Forgot to Blitz Alexandria so I did it during NCM.
Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3
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Submerge no scramble
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 8 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in 6 Sea Zone Americans attack with 10 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/11 hits, 5.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Gibraltar from Germans, taking 6 Sea Zone from Japanese with 10 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 19 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun, 2 carriers, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys, 6 submarines and 5 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 2 carriers, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys, 6 submarines and 5 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 artillery and 4 infantry moved from Algeria to Morocco 1 armour moved from Libya to Algeria 3 fighters moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 3 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 6 Sea Zone 2 fighters placed in Korea 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans : -3.33 Japanese : -0.33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 7 artilleries and 7 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 7 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 7 infantry in Anhwe, round 2 : 4/14 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Manchuria to Jehol 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Yunnan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Chinese : -0.67 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Midway to 6 Sea Zone 8 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Battle in 6 Sea Zone Americans attack with 10 fighters, 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese Submerged Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 10 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/11 hits, 5.67 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking Gibraltar from Germans, taking 6 Sea Zone from Japanese with 10 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 25 Sea Zone to 19 Sea Zone 1 battleship, 5 carriers, 3 cruisers, 1 destroyer and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 aaGun, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone 1 aaGun, 2 carriers, 2 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys, 6 submarines and 5 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 2 carriers, 2 destroyers, 1 fighter, 6 infantry, 3 mech_infantrys, 6 submarines and 5 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar 3 aaGuns, 1 artillery and 4 infantry moved from Algeria to Morocco 1 armour moved from Libya to Algeria 3 fighters moved from Eastern United States to 91 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Korea Place Units - Americans 3 fighters placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer placed in 10 Sea Zone Americans undo move 4. 1 destroyer placed in 6 Sea Zone 2 fighters placed in Korea 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4 Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 7 artilleries and 7 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Chahar Battle in Anhwe Chinese attack with 7 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 7 infantry in Anhwe, round 2 : 4/14 hits, 4.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Suiyuyan from Japanese, taking Chahar from Japanese, taking Anhwe from Japanese with 7 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Manchuria to Jehol 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery placed in Yunnan 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British repair damage of 14x factory_major; Remaining resources: 22 PUs; British buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 aaGuns; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Greece Combat - British Battle in Greece Battle in 37 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone British win, taking Greece from Italians, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 submarine moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from West India to India 7 mech_infantrys moved from India to Yunnan 3 aaGuns moved from Hunan to Anhwe 2 fighters and 9 infantry moved from Hunan to Yunnan 1 fighter moved from Iraq to 39 Sea Zone 2 submarines moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Iraq to Persia Place Units - British 1 artillery and 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 aaGuns placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 3 aaGuns Turning on Edit Mode EDIT: Removing units owned by British from India: 3 aaGuns and 3 infantry EDIT: Adding units owned by British to Burma: 3 aaGuns and 3 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0.33 Americans : -3.33 Chinese : -0.67 Japanese : -1.00 -
allied rapsody in the Pacific, and Axis hammering in the Atlantic xd
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Germany 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,5,5,1,6,1 Italians collect 6 PUs (7 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
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actually, if you arent going to post immediately, do you mind if I do another combat move?
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doesnt really matter, but just let me know. Was trying to post quick so you might post anzac france but would actually do something slightly different. But as I said, if its a problem, dont worry about it.
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@ksmckay said in Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3:
actually, if you arent going to post immediately, do you mind if I do another combat move?
well , what?
the thing is now u now how much U have collected so it can have a impact.
u tell me which cm u wanted , and i tell u if its ok
cheers
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@ksmckay said in Ksmckay (Axis) vs Amon-Sul (Allies +17) BM3:
doesnt really matter, but just let me know. Was trying to post quick so you might post anzac france but would actually do something slightly different. But as I said, if its a problem, dont worry about it.
no need to rush, we are anyway near to the end of this game
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Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Queensland to New South Wales 3 fighters moved from Iraq to India 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Germans Combat - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to Morocco Turn Complete - FrenchCombat Hit Differential Summary :
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ok i played my move since it does not affect italy much
and u can write me what u wanted to do with italy,
when we resolve that
than u may proceed with germany
as for my brits in london
God save the queen! -
sorry i forgot to pull french fig to london
moving
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@Amon-Sul sbr, possible ncm changes
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what? specifically?
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Sbr gib, but whatever it really doesn’t matter
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then we ignore it, and u go with germany?
or if u insist so much do it, i ll put my trust in u , if u wanted it before u saw the convoy blockade, do it
cheers
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship, 1 carrier and 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to United Kingdom 3 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom 1 fighter and 2 tactical_bombers moved from Northern Italy to United Kingdom 2 mech_infantrys moved from Germany to 113 Sea Zone 5 artilleries moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 6 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Norway to 113 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry and 1 transport moved from 105 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 5 artilleries, 7 infantry, 2 mech_infantrys and 7 transports moved from 113 Sea Zone to 110 Sea Zone 6 artilleries, 10 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom 2 fighters moved from 113 Sea Zone to United Kingdom 1 bomber moved from Germany to United Kingdom 1 armour moved from Smolensk to Archangel Germans take Archangel from Russians 1 armour moved from Archangel to BelarusCombat Hit Differential Summary :
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scramble z110? 3 cv 1 dd 1 ca 1 bb vs (3 ftrs available)





