Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 airfield, 1 carrier, 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
2 bombers moved from French Indo China to Novosibirsk
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Siberia from Russians with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Novosibirsk to Kazakhstan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Yunnan to Burma
2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Malaya
2 carriers, 1 destroyer and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 26 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 aaGun moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hunan
3 infantry moved from Kiangsu to Anhwe
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
2 armour and 1 mech_infantry moved from Malaya to Burma
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 airfield placed in Malaya
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
2 submarines placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians : 0,67
Japanese : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat Hit Differential Summary :
I AM attacking sz 26
will u scramble
Checking.
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
I AM attacking sz 26
will u scramble
Yes, of course.
I cant play now. Will do it tomorrow
No rush. Wonder why I don’t have kamikaze’s in Hawaii? The perfect spot. :grinning:
what shall we do ? U roll, or we wait when i ll be able to?
if U want to roll
U have to post here after the usa rolls are rolled so i can see
then U choose ur cas and write it here
and all that before U go rolling japs. ok?
Yes, I can roll. Just a minute.
Both Johnston and Holland were conquered without causalties. Now goes z26.
3 subs and 6 other hit, so I dmg all capital ships and sink 5 subs.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Americans attack with 2 marines
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Americans : -1,83
Japanese : -0,67
2 subs hit.
Then 5 further hits. Clearly on the low side.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 marines moved from Western United States to 10 Sea Zone
2 marines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from 30 Sea Zone to Johnston Island
1 bomber moved from Queensland to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 infantry moved from France to Southern France
French take Southern France from Italians
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Japanese scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Johnston Island
Americans attack with 2 marines
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 2 marines in Johnston Island, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 marines in Johnston Island, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Johnston Island, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 marines remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Holland Belgium
Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 bombers, 1 carrier, 2 destroyers, 4 fighters, 11 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 6 submarines and 3 tactical_bombers
Americans roll dice for 11 submarines in 26 Sea Zone, round 2 : 3/11 hits, 3,67 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Americans : -1,83
Japanese : -2,33
sorry was turbo busy
i ll try to come soon
@Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:
sorry was turbo busy
i ll try to come soon
No problem. You have a good situation right now, so be happy.
ok
i ll remove
AC (2 hits)
1 des (1 hit)
4 subs (4 hits)
so 2+1+4 = 7 hits
and i press on
cheers
5 hits with subs. Fuck.