TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
2 bombers moved from Kwangsi to Jehol
2 infantry moved from Kwangsi to Hunan
5 fighters and 4 tactical_bombers moved from Kwangsi to Hunan
3 submarines moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 1 cruiser, 2 destroyers and 3 submarines moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Hunan, round 2 : 4/11 hits, 5.50 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 6 submarines in 19 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 2 battleships, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 artilleries moved from Kwangsi to 36 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 artillery, 1 fighter, 2 infantry and 4 mech_infantrys moved from Kwangsi to Kwangtung
2 infantry moved from 19 Sea Zone to Kiangsu
2 artilleries moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
2 bombers moved from Jehol to Kwangtung
2 fighters and 2 tactical_bombers moved from Hunan to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
1 tactical_bomber moved from Japan to 19 Sea Zone
1 aaGun moved from Anhwe to Kiangsu
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
Place Units - Japanese
1 carrier placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 harbour placed in Okinawa
Japanese undo move 3.
1 harbour placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,6,4,4,2,1,3,6,1,5,4,1,6,2,3,4,4,3,5,1,3,1,3,6
Japanese collect 34 PUs (8 lost to blockades); end with 37 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans : 0.67
Chinese : 2.00
Japanese : -3.33
Savegame