Misterblue (allies) v JWW game 2


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            18 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Hopei, round 2 : 4/20 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : 0,00
    

    Savegame


  • TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 48 PUs; 
            British buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Southern France to Germany
            1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
            2 fighters moved from Southern France to Holland Belgium
            9 fighters and 2 infantry moved from Southern France to Northern Italy
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters, 7 infantry and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Western Germany
            4 artilleries, 6 infantry and 1 marine moved from Southern France to Normandy Bordeaux
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Southern France to Normandy Bordeaux
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Manchuria
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 2 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Manchuria
            Battle in Guam
            Battle in Normandy Bordeaux
                Americans attack with 4 artilleries, 1 fighter, 6 infantry and 1 marine
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 4 artilleries, 1 fighter, 6 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/12 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Manchuria from Japanese, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter, 5 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
                Germans defend with 1 destroyer
                    Americans roll dice for 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport in 110 Sea Zone, round 2 : 1/5 hits, 2,00 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Cleaning up after air battles
            Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
    
        Non Combat Move - Americans
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Western Germany to United Kingdom
            2 aaGuns moved from Southern France to Normandy Bordeaux
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            4 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 4 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 1 battleship, 5 carriers, 1 cruiser, 5 destroyers, 9 fighters, 2 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 carrier, 2 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            7 infantry placed in Central United States
            2 submarines placed in 93 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Russia: 2 fighters
            EDIT: Adding units owned by Americans to Novgorod: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of West India from Japanese to Americans
            EDIT: Changing PUs for Americans from 92 to 94
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 2 mech_infantrys
            EDIT: Adding units owned by Americans to Eastern Persia: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            18 infantry moved from Shensi to Hopei
            2 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Hopei, round 2 : 4/20 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 19 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_major; Remaining resources: 48 PUs; 
            British buy 3 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 bomber moved from Southern France to Germany
            1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
            2 fighters moved from Southern France to Holland Belgium
            9 fighters and 2 infantry moved from Southern France to Northern Italy
    
        Combat - British
            British creates battle in territory 125 Sea Zone
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Northern Italy
                British attack with 9 fighters and 2 infantry
                Italians defend with 1 factory_minor and 2 infantry
                    British roll dice for 9 fighters and 2 infantry in Northern Italy, round 2 : 7/11 hits, 4,83 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Northern Italy
                British win, taking 125 Sea Zone from Germans, taking Northern Italy from Italians with 9 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Holland Belgium
                British attack with 5 fighters and 2 infantry
                Italians defend with 1 artillery
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Novosibirsk
                British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    British roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Novgorod
            4 fighters and 1 tactical_bomber moved from Belarus to Novgorod
            1 aaGun and 4 infantry moved from Rostov to Bryansk
            1 aaGun and 2 artilleries moved from Volgograd to Rostov
            9 fighters moved from Northern Italy to Normandy Bordeaux
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            5 fighters moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
            1 artillery moved from Morocco to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 armour moved from Iraq to Caucasus
            2 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            6 infantry moved from Egypt to Trans-Jordan
            1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 bomber moved from Germany to Normandy Bordeaux
    
        Place Units - British
            3 infantry placed in Egypt
            3 armour and 7 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 55 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : 3,00
    Italians : -0,67
    AA fire in Western Germany : : -0,17
    Americans : -1,67
    Chinese : 0,33
    Japanese : 0,00
    AA fire in Germany : : -0,17
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Italians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Southern France
                  Italians take Southern France from Americans
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 4 fighters moved from Southern Italy to Northern Italy
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Western Germany to Southern France
                  Italians take Southern France from Americans
            2 infantry moved from Southern Italy to Northern Italy
            1 bomber and 4 fighters moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 1 bomber, 4 fighters and 2 infantry
                British defend with 1 factory_minor and 2 infantry
                    Italians roll dice for 1 bomber, 4 fighters and 2 infantry in Northern Italy, round 2 : 4/7 hits, 3.00 expected hits
                    British roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            3 fighters moved from Northern Italy to Ukraine
            1 bomber and 1 fighter moved from Northern Italy to Western Germany
            4 infantry moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Greater Southern Germany to Western Germany
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
            9 infantry moved from Southern Italy to Northern Italy
            1 marine moved from Southern Italy to Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,6,5,1,6,1,4,4
            Italians collect 8 PUs (6 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 0.33
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
    Western Germany : 1 bomber, 1 fighter and 1 mech_infantry
    Northern Italy : 3 aaGuns, 1 factory_minor, 15 infantry and 1 marine
    Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
    Ukraine : 1 aaGun, 2 armour, 3 fighters and 1 mech_infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 41 / 57
    Russians : 31 / 36
    Japanese : 58 / 78
    Americans : 56 / 94
    Chinese : 10 / 12
    British : 39 / 55
    UK_Pacific : 0 / 0
    Italians : 14 / 10
    ANZAC : 10 / 17
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: ANZAC round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 21 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            4 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Volgograd to Rostov
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 21 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            4 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Volgograd to Rostov
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Misterblue said in Misterblue (allies) v JWW game 2:

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 21 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
            4 fighters moved from Caroline Islands to Queensland
            2 infantry moved from Volgograd to Rostov
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Bryansk to Rostov
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Caucasus to Rostov
            1 destroyer moved from 81 Sea Zone to 80 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Japanese : -0,33
    

    Savegame

    I have only played you twice, under estimated you once, but now, I dread opening each file…


  • I have only played you twice, under estimated you once, but now, I dread opening each file…

    I’ll take that as a compliment. :)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Misterblue said in Misterblue (allies) v JWW game 2:

    I have only played you twice, under estimated you once, but now, I dread opening each file…

    I’ll take that as a compliment. :)

    yes, you should

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 53 PUs; 
            Germans buy 1 aaGun, 3 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Philippines to 21 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
            3 infantry moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
            1 bomber moved from Nenetsia to Bryansk
            2 infantry moved from Nenetsia to Archangel
            1 mech_infantry moved from Nenetsia to Archangel
            1 armour moved from Nenetsia to Archangel
            2 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from France to Holland Belgium
            1 tactical_bomber moved from France to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 53 PUs; 
            Germans buy 1 aaGun, 3 armour and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Philippines to 21 Sea Zone
            1 bomber moved from Philippines to 19 Sea Zone
            3 infantry moved from Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk
            1 bomber moved from Nenetsia to Bryansk
            2 infantry moved from Nenetsia to Archangel
            1 mech_infantry moved from Nenetsia to Archangel
            1 armour moved from Nenetsia to Archangel
            2 infantry moved from Ukraine to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from France to Holland Belgium
            1 tactical_bomber moved from France to Holland Belgium
            2 fighters moved from 113 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 19 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Bryansk
                Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 1 aaGun and 4 infantry
                    AA fire in Bryansk : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/8 hits, 3.50 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans and 3 infantry owned by the British lost in Bryansk
                    Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Bryansk, round 3 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Bryansk
                Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 3 infantry
                Casualties for British: 1 aaGun and 4 infantry
            Battle in Archangel
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/8 hits, 3.67 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 7/8 hits, 3.67 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Holland Belgium to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to France
            2 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Greater Southern Germany to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Romania to Ukraine
            1 bomber, 2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
            1 tactical_bomber moved from Western Ukraine to Ukraine
            1 infantry moved from Karelia to Vyborg
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 bomber moved from 19 Sea Zone to Japan
            1 bomber moved from 21 Sea Zone to Philippines
            1 aaGun moved from Nenetsia to Archangel
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 aaGun and 5 infantry placed in Western Germany
            4 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,4,4,5,6,2,6
            Germans collect 42 PUs (5 lost to blockades); end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 4 armour and 5 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 4 armour and 5 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 1 marine
            EDIT: Adding units owned by Germans to Germany: 1 marine
            EDIT: Removing units owned by Germans from France: 7 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 7 mech_infantrys
            EDIT: Removing units owned by Germans from France: 1 aaGun, 4 armour, 5 artilleries, 9 infantry and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun, 5 armour, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 armour and 4 mech_infantrys
            EDIT: Adding units owned by Germans to Western Germany: 5 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in Bryansk : : -0.50
    British : 0.00
    Russians : 1.33
    

    Territory Summary for Germans :

    Japan : 1 bomber
    Philippines : 1 bomber
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 2 aaGuns, 1 airfield, 4 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 2 tactical_bombers
    Germany : 4 armour, 1 factory_major, 4 infantry, 1 marine and 12 mech_infantrys
    Denmark : 2 infantry
    Holland Belgium : 1 infantry
    Northern Italy : 1 aaGun
    Karelia : 1 flag, 1 infantry
    Baltic States : 1 flag, 1 mech_infantry
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag, 1 infantry
    Archangel : 1 flag, 1 aaGun, 1 armour and 1 mech_infantry
    Eastern Poland : 1 flag, 1 mech_infantry
    Bessarabia : 1 flag
    Ukraine : 1 flag, 2 aaGuns, 11 armour, 11 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 21 infantry, 29 mech_infantrys and 3 tactical_bombers
    Western Ukraine : 1 flag, 1 infantry
    125 Sea Zone : 1 submarine
    113 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
    Greece : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 47
    Russians : 28 / 36
    Japanese : 58 / 78
    Americans : 56 / 94
    Chinese : 10 / 12
    British : 36 / 55
    UK_Pacific : 0 / 0
    Italians : 14 / 10
    ANZAC : 10 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Move Summary: Russians round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Rostov to Western Ukraine
            1 tactical_bomber moved from Rostov to Western Ukraine
            2 fighters moved from Russia to Baltic States
            1 infantry moved from Vologda to Archangel
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            4 armour moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 mech_infantry moved from Rostov to Western Ukraine
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 mech_infantry moved from Novgorod to Baltic States
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Rostov to Western Ukraine
            1 tactical_bomber moved from Rostov to Western Ukraine
            2 fighters moved from Russia to Baltic States
            1 infantry moved from Vologda to Archangel
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            4 armour moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 mech_infantry moved from Rostov to Western Ukraine
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 mech_infantry moved from Novgorod to Baltic States
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Karelia
                1 armour owned by the Russians retreated to Novgorod
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Battle in Vyborg
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 5 armour and 1 infantry
                Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
                    Russians roll dice for 5 armour and 1 infantry in Archangel, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 5 armour remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 aaGuns, 8 artilleries and 55 infantry moved from Rostov to Bryansk
            7 infantry moved from Tambov to Bryansk
            3 infantry moved from Volgograd to Tambov
            7 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            2 fighters moved from Baltic States to Bryansk
            2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            4 armour placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 aaGun
            EDIT: Adding units owned by Russians to Vyborg: 1 aaGun
            EDIT: Removing units owned by Russians from Bryansk: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Novgorod: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Russians : 1,67
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 4 armour and 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Rostov to Western Ukraine
            1 tactical_bomber moved from Rostov to Western Ukraine
            2 fighters moved from Russia to Baltic States
            1 infantry moved from Vologda to Archangel
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            4 armour moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 mech_infantry moved from Rostov to Western Ukraine
            1 infantry moved from Belarus to Eastern Poland
            1 fighter moved from Russia to Eastern Poland
            1 mech_infantry moved from Novgorod to Baltic States
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Karelia
                1 armour owned by the Russians retreated to Novgorod
                Germans win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 1 mech_infantry
            Battle in Vyborg
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 5 armour and 1 infantry
                Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
                    Russians roll dice for 5 armour and 1 infantry in Archangel, round 2 : 3/6 hits, 2,67 expected hits
                    Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 5 armour remaining. Battle score for attacker is 12
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 2 fighters and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 aaGuns, 8 artilleries and 55 infantry moved from Rostov to Bryansk
            7 infantry moved from Tambov to Bryansk
            3 infantry moved from Volgograd to Tambov
            7 infantry moved from Russia to Bryansk
            1 tactical_bomber moved from Western Ukraine to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            2 fighters moved from Baltic States to Bryansk
            2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            3 artilleries placed in Volgograd
            4 armour placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 aaGun
            EDIT: Adding units owned by Russians to Vyborg: 1 aaGun
            EDIT: Removing units owned by Russians from Bryansk: 3 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Novgorod: 3 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novgorod: 1 tactical_bomber
            EDIT: Adding units owned by Russians to Bryansk: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,17
    Russians : 1,67
    

    Territory Summary for Russians :

    Baltic States : 1 mech_infantry
    Bryansk : 3 aaGuns, 8 artilleries, 69 infantry and 1 tactical_bomber
    Urals : 1 infantry
    Vyborg : 1 aaGun and 1 armour
    Archangel : 5 armour
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 4 armour and 1 factory_major
    Tambov : 3 infantry
    Western Ukraine : 1 mech_infantry
    Novosibirsk : 2 aaGuns and 11 infantry
    Volgograd : 3 artilleries and 1 factory_minor
    Novgorod : 1 airfield, 1 armour, 1 factory_minor, 3 fighters and 1 harbour
    

    Production/PUs Summary :

    Germans : 41 / 47
    Russians : 34 / 38
    Japanese : 58 / 78
    Americans : 56 / 94
    Chinese : 10 / 12
    British : 36 / 55
    UK_Pacific : 0 / 0
    Italians : 14 / 10
    ANZAC : 10 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • The Tac didn’t have the range to relocate.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    @Misterblue said in Misterblue (allies) v JWW game 2:

    The Tac didn’t have the range to relocate.

    tonight…

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary: Japanese round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from Americans
            1 armour moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            4 fighters moved from Japan to Manchuria
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 bomber moved from Philippines to Guam
            1 bomber moved from Philippines to Guam
            17 fighters and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            4 marines moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 33 Sea Zone
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from India to West India
                  Japanese take West India from Americans
            1 armour moved from Kwangsi to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
            4 fighters moved from Japan to Manchuria
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 bomber moved from Philippines to Guam
            1 bomber moved from Philippines to Guam
            17 fighters and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Guam
            4 marines moved from Philippines to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 battleship, 2 cruisers and 3 marines moved from 35 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in Guam
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 airfield and 1 artillery
                    Japanese roll dice for 2 bombers and 2 infantry in Guam, round 2 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 2 infantry in Guam, round 3 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Caroline Islands
                Japanese attack with 1 artillery, 17 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Caroline Islands, round 2 : 0/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery, 17 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 12/21 hits, 10.17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 1 artillery, 17 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 1 armour, 4 fighters and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 4 fighters and 1 infantry in Manchuria, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from Manchuria to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
            3 artilleries, 9 carriers, 4 destroyers, 3 infantry, 3 submarines and 3 transports moved from 35 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 36 Sea Zone to 33 Sea Zone
            17 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 bombers moved from Guam to Japan
            1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Kiangsu
            2 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 artillery moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Hunan
            1 infantry moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Burma to India
            3 tactical_bombers moved from Philippines to Japan
            3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            2 carriers, 1 destroyer, 4 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Chinese : 0.67
    Japanese : -3.00
    

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 4 artilleries, 1 harbour, 3 infantry and 1 marine
    Shantung : 1 flag
    Kwangsi : 1 flag
    Kiangsu : 1 flag, 1 aaGun, 1 artillery and 7 infantry
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 tactical_bombers
    Jehol : 1 flag
    Siam : 1 airfield
    Manchuria : 1 flag, 1 armour
    Yunnan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 mech_infantry
    Szechwan : 1 flag, 1 artillery
    Sikang : 1 flag, 1 infantry
    Anhwe : 1 flag, 1 infantry
    Ceylon : 1 flag
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 3 tactical_bombers
    Guam : 1 flag, 1 airfield and 2 infantry
    French Indo China : 1 flag, 1 factory_minor and 1 harbour
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    44 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    46 Sea Zone : 1 destroyer
    33 Sea Zone : 2 battleships, 10 carriers, 2 cruisers, 5 destroyers, 19 fighters, 3 marines, 3 submarines, 1 tactical_bomber and 4 transports
    36 Sea Zone : 1 flag
    21 Sea Zone : 1 transport
    19 Sea Zone : 1 transport
    6 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 transports
    55 Sea Zone : 1 destroyer
    West India : 1 flag, 1 infantry
    

    Production/PUs Summary :

    Germans : 41 / 47
    Russians : 34 / 38
    Japanese : 64 / 77
    Americans : 54 / 94
    Chinese : 6 / 12
    British : 36 / 55
    UK_Pacific : 0 / 0
    Italians : 14 / 10
    ANZAC : 10 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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