@ManuC23 yes, Lee is a tough opponent for classic. Very good!!
BarbaLoca BattleStarPimptastica vs ErinmoreS All Tech
-
TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Politics - French
Combat Hit Differential Summary :
-
TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Politics - French Combat Move - French 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt
-
TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Politics - French Combat Move - French French has no rockets to fire 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt Airborne Attack Move - French
-
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 5 Combat Move - ANZAC 1 artillery and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 fighter moved from New South Wales to New Guinea Purchase Units - ANZAC ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 bomber, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Politics - French Combat Move - French French has no rockets to fire 1 cruiser moved from 93 Sea Zone to 91 Sea Zone 1 destroyer moved from 93 Sea Zone to 91 Sea Zone 2 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt Airborne Attack Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Germans
-
TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Germans Rocket attack in United Kingdom does 2 damage to factory_major owned by British Rockets in Western Germany roll: 2 Airborne Attack Move - Germans
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Germans Rocket attack in United Kingdom does 2 damage to factory_major owned by British Rockets in Western Germany roll: 2 Airborne Attack Move - Germans Purchase Units - Germans Germans repair damage of 16x factory_major; Remaining resources: 20 PUs; Germans buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Germans 5 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany 1 aaGun and 1 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Poland to Germany 1 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour moved from Slovakia Hungary to Germany 1 armour moved from Poland to Germany Place Units - Germans 2 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Germans collect 2 PUs from War Bonds; end with 32 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Germans Rocket attack in United Kingdom does 2 damage to factory_major owned by British Rockets in Western Germany roll: 2 Airborne Attack Move - Germans Purchase Units - Germans Germans repair damage of 16x factory_major; Remaining resources: 20 PUs; Germans buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Germans 5 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany 1 aaGun and 1 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Poland to Germany 1 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour moved from Slovakia Hungary to Germany 1 armour moved from Poland to Germany Place Units - Germans 2 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs Germans collect 2 PUs from War Bonds; end with 32 PUs Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Germans EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Move Summary: Russians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Russians 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Sakha to Amur 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Baltic States to Poland 2 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 3 infantry moved from Western Ukraine to Eastern Poland 7 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 10 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Smolensk to Belarus 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Russians Rocket attack in Western Germany does 3 damage to factory_major owned by Germans Rockets in Novgorod roll: 3 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 1 infantry moved from Sakha to Amur 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Baltic States to Poland 2 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 3 infantry moved from Western Ukraine to Eastern Poland 7 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 10 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Smolensk to Belarus 3 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 50 PUs; Russians buy 1 armour, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Russians Non Combat Move - Russians Place Units - Russians 3 fighters and 1 mech_infantry placed in Korea 1 armour and 2 infantry placed in Ukraine 1 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,6,3,4,5 Russians collect 43 PUs (3 lost to blockades); end with 44 PUs Russians collect 5 PUs from War Bonds; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs
Combat Hit Differential Summary :
-
TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Japanese 1 submarine moved from 19 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Shantung to 16 Sea Zone 1 armour and 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Chahar 1 artillery moved from Shantung to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Shantung to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Japanese Rocket attack in Korea does 4 damage to factory_minor owned by Russians Rockets in Japan roll: 4 Rocket attack in Malaya does 5 damage to harbour owned by UK_Pacific Rockets in Philippines roll: 5 1 submarine moved from 19 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 3 fighters moved from Japan to 16 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Shantung to 16 Sea Zone 1 armour and 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Chahar 1 artillery moved from Shantung to Anhwe 2 mech_infantrys moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 1 bomber moved from Shantung to 16 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Borneo Battle in Caroline Islands Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 2 transports 2 transports owned by the Americans lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 12 Casualties for Americans: 2 transports Battle in 41 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kwangtung Japanese attack with 1 artillery and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 artillery and 2 mech_infantrys British defend with 2 mech_infantrys Japanese roll dice for 1 artillery and 2 mech_infantrys in Anhwe, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Anhwe Japanese roll dice for 1 artillery and 2 mech_infantrys in Anhwe, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 mech_infantry Battle in Chahar Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Chahar, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Chahar, round 4 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 5 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 6 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -5 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/8 hits, 5.00 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 1 submarine Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber Non Combat Move - Japanese 3 fighters moved from 16 Sea Zone to Japan 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from 16 Sea Zone to Japan 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from Shantung to Kiangsu 1 artillery moved from Shantung to Kiangsu 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines Place Units - Japanese 1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Japanese collect 2 PUs from War Bonds; end with 32 PUs
Combat Hit Differential Summary :
Americans : -1.67 Chinese : 0.33 UK_Pacific : -0.33 Japanese : -1.83
-
TripleA Move Summary: Americans round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Americans 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from Southern France to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from 95 Sea Zone to Northern Italy
-
TripleA Move Summary: Chinese round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Chinese 1 artillery moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Research Technology - British
Combat Hit Differential Summary :
-
TripleA Move Summary: British round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Research Technology - British Combat Move - British 2 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Shan State to Malaya 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 armour moved from India to Shan State 1 tactical_bomber moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Yunnan to 41 Sea Zone 3 bombers moved from United Kingdom to Southern Italy 2 fighters moved from United Kingdom to Southern Italy 8 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Americans 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 91 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 93 Sea Zone to 95 Sea Zone 2 fighters moved from 95 Sea Zone to Northern Italy 1 mech_infantry moved from Southern France to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 1 armour moved from 95 Sea Zone to Northern Italy Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Americans buy 3 artilleries, 1 battleship, 1 destroyer, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat - Americans Battle in 33 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in Northern Italy Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 factory_major and 2 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 2 fighters moved from Northern Italy to 95 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States 2 artilleries and 2 infantry placed in Eastern United States 1 battleship, 1 destroyer and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States Americans undo move 2. 2 artilleries and 1 infantry placed in Southern France 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Americans collect 4 PUs from War Bonds; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 1 artillery moved from Kwangsi to Kwangtung 1 artillery moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 infantry moved from Kwangsi to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kwangtung Chinese attack with 2 artilleries, 2 fighters and 2 infantry Japanese defend with 1 artillery, 1 harbour and 2 infantry Chinese roll dice for 2 artilleries, 2 fighters and 2 infantry in Kwangtung, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 2 fighters moved from Kwangtung to Hunan 5 infantry moved from Kwangsi to Hunan Place Units - Chinese 1 infantry placed in Suiyuyan 3 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Research Technology - British Combat Move - British Rocket attack in Western Germany does 5 damage to factory_major owned by Germans Rockets in Scotland roll: 5 Rocket attack in Western Germany does 5 damage to airfield owned by Germans Rockets in United Kingdom roll: 5 2 armour moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 mech_infantry moved from Shan State to Malaya 2 infantry moved from Burma to Shan State 2 mech_infantrys moved from India to Shan State 1 armour moved from India to Shan State 1 tactical_bomber moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Yunnan to 41 Sea Zone 3 bombers moved from United Kingdom to Southern Italy 2 fighters moved from United Kingdom to Southern Italy 8 fighters and 1 tactical_bomber moved from Southern France to Southern Italy Purchase Units - British British repair damage of 7x factory_major; Remaining resources: 34 PUs; British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat - British Battle in Southern Italy British attack with 3 bombers, 10 fighters and 1 tactical_bomber Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry AA fire in Southern Italy : 1/6 hits, 2.00 expected hits 1 fighter owned by the British lost in Southern Italy British roll dice for 3 bombers, 9 fighters and 1 tactical_bomber in Southern Italy, round 2 : 8/16 hits, 9.17 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 1 fighter and 7 infantry in Southern Italy, round 2 : 3/9 hits, 3.33 expected hits 2 aaGuns owned by the Italians, 6 infantry owned by the Italians and 3 fighters owned by the British lost in Southern Italy British roll dice for 3 bombers, 6 fighters and 1 tactical_bomber in Southern Italy, round 3 : 7/13 hits, 7.17 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 3 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Southern Italy British win with 3 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 5 fighters Casualties for Italians: 2 aaGuns, 1 artillery, 1 fighter and 7 infantry Battle in Iraq British attack with 2 armour, 1 fighter and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 2.33 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 1 armour owned by the British lost in Iraq British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 armour Casualties for Neutral_Axis: 3 infantry Battle in 41 Sea Zone British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 destroyer Non Combat Move - British 2 fighters moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from 41 Sea Zone to Malaya 1 tactical_bomber moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt 3 bombers moved from Southern Italy to Southern France 5 fighters moved from Southern Italy to Southern France 1 tactical_bomber moved from Southern Italy to Southern France Place Units - British 3 fighters and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs British collect 2 PUs from War Bonds; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 1 armour and 2 fighters
Combat Hit Differential Summary :
Italians : -1.33 British : -1.50 Americans : -1.33 AA fire in Southern Italy : : -1.00 Chinese : 0.33 Neutral_Axis : -0.33 Japanese : 0.67
-
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Italians 1 artillery moved from France to Northern Italy 1 armour and 1 artillery moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 artillery moved from Western Germany to Northern Italy
-
TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Italians Rocket attack in United Kingdom does 4 damage to factory_major owned by British Rockets in France roll: 4 Rocket attack in Gibraltar does 6 damage to harbour owned by British Rockets in Southern Italy roll: 6 1 artillery moved from France to Northern Italy 1 armour and 1 artillery moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 artillery moved from Western Germany to Northern Italy Airborne Attack Move - Italians
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 4.0
Game History
Round: 6 Combat Move - Italians Rocket attack in United Kingdom does 4 damage to factory_major owned by British Rockets in France roll: 4 Rocket attack in Gibraltar does 6 damage to harbour owned by British Rockets in Southern Italy roll: 6 1 artillery moved from France to Northern Italy 1 armour and 1 artillery moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland 1 artillery moved from Western Germany to Northern Italy Airborne Attack Move - Italians Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Northern Italy Italians attack with 1 armour and 3 artilleries Americans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Italians roll dice for 1 armour and 3 artilleries in Northern Italy, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Italians roll dice for 1 armour and 1 artillery in Northern Italy, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 armour and 1 artillery remaining. Battle score for attacker is 5 Casualties for Italians: 2 artilleries Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry Battle in Eastern Poland Italians attack with 1 artillery, 1 fighter and 3 infantry Russians defend with 5 infantry Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Eastern Poland, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 5 infantry in Eastern Poland, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians roll dice for 1 artillery and 1 fighter in Eastern Poland, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 3 infantry Casualties for Russians: 5 infantry Non Combat Move - Italians 1 fighter moved from Eastern Poland to Germany Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Italians collect 5 PUs from War Bonds; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.50 Americans : 0.33 Russians : 0.33