Scramble SZ97?
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yet again, you got really good luck in that big battle… scored well below average
@axis-dominion said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
yet again, you got really good luck in that big battle… scored well below average
it seems my aa guns are hot
unbeliveably retarted dice in rostov
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Vologda to Kazakhstan
2 infantry moved from Samara to Kazakhstan
1 artillery and 1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
12 artilleries and 34 infantry moved from Tambov to Volgograd
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 12 artilleries and 34 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Russians roll dice for 12 artilleries and 34 infantry in Volgograd, round 2 : 18/46 hits, 11.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 12 artilleries and 34 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Rostov, round 5 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 aaGun moved from Samara to Kazakhstan
1 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from India to Burma
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 artillery moved from Smolensk to Vologda
1 aaGun moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to Urals
3 mech_infantrys moved from Russia to Samara
3 mech_infantrys moved from Samara to Volgograd
1 artillery moved from Russia to Samara
2 aaGuns and 8 infantry moved from Buryatia to Amur
Place Units - Russians
6 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -1.33
Italians : 1.67
Russians : 6.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Guam
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Siam
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 infantry moved from Chahar to Hopei
2 infantry moved from Anhwe to Hunan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 bomber moved from Philippines to Hopei
1 bomber moved from Philippines to Szechwan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hunan
Combat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Siam
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Szechwan, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 infantry and 1 marine
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 3/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry and 1 marine in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 marine owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 marine
Non Combat Move - Japanese
2 battleships and 2 cruisers moved from 34 Sea Zone to 49 Sea Zone
1 carrier moved from 34 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 49 Sea Zone
1 destroyer moved from 34 Sea Zone to 49 Sea Zone
1 carrier moved from 34 Sea Zone to 47 Sea Zone
1 fighter moved from 34 Sea Zone to 47 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Guam to 21 Sea Zone
2 fighters moved from Guam to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to Anhwe
1 bomber moved from Hopei to Anhwe
1 bomber moved from Szechwan to Anhwe
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 aaGun moved from Yunnan to French Indo China
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,6
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 9 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
1 bomber and 1 mech_infantry moved from Argentina to Chile
1 bomber moved from Eastern United States to Chile
1 bomber moved from Western United States to Chile
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 bomber moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
5 fighters moved from United Kingdom to Spain
Combat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Chile
Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Chile, round 2 : 4/6 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 armour
Americans roll dice for 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber in Spain, round 2 : 7/14 hits, 7.00 expected hits
Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits
3 armour owned by the Germans and 2 fighters owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 2 fighters
Casualties for Germans: 3 armour
Non Combat Move - Americans
1 bomber moved from Chile to Western United States
1 carrier, 2 destroyers and 5 submarines moved from 12 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from New Zealand to Western United States
1 bomber moved from Chile to Argentina
1 bomber moved from Chile to Brazil
1 bomber moved from Spain to Egypt
9 fighters and 1 tactical_bomber moved from Spain to Gibraltar
2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 artillery and 9 infantry placed in Central United States
8 artilleries placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.50
Americans : 1.50
Neutral_True : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Shensi
EDIT: 9 transports moved from 91 Sea Zone to 101 Sea Zone
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.33
i accidentall bought a marine and i already have one, can i nullify it and keep all 11 ipc , not just 6 ipc?
thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 9 artilleries, 1 destroyer, 9 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Western United States to Hawaiian Islands
1 bomber and 1 mech_infantry moved from Argentina to Chile
1 bomber moved from Eastern United States to Chile
1 bomber moved from Western United States to Chile
2 artilleries moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 65 Sea Zone to Chile
5 fighters and 1 tactical_bomber moved from 91 Sea Zone to Spain
1 bomber moved from Gibraltar to Spain
1 fighter moved from Gibraltar to Spain
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
5 fighters moved from United Kingdom to Spain
Combat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Hawaiian Islands, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Chile
Americans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Chile, round 2 : 4/6 hits, 2.83 expected hits
Neutral_True roll dice for 2 infantry in Chile, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Chile
Americans win, taking Chile from Neutral_True with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 armour
Americans roll dice for 1 bomber, 11 fighters, 1 infantry and 1 tactical_bomber in Spain, round 2 : 7/14 hits, 7.00 expected hits
Germans roll dice for 3 armour in Spain, round 2 : 2/3 hits, 1.50 expected hits
3 armour owned by the Germans and 2 fighters owned by the Americans lost in Spain
Americans win, taking Spain from Germans with 1 bomber, 9 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 2 fighters
Casualties for Germans: 3 armour
Non Combat Move - Americans
1 bomber moved from Chile to Western United States
1 carrier, 2 destroyers and 5 submarines moved from 12 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from New Zealand to Western United States
1 bomber moved from Chile to Argentina
1 bomber moved from Chile to Brazil
1 bomber moved from Spain to Egypt
9 fighters and 1 tactical_bomber moved from Spain to Gibraltar
2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
1 artillery and 9 infantry placed in Central United States
8 artilleries placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Shensi
EDIT: 9 transports moved from 91 Sea Zone to 101 Sea Zone
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 2 aaGuns, 3 artilleries, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 marine; Remaining resources: 6 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 fighter moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
1 battleship, 1 carrier and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
5 mech_infantrys moved from Burma to India
1 artillery moved from India to Burma
1 marine moved from Burma to India
3 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 marine placed in Quebec
British undo move 1.
1 aaGun, 1 infantry and 1 marine placed in Quebec
3 artilleries placed in Egypt
1 aaGun and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 marine
EDIT: Turning off Edit Mode
1 marine placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,2,1,6,5,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 1 marine
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 15 to 21
EDIT: Changing PUs for UK_Pacific from 21 to 20
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.50
British : 1.00
Americans : 1.50
Neutral_True : -0.67
Chinese : -0.17
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Turning off Edit Mode
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Western Ukraine
2 fighters moved from Eastern Poland to Western Ukraine
1 fighter moved from Caucasus to Western Ukraine
2 infantry moved from Southern France to Spain
1 fighter moved from Southern Italy to Spain
1 bomber moved from Caucasus to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Italians roll dice for 1 bomber, 3 fighters and 2 mech_infantrys in Western Ukraine, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Spain
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Spain, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Spain, round 3 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Spain, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Spain
Italians roll dice for 1 fighter and 1 infantry in Spain, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Spain
Italians win, taking Spain from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Spain to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
3 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 bomber moved from Western Ukraine to Caucasus
1 armour moved from Iraq to Caucasus
1 aaGun and 5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Italians undo move 1.
3 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,3,3,1,2,5,1,4,5
Italians collect 5 PUs (15 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 0.00
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 63 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Persia to Eastern Persia
Germans take Eastern Persia from British
2 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Novgorod to Archangel
1 artillery and 3 infantry moved from Novgorod to Archangel
1 bomber moved from Caucasus to Smolensk
2 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Bryansk
1 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 armour moved from Belarus to Archangel
Combat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 1 artillery, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery, 5 infantry and 1 mech_infantry in Archangel, round 2 : 5/9 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 8 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour and 7 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Smolensk to Poland
1 bomber moved from Bryansk to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 submarines and 2 transports moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Sweden to Norway
3 mech_infantrys moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to France
10 infantry moved from Western Germany to France
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
5 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 infantry moved from Persia to Iraq
3 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Novgorod to Archangel
Place Units - Germans
3 infantry placed in Iraq
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 artilleries placed in Normandy Bordeaux
3 armour placed in France
7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4,1,4,3,4,4,3,4,1
Germans collect 58 PUs (8 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 2.50
Russians : 1.00
FYI I got your dice but no map posted
family obligations
will post now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 fighter moved from Russia to Eastern Persia
1 infantry moved from West India to Eastern Persia
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Eastern Persia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
Russians win, taking Eastern Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 artillery and 1 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Russia to Vologda
1 aaGun and 2 artilleries moved from Vologda to Russia
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Novosibirsk to Kazakhstan
3 artilleries moved from Russia to Samara
1 fighter moved from Eastern Persia to Afghanistan
1 infantry moved from Volgograd to Samara
Place Units - Russians
3 artilleries placed in Volgograd
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.67
Italians : -0.33
Russians : 0.17
@Amon-Sul said in L20 #1 Axis-dominion (X) vs Amon-Sul (A+12) BM3:
family obligations
will post now
ok no rush, whenever I ask, it’s just to make sure it wasn’t forgotten
I have a lone Soviet fig in Afganistan. I am proud :)
and I think i have never seen Eastern Persia going red