#1 trulpen vs ABH (+12) BM3
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What shall we call this sequel? Japan Unleashed?
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@trulpen I should have waited another turn for the Russia push into China. Lesson learned.
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:24:45 AM
Savegame -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from French Central Africa to French Equatorial Africa 1 mech_infantry moved from Morocco to Tunisia 1 tactical_bomber moved from Queensland to 54 Sea Zone Combat - Americans Battle in Alaska Americans attack with 2 fighters Japanese defend with 1 marine Americans roll dice for 2 fighters in Alaska, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 marine in Alaska, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Alaska Americans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 marine Non Combat Move - Americans 1 fighter moved from Alaska to Western United States 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Egypt to India 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 1 infantry and 1 mech_infantry placed in Eastern United States Americans undo move 1. 1 infantry and 1 mech_infantry placed in Central United States 2 bombers placed in Western United States Americans undo move 2. 2 bombers placed in Eastern United States Americans undo move 2. 1 bomber placed in Western United States 1 bomber placed in Eastern United States 3 fighters placed in Western United States Americans undo move 4. 1 artillery and 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Americans : 0.00 Japanese : 0.67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Chahar to Burma 19 infantry moved from Chahar to Hopei Combat - Chinese Battle in Hopei Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Hopei, round 2 : 2/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -1.17 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 destroyer, 4 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Western United States to Alaska 1 fighter moved from Western United States to Alaska 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 mech_infantry moved from Tunisia to Tobruk 2 infantry moved from French Central Africa to French Equatorial Africa 1 mech_infantry moved from Morocco to Tunisia 1 tactical_bomber moved from Queensland to 54 Sea Zone Combat - Americans Battle in Alaska Americans attack with 2 fighters Japanese defend with 1 marine Americans roll dice for 2 fighters in Alaska, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 marine in Alaska, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Alaska Americans win with 1 fighter remaining. Battle score for attacker is -5 Casualties for Americans: 1 fighter Casualties for Japanese: 1 marine Non Combat Move - Americans 1 fighter moved from Alaska to Western United States 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from Eastern United States to Gibraltar 3 submarines moved from 91 Sea Zone to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 92 Sea Zone to 91 Sea Zone 1 bomber moved from Egypt to India 3 submarines moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 2 fighters moved from Hawaiian Islands to Queensland Place Units - Americans 1 infantry and 1 mech_infantry placed in Eastern United States Americans undo move 1. 1 infantry and 1 mech_infantry placed in Central United States 2 bombers placed in Western United States Americans undo move 2. 2 bombers placed in Eastern United States Americans undo move 2. 1 bomber placed in Western United States 1 bomber placed in Eastern United States 3 fighters placed in Western United States Americans undo move 4. 1 artillery and 2 fighters placed in Western United States 2 fighters placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from India: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Chahar to Burma 19 infantry moved from Chahar to Hopei Combat - Chinese Battle in Hopei Chinese attack with 19 infantry Japanese defend with 1 infantry Chinese roll dice for 19 infantry in Hopei, round 2 : 2/19 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 19 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 infantry moved from Burma to Shan State 1 fighter moved from India to Yunnan 1 tactical_bomber moved from India to Shan State 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 submarine moved from 106 Sea Zone to 91 Sea Zone Combat - British Battle in Yunnan British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Shan State to India 1 fighter moved from Yunnan to India 7 infantry moved from Burma to India 3 aaGuns moved from Burma to India 1 infantry moved from Burma to India 1 fighter moved from Persia to India 1 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 fighter moved from Malta to Egypt 1 fighter moved from Malta to Egypt 1 infantry moved from Tunisia to Libya 1 infantry moved from Eastern United States to 101 Sea Zone 1 bomber moved from Malta to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Persia to Iraq 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Tanganyika Territory to Kenya 2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan 1 bomber, 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 armour moved from Eastern United States to Alberta Saskatchewan Manitoba EDIT: 1 infantry moved from Trans-Jordan to Iraq Place Units - British 3 infantry placed in Persia 1 destroyer placed in 81 Sea Zone 2 artilleries placed in Egypt 1 fighter placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by British to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,2,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
British : 0.67 Americans : 0.00 Chinese : -1.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Italians take 97 Sea Zone from British 1 bomber and 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 aaGun, 2 artilleries and 3 infantry moved from Bulgaria to Greece 1 bomber moved from 99 Sea Zone to Greece 5 mech_infantrys moved from Ukraine to Caucasus 2 armour moved from Northwest Persia to Caucasus Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 1,00 British : -0,17 -
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 2:42:23 PM
Savegame -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to Queensland 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 bomber and 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 carrier and 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 destroyer moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to Queensland 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 bomber and 1 fighter placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Removing units owned by ANZAC from New South Wales: 1 bomber EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 carrier and 1 submarine EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Tunisia to Egypt Non Combat Move - French 1 infantry moved from Libya to Tobruk Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.33 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 105 Sea Zone 3 mech_infantrys moved from Northwest Persia to Iraq 7 armour and 10 mech_infantrys moved from Northwest Persia to Persia 2 bombers, 2 fighters and 2 tactical_bombers moved from Greece to Iraq 2 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Greece to Tambov 1 bomber moved from Greece to Kazakhstan 1 bomber moved from Greece to Smolensk 1 artillery and 2 infantry moved from Archangel to Smolensk 4 artilleries and 6 infantry moved from Archangel to Vologda 5 artilleries and 21 infantry moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Samara 1 armour moved from Archangel to Vologda 10 mech_infantrys moved from Archangel to Vologda Combat - Germans Battle in Persia Germans attack with 7 armour and 10 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 7 armour and 10 mech_infantrys in Persia, round 2 : 6/17 hits, 5,17 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 7 armour and 10 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 105 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Tambov Germans attack with 1 fighter and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers British defend with 1 artillery and 3 infantry Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 6/9 hits, 4,17 expected hits British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery and 3 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 armour, 5 artilleries, 21 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 5 artilleries, 21 infantry and 1 mech_infantry in Samara, round 2 : 5/28 hits, 6,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 armour, 5 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 4 artilleries, 6 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 4 artilleries, 6 infantry and 10 mech_infantrys in Vologda, round 2 : 5/21 hits, 5,17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 4 artilleries, 5 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Volgograd to Samara 1 fighter moved from Tambov to Volgograd 1 aaGun and 3 artilleries moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 aaGun moved from Archangel to Vologda 1 armour moved from Archangel to Samara 10 mech_infantrys moved from Archangel to Vologda 1 bomber moved from Smolensk to Caucasus 2 fighters and 2 tactical_bombers moved from Iraq to Caucasus 2 bombers moved from Iraq to Greece 1 bomber moved from Kazakhstan to Greece 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Greece 2 fighters moved from Western Germany to Greece 2 infantry moved from Novgorod to Archangel 1 artillery moved from Western Germany to France Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 bombers and 2 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Germans collect 64 PUs (3 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
Germans : 1,50 British : -1,33 Russians : 0,83 -
That’s a pretty cool maneuver, attacking Moscow from the rear.
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 aaGuns, 6 artilleries and 49 infantry moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Smolensk to Russia 1 infantry moved from Novosibirsk to Urals Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -1.67 Russians : 1.67 -
@trulpen yeah, I should have stayed in Moscow to prevent your forces from hooking up.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to Shan State 12 artilleries and 13 infantry moved from French Indo China to Yunnan 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 61 Sea Zone 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 2 bombers moved from French Indo China to Shan State 1 fighter moved from 42 Sea Zone to 61 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 61 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 61 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Yunnan Japanese attack with 12 artilleries and 13 infantry British defend with 1 infantry Japanese roll dice for 12 artilleries and 13 infantry in Yunnan, round 2 : 8/25 hits, 8,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 12 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 2/4 hits, 1,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to French Indo China 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 61 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 77 Sea Zone to 74 Sea Zone 2 aaGuns moved from French Indo China to Yunnan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Kweichow 1 armour moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Shensi to Sikang 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Sakha to Amur 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 2 artilleries and 2 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 battleship, 3 carriers, 2 destroyers and 1 submarine moved from 2 Sea Zone to 4 Sea Zone 4 transports moved from 19 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Korea to Anhwe 1 carrier and 3 submarines moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Korea to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 submarines moved from 37 Sea Zone to 42 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 artilleries, 1 fighter and 6 infantry placed in Japan 2 artilleries and 1 infantry placed in Kiangsu Japanese undo move 3. 3 artilleries placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 72 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
ANZAC : -0,50 Chinese : -0,33 UK_Pacific : 0,67 Japanese : 0,67 -
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 submarines moved from 92 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 2 mech_infantrys moved from Tobruk to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from Egypt to Gibraltar 1 bomber moved from Russia to Persia Combat - Americans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Persia to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 carrier moved from 30 Sea Zone to 33 Sea Zone 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands EDIT: 1 marine moved from Queensland to Caroline Islands 1 bomber moved from Western United States to Caroline Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 infantry and 2 mech_infantrys placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Persia : : -0.17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 21 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Shensi, round 2 : 3/21 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : -0.50 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 4 submarines moved from 92 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 2 mech_infantrys moved from Tobruk to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from Egypt to Gibraltar 1 bomber moved from Russia to Persia Combat - Americans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Persia to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 artillery moved from Morocco to Algeria 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Egypt 1 carrier moved from 30 Sea Zone to 33 Sea Zone 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands EDIT: 1 marine moved from Queensland to Caroline Islands 1 bomber moved from Western United States to Caroline Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 2 infantry and 2 mech_infantrys placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 21 infantry moved from Hopei to Shensi Combat - Chinese Battle in Shensi Chinese attack with 21 infantry Japanese defend with 1 infantry Chinese roll dice for 21 infantry in Shensi, round 2 : 3/21 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to 99 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Egypt to Crete 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 5 fighters moved from Egypt to 99 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Shan State 1 artillery moved from Trans-Jordan to Iraq Combat - British Battle in 99 Sea Zone British attack with 6 fighters and 1 transport Italians defend with 1 destroyer British roll dice for 6 fighters and 1 transport in 99 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone British win with 5 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Iraq British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Crete British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Crete, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Crete, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Crete to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 armour, 1 artillery, 1 marine and 5 mech_infantrys moved from Trans-Jordan to Egypt 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone EDIT: 1 armour moved from Alberta Saskatchewan Manitoba to Alaska 6 artilleries and 10 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Shan State to India 5 fighters moved from 99 Sea Zone to Egypt Place Units - British 1 artillery and 2 infantry placed in Egypt 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -1.67 AA fire in Persia : : -0.17 British : 0.00 Italians : 0.67 Chinese : -0.50 Japanese : 0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 5 mech_infantrys moved from Caucasus to Iraq 1 bomber moved from Greece to Iraq Combat - Italians Battle in Iraq Italians attack with 2 armour, 1 bomber and 5 mech_infantrys British defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 bomber and 5 mech_infantrys in Iraq, round 2 : 3/8 hits, 2,50 expected hits British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Iraq to Greece 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,6,5,6,1,6 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0,50 British : 0,33





