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CaptainNapalm +6 Allies -VS- dawgoneit Axis
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It looks like you forgot we were playing Balanced Mod, and didn’t keep a land unit in each Chinese territory. I’ll give you this one free do-over, if you want it.
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@CaptainNapalm thank you kindly for the offer. i will stand with my move.
again thank you. -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 fighter moved from Guam to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 carriers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Kansu 1 infantry moved from Szechwan to Shensi 5 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Kansu 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone 2 cruisers moved from 76 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 tactical_bomber moved from Egypt to Kenya 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians Combat - British Battle in 98 Sea Zone British attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/1 hits, 2.83 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Kenya British attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Kenya to Egypt 1 infantry moved from Alexandria to Egypt 2 infantry moved from Rhodesia to Belgian Congo 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Quebec to Iceland 1 bomber moved from Iceland to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to Suriname British take Suriname from Dutch 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 artilleries and 3 infantry moved from India to Burma Place Units - British 1 carrier and 2 submarines placed in 98 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 25 PUs Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantryCombat Hit Differential Summary :
British : -0.33 Italians : 1.33 Chinese : 0.00 Japanese : -1.00 -
TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Cyprus Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters British defend with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 4/1 hits, 3.67 expected hitsCombat Hit Differential Summary :
Italians : 0.33 -
@dawgoneit 4 hits in sz98. ool please
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@dawgoneit said in CaptainNapalm +6 Allies -VS- dawgoneit Axis:
@dawgoneit 4 hits in sz98. ool please
Damage the carrier, and 3 subs, please.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Cyprus Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters British defend with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 3 submarines owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 98 Sea Zone, round 3 : 3/1 hits, 2.83 expected hitsCombat Hit Differential Summary :
Italians : 0.50 British : -1.00 -
@dawgoneit 3 more hits
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@dawgoneit said in CaptainNapalm +6 Allies -VS- dawgoneit Axis:
@dawgoneit 3 more hits
Bummer! 2 destroyers and a carrier.
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Cyprus Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters British defend with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 3 submarines owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 98 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hitsCombat Hit Differential Summary :
Italians : 0.83 British : -0.50 -
@CaptainNapalm 1 more hit
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@dawgoneit said in CaptainNapalm +6 Allies -VS- dawgoneit Axis:
@CaptainNapalm 1 more hit
Let’s lose a tactical bomber this time.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Southern France to Yugoslavia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from Tunisia to Algeria Italians take Algeria from French 1 infantry moved from 92 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Battle in Cyprus Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters British defend with 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 4/1 hits, 3.67 expected hits Units damaged: 1 carrier owned by the British British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 3 submarines owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 1 fighter in 98 Sea Zone, round 3 : 3/1 hits, 2.83 expected hits British roll dice for 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/1 hits, 3.50 expected hits 2 destroyers owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship in 98 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits British roll dice for 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 4 : 2/1 hits, 2.50 expected hits 1 tactical_bomber owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone British win, taking Gibraltar from British, taking Cyprus from British with 1 carrier, 2 cruisers and 1 fighter remaining. Battle score for attacker is -23 Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters Casualties for British: 1 carrier, 2 destroyers, 3 submarines and 1 tactical_bomber 1 fighter owned by the British forced to land in Egypt Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : 0.83 British : -1.00 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 58 Sea Zone to 37 Sea Zone 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 bomber, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 3 bombers moved from Southern Italy to 98 Sea Zone Combat - Germans Battle in 98 Sea Zone Germans attack with 3 bombers British defend with 1 carrier and 2 cruisers Germans roll dice for 3 bombers in 98 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 carrier and 2 cruisers in 98 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 2 bombers in 98 Sea Zone, round 3 : 1/1 hits, 1.33 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 98 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 28 Casualties for Germans: 1 bomber Casualties for British: 1 carrier and 2 cruisers Battle in Morocco Germans attack with 1 artillery and 1 infantry French defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 2 infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the French lost in Morocco Germans win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Germans 2 bombers moved from 98 Sea Zone to Southern Italy 2 artilleries moved from Germany to Poland 4 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Slovakia Hungary to Romania 5 armour moved from Germany to Poland 3 armour moved from Germany to Romania 2 mech_infantrys moved from Germany to Poland 2 mech_infantrys moved from Germany to Romania 2 infantry moved from Slovakia Hungary to Romania 1 fighter and 2 tactical_bombers moved from Western Germany to Gibraltar 3 aaGuns moved from Western Germany to Germany Place Units - Germans 1 artillery, 8 infantry and 1 tactical_bomber placed in Germany 1 bomber placed in France Germans undo move 1. 1 artillery and 8 infantry placed in Germany 1 tactical_bomber placed in France Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -0.17 British : -0.83 French : -0.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Russia to Bryansk 3 infantry moved from Novgorod to Belarus 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey 1 aaGun, 1 artillery, 1 fighter and 7 infantry moved from Ukraine to Western Ukraine 6 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Western Ukraine to Novgorod 1 aaGun moved from Western Ukraine to Ukraine Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Russians undo move 3. Russians undo move 2. 1 artillery and 2 infantry placed in Novgorod 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries and 5 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Japanese 2 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 artillery moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 2 infantry moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Chahar 1 artillery and 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 4 artilleries and 5 infantry moved from Kweichow to Shensi 1 infantry moved from Hopei to Kweichow 1 infantry moved from Hopei to Suiyuyan 1 tactical_bomber moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Anhwe 1 fighter moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 armour moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 bomber moved from Kwangsi to Szechwan 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from 33 Sea Zone to 43 Sea Zone 1 carrier moved from 33 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 36 Sea Zone Japanese attack with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports in 36 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shensi Japanese attack with 4 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 4 artilleries and 5 infantry in Shensi, round 2 : 3/1 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/1 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/1 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking French Indo China from French, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in 37 Sea Zone Japanese attack with 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Szechwan Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 2/1 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 artillery, 1 bomber and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Chahar, round 2 : 2/1 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/1 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/1 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 43 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Borneo Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 2 fighters moved from Caroline Islands to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Kwangsi 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from Caroline Islands to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi 1 bomber and 1 tactical_bomber moved from Szechwan to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangsi 1 bomber moved from Chahar to Kwangsi Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 4 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 4 transports EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in Kiangsu 4 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 44 PUs; end with 46 PUsCombat Hit Differential Summary :
British : -0.33 French : -1.00 ANZAC : -0.33 Chinese : 0.33 UK_Pacific : -0.67 Japanese : 1.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Central United States 1 fighter moved from Western United States to 101 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 1 fighter and 4 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Battle in Suiyuyan Chinese attack with 1 fighter and 4 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 1/0 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Tsinghai 6 infantry moved from Sikang to Tsinghai 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 1 factory_minor and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from United Kingdom to 92 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 armour, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 2 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 fighter moved from India to French Indo China 1 infantry moved from Shan State to French Indo China 1 fighter moved from India to Yunnan 3 infantry moved from Burma to Yunnan Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 92 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 3/1 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in French Indo China British attack with 1 fighter and 1 infantry Japanese defend with 1 marine British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 marine in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Yunnan British attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 fighter moved from French Indo China to Burma 1 aaGun and 3 infantry moved from Burma to Shan State 1 armour and 1 mech_infantry moved from India to Burma 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter moved from Iraq to 98 Sea Zone 1 bomber moved from 92 Sea Zone to Malta 1 fighter moved from 99 Sea Zone to Malta 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 armour and 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 cruiser, 1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea Zone 1 fighter moved from Iceland to United Kingdom Place Units - British 1 carrier and 2 submarines placed in 98 Sea Zone 1 factory_minor placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 1 fighter and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,6,4,1,3,5,4,3,6,5,2 UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 fighter and 5 infantryCombat Hit Differential Summary :
British : 0.67 Chinese : 0.83 Neutral_Axis : 0.00 Japanese : -0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Greece to Romania 1 armour moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 2 artilleries and 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Algeria to Tunisia Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry ANZAC defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 1/1 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0.67 British : -0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from 45 Sea Zone to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.50





