No scramble
axis-dominion vs giallo (allies+18) bm3
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Combat - Germans Non Combat Move - Germans 3 infantry moved from Novgorod to Belarus 2 infantry moved from Baltic States to Belarus 1 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Poland to Belarus 1 armour and 1 mech_infantry moved from Germany to Baltic States 1 mech_infantry moved from Western Germany to Poland 1 artillery moved from Western Germany to 113 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 1 artillery and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 marine moved from 113 Sea Zone to 115 Sea Zone 1 aaGun and 2 infantry moved from Vyborg to 115 Sea Zone 1 marine moved from 115 Sea Zone to Baltic States 1 artillery moved from 115 Sea Zone to Baltic States 1 aaGun moved from 115 Sea Zone to Baltic States 2 infantry moved from 115 Sea Zone to Baltic States 2 mech_infantrys moved from Greece to Romania 1 infantry moved from Eastern Poland to Bessarabia 2 aaGuns, 3 armour, 10 artilleries, 36 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 2 bombers moved from Southern France to Western Germany 3 carriers, 5 fighters and 1 tactical_bomber moved from 93 Sea Zone to 97 Sea Zone 1 aaGun, 2 artilleries and 7 infantry moved from Southern France to France 2 tactical_bombers moved from Egypt to Southern Italy 3 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Germans 3 infantry placed in Novgorod 1 armour and 9 mech_infantrys placed in Germany 1 artillery and 3 infantry placed in Western Germany 1 mech_infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 3/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Vologda Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia 4 aaGuns, 1 armour, 16 artilleries, 60 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Rostov to Bryansk 2 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 10 armour and 9 mech_infantrys moved from Tambov to Russia 1 armour and 2 mech_infantrys moved from Bryansk to Russia 6 artilleries and 5 infantry moved from Russia to Bryansk Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Russians : 2,33 Japanese : -0,67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 6 armour, 4 bombers and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Tsinghai to Caucasus Japanese take Caucasus from Russians 1 mech_infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from Russians 2 infantry moved from Novosibirsk to Samara 2 infantry moved from Novosibirsk to Vologda 2 bombers moved from Yunnan to Samara 1 bomber moved from Yunnan to Samara 3 bombers moved from Yunnan to Vologda 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Vologda 1 bomber moved from Caroline Islands to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 30 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 54 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Japanese attack with 3 bombers and 3 infantry Russians defend with 2 infantry Japanese roll dice for 3 bombers and 3 infantry in Samara, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Japanese attack with 3 bombers and 3 infantry Russians defend with 2 infantry Japanese roll dice for 3 bombers and 3 infantry in Vologda, round 2 : 1/6 hits, 2.50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Japanese roll dice for 3 bombers and 3 infantry in Vologda, round 3 : 1/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Japanese win, taking Vologda from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese 3 bombers moved from Vologda to Novosibirsk 3 bombers moved from Samara to Novosibirsk 3 mech_infantrys moved from Nenetsia to Novosibirsk 1 mech_infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Sikang to Turkmenistan 8 armour and 3 mech_infantrys moved from Novosibirsk to Turkmenistan 1 aaGun and 2 infantry moved from Nenetsia to Archangel 2 aaGuns and 2 infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Hunan to Shensi 1 armour moved from Shensi to Kazakhstan 1 mech_infantry moved from Hopei to Tsinghai 1 armour moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hunan 1 armour moved from Anhwe to Shensi 1 armour moved from Kiangsu to Anhwe 3 artilleries and 1 infantry moved from Yunnan to Szechwan 3 armour moved from French Indo China to Yunnan 2 armour moved from Yunnan to Szechwan 1 armour moved from Szechwan to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 2 infantry moved from Dzavhan to Yenisey 4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone 1 bomber moved from 30 Sea Zone to Caroline Islands 4 infantry moved from Philippines to 35 Sea Zone 4 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 4 infantry moved from 33 Sea Zone to Caroline Islands 2 tactical_bombers moved from Philippines to Caroline Islands 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 armour moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 2 armour and 2 infantry moved from 19 Sea Zone to Shantung 1 transport moved from 20 Sea Zone to 33 Sea Zone Place Units - Japanese 3 armour placed in French Indo China 3 armour placed in Kiangsu 1 submarine placed in 6 Sea Zone 4 bombers placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 83 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans : -0.33 Russians : -0.67 Japanese : -5.17 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Fiji 1 bomber moved from Hawaiian Islands to Gilbert Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands Combat - Americans Battle in Marshall Islands Battle in Fiji Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Fiji, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fiji, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Fiji Americans roll dice for 1 artillery in Fiji, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Fiji, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Fiji Japanese win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Gilbert Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Gilbert Islands, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Gilbert Islands to 30 Sea Zone 1 bomber moved from 30 Sea Zone to Johnston Island 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Tunisia to Morocco 6 carriers, 4 cruisers, 2 destroyers, 11 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Tunisia to Iraq Place Units - Americans 3 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : 0,33 Japanese : 0,67 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 transport moved from 26 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Fiji 1 bomber moved from Hawaiian Islands to Gilbert Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone 2 infantry moved from 48 Sea Zone to Gilbert Islands Combat - Americans Battle in Marshall Islands Battle in Fiji Americans attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fiji, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Fiji, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Fiji, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Fiji Americans roll dice for 1 artillery in Fiji, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Fiji, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Fiji Japanese win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Gilbert Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 bomber and 2 infantry in Gilbert Islands, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Gilbert Islands Americans win, taking Gilbert Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Gilbert Islands to 30 Sea Zone 1 bomber moved from 30 Sea Zone to Johnston Island 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Tunisia to Morocco 6 carriers, 4 cruisers, 2 destroyers, 11 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from Tunisia to Iraq Place Units - Americans 3 carriers and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 7 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Syria to Iraq 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 3 artilleries moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from British Somaliland to Italian Somaliland 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 destroyer and 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 destroyer and 2 submarines moved from 87 Sea Zone to 91 Sea Zone 2 transports moved from 106 Sea Zone to 91 Sea Zone 5 artilleries and 14 infantry moved from India to Burma Combat - British Battle in Sumatra Battle in Burma British attack with 5 artilleries and 14 infantry Japanese defend with 1 infantry British roll dice for 5 artilleries and 14 infantry in Burma, round 2 : 7/19 hits, 4,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Sumatra from Japanese, taking Burma from Japanese with 5 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from India to Burma 2 aaGuns and 4 infantry moved from West India to India 2 infantry moved from Persia to Iraq 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 91 Sea Zone to Gibraltar Place Units - British 1 factory_minor placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 35 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
British : 2,17 Americans : 0,33 Japanese : 1,33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Battle in Trans-Jordan Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Syria from British to Italians EDIT: Turning off Edit Mode 3 fighters moved from Trans-Jordan to Egypt 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun, 2 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 99 Sea Zone: 1 infantry and 3 transports EDIT: Adding units owned by Italians to 99 Sea Zone: 3 transports EDIT: Adding units owned by Italians to Syria: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Southern Italy 3 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by Italians from Sikang: 2 armour EDIT: Adding units owned by Italians to Turkmenistan: 2 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : -0.83 British : -0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New Zealand to New South Wales 2 fighters moved from New Zealand to 26 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New Zealand to New South Wales 2 fighters moved from New Zealand to 26 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2 ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 13 mech_infantrys moved from Belarus to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 1 infantry moved from Poland to 114 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 artilleries moved from 115 Sea Zone to Finland 2 aaGuns, 10 artilleries and 40 infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 marine moved from Baltic States to 115 Sea Zone 1 marine moved from 115 Sea Zone to Finland 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Smolensk to Novgorod 2 infantry moved from Novgorod to Archangel 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy 4 fighters moved from 99 Sea Zone to Southern Italy 3 carriers moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 3 fighters moved from Egypt to Southern Italy 1 artillery moved from Western Germany to France 1 armour and 9 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Nenetsia to Urals Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 21 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Belarus to Smolensk 1 bomber moved from Western Germany to Smolensk Combat - Germans Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour and 13 mech_infantrys moved from Belarus to Vyborg 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 1 infantry moved from Poland to 114 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 2 artilleries moved from 115 Sea Zone to Finland 2 aaGuns, 10 artilleries and 40 infantry moved from Belarus to Eastern Poland 2 mech_infantrys moved from Romania to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 mech_infantry moved from Poland to Eastern Poland 1 marine moved from Baltic States to 115 Sea Zone 1 marine moved from 115 Sea Zone to Finland 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Smolensk to Novgorod 2 infantry moved from Novgorod to Archangel 2 fighters and 4 tactical_bombers moved from 97 Sea Zone to Southern Italy 4 fighters moved from 99 Sea Zone to Southern Italy 3 carriers moved from 97 Sea Zone to 99 Sea Zone 2 fighters moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 3 fighters moved from Egypt to Southern Italy 1 artillery moved from Western Germany to France 1 armour and 9 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Nenetsia to Urals Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 10 infantry placed in Western Germany 6 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.00 Russians : -0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Caucasus 2 infantry moved from Rostov to Caucasus 1 fighter moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 11 armour and 11 mech_infantrys moved from Russia to Ukraine 1 submarine moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 8 artilleries and 19 infantry moved from Bryansk to Smolensk 8 infantry moved from Bryansk to Smolensk 4 artilleries moved from Bryansk to Russia 2 infantry moved from Bryansk to Smolensk Combat - Russians Battle in Ukraine Russians attack with 11 armour, 1 infantry and 11 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 11 armour, 1 infantry and 11 mech_infantrys in Ukraine, round 2 : 10/23 hits, 7,50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 11 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 8 artilleries and 29 infantry Germans defend with 2 infantry Russians roll dice for 8 artilleries and 29 infantry in Smolensk, round 2 : 14/37 hits, 8,83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 8 artilleries and 29 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Caucasus Russians attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 fighter moved from Caucasus to Bryansk 8 artilleries and 7 infantry moved from Bryansk to Russia 12 infantry moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Removing units owned by Russians from Russia: 1 aaGun EDIT: Adding units owned by Russians to Ukraine: 4 aaGuns EDIT: Removing units owned by Russians from Smolensk: 2 aaGuns EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,67 Russians : 6,50 Japanese : -0,33 -
TripleA Move Summary: Japanese round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 50 Sea Zone 1 mech_infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from Novosibirsk to Caucasus 5 bombers moved from Novosibirsk to Russia 1 infantry moved from Samara to Tambov Japanese take Tambov from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus 8 armour and 4 mech_infantrys moved from Turkmenistan to Caucasus 1 infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 mech_infantry moved from Novosibirsk to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 1 bomber moved from Caroline Islands to 41 Sea Zone 1 fighter moved from Caroline Islands to 48 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 33 Sea Zone to 30 Sea Zone -
intercept in Moscov?
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 50 Sea Zone 1 mech_infantry moved from Turkmenistan to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from Novosibirsk to Caucasus 5 bombers moved from Novosibirsk to Russia 1 infantry moved from Samara to Tambov Japanese take Tambov from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus 8 armour and 4 mech_infantrys moved from Turkmenistan to Caucasus 1 infantry moved from Samara to Volgograd Japanese take Volgograd from Russians 1 mech_infantry moved from Novosibirsk to Caucasus 1 mech_infantry moved from Tsinghai to Caucasus 1 bomber moved from Caroline Islands to 41 Sea Zone 1 fighter moved from Caroline Islands to 48 Sea Zone 1 fighter moved from Caroline Islands to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 infantry and 1 marine moved from 30 Sea Zone to Johnston Island 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 33 Sea Zone to 30 Sea Zone Combat - Japanese Air Battle in Russia Japanese attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/5 hits, 0.83 expected hits Bombing raid in Russia rolls: 7,4,4,8,8 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in 48 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 50 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Midway Battle in 32 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 5 fighters, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 5 fighters, 3 tactical_bombers and 1 transport in 30 Sea Zone, round 2 : 4/8 hits, 4.50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 5 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Johnston Island Japanese attack with 1 infantry and 1 marine Americans defend with 1 bomber Japanese roll dice for 1 infantry and 1 marine in Johnston Island, round 2 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 bomber in Johnston Island, round 2 : 1/1 hits, 0.17 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Johnston Island Japanese win, taking Johnston Island from Americans with 1 marine remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Americans: 1 bomber Battle in Caucasus Japanese attack with 10 armour and 11 mech_infantrys Russians defend with 2 infantry Japanese roll dice for 10 armour and 11 mech_infantrys in Caucasus, round 2 : 5/21 hits, 6.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Caucasus Japanese win, taking Caucasus from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Wake Island Cleaning up after air battles Non Combat Move - Japanese 1 aaGun and 2 infantry moved from Archangel to Novgorod 1 infantry moved from Vologda to Archangel 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Vologda to Samara 2 aaGuns, 1 bomber and 1 infantry moved from Novosibirsk to Kazakhstan 5 bombers moved from Russia to Kazakhstan 1 armour and 1 mech_infantry moved from Shensi to Kazakhstan 2 armour moved from Szechwan to Kazakhstan 1 mech_infantry moved from Kansu to Kazakhstan 1 armour moved from Yunnan to Sikang 1 infantry moved from Szechwan to Yunnan 3 artilleries and 1 infantry moved from Szechwan to Sikang 3 armour moved from French Indo China to Szechwan 1 mech_infantry moved from Chahar to Kansu 1 armour moved from Hopei to Tsinghai 1 armour moved from Anhwe to Shensi 1 armour moved from Shantung to Chahar 1 armour moved from Kiangsu to Hopei 5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from 32 Sea Zone to 33 Sea Zone 1 fighter moved from 48 Sea Zone to 33 Sea Zone 5 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 1 armour and 2 infantry moved from Shantung to 19 Sea Zone 1 armour moved from Kiangsu to 19 Sea Zone 2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone 2 armour and 2 infantry moved from 36 Sea Zone to French Indo China 1 bomber moved from 41 Sea Zone to Malaya 1 armour moved from Kiangsu to Anhwe 2 infantry moved from Yenisey to Timguska 1 submarine moved from 6 Sea Zone to 33 Sea Zone 6 bombers moved from Japan to Philippines 4 fighters moved from Japan to 36 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 4 fighters moved from Japan to French Indo China Place Units - Japanese 2 carriers and 1 destroyer placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 4 fighters placed in Japan 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 82 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.83 Americans : 0.17 Russians : 0.33 Japanese : -1.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 4 cruisers moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Gibraltar to Malta Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/9 hits, 4,00 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Battle in Malta Americans attack with 3 artilleries, 3 fighters and 3 infantry Italians defend with 2 infantry Americans roll dice for 4 cruisers in Malta, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 3 artilleries, 3 fighters and 3 infantry in Malta, round 2 : 4/9 hits, 3,50 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters moved from Malta to 96 Sea Zone 6 carriers, 2 destroyers, 8 fighters and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Midway to 26 Sea Zone 1 tactical_bomber moved from Midway to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier, 3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Italians : 0,33 Americans : -2,50 Japanese : 1,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 4 cruisers moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 2 fighters moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 3 fighters moved from Gibraltar to Malta Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Midway Americans attack with 6 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry Americans roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/9 hits, 4,00 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Midway Americans win, taking Midway from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Battle in Malta Americans attack with 3 artilleries, 3 fighters and 3 infantry Italians defend with 2 infantry Americans roll dice for 4 cruisers in Malta, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 3 artilleries, 3 fighters and 3 infantry in Malta, round 2 : 4/9 hits, 3,50 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Non Combat Move - Americans 3 fighters moved from Malta to 96 Sea Zone 6 carriers, 2 destroyers, 8 fighters and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 2 artilleries and 2 infantry moved from 96 Sea Zone to Malta 3 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Midway to 26 Sea Zone 1 tactical_bomber moved from Midway to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from 30 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier, 3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 16 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 21 PUs; Combat Move - British 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 artillery and 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Iraq to Syria 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Eastern Persia 1 fighter moved from Iraq to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Trans-Jordan 2 fighters moved from 96 Sea Zone to Syria 1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia Combat - British Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport EDIT: Turning off Edit Mode Battle in Eastern Persia British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Trans-Jordan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Syria British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Syria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Malaya British attack with 1 artillery and 1 infantry Japanese defend with 1 bomber and 1 harbour British roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 bomber in Malaya, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - British 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 3 submarines moved from 91 Sea Zone to 96 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from 96 Sea Zone to Libya 1 mech_infantry moved from 96 Sea Zone to Libya 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 fighters moved from Gibraltar to 96 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 2 fighters moved from Syria to Iraq 2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq 1 infantry moved from Iraq to Northwest Persia 1 aaGun, 4 artilleries and 11 infantry moved from Burma to India 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 39 Sea Zone to 75 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4,6,2,3,1,5,6,4,5,1,4,2 British collect 35 PUs (1 lost to blockades); end with 51 PUs Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 35 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians : -0,67 British : 1,67 Americans : -2,50 Japanese : 0,83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Trans-Jordan 2 cruisers moved from 99 Sea Zone to 98 Sea Zone 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Battle in Trans-Jordan Italians attack with 2 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 2 fighters and 3 infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 2 carriers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Anglo Egyptian Sudan to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 2 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 armour moved from Turkmenistan to Caucasus Place Units - Italians 1 infantry placed in Egypt 2 submarines placed in 98 Sea Zone 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : -0.50 British : 0.00 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from 26 Sea Zone to 50 Sea Zone Combat - ANZAC Battle in 50 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 50 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 50 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 50 Sea Zone to 26 Sea Zone 3 fighters moved from New South Wales to New Zealand Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6 ANZAC collect 10 PUs; end with 11 PUsCombat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from 26 Sea Zone to 50 Sea Zone Combat - ANZAC Battle in 50 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 50 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 50 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 50 Sea Zone to 26 Sea Zone 3 fighters moved from New South Wales to New Zealand Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6 ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,67





