Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUsL20 #5 trulpen (X) vs Amon-Sul (A+19) BM3
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No rush. Wonder why I don’t have kamikaze’s in Hawaii? The perfect spot. :grinning:
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what shall we do ? U roll, or we wait when i ll be able to?
if U want to roll
U have to post here after the usa rolls are rolled so i can see
then U choose ur cas and write it hereand all that before U go rolling japs. ok?
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Yes, I can roll. Just a minute.
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Both Johnston and Holland were conquered without causalties. Now goes z26.
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3 subs and 6 other hit, so I dmg all capital ships and sink 5 subs.
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Western United States to 10 Sea Zone 2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 marines moved from 30 Sea Zone to Johnston Island 1 bomber moved from Queensland to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 infantry moved from France to Southern France French take Southern France from Italians 1 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium Combat - Americans Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Johnston Island Americans attack with 2 marines Japanese defend with 1 artillery and 1 harbour Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hitsCombat Hit Differential Summary :
Germans : -0,33 Americans : -1,83 Japanese : -0,67 -
2 subs hit.
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Then 5 further hits. Clearly on the low side.
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Western United States to 10 Sea Zone 2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 marines moved from 30 Sea Zone to Johnston Island 1 bomber moved from Queensland to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 infantry moved from France to Southern France French take Southern France from Italians 1 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium Combat - Americans Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Johnston Island Americans attack with 2 marines Japanese defend with 1 artillery and 1 harbour Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7,67 expected hitsCombat Hit Differential Summary :
Germans : -0,33 Americans : -1,83 Japanese : -2,33 -
sorry was turbo busy
i ll try to come soon
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@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
sorry was turbo busy
i ll try to come soon
No problem. You have a good situation right now, so be happy.
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ok
i ll remove
AC (2 hits)
1 des (1 hit)
4 subs (4 hits)so 2+1+4 = 7 hits
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and i press on
cheers
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5 hits with subs. Fuck.
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yeesssss subs heroes
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 marines moved from Western United States to 10 Sea Zone 2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 marines moved from 30 Sea Zone to Johnston Island 1 bomber moved from Queensland to 26 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 infantry moved from France to Southern France French take Southern France from Italians 1 infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium Combat - Americans Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Battle in Johnston Island Americans attack with 2 marines Japanese defend with 1 artillery and 1 harbour Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 26 Sea Zone Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits 4 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 26 Sea Zone Americans roll dice for 7 submarines in 26 Sea Zone, round 3 : 5/7 hits, 2,33 expected hits Americans roll dice for 3 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 : 6/9 hits, 5,00 expected hitsCombat Hit Differential Summary :
Germans : -0,33 Americans : 1,83 Japanese : -2,33 -
And 6 hits with the other. That was a monster round.
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ok u need to choose cas first
dont roll jap
before u right cas here
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write sorry
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I kill everything except 5 figs. You’re so fucking lucky it’s embarrassing. ;) You have a 20 % battle which you win big.





