@BobbaRossa
even without a sacrifice, it changes the pressure dynamic, because the allies have to spread enough to prevent a one board win, as opposed to being able to full tilt crush one side and let the other grow then turn around with an income advantage to kill the other.
Gibble v Cardo Anniversary 42 setup
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Research Technology - Italians Purchase Units - Italians Italians repair damage of 4x factory; Remaining resources: 13 PUs; Italians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 infantry moved from Italy to France 1 infantry moved from Italy to Balkans 1 carrier moved from 14 Sea Zone to 16 Sea Zone 1 fighter moved from 14 Sea Zone to 16 Sea Zone 1 transport moved from 14 Sea Zone to 16 Sea Zone Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Gibraltar to Egypt 1 armour moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to Gibraltar Combat - Americans Battle in Egypt Americans attack with 3 armour, 1 bomber and 1 infantry Germans defend with 1 infantry; Italians defend with 1 infantry Americans roll dice for 3 armour, 1 bomber and 1 infantry in Egypt, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 3 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Egypt to Morocco Algeria Place Units - Americans 2 transports placed in 10 Sea Zone 2 cruisers, 1 destroyer and 1 submarine placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Suiyuan Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Italians : -0.67 Americans : -0.33 -
Sorry, I didn’t realize it was my turn.
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 armour, 2 bombers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Japanese 2 battleships moved from 53 Sea Zone to 56 Sea Zone 1 submarine moved from 52 Sea Zone to 56 Sea Zone 1 cruiser moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from Japan to 56 Sea Zone 1 fighter moved from 53 Sea Zone to 56 Sea Zone 1 fighter moved from 52 Sea Zone to Western United States 1 fighter moved from 52 Sea Zone to Western United States 2 infantry moved from Wake Island to 52 Sea Zone 2 infantry and 1 transport moved from 52 Sea Zone to 56 Sea Zone 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 infantry and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Australia 1 artillery moved from 39 Sea Zone to Australia 1 bomber moved from East Indies to Australia 2 fighters moved from 39 Sea Zone to Australia 1 submarine moved from 38 Sea Zone to 34 Sea Zone 1 infantry moved from Persia to Kazakh S.S.R. 1 armour moved from India to Kazakh S.S.R. 1 bomber moved from Karelia S.S.R. to Kazakh S.S.R. 1 armour moved from India to Yunnan 1 armour moved from India to Trans-Jordan 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 59 Sea Zone 1 artillery moved from 59 Sea Zone to Iwo Jima Japanese take Iwo Jima from Americans 1 infantry moved from 59 Sea Zone to Iwo Jima 1 destroyer moved from 53 Sea Zone to 56 Sea Zone 1 destroyer moved from 52 Sea Zone to 56 Sea Zone 3 infantry moved from 56 Sea Zone to Western United States Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports Americans defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 56 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 2 cruisers and 1 destroyer in 56 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 battleship owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 56 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 battleship in 56 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 56 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 24 Casualties for Japanese: 1 battleship, 1 destroyer and 1 submarine Casualties for Americans: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine Battle in Kazakh S.S.R. Japanese attack with 1 armour, 1 bomber and 1 infantry Russians defend with 2 armour Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 armour in Kazakh S.S.R., round 2 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R. retreated to Kazakh S.S.R. Russians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 1 infantry Casualties for Russians: 1 armour Battle in Western United States Japanese attack with 2 fighters and 3 infantry Americans defend with 1 aaGun, 1 factory and 1 infantry AA fire in Western United States : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 3 infantry in Western United States, round 2 : 3/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Western United States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Australia Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 aaGun, 1 fighter and 1 infantry AA fire in Australia : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Australia, round 2 : 3/5 hits, 2.67 expected hits British roll dice for 1 fighter and 1 infantry in Australia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the British and 1 fighter owned by the British lost in Australia Japanese win, taking Australia from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter and 1 infantry Non Combat Move - Japanese 1 cruiser moved from 39 Sea Zone to 35 Sea Zone 1 carrier moved from 39 Sea Zone to 35 Sea Zone 2 fighters moved from Australia to 35 Sea Zone 1 bomber moved from Australia to East Indies 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 carrier moved from 52 Sea Zone to 56 Sea Zone 1 carrier moved from 53 Sea Zone to 56 Sea Zone 1 bomber moved from Kazakh S.S.R. to Karelia S.S.R. Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 transport placed in 62 Sea Zone 2 armour placed in India 1 bomber placed in India 1 bomber and 2 infantry placed in East Indies 1 infantry placed in East Indies 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
British : 0.00 Japanese rolls : : 0.00 AA fire in Australia : : -0.50 AA fire in Western United States : : -0.33 Americans : 0.83 Russians : 1.00 Japanese : 1.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 6x factory; Remaining resources: 17 PUs; Russians buy 2 armour and 2 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Belorussia 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Eastern Ukraine 1 fighter moved from Russia to Belorussia 1 armour moved from Russia to Kazakh S.S.R. 1 armour moved from Kazakh S.S.R. to Persia British take Persia from Japanese Combat - Russians Battle in Belorussia Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Eastern Ukraine Russians attack with 1 armour, 1 bomber and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour, 1 bomber and 1 infantry in Eastern Ukraine, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Belorussia to Russia 1 bomber moved from Eastern Ukraine to Russia Place Units - Russians 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
Germans : 0.50 Russians : 2.17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover War Bonds Activate Technology - Germans Germans activating War Bonds Purchase Units - Germans Germans buy 1 artillery, 1 cruiser, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 4 submarines moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Norway 1 armour moved from 5 Sea Zone to Norway 1 infantry moved from Ukraine to Eastern Ukraine 1 artillery moved from Ukraine to Eastern Ukraine 1 infantry moved from Baltic States to Belorussia 1 armour moved from East Poland to Belorussia 2 infantry moved from Karelia S.S.R. to Archangel 1 armour moved from Karelia S.S.R. to Archangel 3 armour moved from Caucasus to Russia 1 infantry moved from Caucasus to Russia 3 artilleries moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 1 fighter moved from Karelia S.S.R. to Belorussia 1 fighter moved from Karelia S.S.R. to Eastern Ukraine 1 bomber moved from Germany to Russia 2 bombers moved from Caucasus to Russia 1 fighter moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 5 Sea Zone to Norway Combat - Germans Battle in 6 Sea Zone Germans attack with 1 destroyer, 1 fighter and 4 submarines British defend with 2 cruisers, 1 destroyer and 1 transport; Russians defend with 1 submarine Germans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits British roll dice for 2 cruisers, 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 1 submarine owned by the Russians and 4 submarines owned by the Germans lost in 6 Sea Zone 1 destroyer owned by the Germans retreated to 5 Sea Zone British win with 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is -18 Casualties for Germans: 4 submarines Casualties for Russians: 1 submarine Battle in Belorussia Germans attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 fighter and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour Battle in Norway Germans attack with 1 armour, 1 fighter and 1 infantry British defend with 1 armour Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Norway Germans win, taking Norway from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in Archangel Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Ukraine Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 armour Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Eastern Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Germans roll dice for 1 artillery and 1 fighter in Eastern Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 armour in Eastern Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Eastern Ukraine Germans win, taking Eastern Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Russia Germans attack with 3 armour, 3 artilleries, 3 bombers, 1 fighter and 1 infantry British defend with 1 fighter; Russians defend with 1 aaGun, 2 armour, 1 bomber, 1 factory, 1 fighter and 3 infantry AA fire in Russia : 0/4 hits, 0.67 expected hits Germans roll dice for 3 armour, 3 artilleries, 3 bombers, 1 fighter and 1 infantry in Russia, round 2 : 5/11 hits, 5.33 expected hits Russians roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in Russia, round 2 : 6/8 hits, 3.50 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Russia Germans roll dice for 1 armour, 3 bombers and 1 fighter in Russia, round 3 : 2/5 hits, 3.00 expected hits Russians roll dice for 1 armour and 2 fighters in Russia, round 3 : 1/3 hits, 1.83 expected hits 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 fighter owned by the British lost in Russia Germans roll dice for 1 armour and 3 bombers in Russia, round 4 : 3/4 hits, 2.50 expected hits Russians roll dice for 1 fighter in Russia, round 4 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Russia Germans captures 21PUs while taking Russians capital Germans win, taking Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 armour, 3 artilleries, 1 bomber, 1 fighter and 1 infantry Casualties for Russians: 2 armour, 1 bomber, 1 fighter and 3 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 fighter moved from 6 Sea Zone to 5 Sea Zone 1 fighter moved from Norway to 5 Sea Zone 1 infantry moved from Germany to Northwestern Europe 2 bombers moved from Russia to Germany 1 fighter moved from Eastern Ukraine to Caucasus 1 fighter moved from Belorussia to Karelia S.S.R. Place Units - Germans 1 cruiser placed in 5 Sea Zone 1 transport placed in 16 Sea Zone 1 submarine placed in 5 Sea Zone 2 fighters placed in Germany 1 artillery and 1 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. 2 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 78 PUs Germans collect 2 PUs from War Bonds; end with 80 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Germans : -0.50 AA fire in Russia : : -0.67 British : 3.00 Germans rolls : : 1.00 Russians : 1.17 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - British British buy 1 cruiser, 2 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway 1 infantry moved from 6 Sea Zone to Norway 1 battleship moved from 12 Sea Zone to 6 Sea Zone 1 battleship moved from 12 Sea Zone to 6 Sea Zone 1 submarine moved from 12 Sea Zone to 6 Sea Zone 1 fighter moved from United Kingdom to Norway Combat - British Battle in Norway British attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 armour British roll dice for 2 battleships in Norway, round 2 : 2/2 hits, 1.33 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway British win, taking Norway from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Non Combat Move - British 1 fighter moved from Norway to United Kingdom Place Units - British 1 cruiser and 1 transport placed in 6 Sea Zone 2 infantry placed in United Kingdom Turn Complete - British British collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.50 British : 0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Caucasus to 16 Sea Zone 1 armour and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 carrier moved from 16 Sea Zone to 13 Sea Zone 1 fighter moved from 16 Sea Zone to Gibraltar 1 armour moved from 13 Sea Zone to Gibraltar 1 infantry moved from 13 Sea Zone to Gibraltar Combat - Italians Battle in Gibraltar Italians attack with 1 armour, 1 fighter and 1 infantry Americans defend with 2 bombers and 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 2 bombers and 1 infantry in Gibraltar, round 2 : 0/3 hits, 0.67 expected hits 2 bombers owned by the Americans lost in Gibraltar Italians roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians win, taking Gibraltar from British with 1 armour and 1 fighter remaining. Battle score for attacker is 24 Casualties for Americans: 2 bombers and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 infantry moved from Balkans to Bulgaria Romania 1 infantry moved from Italy to Balkans 1 infantry moved from Italy to France 1 fighter moved from Gibraltar to 13 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Italy Turn Complete - Italians Italians collect 9 PUs; end with 10 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
Italians : 0.67 British : 0.00 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 3 fighters and 1 infantry; Remaining resources: 1 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 armour moved from Egypt to Anglo-Egypt Sudan 1 armour moved from Egypt to Anglo-Egypt Sudan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 infantry moved from Eastern United States to Central United States 1 armour moved from Eastern United States to Central United States 1 armour moved from Central United States to Mexico 1 bomber moved from Morocco Algeria to Mexico 1 armour moved from Egypt to Trans-Jordan Combat - Americans Battle in Trans-Jordan Americans attack with 1 armour and 1 infantry Japanese defend with 1 armour Americans roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Trans-Jordan Americans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Trans-Jordan Germans win with 1 armour remaining. Battle score for attacker is -8 Casualties for Americans: 1 armour and 1 infantry Battle in Anglo-Egypt Sudan Americans attack with 2 armour Germans defend with 1 armour Americans roll dice for 2 armour in Anglo-Egypt Sudan, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 armour in Anglo-Egypt Sudan, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Germans and 1 armour owned by the Americans lost in Anglo-Egypt Sudan Americans win, taking Anglo-Egypt Sudan from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour Casualties for Germans: 1 armour Non Combat Move - Americans Place Units - Americans 2 armour, 3 fighters and 1 infantry placed in Eastern United States Combat Move - Chinese 1 infantry moved from Hupeh to Fukien 1 infantry moved from Hupeh to Fukien 1 infantry moved from Hupeh to Fukien Combat - Chinese Battle in Fukien Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Fukien, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 2 infantry in Fukien, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Fukien, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Chinese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Fukien, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Fukien, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuan to Hupeh Place Units - Chinese 2 infantry placed in Hupeh Turn Complete - Americans Americans collect 29 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans : 1.00 Americans : -0.67 Chinese : -1.17 Japanese : 1.67 -
I took another turn, but the game is pretty much ended. I can post up the game file if you’d like to continue.
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@gribble I think I’m good. The game said you won anyway.
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 submarine and 2 transports; Remaining resources: 11 PUs; Combat Move - Japanese 2 fighters moved from 38 Sea Zone to 35 Sea Zone 1 battleship moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 fighter moved from 51 Sea Zone to 53 Sea Zone 1 fighter moved from Japan to 53 Sea Zone 1 submarine moved from 46 Sea Zone to 53 Sea Zone 1 bomber moved from Japan to 53 Sea Zone 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 2 infantry moved from French Indo-China Thailand to Fukien 1 fighter moved from Formosa to Fukien 1 infantry moved from Kiangsu to Fukien Combat - Japanese Battle in Fukien Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship and 3 fighters British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Japanese roll dice for 1 battleship and 3 fighters in 35 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone Japanese roll dice for 1 battleship and 2 fighters in 35 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 carrier, 1 fighter and 1 transport in 35 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 19 Casualties for Japanese: 2 fighters Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in 53 Sea Zone Japanese attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 carrier, 1 destroyer and 1 fighter Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits 2 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone retreated to 53 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is -4 Casualties for Japanese: 2 fighters and 1 submarine Casualties for Americans: 1 carrier and 1 destroyer 1 fighter owned by the Americans forced to land in Hawaiian Islands Non Combat Move - Japanese 1 bomber moved from 53 Sea Zone to Caroline Islands 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Manchuria to 51 Sea Zone 1 battleship moved from 62 Sea Zone to 51 Sea Zone 1 cruiser moved from 50 Sea Zone to 36 Sea Zone 1 carrier moved from 38 Sea Zone to 35 Sea Zone 1 fighter moved from Fukien to Formosa Place Units - Japanese 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 32 PUs; end with 43 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 53 PUs 1 unit repaired.Combat Hit Differential Summary :
British : 0.67 Americans : 1.67 Chinese : -0.33 Japanese : -0.83 -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Archangel to Karelia S.S.R. 1 armour moved from Archangel to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 fighter moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Belorussia 1 armour moved from Russia to Belorussia 1 artillery moved from Russia to Belorussia 1 bomber moved from Russia to Belorussia 1 armour moved from Caucasus to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 artillery moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Urals to Russia 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Belorussia Russians attack with 2 armour, 1 artillery and 1 bomber Germans defend with 3 infantry Russians roll dice for 2 armour, 1 artillery and 1 bomber in Belorussia, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia Russians roll dice for 2 armour and 1 bomber in Belorussia, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 artillery Casualties for Germans: 3 infantry Battle in Baltic States Russians attack with 1 armour, 1 fighter and 3 infantry Germans defend with 3 infantry Russians roll dice for 1 armour, 1 fighter and 3 infantry in Baltic States, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Eastern Ukraine Russians attack with 1 armour, 1 artillery and 6 infantry Germans defend with 2 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 1 artillery and 6 infantry in Eastern Ukraine, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 2 : 4/5 hits, 2.00 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 armour, 1 artillery and 1 infantry in Eastern Ukraine, round 3 : 0/4 hits, 1.67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Ukraine, round 4 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 artillery in Eastern Ukraine, round 4 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Eastern Ukraine 1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Caucasus Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -12 Casualties for Russians: 6 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber moved from Belorussia to Russia 1 fighter moved from Baltic States to Karelia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Russians undo move 1. 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : -2.17 -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Germans Germans buy 1 bomber, 1 carrier and 3 infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 submarine moved from 8 Sea Zone to 2 Sea Zone 1 submarine moved from 7 Sea Zone to 2 Sea Zone 1 bomber moved from Germany to 2 Sea Zone 1 fighter moved from Norway to 2 Sea Zone 1 fighter moved from Germany to 12 Sea Zone 1 fighter moved from France to 12 Sea Zone 1 destroyer moved from 13 Sea Zone to 12 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 1 artillery moved from East Poland to Baltic States 1 fighter moved from East Poland to Baltic States 2 infantry moved from Ukraine to Caucasus 1 armour moved from Ukraine to Caucasus 1 artillery moved from Eastern Ukraine to Caucasus 2 armour moved from Eastern Ukraine to Caucasus 1 armour moved from Bulgaria Romania to Caucasus 1 fighter moved from Bulgaria Romania to Caucasus Combat - Germans Battle in 12 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 cruiser and 1 destroyer Germans roll dice for 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 12 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 1 destroyer Casualties for British: 1 cruiser and 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship, 1 destroyer and 1 transport in 2 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the British lost in 2 Sea Zone Germans roll dice for 2 submarines in 2 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 2 Sea Zone Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 35 Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Baltic States Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 armour and 2 infantry Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.17 expected hits 2 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 3 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 armour in Baltic States, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 5 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Baltic States, round 5 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 2 infantry Casualties for Germans: 2 infantry Battle in Caucasus Germans attack with 4 armour, 1 artillery, 1 fighter and 2 infantry Russians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry AA fire in Caucasus : 0/1 hits, 0.17 expected hits Germans roll dice for 4 armour, 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 2 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 4/6 hits, 2.33 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Germans roll dice for 3 armour and 1 fighter in Caucasus, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour and 1 fighter remaining. Battle score for attacker is 8 Casualties for Germans: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 2 armour, 1 artillery and 3 infantry Non Combat Move - Germans 1 fighter moved from Baltic States to 5 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Libya 1 armour moved from 14 Sea Zone to Libya 1 fighter moved from 12 Sea Zone to France 1 fighter moved from 12 Sea Zone to Morocco Algeria 1 infantry moved from Germany to France 1 infantry moved from Germany to France 2 infantry moved from East Poland to Eastern Ukraine 2 infantry moved from Bulgaria Romania to East Poland 2 infantry moved from Poland to Baltic States 2 infantry moved from Czechoslovakia Hungary to Poland 1 armour moved from Poland to Baltic States 2 armour moved from Germany to East Poland 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 submarine moved from 5 Sea Zone to 7 Sea Zone 1 fighter moved from Caucasus to East Poland Place Units - Germans 1 carrier placed in 5 Sea Zone 1 bomber and 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 42 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 2.17 British : -0.83 Russians : 0.50 AA fire in Caucasus : : -0.17 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - British British buy 1 armour, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Trans-Jordan to Persia 1 infantry moved from Persia to India 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Persia 1 fighter moved from Egypt to India 1 infantry moved from Union of South Africa to Rhodesia 1 artillery moved from Union of South Africa to Rhodesia 1 fighter moved from Australia to India 1 destroyer moved from 15 Sea Zone to 33 Sea Zone 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 transport moved from 1 Sea Zone to 10 Sea Zone 1 cruiser moved from 1 Sea Zone to 10 Sea Zone Combat - British Non Combat Move - British Place Units - British 1 factory placed in India 1 destroyer placed in 3 Sea Zone 1 armour and 1 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from 13 Sea Zone to Gibraltar Italians take Gibraltar from British 2 infantry moved from Libya to Egypt Italians take Egypt from British Combat - Italians Non Combat Move - Italians 1 fighter moved from Italy to Morocco Algeria 1 battleship moved from 14 Sea Zone to 13 Sea Zone 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Ukraine 1 armour moved from Italy to Bulgaria Romania 1 armour moved from Italy to France Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 12 PUs; end with 13 PUs Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser and 1 submarine; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 destroyer moved from 20 Sea Zone to 10 Sea Zone Non Combat Move - Americans Place Units - Americans 1 battleship, 1 cruiser and 1 submarine placed in 10 Sea Zone Combat Move - Chinese 1 infantry moved from Sikang to Hupeh 1 infantry moved from Ningxia to Suiyuan 1 infantry moved from Chinghai to Ningxia Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Hupeh 1 infantry placed in Sikang 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 cruiser, 1 factory, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 bomber moved from Caroline Islands to Yunnan 2 infantry moved from Fukien to Yunnan 1 infantry moved from French Indo-China Thailand to Yunnan 1 armour moved from French Indo-China Thailand to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 1 bomber and 3 infantry Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 armour, 1 bomber and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 armour, 1 bomber and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 fighter and 2 infantry Non Combat Move - Japanese 1 fighter moved from Formosa to 51 Sea Zone 1 bomber moved from Yunnan to French Indo-China Thailand 1 artillery moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 artillery moved from 36 Sea Zone to French Indo-China Thailand 1 transport moved from 36 Sea Zone to 50 Sea Zone 2 infantry moved from Philippine Islands to 50 Sea Zone 2 infantry and 1 transport moved from 50 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 62 Sea Zone to 51 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Kwangtung to Fukien 2 infantry and 1 transport moved from 62 Sea Zone to 51 Sea Zone 2 infantry moved from 51 Sea Zone to Caroline Islands Place Units - Japanese 1 cruiser placed in 62 Sea Zone 2 fighters and 2 infantry placed in Japan 1 factory placed in East Indies Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.17 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Russians Russians buy 4 armour and 3 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 fighter moved from Karelia S.S.R. to Caucasus 1 armour moved from Belorussia to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Kazakh S.S.R. to Caucasus 1 infantry moved from Urals to Novosibirsk 1 armour moved from Russia to Caucasus 1 infantry moved from Russia to Caucasus 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Eastern Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 bomber moved from Russia to Caucasus 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. Combat - Russians Battle in Caucasus Russians attack with 2 armour, 1 bomber, 1 fighter and 3 infantry Germans defend with 1 aaGun, 3 armour and 1 factory AA fire in Caucasus : 1/2 hits, 0.33 expected hits 1 fighter owned by the Russians lost in Caucasus Russians roll dice for 2 armour, 1 bomber and 3 infantry in Caucasus, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 armour in Caucasus, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus Russians roll dice for 2 armour, 1 bomber and 2 infantry in Caucasus, round 3 : 0/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Caucasus Russians roll dice for 2 armour, 1 bomber and 1 infantry in Caucasus, round 4 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 fighter and 2 infantry Casualties for Germans: 3 armour Battle in Eastern Ukraine Russians attack with 1 armour and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 bomber moved from Caucasus to Russia Place Units - Russians 2 armour placed in Karelia S.S.R. 2 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.50 Russians : -0.67 AA fire in Caucasus : : 0.67





