltic States
            3 infantry moved from Smolensk to Belarus
            10 infantry moved from Western Ukraine to Eastern Poland
            2 fighters moved from Western Ukraine to Baltic States
            1 armour moved from Ukraine to Romania
                  Russians take Romania from Germans
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Korea to Manchuria
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            Rocket attack in Western Germany does 1 damage to factory_major owned by Germans
                Rockets in Novgorod roll: 1
            2 infantry moved from Belarus to Baltic States
            1 infantry moved from Novgorod to Baltic States
            3 infantry moved from Smolensk to Belarus
            10 infantry moved from Western Ukraine to Eastern Poland
            2 fighters moved from Western Ukraine to Baltic States
            1 armour moved from Ukraine to Romania
                  Russians take Romania from Germans
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Korea to Manchuria
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_minor; Remaining resources: 61 PUs; 
            Russians buy 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 10 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 10 infantry in Eastern Poland, round 2 : 2/10 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 10 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Baltic States to Novgorod
    
        Place Units - Russians
            4 fighters placed in Korea
            1 fighter and 1 tactical_bomber placed in Novgorod
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,6,5,1,1
            Russians collect 44 PUs (3 lost to blockades); end with 44 PUs
            Russians collect 1 PU from War Bonds; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Italians : -0.33
    Russians : 0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Japanese
            Turning on Edit Mode
            EDIT: Removing Technology Super subs for Russians
            EDIT: Removing Technology Super subs for UK_Pacific
            EDIT: Removing Technology Rockets Advance for UK_Pacific
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Japanese
            Turning on Edit Mode
            EDIT: Removing Technology Super subs for Russians
            EDIT: Removing Technology Super subs for UK_Pacific
            EDIT: Removing Technology Rockets Advance for UK_Pacific
            EDIT: Turning off Edit Mode
    
        Combat Move - Japanese
            Rocket attack in Korea does 4 damage to factory_minor owned by Russians
                Rockets in Japan roll: 4
            Rocket attack in Malaya does 1 damage to harbour owned by UK_Pacific
                Rockets in Philippines roll: 1
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 armour moved from Chahar to Suiyuyan
            1 artillery moved from Anhwe to Jehol
            1 fighter and 1 tactical_bomber moved from Japan to Jehol
            1 bomber moved from Japan to Kwangtung
            1 destroyer moved from 43 Sea Zone to 41 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            1 battleship, 2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
            1 infantry moved from Soviet Far East to Siberia
            2 fighters moved from Japan to Siberia
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 artilleries; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 artilleries in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 artilleries
            Battle in Kwangsi
                Japanese attack with 2 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Siberia
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Jehol to Shantung
            1 submarine moved from 16 Sea Zone to 19 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            2 carriers moved from 43 Sea Zone to 20 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
            1 fighter moved from Kwangtung to 20 Sea Zone
            1 bomber and 1 tactical_bomber moved from Kwangtung to Kiangsu
            1 artillery moved from Kiangsu to Shantung
            2 fighters moved from Siberia to Soviet Far East
    
        Place Units - Japanese
            2 infantry placed in Kiangsu
            2 infantry placed in Shantung
            1 armour placed in Kiangsu
            1 artillery placed in Shantung
            1 fighter placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Japanese collect 2 PUs from War Bonds; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing Technology Rockets Advance for Japanese
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    UK_Pacific : 0.33
    Russians : -0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Turning on Edit Mode
            EDIT: Removing Technology AA Radar for Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Korea to 16 Sea Zone
            1 tactical_bomber moved from Korea to 16 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 armour moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    

    Savegame


  • TripleA Move Summary: Chinese round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing Technology War Bonds for Americans
            EDIT: Turning off Edit Mode
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
    

    Savegame


  • TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - British
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - British
    
        Activate Technology - British
            British giving technology to UK_Pacific: Rockets Advance
    
        Combat Move - British
            2 fighters moved from Malaya to Kwangtung
            1 tactical_bomber moved from Malaya to Kwangtung
            2 fighters moved from India to 41 Sea Zone
            2 mech_infantrys moved from Shan State to French Indo China
            2 infantry moved from Shan State to Malaya
            1 armour moved from Shan State to French Indo China
            1 armour moved from India to Shan State
            3 bombers and 1 tactical_bomber moved from Southern France to Western Germany
            1 fighter moved from Southern France to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            4 fighters moved from Southern France to Western Germany
            1 fighter and 1 tactical_bomber moved from Egypt to Southern France
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Turning on Edit Mode
            EDIT: Removing Technology AA Radar for Americans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Korea to 16 Sea Zone
            1 tactical_bomber moved from Korea to 16 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
            1 armour moved from 105 Sea Zone to Normandy Bordeaux
            1 infantry moved from 105 Sea Zone to Normandy Bordeaux
            1 artillery moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            2 fighters moved from 95 Sea Zone to Northern Italy
            1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
    
        Purchase Units - Americans
            Americans buy 5 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Northern Italy
                Americans attack with 1 artillery, 2 fighters and 2 infantry
                Italians defend with 1 armour, 1 artillery and 1 factory_minor
                    Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Italians and 1 armour owned by the Italians lost in Northern Italy
                Americans win, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 armour and 1 artillery
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 16 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 16 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands
            1 fighter moved from 16 Sea Zone to Korea
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 mech_infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Northern Italy to 93 Sea Zone
    
        Place Units - Americans
            2 armour and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            3 armour placed in Southern France
            2 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Americans collect 4 PUs from War Bonds; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Removing Technology War Bonds for Americans
            EDIT: Turning off Edit Mode
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Hunan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Kansu
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            2 artilleries and 1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Research Technology - British
    
        Activate Technology - British
            British giving technology to UK_Pacific: Rockets Advance
    
        Combat Move - British
            Rocket attack in Western Germany does 6 damage to harbour owned by Germans
                Rockets in Scotland roll: 6
            Rocket attack in France does 1 damage to factory_minor owned by Italians
                Rockets in United Kingdom roll: 1
            2 fighters moved from Malaya to Kwangtung
            1 tactical_bomber moved from Malaya to Kwangtung
            2 fighters moved from India to 41 Sea Zone
            2 mech_infantrys moved from Shan State to French Indo China
            2 infantry moved from Shan State to Malaya
            1 armour moved from Shan State to French Indo China
            1 armour moved from India to Shan State
            3 bombers and 1 tactical_bomber moved from Southern France to Western Germany
            1 fighter moved from Southern France to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            4 fighters moved from Southern France to Western Germany
            1 fighter and 1 tactical_bomber moved from Egypt to Southern France
    
        Purchase Units - British
            British repair damage of 4x factory_major, 6x harbour; Remaining resources: 33 PUs; 
            British buy 1 bomber and 2 fighters; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; 
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 8 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.33 expected hits
                    AA fire in Western Germany : 1/3 hits, 1.00 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 6,3,7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in Western Germany causes 15 damage total.  Damaged units is as follows: factory_major = 13, airfield = 2
            Battle in Kwangtung
                British attack with 2 fighters and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 tactical_bomber owned by the British lost in Kwangtung
                British win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 artillery and 2 infantry
            Battle in 41 Sea Zone
                British attack with 2 fighters
                Japanese defend with 1 destroyer
                    British roll dice for 2 fighters in 41 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 destroyer
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from 41 Sea Zone to Malaya
            2 fighters moved from Kwangtung to Kwangsi
            4 fighters moved from Western Germany to Southern France
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Place Units - British
            1 bomber and 2 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            British collect 1 PU from War Bonds; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 fighters placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 14 PUs
            Some Units in India change ownership: 2 fighters
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : 0.67
    Americans : -1.00
    AA fire in Western Germany : : -0.33
    Japanese : 0.67
    

    Savegame


  • TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 fighter moved from Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 armour and 1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
    

    Savegame


  • TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            Rocket attack in United Kingdom does 1 damage to factory_major owned by British
                Rockets in France roll: 1
            Rocket attack in Gibraltar does 6 damage to harbour owned by British
                Rockets in Southern Italy roll: 6
            1 fighter moved from Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 armour and 1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
    
        Airborne Attack Move - Italians
    

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  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            Rocket attack in United Kingdom does 1 damage to factory_major owned by British
                Rockets in France roll: 1
            Rocket attack in Gibraltar does 6 damage to harbour owned by British
                Rockets in Southern Italy roll: 6
            1 fighter moved from Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 armour and 1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
    
        Airborne Attack Move - Italians
    
        Purchase Units - Italians
            Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 armour, 2 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Italians roll dice for 1 armour, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 armour and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Italians collect 5 PUs from War Bonds; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Americans : -1.00
    

    Savegame

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