Scramble 111 but not 110
sub fights in 106 and dies first.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
ok u need to choose cas first
dont roll jap
before u right cas here
I know the drill. Don’t worry.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Americans attack with 2 marines
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 7 submarines in 26 Sea Zone, round 3 : 5/7 hits, 2,33 expected hits
Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 6/9 hits, 5,00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 7/15 hits, 7,67 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Americans : 1,83
Japanese : -3,17
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
I kill everything except 5 figs. You’re so fucking lucky it’s embarrassing. ;) You have a 20 % battle which you win big.
i was counting on anzac after, it was 24 % i think i had to do it, i cant let u stack hawaii for good
7 hits for J.
ooo post the map
ok remove 7 subs
and press on, smash those japanese bastards
i have exactly power of 30 , so i expect 5 hits :grin:
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Americans attack with 2 marines
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 7 submarines in 26 Sea Zone, round 3 : 5/7 hits, 2,33 expected hits
Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 6/9 hits, 5,00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 7/15 hits, 7,67 expected hits
3 tactical_bombers owned by the Japanese, 7 submarines owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 4/9 hits, 5,00 expected hits
Japanese roll dice for 5 fighters in 26 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,83
Japanese : -3,50
4 hits for you, 3 for me.
till the end
ok i ll remove 1 des, 2 fig
smash that last fig
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Americans attack with 2 marines
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits
4 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone
Americans roll dice for 7 submarines in 26 Sea Zone, round 3 : 5/7 hits, 2,33 expected hits
Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 6/9 hits, 5,00 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 7/15 hits, 7,67 expected hits
3 tactical_bombers owned by the Japanese, 7 submarines owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 battleship owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 4 : 4/9 hits, 5,00 expected hits
Japanese roll dice for 5 fighters in 26 Sea Zone, round 4 : 3/5 hits, 3,33 expected hits
4 fighters owned by the Japanese, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
Americans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 5 : 3/6 hits, 3,67 expected hits
Japanese roll dice for 1 fighter in 26 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone
Americans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 87
Casualties for Americans: 1 carrier, 2 destroyers, 3 fighters and 11 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Non Combat Move - Americans
Combat Hit Differential Summary :
Germans : -0,33
Americans : 0,17
Japanese : -3,17
That went well. For you.
i was very lucky in this battle.
i am back in the game
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
That went well. For you.
much more then well.
Appreciate that you let me roll. Would be horrible with dicebot.
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Appreciate that you let me roll. Would be horrible with dicebot.
or to wait a few days so i can roll from home in peace xd
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
i was very lucky in this battle.
i am back in the game
Well, not really, but I’m glad you’re happy. :)
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
@trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
Appreciate that you let me roll. Would be horrible with dicebot.
or to wait a few days so i can roll from home in peace xd
Much better to be able to proceed. I’m happy to be at service.