L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • i lll have to continue playing this beauty tomorrow on day light. cheers


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 marines moved from Western United States to 10 Sea Zone
            2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            2 marines moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Queensland to 26 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 infantry moved from France to Southern France
                  French take Southern France from Italians
            1 infantry moved from France to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
            Battle in Johnston Island
                Americans attack with 2 marines
                Japanese defend with 1 artillery and 1 harbour
                    Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Johnston Island
                Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Holland Belgium
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 1 infantry
                    Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
                Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
                    Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3.67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7.67 expected hits
                    4 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 7 submarines in 26 Sea Zone, round 3 : 5/7 hits, 2.33 expected hits
                    Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 7/15 hits, 7.67 expected hits
                    3 tactical_bombers owned by the Japanese, 7 submarines owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 4/9 hits, 5.00 expected hits
                    Japanese roll dice for 5 fighters in 26 Sea Zone, round 4 : 3/5 hits, 3.33 expected hits
                    4 fighters owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                    Americans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 5 : 3/6 hits, 3.67 expected hits
                    Japanese roll dice for 1 fighter in 26 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
                Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 87
                Casualties for Americans: 1 carrier, 2 destroyers, 3 fighters and 11 submarines
                Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from 26 Sea Zone to Queensland
            2 bombers moved from 26 Sea Zone to Western United States
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 armour moved from Tunisia to Morocco
            2 carriers moved from 110 Sea Zone to 109 Sea Zone
            2 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.17
    Japanese : -3.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Shensi to Hopei
            1 fighter moved from Sikang to Hopei
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            1 bomber, 5 fighters and 2 tactical_bombers moved from India to 37 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from France to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
    

    Combat Hit Differential Summary :

    Savegame


  • i am attacking sz 37

    i assume u will scramble cus its 100 % logical


  • i forgot to pull the subs from sz 97 wait


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            1 bomber, 5 fighters and 2 tactical_bombers moved from India to 37 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from France to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            4 infantry moved from Northwest Persia to Caucasus
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            1 bomber, 5 fighters and 2 tactical_bombers moved from India to 37 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from France to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            4 infantry moved from Northwest Persia to Caucasus
    
        Combat - British
            Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Suiyuyan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Suiyuyan
                British win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 4 infantry
                Germans defend with 2 artilleries
                    British roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 3 tactical_bombers and 2 transports
                    British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 bomber, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 2.17
    Japanese : 0.67
    

    Savegame


  • my sub missed

    i scored 6 hits

    please select ur casualties


  • i see ur online

    so in case u missed

    U have a cas decision to make

    cheers


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    i see ur online

    so in case u missed

    U have a cas decision to make

    cheers

    I’m not at home. Have to look at the map. It will be in a while.


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    i see ur online

    so in case u missed

    U have a cas decision to make

    cheers

    I’m not at home. Have to look at the map. It will be in a while.

    np

    we have time


    1. dmg 3 ac
    2. sub
    3. des
    4. ac

  • ur sub scored and i thought i am going to get destroyed

    and then all ur other guys scored 1 , just as the lone sub


  • U scored 7 sixis


  • i scored 1 hit with sub (i ve put ur ac as casualty, u can change it if u wish)

    and now 5 more hits (6 hits all together)

    i am posting the map
    and waiting for ur decisions


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            1 bomber, 5 fighters and 2 tactical_bombers moved from India to 37 Sea Zone
            1 battleship, 2 destroyers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Shensi to Suiyuyan
            2 infantry moved from France to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            4 infantry moved from Northwest Persia to Caucasus
    
        Combat - British
            Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Suiyuyan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Suiyuyan
                British win, taking Suiyuyan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 4 infantry
                Germans defend with 2 artilleries
                    British roll dice for 4 infantry in Caucasus, round 2 : 2/4 hits, 0.67 expected hits
                    Germans roll dice for 2 artilleries in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in 37 Sea Zone
                British attack with 1 battleship, 1 bomber, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 3 carriers, 2 destroyers, 4 fighters, 1 submarine, 3 tactical_bombers and 2 transports
                    British roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 bomber, 2 destroyers, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the British
                    Japanese roll dice for 3 carriers, 2 destroyers, 4 fighters, 3 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 1/12 hits, 5.83 expected hits
                    1 destroyer owned by the British, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    British roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 battleship, 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers in 37 Sea Zone, round 3 : 5/10 hits, 5.50 expected hits
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 2.33
    Japanese : -3.33
    

    Savegame


  • really though for Japan to decide

    take Ur time

    sorry for such bad dices, if it comforts U, it would been harder if u rolled ur self so bad dices


  • Yeah, whatever. That’s amazing. Shitty dice in both those battles. Fuck it. Kill everything but the figs then.


  • u scored 5

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